15L King_nothing- (axis) vs Bonusbent (allies +12)


  • og var tydeligvis træt i går, når man ændrer carrier skal flyene også ændres, så der ikke lander 3 fly på 1 carrier. Det er herved gjort. Har også talt dem efter så det passer med moves. Beklager det her edit gøgl har været så rodet og langtrukken

    edit jap3v2.tsvg


  • No problemo. Jeg kan ikke tage spillet saa alvorligt, at det skal betyde noget. Jeg ser paa det lidt senere.


  • Men AA er da helt utrolig vigtigt! Eller er jeg den eneste der føler mig personligt forfulgt hvis terningerne fx ikke lige er med en i en battle


  • Jeg venter spændt på en update fra amerikanerne


  • Update kommer enten meget sent i aften eller i morgen tidlig. Har vaeret ude det meste af weekenden og skal naa en del nu, inden jeg evt. spiller A&A eller hopper direkte i posen.


  • Hvordan er dine japanske fly placeret paa dine ACs i SZ42 ud for Java?


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 1 carrier, 1 destroyer, 1 fighter and 1 harbour; Remaining resources: 3 PUs;

    Combat Move - Americans

    Combat - Americans

    Non Combat Move - Americans
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 armour, 1 artillery, 2 carriers, 1 cruiser, 3 infantry, 1 mech_infantry, 1 submarine and 3 transports moved from 101 Sea Zone to 89 Sea Zone
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 89 Sea Zone to Central America
                2 aaGuns moved from Central United States to Eastern United States
                1 mech_infantry moved from Central United States to Eastern United States
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 89 Sea Zone
                1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 64 Sea Zone
                1 fighter moved from Eastern United States to 89 Sea Zone
                1 fighter moved from 26 Sea Zone to 64 Sea Zone
                1 fighter moved from Guam to 26 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                2 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
                2 infantry moved from 64 Sea Zone to Central America
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone
                1 infantry and 1 mech_infantry moved from 89 Sea Zone to Central America
                1 fighter moved from Eastern United States to 89 Sea Zone
                1 destroyer and 1 submarine moved from 54 Sea Zone to 63 Sea Zone

    Place Units - Americans
                1 carrier and 1 destroyer placed in 101 Sea Zone
                1 fighter placed in Eastern United States
                1 harbour placed in Central America
                Note to players Americans: America has joined the Allies, and declared war on the Axis!
                Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
                Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Turn Complete - Americans
                Americans collect 52 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter moved from Burma to Yunnan
                2 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 2 artilleries
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Chinese: 1 infantry
                    Casualties for Japanese: 2 artilleries

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Burma

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 5 PUs; end with 6 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs


  • Se post 65. Jeg tager tur med UK, saa snart jeg kender svaret. Det har nok i dette tilfaelde en del indflydelse paa min beslutning om, hvad UK skal foretage sig  :roll


  • begge fly er på en carrier, troede ikke at britterne havde noget der kunne nå dem. Nå ja, skal jo også lære noget nyt i dag


  • Et par fly kan naa frem, men jeg vil efter omstaendighederne saa hellere satse paa et par velplacerede torpedoer, gerne 3 eller flere hits  :-)


  • i see. Men ja, fly fra din carrier ved afrika kan nå, samme med dem fra burma, men intet kan lande så vidt jeg lige kunne se


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 1 artillery and 9 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from 91 Sea Zone to Gibraltar
                4 fighters moved from United Kingdom to 91 Sea Zone
                1 bomber moved from Brazil to 91 Sea Zone
                1 infantry moved from Burma to Shan State
                1 fighter and 1 tactical_bomber moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
                1 infantry moved from Egypt to Alexandria
                1 cruiser moved from 106 Sea Zone to 91 Sea Zone

