15L Soulblighter (axis) vs Adam514 (Allies +19)

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 5

    Combat Move - French
                2 cruisers and 1 destroyer moved from 112 Sea Zone to 127 Sea Zone

    Combat - French
                Battle in 127 Sea Zone
                    French attack with 2 cruisers and 1 destroyer
                    Germans defend with 1 cruiser, 1 submarine and 1 transport
                    French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 cruiser, 1 submarine and 1 transport
                    Casualties for French: 1 cruiser

    Non Combat Move - French
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 infantry moved from Trans-Jordan to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 destroyer moved from 81 Sea Zone to 80 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                3 infantry moved from Tunisia to Libya

    Turn Complete - French


  • which transports are those 3 british infantry on?

  • '19 '17

    Everything is on US tps, the 2 French inf are on 1 US tp.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 12 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 armour, 5 artilleries, 23 infantry and 2 mech_infantrys moved from Baltic States to Novgorod
                      Germans take Novgorod from Russians
                1 armour moved from Eastern Poland to Novgorod
                1 mech_infantry moved from Poland to Western Ukraine
                3 bombers moved from Germany to Western Ukraine
                2 mech_infantrys moved from France to Normandy Bordeaux
                4 bombers moved from Germany to Normandy Bordeaux
                2 bombers moved from Greece to Egypt
                2 armour and 2 infantry moved from 98 Sea Zone to Egypt
                2 fighters moved from 98 Sea Zone to Egypt
                1 mech_infantry moved from Poland to Belarus
                3 bombers moved from Germany to Belarus
                1 bomber moved from Germany to Belarus
                1 bomber moved from Germany to Western Ukraine

    Combat - Germans
                Battle in Egypt
                    Germans attack with 2 armour, 2 bombers, 2 fighters and 2 infantry
                    British defend with 1 airfield, 1 armour, 1 harbour and 1 mech_infantry; French defend with 2 infantry
                    Germans win, taking Egypt from British with 2 armour, 2 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 infantry
                    Casualties for British: 1 armour and 1 mech_infantry
                    Casualties for French: 2 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 4 bombers and 2 mech_infantrys
                    British defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Normandy Bordeaux from British with 4 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 4 bombers and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Western Ukraine from Russians with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 4 bombers and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win with 4 bombers remaining. Battle score for attacker is -1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                4 bombers moved from Western Ukraine to Germany
                4 bombers moved from Belarus to Germany
                2 armour and 8 mech_infantrys moved from Poland to Novgorod
                3 aaGuns moved from Baltic States to Novgorod
                4 mech_infantrys moved from Northern Italy to Western Germany
                2 bombers moved from Egypt to Greece
                2 fighters moved from Egypt to 98 Sea Zone
                4 bombers moved from Normandy Bordeaux to Germany
                2 mech_infantrys moved from Germany to Western Germany
                2 fighters moved from Germany to Greece
                2 mech_infantrys moved from Germany to Northern Italy
                1 mech_infantry moved from Germany to Baltic States
                1 aaGun moved from Western Germany to Germany

    Place Units - Germans
                10 mech_infantrys placed in Germany
                2 mech_infantrys placed in France

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3
                Germans collect 42 PUs (2 lost to blockades); end with 42 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Russians
                Russians buy 2 artilleries, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Ukraine to Bessarabia
                      Russians take Bessarabia from Germans
                2 infantry moved from Bryansk to Western Ukraine
                2 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
                1 infantry moved from Karelia to Vyborg
                      Russians take Vyborg from Germans

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Western Ukraine from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 armour moved from Iraq to 80 Sea Zone
                1 mech_infantry moved from Volgograd to Ukraine
                1 fighter moved from Western Ukraine to Russia
                1 fighter and 1 tactical_bomber moved from Western Ukraine to Belarus
                2 aaGuns, 9 artilleries and 31 infantry moved from Bryansk to Belarus
                2 aaGuns, 4 artilleries and 16 infantry moved from Archangel to Belarus
                1 infantry moved from Vologda to Archangel
                4 artilleries and 6 infantry moved from Russia to Bryansk
                1 mech_infantry moved from Volgograd to Bryansk
                1 infantry moved from Vologda to Smolensk
                3 infantry moved from Vologda to Novosibirsk

