Thanks for the update. Enjoy your travels :)
XDAP2 R2 - The Walkers vs La Armada Invencible
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
Italians take 97 Sea Zone from Americans
1 fighter moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to Northwest Persia
1 mech_infantry moved from Rostov to Northwest PersiaCombat - Italians
Battle in Northwest Persia
Italians attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
retreated to Northwest Persia
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Battle in Southern France
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Italians win, taking 98 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to Egypt
1 armour and 6 infantry moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
1 aaGun moved from Rostov to Bryansk
1 aaGun moved from Belarus to Archangel
1 infantry moved from Belarus to Bryansk
1 fighter moved from Northwest Persia to RostovPlace Units - Italians
3 infantry placed in Egypt
3 infantry placed in Southern Italy
Italians undo move 2.
2 infantry placed in Northern Italy
1 infantry and 2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Italians collect 20 PUs (2 lost to blockades); end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - Italians
Italians buy 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
Italians take 97 Sea Zone from Americans
1 fighter moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to Northwest Persia
1 mech_infantry moved from Rostov to Northwest PersiaCombat - Italians
Battle in Northwest Persia
Italians attack with 1 fighter and 1 mech_infantry
Russians defend with 1 infantry
retreated to Northwest Persia
Russians win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 mech_infantry
Battle in Southern France
Italians attack with 1 artillery and 1 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Russians defend with 1 submarine
Italians win, taking 98 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarineNon Combat Move - Italians
1 fighter moved from 98 Sea Zone to Egypt
1 armour and 6 infantry moved from Rostov to Volgograd
1 mech_infantry moved from Rostov to Volgograd
1 aaGun moved from Rostov to Bryansk
1 aaGun moved from Belarus to Archangel
1 infantry moved from Belarus to Bryansk
1 fighter moved from Northwest Persia to RostovPlace Units - Italians
3 infantry placed in Egypt
3 infantry placed in Southern Italy
Italians undo move 2.
2 infantry placed in Northern Italy
1 infantry and 2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5
Italians collect 20 PUs (2 lost to blockades); end with 20 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 25 PUs -
Test summary from TripleA, engine version: 1.8.0.9, time: 21:44:52
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 submarine; Remaining resources: 6 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
3 fighters moved from Eastern Persia to Tsinghai
1 aaGun and 1 infantry moved from Eastern Persia to Persia
1 artillery and 4 infantry moved from South Australia to Queensland
1 transport moved from 61 Sea Zone to 63 Sea Zone
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 transport moved from 54 Sea Zone to 63 Sea Zone
2 submarines moved from 54 Sea Zone to 26 Sea Zone
1 cruiser and 1 destroyer moved from 54 Sea Zone to 63 Sea ZonePlace Units - ANZAC
1 infantry placed in New South Wales
1 submarine placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 10
Combat Move - French
2 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Vyborg to KareliaNon Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 tactical_bomber moved from Novgorod to Kazakhstan
1 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Northwest Persia
3 fighters moved from Egypt to Northwest Persia
1 infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Denmark
Germans take Denmark from AmericansCombat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter and 1 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Germans attack with 3 fighters and 1 infantry
Russians defend with 1 infantry
Germans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
retreated to Kazakhstan
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Kazakhstan to Volgograd
3 fighters moved from Northwest Persia to Rostov
15 armour moved from Rostov to Volgograd
22 mech_infantrys moved from Rostov to Volgograd
1 aaGun moved from Caucasus to Volgograd
5 mech_infantrys moved from Ukraine to Volgograd
1 fighter moved from Holland Belgium to Western Germany
2 mech_infantrys moved from Western Germany to Southern Italy
2 mech_infantrys moved from Germany to France
7 infantry moved from Germany to Western Germany
3 infantry moved from Ukraine to Rostov
16 artilleries moved from Rostov to Volgograd
11 infantry moved from Rostov to VolgogradPlace Units - Germans
3 armour placed in Volgograd
3 infantry placed in France
3 infantry placed in Western Germany
3 infantry placed in Germany
2 infantry placed in Germany
3 infantry placed in Novgorod
1 infantry placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1
Germans collect 45 PUs (1 lost to blockades); end with 45 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from French Indo China: 2 bombers
