TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 6 Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
og var tydeligvis træt i går, når man ændrer carrier skal flyene også ændres, så der ikke lander 3 fly på 1 carrier. Det er herved gjort. Har også talt dem efter så det passer med moves. Beklager det her edit gøgl har været så rodet og langtrukken
No problemo. Jeg kan ikke tage spillet saa alvorligt, at det skal betyde noget. Jeg ser paa det lidt senere.
Men AA er da helt utrolig vigtigt! Eller er jeg den eneste der føler mig personligt forfulgt hvis terningerne fx ikke lige er med en i en battle
Jeg venter spændt på en update fra amerikanerne
Update kommer enten meget sent i aften eller i morgen tidlig. Har vaeret ude det meste af weekenden og skal naa en del nu, inden jeg evt. spiller A&A eller hopper direkte i posen.
Hvordan er dine japanske fly placeret paa dine ACs i SZ42 ud for Java?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 fighter and 1 harbour; Remaining resources: 3 PUs;
Combat Move - Americans
Combat - Americans
Non Combat Move - Americans
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 armour, 1 artillery, 2 carriers, 1 cruiser, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 89 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 89 Sea Zone to Central America
2 aaGuns moved from Central United States to Eastern United States
1 mech_infantry moved from Central United States to Eastern United States
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 89 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 64 Sea Zone
1 fighter moved from Eastern United States to 89 Sea Zone
1 fighter moved from 26 Sea Zone to 64 Sea Zone
1 fighter moved from Guam to 26 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
2 infantry moved from 64 Sea Zone to Central America
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
1 infantry and 1 mech_infantry moved from 89 Sea Zone to Central America
1 fighter moved from Eastern United States to 89 Sea Zone
1 destroyer and 1 submarine moved from 54 Sea Zone to 63 Sea Zone
Place Units - Americans
1 carrier and 1 destroyer placed in 101 Sea Zone
1 fighter placed in Eastern United States
1 harbour placed in Central America
Note to players Americans: America has joined the Allies, and declared war on the Axis!
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Americans collect 52 PUs; end with 55 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter moved from Burma to Yunnan
2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 artilleries
Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 artilleries
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
1 infantry placed in Szechwan
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Se post 65. Jeg tager tur med UK, saa snart jeg kender svaret. Det har nok i dette tilfaelde en del indflydelse paa min beslutning om, hvad UK skal foretage sig :roll
begge fly er på en carrier, troede ikke at britterne havde noget der kunne nå dem. Nå ja, skal jo også lære noget nyt i dag
Et par fly kan naa frem, men jeg vil efter omstaendighederne saa hellere satse paa et par velplacerede torpedoer, gerne 3 eller flere hits :-)
i see. Men ja, fly fra din carrier ved afrika kan nå, samme med dem fra burma, men intet kan lande så vidt jeg lige kunne se
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - British
British buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from 91 Sea Zone to Gibraltar
4 fighters moved from United Kingdom to 91 Sea Zone
1 bomber moved from Brazil to 91 Sea Zone
1 infantry moved from Burma to Shan State
1 fighter and 1 tactical_bomber moved from Burma to Shan State
2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 cruiser moved from 106 Sea Zone to 91 Sea Zone
Combat - British
Battle in 91 Sea Zone
British attack with 1 bomber, 1 cruiser, 4 fighters and 1 transport
Italians defend with 1 battleship and 2 cruisers
British win with 1 bomber, 3 fighters and 1 transport remaining. Battle score for attacker is 22
Casualties for British: 1 cruiser and 1 fighter
Casualties for Italians: 1 battleship and 2 cruisers
Battle in Gibraltar
Battle in Alexandria
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 2 infantry
British win, taking Gibraltar from Italians, taking Alexandria from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
retreated to Shan State
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to India
7 infantry moved from Burma to India
1 artillery moved from Burma to India
1 mech_infantry moved from India to Burma
1 infantry moved from India to Burma
2 aaGuns moved from Burma to India
2 fighters moved from Alexandria to Egypt
1 tactical_bomber moved from Alexandria to Egypt
2 infantry moved from Tanganyika Territory to 72 Sea Zone
1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 fighter moved from Egypt to 81 Sea Zone
1 infantry moved from Eastern Persia to Persia
1 infantry moved from Northwest Persia to Persia
1 bomber and 3 fighters moved from 91 Sea Zone to French West Africa
Place Units - British
1 artillery and 9 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Place Units - UK_Pacific
2 artilleries and 7 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 2 artilleries and 7 infantry
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - Italians
Italians buy 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Italians
2 armour moved from Romania to Slovakia Hungary
3 infantry moved from Greater Southern Germany to Slovakia Hungary
1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 transport moved from 92 Sea Zone to 95 Sea Zone
2 destroyers and 1 transport moved from 97 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
2 infantry moved from Morocco to Algeria
1 bomber moved from Tunisia to Gibraltar
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 fighter moved from Tobruk to Alexandria
1 fighter moved from Tobruk to Southern Italy
1 mech_infantry moved from Algeria to Libya
1 armour moved from Tobruk to Libya
Combat - Italians
Battle in Alexandria
Italians attack with 1 artillery, 1 fighter and 1 infantry
British defend with 1 infantry
Italians win, taking Alexandria from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Gibraltar
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery, 1 harbour and 1 infantry
Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Gibraltar to Algeria
1 fighter moved from Alexandria to Libya
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
1 armour moved from Libya to Tunisia
Place Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Libya: 1 mech_infantry
EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to 98 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to Tunisia: 1 mech_infantry
EDIT: Removing units owned by Italians from Libya: 1 fighter
EDIT: Adding units owned by Italians to Tunisia: 1 fighter
EDIT: Turning off Edit Mode
3 infantry placed in Southern Italy
3 mech_infantrys placed in Northern Italy
2 submarines placed in 95 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 20 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 submarines moved from 62 Sea Zone to 42 Sea Zone
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 2 submarines
Japanese defend with 2 carriers, 1 fighter and 1 tactical_bomber
Units damaged: 1 carrier owned by the Japanese
Japanese win with 2 carriers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -12
Casualties for ANZAC: 2 submarines
Non Combat Move - ANZAC
2 aaGuns, 2 artilleries and 2 infantry moved from Queensland to New South Wales
1 infantry moved from Egypt to Anglo Egyptian Sudan
Place Units - ANZAC
2 fighters placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5,4,2
ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 3
Combat Move - French
Non Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Turn Complete - French
Puha. Et par ulykkelige runder for de allierede og nu falder London saa :cry:
det satser vi stærkt på
skal jeg i øvrigt gå ud fra at du ikke vil scramble den franske fighter?
No scramble