@axis-dominion:
Curious, which of the allied players is the strong one, as I don’t know any of them? I agree that this one is looking interesting, and I did post it earlier in this thread (maybe you missed it due to all the postings).
As for this other strategy that has been enjoying a lot of success, can you point me to a game or two so I can check it out as well?
I appreciate all your input.
Hehheh yes I must have missed it. Or, not missed it but not looked at it at that time.
I kow that MagicQ is a very decent axis player (not seen his allies yet), but I don’t know his teammate in this tournament.
I discussed the axis strategy I have a problem with here: http://www.axisandallies.org/forums/index.php?topic=35071.0. I included one of my savegames against this axis one in the OP. I think I am near the allied solution to this problem, but I need a few final playthroughs. It more or less comes down to ‘KJF’ with a twist, or just ‘KJF’. Since the axis do J4, the USA can produce a lot in Europe. Germany turtles up in this strategy and so the allies cannot land in Europe. I think to sail the Atlantic fleet through the Suez Canal (castrating Italy in the process) into the Pacific again, liberating India and/or take the DEI. Note that this solution is not displayed in the savegame I posted in that thread. IIRC I tried to find an opening in Europe in that save, which never came…
I agree with Arthur Bomber Harris’ last post, although I am a bit less strong about ‘KJF’ being the only viable allied strategy. If Japan is played according to Cow, then yes, the USA must attend to the Pacific immediately and cannot spend >125IPCs (roughly) on the Eurofront during the first 3 turns and cannot spend a single IPC in Europe after that.
If the USA can pull off what ABHarris suggested, it can most likely spend ~190IPCs in Europe during turns 4-9. So the USA can then spend more in Europe, but the units will arrive much later. Probably just too late…
Truth be told, I don’t see any reason for Japan not to be played Cow-style, other than a ‘J4 Russia crush’, and both Japanese strategies require a ‘KJF’ more or less. However, the more people spend in Mainland Asia with Japan, the more viable KGF becomes. Not that I would advice to play Japan like that, but a lot of people do ;-)…
Anyway, with anything in between 125 and 190 IPCs the USA can build a darn dangerous threat in Europe. My guess is that your ‘dark skies’ problem could be solved with ‘KJF’ along the lines ABHarris described if Japan is played ‘Cow-style’, still spending about 190IPCs in the Atlantic just not during the first 3 turns. If Japan is not played Cow-style (is not building a LOT of units aimed at USA), the USA can spend a lot more in Europe, and a lot sooner at that too.