    Place Units - Russians
                3 infantry placed in Ukraine
                2 artilleries and 8 infantry placed in Russia
                1 mech_infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 35 PUs; end with 35 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 bombers, 1 harbour, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 bombers moved from Japan to Yunnan
                4 infantry moved from French Indo China to Yunnan
                2 bombers moved from French Indo China to Yunnan
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                4 artilleries, 3 infantry and 6 mech_infantrys moved from Kweichow to Shensi
                1 armour moved from Hopei to Shensi

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 4 bombers and 4 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 4 bombers and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 armour, 4 artilleries, 3 infantry and 6 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 armour, 4 artilleries, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                4 bombers moved from Yunnan to French Indo China
                1 infantry moved from Siam to 37 Sea Zone
                3 artilleries and 6 infantry moved from Malaya to 37 Sea Zone
                3 artilleries, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 7 infantry, 2 tactical_bombers and 5 transports moved from 37 Sea Zone to 79 Sea Zone
                2 fighters and 2 tactical_bombers moved from Hunan to 42 Sea Zone
                3 mech_infantrys moved from Kiangsu to Kweichow
                3 carriers, 1 destroyer and 2 submarines moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from Northern Territory to Western Australia
                2 carriers moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Caroline Islands to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Japan to Caroline Islands

    Place Units - Japanese
                2 bombers placed in Japan
                2 artilleries and 1 infantry placed in French Indo China
                3 infantry placed in Malaya
                2 mech_infantrys placed in Kiangsu
                1 harbour placed in Java

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs


  • Making a small edit if that is ok.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Japanese
                Japanese buy 2 artilleries, 2 bombers, 1 harbour, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                2 bombers moved from Japan to Yunnan
                4 infantry moved from French Indo China to Yunnan
                2 bombers moved from French Indo China to Yunnan
                1 infantry moved from Kweichow to Szechwan
                      Japanese take Szechwan from Chinese
                4 artilleries, 3 infantry and 6 mech_infantrys moved from Kweichow to Shensi
                1 armour moved from Hopei to Shensi

    Combat - Japanese
                Battle in Yunnan
                    Japanese attack with 4 bombers and 4 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Yunnan from Chinese with 4 bombers and 3 infantry remaining. Battle score for attacker is 0
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 armour, 4 artilleries, 3 infantry and 6 mech_infantrys
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 armour, 4 artilleries, 3 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                4 bombers moved from Yunnan to French Indo China
                1 infantry moved from Siam to 37 Sea Zone
                3 artilleries and 6 infantry moved from Malaya to 37 Sea Zone
                3 artilleries, 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters, 7 infantry, 2 tactical_bombers and 5 transports moved from 37 Sea Zone to 79 Sea Zone
                2 fighters and 2 tactical_bombers moved from Hunan to 42 Sea Zone
                3 mech_infantrys moved from Kiangsu to Kweichow
                3 carriers, 1 destroyer and 2 submarines moved from 35 Sea Zone to 42 Sea Zone
                1 infantry moved from Northern Territory to Western Australia
                2 carriers moved from 37 Sea Zone to 42 Sea Zone
                1 destroyer moved from 35 Sea Zone to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from Caroline Islands to 42 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone
                2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
                2 fighters and 2 tactical_bombers moved from 33 Sea Zone to Caroline Islands
                1 fighter moved from Japan to Caroline Islands

    Place Units - Japanese
                2 bombers placed in Japan
                2 artilleries and 1 infantry placed in French Indo China
                3 infantry placed in Malaya
                2 mech_infantrys placed in Kiangsu
                1 harbour placed in Java

    Turn Complete - Japanese
                Japanese collect 63 PUs; end with 63 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Americans
                Americans buy 1 airfield, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 destroyer
                EDIT: Turning off Edit Mode
                2 bombers moved from Archangel to Germany

    Combat - Americans
                Strategic bombing raid in Germany
                    1 bomber killed by AA
                    Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
                    Bombing raid in Germany causes 8 damage total.