    Combat - British
                Battle in 91 Sea Zone
                    British attack with 1 bomber, 1 cruiser, 4 fighters and 1 transport
                    Italians defend with 1 battleship and 2 cruisers
                    British win with 1 bomber, 3 fighters and 1 transport remaining. Battle score for attacker is 22
                    Casualties for British: 1 cruiser and 1 fighter
                    Casualties for Italians: 1 battleship and 2 cruisers
                Battle in Gibraltar
                Battle in Alexandria
                    British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                    Italians defend with 2 infantry
                    British win, taking Gibraltar from Italians, taking Alexandria from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Italians: 2 infantry
                Battle in Shan State
                    British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    retreated to Shan State
                    Japanese win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Shan State to India
                7 infantry moved from Burma to India
                1 artillery moved from Burma to India
                1 mech_infantry moved from India to Burma
                1 infantry moved from India to Burma
                2 aaGuns moved from Burma to India
                2 fighters moved from Alexandria to Egypt
                1 tactical_bomber moved from Alexandria to Egypt
                2 infantry moved from Tanganyika Territory to 72 Sea Zone
                1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 mech_infantrys moved from Belgian Congo to Egypt
                1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 fighter moved from Egypt to 81 Sea Zone
                1 infantry moved from Eastern Persia to Persia
                1 infantry moved from Northwest Persia to Persia
                1 bomber and 3 fighters moved from 91 Sea Zone to French West Africa

    Place Units - British
                1 artillery and 9 infantry placed in United Kingdom

    Turn Complete - British
                British collect 29 PUs; end with 29 PUs total

    Place Units - UK_Pacific
                2 artilleries and 7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Some Units in India change ownership: 2 artilleries and 7 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 3 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 1 PUs;

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral

    Combat Move - Italians
                2 armour moved from Romania to Slovakia Hungary
                3 infantry moved from Greater Southern Germany to Slovakia Hungary
                1 mech_infantry moved from Northern Italy to Slovakia Hungary
                1 transport moved from 92 Sea Zone to 95 Sea Zone
                2 destroyers and 1 transport moved from 97 Sea Zone to 95 Sea Zone
                1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
                1 artillery and 1 infantry moved from 92 Sea Zone to Gibraltar
                2 infantry moved from Morocco to Algeria
                1 bomber moved from Tunisia to Gibraltar
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                1 fighter moved from Tobruk to Alexandria
                1 fighter moved from Tobruk to Southern Italy
                1 mech_infantry moved from Algeria to Libya
                1 armour moved from Tobruk to Libya

    Combat - Italians
                Battle in Alexandria
                    Italians attack with 1 artillery, 1 fighter and 1 infantry
                    British defend with 1 infantry
                    Italians win, taking Alexandria from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Gibraltar
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 artillery, 1 harbour and 1 infantry
                    Italians win, taking Gibraltar from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for British: 1 artillery and 1 infantry

    Non Combat Move - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 bomber moved from Gibraltar to Algeria
                1 fighter moved from Alexandria to Libya
                1 destroyer moved from 92 Sea Zone to 95 Sea Zone
                1 armour moved from Libya to Tunisia

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Libya: 1 mech_infantry
                EDIT: Removing units owned by Italians from 95 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to 98 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Italians to Tunisia: 1 mech_infantry
                EDIT: Removing units owned by Italians from Libya: 1 fighter
                EDIT: Adding units owned by Italians to Tunisia: 1 fighter
                EDIT: Turning off Edit Mode
                3 infantry placed in Southern Italy
                3 mech_infantrys placed in Northern Italy
                2 submarines placed in 95 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 20 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 25 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 35 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 2 fighters and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                2 submarines moved from 62 Sea Zone to 42 Sea Zone

    Combat - ANZAC
                Battle in 42 Sea Zone
                    ANZAC attack with 2 submarines
                    Japanese defend with 2 carriers, 1 fighter and 1 tactical_bomber
                    Units damaged: 1 carrier owned by the Japanese
                    Japanese win with 2 carriers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -12
                    Casualties for ANZAC: 2 submarines

    Non Combat Move - ANZAC
                2 aaGuns, 2 artilleries and 2 infantry moved from Queensland to New South Wales
                1 infantry moved from Egypt to Anglo Egyptian Sudan

    Place Units - ANZAC
                2 fighters placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,5,4,2
                ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Combat Move - French

    Non Combat Move - French
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Turn Complete - French


  • Puha. Et par ulykkelige runder for de allierede og nu falder London saa  :cry:


  • det satser vi stærkt på


  • skal jeg i øvrigt gå ud fra at du ikke vil scramble den franske fighter?


  • No scramble

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