EDIT: Adding units owned by Germans to Caroline Islands: 2 bombers
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour and 15 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 infantry moved from Bryansk to Tambov
Germans take Tambov from Russians
1 tactical_bomber moved from Novgorod to Kazakhstan
1 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Caucasus to Northwest Persia
3 fighters moved from Egypt to Northwest Persia
1 infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 mech_infantry moved from Western Germany to Denmark
Germans take Denmark from AmericansCombat - Germans
Battle in Holland Belgium
Germans attack with 1 fighter and 1 infantry
British defend with 1 infantry
Germans win, taking Holland Belgium from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Germans attack with 3 fighters and 1 infantry
Russians defend with 1 infantry
Germans win with 3 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Germans attack with 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
retreated to Kazakhstan
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 1 infantryNon Combat Move - Germans
1 tactical_bomber moved from Kazakhstan to Volgograd
3 fighters moved from Northwest Persia to Rostov
15 armour moved from Rostov to Volgograd
22 mech_infantrys moved from Rostov to Volgograd
1 aaGun moved from Caucasus to Volgograd
5 mech_infantrys moved from Ukraine to Volgograd
1 fighter moved from Holland Belgium to Western Germany
2 mech_infantrys moved from Western Germany to Southern Italy
2 mech_infantrys moved from Germany to France
7 infantry moved from Germany to Western Germany
3 infantry moved from Ukraine to Rostov
16 artilleries moved from Rostov to Volgograd
11 infantry moved from Rostov to VolgogradPlace Units - Germans
3 armour placed in Volgograd
3 infantry placed in France
3 infantry placed in Western Germany
3 infantry placed in Germany
2 infantry placed in Germany
3 infantry placed in Novgorod
1 infantry placed in UkraineTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1
Germans collect 45 PUs (1 lost to blockades); end with 45 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 65 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from French Indo China: 2 bombers
EDIT: Adding units owned by Germans to Caroline Islands: 2 bombers
EDIT: Turning off Edit Mode -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
1 artillery and 1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Archangel
1 artillery and 2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 infantry moved from Tsinghai to Sikang
1 mech_infantry moved from Persia to Trans-Jordan
British take Trans-Jordan from Italians
1 cruiser and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Russia to Sikang
1 artillery moved from Russia to Tambov -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Russians
Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakhstan to Caucasus
Russians take Caucasus from Germans
1 artillery and 1 infantry moved from Vologda to Archangel
1 infantry moved from Vologda to Archangel
1 artillery and 2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Tambov
1 infantry moved from Tsinghai to Sikang
1 mech_infantry moved from Persia to Trans-Jordan
British take Trans-Jordan from Italians
1 cruiser and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Russia to Sikang
1 artillery moved from Russia to TambovCombat - Russians
Battle in Sikang
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 mech_infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 aaGun and 1 infantry
2 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Vologda
Italians win with 1 infantry remaining. Battle score for attacker is 5
Casualties for Italians: 1 aaGun
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Bryansk
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 aaGun and 1 infantry
Russians win, taking Bryansk from Germans with 1 artillery remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Italians: 1 aaGun and 1 infantryNon Combat Move - Russians
5 infantry moved from Kansu to Tsinghai
1 fighter and 1 tactical_bomber moved from Sikang to Tsinghai
1 infantry and 2 mech_infantrys moved from Persia to Iraq
1 fighter moved from Iraq to Tsinghai
1 aaGun and 2 infantry moved from Novosibirsk to Tsinghai
1 armour and 7 mech_infantrys moved from Samara to Tsinghai
6 infantry moved from Vologda to Russia
1 infantry moved from Samara to Novosibirsk
1 infantry moved from Samara to Kazakhstan
1 armour moved from Russia to Urals
2 aaGuns moved from Samara to Russia
7 artilleries and 48 infantry moved from Samara to RussiaPlace Units - Russians
8 infantry and 1 mech_infantry placed in RussiaTurn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6
Russians collect 28 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 31 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 carriers, 2 fighters, 1 harbour and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Shensi to Kansu
Japanese take Kansu from Chinese
7 artilleries and 3 infantry moved from India to West India
1 submarine moved from 55 Sea Zone to 54 Sea Zone
10 fighters and 3 tactical_bombers moved from 55 Sea Zone to 54 Sea Zone -
Scramble SZ 54?