    Non Combat Move - Americans
                1 bomber moved from Germany to Norway
                1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Finland to Norway
                1 fighter moved from Karelia to 112 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                3 carriers, 2 cruisers, 1 destroyer, 4 fighters, 6 infantry, 1 submarine, 1 tactical_bomber and 3 transports moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from 112 Sea Zone to Norway
                1 transport moved from 104 Sea Zone to 88 Sea Zone
                1 destroyer moved from 63 Sea Zone to 55 Sea Zone
                1 destroyer moved from 63 Sea Zone to 46 Sea Zone
                1 artillery and 1 infantry moved from New Zealand to 63 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 1 infantry, 4 submarines and 1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from 54 Sea Zone to Queensland
                1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 3 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from 54 Sea Zone to Queensland
                1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Eastern United States to Iceland

    Place Units - Americans
                1 airfield, 2 artilleries and 1 infantry placed in Norway
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                2 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 57 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 14 infantry moved from Sikang to Tsinghai

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 3 PUs total

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - British
                British buy 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Trans-Jordan to Egypt
                3 mech_infantrys moved from Belgian Congo to Egypt
                1 bomber and 1 tactical_bomber moved from Iraq to Egypt

    Combat - British
                Battle in Egypt
                    British attack with 1 bomber, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                    Germans defend with 1 airfield, 2 armour, 1 harbour and 1 infantry
                    British win, taking Egypt from Germans with 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 2 armour and 1 infantry
                    Casualties for British: 1 infantry and 2 mech_infantrys

    Non Combat Move - British
                1 bomber moved from Egypt to Persia
                1 tactical_bomber moved from Egypt to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Rhodesia
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Rhodesia to Belgian Congo
                1 fighter moved from Iraq to Persia
                1 infantry and 2 mech_infantrys moved from Iraq to Persia
                1 fighter moved from India to Persia
                1 mech_infantry moved from India to Eastern Persia
                1 fighter moved from United Kingdom to Norway
                3 infantry moved from 112 Sea Zone to Norway
                1 mech_infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun moved from United Kingdom to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 aaGun, 2 infantry, 1 mech_infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 aaGun, 2 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Finland to Karelia
                1 aaGun moved from Finland to Norway
                1 battleship, 1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 112 Sea Zone
                1 battleship moved from 26 Sea Zone to 54 Sea Zone

    Place Units - British
                3 infantry placed in Persia
                3 mech_infantrys placed in Union of South Africa
                1 fighter and 3 infantry placed in United Kingdom

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,6,4,5,5,2,4,2
                British collect 28 PUs (3 lost to blockades); end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Place Units - UK_Pacific
                2 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 6 PUs; end with 6 PUs total
                Some Units in India change ownership: 2 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                2 mech_infantrys moved from Northern Italy to Western Germany
                1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 4 transports moved from 98 Sea Zone to 97 Sea Zone
                1 mech_infantry moved from Northern Italy to Western Germany

    Place Units - Italians
                1 transport placed in 97 Sea Zone
                1 armour and 1 artillery placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
                Italians collect 13 PUs (1 lost to blockades); end with 13 PUs total

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from South Australia to Western Australia
                1 mech_infantry moved from New South Wales to Western Australia
                1 infantry moved from Queensland to Northern Territory
                      ANZAC take Northern Territory from Japanese
                2 fighters moved from Queensland to Western Australia
                1 transport moved from 63 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea

    Combat - ANZAC
                Battle in Dutch New Guinea
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery
                    ANZAC win, taking Dutch New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery
                Battle in Western Australia
                    ANZAC attack with 2 fighters, 1 infantry and 1 mech_infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Western Australia from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC
                2 fighters moved from Western Australia to Queensland
                2 infantry moved from New South Wales to Queensland
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 fighter moved from India to Persia

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 6

    Combat Move - French
                3 infantry moved from Libya to Tobruk
                1 cruiser and 1 destroyer moved from 127 Sea Zone to 125 Sea Zone

    Non Combat Move - French
                2 infantry moved from 112 Sea Zone to Norway

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair damage of 8x factory_major; Remaining resources: 44 PUs;
                Germans buy 10 artilleries and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Baltic States to Bessarabia
                4 bombers moved from Germany to Bessarabia

