@FranceNeedsMorePower good point
AARHE: Phase 2: National victory conditions
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Imperious Leader has sugguested these for the 3 missing national victory conditions.
UK
Preserve Military Might ~ Have over 35 IPC income per turnUS
Protect the Americas ~ No Axis forces in contrl or adjacent from any territories in western hemisphere.
Maintain public support ~ Generate over 45 IPC per turn. -
also added/changed italian Victory conditions and some scripting on the names under types Victory
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I presume those 3 conditions are required at all times?
eg. No axis forces in control of adjacent from any territories in western hemisphere…throughout the entire game.
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All 3 conditions of victory must be met at the same time for one turn. Its possible you will have satisfied one condition and trying to achieve another. You also have to write them down at the start of the game so you cant change them midstream.
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write them down at the start + all conditons true for one turn
…so like a secret mission game mode?what I had in mind was national victory being additional conditions to player “victory”
you can change your plan through out the game when some things are not possibleI guess this is a game mode question
we already have:
total victory (normal)
major victory (VCP) ---------------> rename to city victory?
minor victory (time limited, IPC) ---------------> rename to economic victory?so now we add national victory:
*(secret mission, your idea)
*(3 of 5 conditions, my idea)
---------------> rename to strategic victory? -
Yea its secret mission mode! post your modifications.
i sent you a bunch of new emails
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ok I’ve uploaded new file
major victory –----> renamed to “city victory”, no change
minor victory ------> renamed to “economic victory”, IPC instead of VCPI got confused earlier, read the draft again…national victory is secret mission not a new game mode
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ok send it back so i can make my copy the same.
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OK I’ve sent the email.
Its just the file I uploaded/posted on this forum.
Its made from your draft not my older drafts. -
For the Victory conditions of Italy that include control over Spain and Turkey, I think that it should say in controll by Italy or Germany. Just as the “Seize Mideast Oil” condition for Germany mentions Italy. this because it seems nearly impossible for Italy to take control over these territories on its own. They have no diplomacy rolls, and attacking them seems madness and favouring the Allies.
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yeah
which territories should be core to the new roman empire and which is ok under German control… -
Ill Duce wanted to turn the medd into a lake for his navy to roam. The idea on that was to have all connecting nations that ring around the Mediterranean under Italian and or /axis control.
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so it really doesn’t matter if it was italy or axis control then
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it does because it was his idea. Hitler didnt have it as a major objective. It was important to italy for their own reasons.
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I meant it doesn’t matter for Italy whether its Italy or German control
but yeah Japanese controlling parts of Med Sea territories should be a “fail” for Italy
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Well for satisfing the victory conditions it does not matter if germany or italy does the job. Germany can help out italy on this and Italy can send troop to fight the soviets in exchange which is exactly what happened in the war.
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yeah one idea I had was to introduce diplomacy (not just for neutrals) by National Victory Conditions
so maybe something like Germany may transfer ownership of Med Sea territories to Italy
comes to something else
currently my interpretation of victorious multi-national attack (land), is that control of territory goes to one of the attackers…if the attackers cannot agree then current owner chooses
just like mutli-national attack normal casuality -
Yes right thats what goes on in this varient anyway by way of the diplomacy phase… correct?
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I don’t mean to butt in and throw out a suggestion so late, but shouldn’t there be a “tech race”? Germany and America trying to get so many boxes?
BTW, I may not be able to respond quickly to a reply on this…
GG
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@Imperious:
Yes right thats what goes on in this varient anyway by way of the diplomacy phase… correct?
well phase 8: diplomacy is specifcally for neutrals
non-binding verbal agreements can be made any time during the game@Guerrilla:
I don’t mean to butt in and throw out a suggestion so late, but shouldn’t there be a “tech race”? Germany and America trying to get so many boxes?
its never too late
only just finished phase 2
still have phase 3 to iron things outtech race idea is interesting
but besides the Atomic bomb Germany was focusing on very different technologies to the US