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not to scramble
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 carriers, 2 fighters, 1 harbour and 1 tactical_bomber; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 armour moved from Shensi to Kansu
Japanese take Kansu from Chinese
7 artilleries and 3 infantry moved from India to West India
1 submarine moved from 55 Sea Zone to 54 Sea Zone
10 fighters and 3 tactical_bombers moved from 55 Sea Zone to 54 Sea ZoneCombat - Japanese
Battle in 54 Sea Zone
Japanese attack with 10 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese win, taking 54 Sea Zone from Neutral with 10 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in West India
Japanese attack with 7 artilleries and 3 infantry
British defend with 1 infantry
Japanese win, taking West India from UK_Pacific with 7 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
1 armour moved from Kansu to Shensi
3 armour and 3 mech_infantrys moved from Kweichow to Shensi
1 armour and 1 mech_infantry moved from Yunnan to Shensi
1 mech_infantry moved from French Indo China to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
3 mech_infantrys moved from Malaya to Yunnan
2 bombers and 1 fighter moved from French Indo China to Caroline Islands
1 transport moved from 55 Sea Zone to 44 Sea Zone
2 battleships, 11 carriers, 2 cruisers, 4 destroyers, 1 mech_infantry, 1 submarine and 1 transport moved from 55 Sea Zone to 46 Sea Zone
10 fighters and 3 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Java to 46 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to 46 Sea Zone
1 fighter moved from Celebes to 46 Sea Zone
2 carriers moved from 36 Sea Zone to 46 Sea Zone
3 fighters and 4 tactical_bombers moved from French Indo China to 46 Sea ZonePlace Units - Japanese
1 harbour placed in New Guinea
2 carriers placed in 6 Sea Zone
2 fighters and 1 tactical_bomber placed in 6 Sea ZoneTurn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
Japanese collect 66 PUs (3 lost to blockades); end with 66 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 76 PUsTerritory Summary for Japanese :
Caroline Islands : 1 airfield, 2 bombers, 1 fighter and 1 harbour
Iwo Jima : 1 infantry
Shantung : 1 flag
Kwangsi : 1 flag
Kiangsu : 1 flag, 1 factory_minor
Kiangsi : 1 flag
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 3 infantry
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 1 aaGun, 5 armour, 1 artillery, 1 infantry and 26 mech_infantrys
Yunnan : 1 flag, 3 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag, 2 mech_infantrys
Hunan : 1 flag
Kansu : 1 flag
Hopei : 1 flag
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag
India : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Malaya : 1 flag, 1 factory_minor and 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
New Guinea : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Celebes : 1 flag, 1 infantry
Java : 1 flag, 1 fighter
Dutch New Guinea : 1 flag
Sumatra : 1 flag
44 Sea Zone : 1 flag, 1 transport
46 Sea Zone : 2 battleships, 13 carriers, 2 cruisers, 4 destroyers, 16 fighters, 1 mech_infantry, 1 submarine, 8 tactical_bombers and 1 transport
6 Sea Zone : 2 carriers, 2 fighters and 1 tactical_bomber
54 Sea Zone : 1 flag, 1 submarine
West India : 1 flag, 7 artilleries and 3 infantryProduction/PUs Summary :
Germans : 42 / 65
Russians : 28 / 31
Japanese : 69 / 76
Americans : 60 / 85
Chinese : 1 / 4
British : 29 / 31
UK_Pacific : 0 / 0
Italians : 21 / 25
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Hi guys, we have no news about you, we understand that you concede. The tournament has to continue.
Thank you.
Juan
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Sorry, guys. I was away for a couple of days. Now I can finally sit down and play. Let’s speed up.
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Ok Sir, let´s continue, but we need be concious that the tournament is delayed in our side, we need move every 1/2 days and finish this. Thank you!
Juan
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when i sit down to play. i realize I am facing a big problem in Pacific theater. please allow little more time. I think I will figure it out soon.
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Ok Sir, let�s continue, but we need be concious that the tournament is delayed in our side, we need move every 1/2 days and finish this. Thank you!
Juan
thumbs up
:cry:
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Guys. This does not make any sense… either you play the game or you don’t. :cry:
My team partner and I are waiting now for months for the next opponents in this tournament, while the last move here was 1 month ago!!
This is borderline rude towards your opponent AND all the people whose next games depend on the outcome of this match…
Seriously… hurry up or simply forfeit the game NOW. :x
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when i sit down to play. i realize I am facing a big problem in Pacific theater. please allow little more time. I think I will figure it out soon.
Hi Sir,
We think we have left you enough time to think about your next move. We do appreciate you make your move today to speed up this game, you know that this has been delayed too many time.
Cheers
La Armada invencible