    Combat - Germans
                Battle in Bessarabia
                    Germans attack with 4 bombers and 1 mech_infantry
                    Russians defend with 1 infantry
                    Germans win, taking Bessarabia from Russians with 4 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                2 fighters moved from Greece to Western Germany
                3 aaGuns, 5 armour, 5 artilleries, 23 infantry and 10 mech_infantrys moved from Novgorod to Baltic States
                2 mech_infantrys moved from France to Western Germany
                1 mech_infantry moved from Northern Italy to 97 Sea Zone
                1 infantry and 1 mech_infantry moved from Western Germany to Northern Italy
                1 mech_infantry moved from Northern Italy to 97 Sea Zone
                1 mech_infantry moved from Western Germany to Northern Italy
                2 mech_infantrys moved from Germany to Western Germany
                5 mech_infantrys moved from Germany to Baltic States
                5 mech_infantrys moved from Germany to Baltic States
                4 bombers moved from Bessarabia to Germany
                2 bombers moved from Greece to Southern Italy
                5 bombers moved from Germany to Southern Italy

    Place Units - Germans
                1 mech_infantry placed in France
                10 artilleries placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,5
                Germans collect 40 PUs; end with 40 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 45 PUs

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 1 PUs;

    Combat Move - Russians
                1 infantry moved from Western Ukraine to Eastern Poland
                      Russians take Eastern Poland from Italians
                2 infantry moved from Ukraine to Bessarabia
                1 fighter and 1 tactical_bomber moved from Belarus to Bessarabia
                1 infantry moved from Vyborg to Novgorod
                      Russians take Novgorod from Germans

    Combat - Russians
                Battle in Bessarabia
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 mech_infantry
                    Russians win, taking Bessarabia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 mech_infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                4 artilleries and 6 infantry moved from Bryansk to Belarus
                1 mech_infantry moved from Bryansk to Belarus
                1 infantry moved from Smolensk to Belarus
                1 infantry moved from Archangel to Belarus
                1 fighter moved from Russia to Persia
                1 fighter and 1 tactical_bomber moved from Bessarabia to Belarus
                1 mech_infantry moved from Volgograd to Northwest Persia
                3 infantry moved from Novosibirsk to Tsinghai
                1 infantry moved from Vologda to Novosibirsk
                2 artilleries and 8 infantry moved from Russia to Bryansk
                1 infantry moved from Ukraine to Bryansk
                1 armour moved from 80 Sea Zone to Persia

    Place Units - Russians
                3 infantry placed in Ukraine
                1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 38 PUs; end with 39 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 42 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 4 destroyers, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 4 PUs;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                1 armour and 1 mech_infantry moved from Kansu to Shensi
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 destroyer moved from 79 Sea Zone to 80 Sea Zone
                2 fighters and 2 tactical_bombers moved from 79 Sea Zone to 80 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
                2 fighters and 2 tactical_bombers moved from Caroline Islands to 46 Sea Zone
                1 destroyer moved from 20 Sea Zone to 46 Sea Zone
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 bomber moved from French Indo China to 45 Sea Zone

    Combat - Japanese
                Battle in 80 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    British defend with 1 transport; French defend with 1 destroyer
                    Japanese win, taking 80 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for British: 1 transport
                    Casualties for French: 1 destroyer
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 20 Sea Zone
                2 carriers moved from 42 Sea Zone to 20 Sea Zone
                2 artilleries and 1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Malaya to Shan State
                3 mech_infantrys moved from Kweichow to Shensi
                2 mech_infantrys moved from Kiangsu to Kweichow
                2 fighters and 2 tactical_bombers moved from 80 Sea Zone to 77 Sea Zone
                1 carrier moved from 42 Sea Zone to 75 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 75 Sea Zone
                1 battleship and 1 cruiser moved from 79 Sea Zone to 75 Sea Zone
                2 bombers moved from Japan to French Indo China
                1 bomber moved from 45 Sea Zone to French Indo China
                3 artilleries, 1 battleship, 2 carriers, 1 cruiser, 7 infantry and 5 transports moved from 79 Sea Zone to 75 Sea Zone
                2 fighters and 2 tactical_bombers moved from 77 Sea Zone to 75 Sea Zone
                2 carriers moved from 42 Sea Zone to 37 Sea Zone
                3 submarines moved from 42 Sea Zone to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Kwangtung
                1 fighter moved from Caroline Islands to Japan

    Place Units - Japanese
                2 destroyers and 1 transport placed in 37 Sea Zone
                1 artillery and 1 infantry placed in French Indo China
                1 destroyer placed in 36 Sea Zone
                1 destroyer and 1 submarine placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 68 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 1 artillery, 4 destroyers, 1 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 6 SuicideAttackTokens; 4 PUs;

    Combat Move - Japanese
                1 armour and 1 mech_infantry moved from Shensi to Kansu
                      Japanese take Kansu from Chinese
                1 armour and 1 mech_infantry moved from Kansu to Shensi
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 destroyer moved from 79 Sea Zone to 80 Sea Zone
                2 fighters and 2 tactical_bombers moved from 79 Sea Zone to 80 Sea Zone
                2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 55 Sea Zone
                2 fighters and 2 tactical_bombers moved from Caroline Islands to 46 Sea Zone
                1 destroyer moved from 20 Sea Zone to 46 Sea Zone
                1 destroyer moved from 42 Sea Zone to 55 Sea Zone
                1 bomber moved from French Indo China to 45 Sea Zone

    Combat - Japanese
                Battle in 80 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    British defend with 1 transport; French defend with 1 destroyer
                    Japanese win, taking 80 Sea Zone from Neutral with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for British: 1 transport
                    Casualties for French: 1 destroyer
                Battle in 46 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Americans: 1 destroyer
                    Casualties for Japanese: 1 destroyer
                Battle in 55 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    Americans defend with 1 destroyer
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                    Casualties for Americans: 1 destroyer
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 46 Sea Zone to 20 Sea Zone
                2 carriers moved from 42 Sea Zone to 20 Sea Zone
                2 artilleries and 1 infantry moved from French Indo China to Yunnan
                1 infantry moved from Malaya to Shan State
                3 mech_infantrys moved from Kweichow to Shensi
                2 mech_infantrys moved from Kiangsu to Kweichow
                2 fighters and 2 tactical_bombers moved from 80 Sea Zone to 77 Sea Zone
                1 carrier moved from 42 Sea Zone to 75 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 75 Sea Zone
                1 battleship and 1 cruiser moved from 79 Sea Zone to 75 Sea Zone
                2 bombers moved from Japan to French Indo China
                1 bomber moved from 45 Sea Zone to French Indo China
                3 artilleries, 1 battleship, 2 carriers, 1 cruiser, 7 infantry and 5 transports moved from 79 Sea Zone to 75 Sea Zone
                2 fighters and 2 tactical_bombers moved from 77 Sea Zone to 75 Sea Zone
                2 carriers moved from 42 Sea Zone to 37 Sea Zone
                3 submarines moved from 42 Sea Zone to 37 Sea Zone
                2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Kwangtung
                1 fighter moved from Caroline Islands to Japan

    Place Units - Japanese
                2 destroyers and 1 transport placed in 37 Sea Zone
                1 artillery and 1 infantry placed in French Indo China
                1 destroyer placed in 36 Sea Zone
                1 destroyer and 1 submarine placed in 6 Sea Zone
                3 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Japanese collect 64 PUs; end with 68 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 37 Sea Zone: 1 submarine
                EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 artillery, 1 carrier, 2 fighters, 4 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 bomber moved from Norway to Germany
                1 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
                1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes
                1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                6 fighters moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 54 Sea Zone to 55 Sea Zone

    Combat - Americans
                Strategic bombing raid in Germany
                    Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Germany causes 3 damage total.
                Battle in 55 Sea Zone
                    Americans attack with 6 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                    Americans win with 6 fighters remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in Java
                Battle in Celebes

    Non Combat Move - Americans
                6 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 destroyer and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
                2 infantry moved from British Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 64 Sea Zone
                2 infantry moved from 64 Sea Zone to Southeast Mexico
                1 armour, 2 artilleries and 3 infantry moved from Norway to 112 Sea Zone
                1 armour, 2 artilleries, 3 infantry and 3 transports moved from 112 Sea Zone to 110 Sea Zone
                1 armour, 2 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
                3 carriers, 2 cruisers, 1 destroyer, 5 fighters, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
                1 fighter moved from Iceland to United Kingdom
                1 bomber moved from Germany to Norway

    Place Units - Americans
                1 carrier, 3 submarines and 1 transport placed in 10 Sea Zone
                3 infantry placed in Norway
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Western United States: 2 fighters
                EDIT: Adding units owned by Americans to Hawaiian Islands: 2 fighters
                EDIT: Turning off Edit Mode
                1 artillery, 2 fighters and 1 infantry placed in Western United States

    Turn Complete - Americans
                Americans collect 64 PUs; end with 64 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 69 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs

  • '19 '17

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU total

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