@max334 yes was a nice xmas present for you!
14L G40 Balladeer (axis) v Whackamatt (Allies +15)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 4
Combat Move - French
Turning on Edit Mode
EDIT: 1 destroyer moved from 54 Sea Zone to 60 Sea Zone
EDIT: 1 carrier moved from 62 Sea Zone to 60 Sea Zone
EDIT: 1 infantry moved from Queensland to South AustraliaNon Combat Move - French
EDIT: Turning off Edit Mode
EDIT: 1 aaGun moved from Queensland to South Australia
1 destroyer moved from 79 Sea Zone to 39 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 destroyer, 6 infantry and 4 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Germans
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 infantry moved from Belarus to Smolensk
Germans take Smolensk from Russians
1 infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
9 artilleries moved from Eastern Poland to Western Ukraine
1 artillery moved from Eastern Poland to Western Ukraine
10 mech_infantrys moved from Eastern Poland to Bryansk
1 armour and 1 mech_infantry moved from Poland to Western Ukraine
8 armour, 7 artilleries, 14 infantry and 7 mech_infantrys moved from Belarus to Bryansk
5 infantry moved from Bessarabia to Western Ukraine
2 artilleries and 1 infantry moved from Bessarabia to Ukraine
2 submarines moved from 112 Sea Zone to 113 Sea Zone
2 bombers moved from Western Germany to 113 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea ZoneCombat - Germans
Battle in 113 Sea Zone
Germans attack with 2 bombers and 2 submarines
Russians defend with 1 cruiser
Germans win with 2 bombers and 2 submarines remaining. Battle score for attacker is 12
Casualties for Russians: 1 cruiser
Battle in Bryansk
Germans attack with 8 armour, 7 artilleries, 14 infantry and 17 mech_infantrys
Russians defend with 1 aaGun and 2 infantry
Germans win, taking Bryansk from Russians with 8 armour, 7 artilleries, 13 infantry and 17 mech_infantrys remaining. Battle score for attacker is 8
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun and 2 infantry
Battle in Western Ukraine
Germans attack with 1 armour, 10 artilleries, 5 infantry and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Germans win, taking Western Ukraine from Russians with 1 armour, 10 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
2 aaGuns moved from Belarus to Bryansk
6 infantry moved from Novgorod to Belarus
2 bombers moved from 113 Sea Zone to Western Germany
1 fighter and 2 tactical_bombers moved from Eastern Poland to Western Germany
2 fighters and 2 tactical_bombers moved from Egypt to Southern Italy
1 transport moved from 98 Sea Zone to 95 Sea Zone
1 battleship, 1 cruiser and 1 submarine moved from 92 Sea Zone to 95 Sea Zone
1 fighter moved from Southern Italy to Western Germany
10 mech_infantrys moved from Germany to Eastern PolandPlace Units - Germans
1 destroyer placed in 110 Sea Zone
3 infantry placed in France
3 infantry placed in Western Germany
3 armour placed in Novgorod
4 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,1
Germans collect 53 PUs (1 lost to blockades); end with 55 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour and 9 infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Sakha to Amur
Russians take Amur from Japanese
1 armour moved from Suiyuyan to Ulaanbaatar
Russians take Ulaanbaatar from Japanese
1 submarine moved from 125 Sea Zone to 112 Sea ZoneCombat - Russians
Non Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Yunnan to ShensiPlace Units - Russians
1 armour and 9 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 1 infantry
EDIT: Adding units owned by Russians to Tambov: 1 infantry
EDIT: Turning off Edit ModeTurn Complete - Russians
Russians collect 19 PUs; end with 21 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 armour, 2 artilleries, 3 infantry, 3 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 armour moved from Evenkiyskiy to Urals
Japanese take Urals from Russians
1 armour moved from Urals to Timguska
Japanese take Timguska from Russians
2 mech_infantrys moved from Shantung to Kiangsi
1 armour moved from Shantung to Anhwe
1 infantry moved from Chahar to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
2 infantry moved from Kwangsi to French Indo China
2 fighters and 2 tactical_bombers moved from Kwangsi to French Indo China
1 infantry moved from Kwangsi to Hunan
Japanese take Hunan from Chinese
1 mech_infantry moved from Chahar to Anhwe
1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China
1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe
1 fighter moved from Kwangsi to Kiangsi
1 bomber moved from Kwangsi to 42 Sea Zone
1 destroyer moved from 35 Sea Zone to 42 Sea ZoneCombat - Japanese
Battle in 42 Sea Zone
Japanese attack with 1 bomber and 1 destroyer
ANZAC defend with 1 submarine
Japanese win, taking 42 Sea Zone from ANZAC with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Anhwe
Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
British defend with 1 mech_infantry
Japanese win, taking Anhwe from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 mech_infantry
Battle in Kiangsi
Japanese attack with 2 fighters, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 armour
Japanese win, taking Kiangsi from Chinese with 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Battle in Celebes
Battle in Amur
Japanese attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Japanese win, taking Celebes from UK_Pacific, taking Amur from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in French Indo China
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 mech_infantrys
Japanese win, taking French Indo China from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 2 mech_infantrysNon Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from French Indo China to Kwangsi
3 mech_infantrys moved from Kiangsu to Kwangsi
2 fighters and 1 tactical_bomber moved from Kiangsi to Kwangsi
2 fighters and 2 tactical_bombers moved from Anhwe to Kwangsi
1 bomber moved from 42 Sea Zone to Kwangsi
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Kwangsi
2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 35 Sea Zone to 44 Sea ZonePlace Units - Japanese
1 transport placed in 6 Sea Zone
1 artillery and 1 infantry placed in Japan
1 artillery and 2 infantry placed in Kwangtung
1 armour and 2 mech_infantrys placed in Kiangsu
2 armour and 1 mech_infantry placed in ShantungTurn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 armour, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry and 1 transport moved from 60 Sea Zone to 41 Sea Zone
2 infantry moved from 41 Sea Zone to Sumatra
1 artillery, 1 battleship, 2 cruisers, 3 destroyers, 1 infantry, 4 submarines and 1 transport moved from 60 Sea Zone to 42 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 carrier and 2 fighters moved from 30 Sea Zone to 25 Sea Zone
1 bomber moved from French West Africa to 110 Sea Zone
3 fighters and 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone
1 destroyer moved from 91 Sea Zone to 110 Sea Zone
1 submarine moved from 91 Sea Zone to 92 Sea Zone
1 bomber moved from Eastern United States to 92 Sea ZoneCombat - Americans
Battle in 42 Sea Zone
Americans attack with 1 artillery, 1 battleship, 2 cruisers, 3 destroyers, 1 infantry, 4 submarines and 1 transport
Japanese defend with 1 destroyer
Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 2 cruisers, 3 destroyers, 4 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 92 Sea Zone
Americans attack with 1 bomber and 1 submarine
Germans defend with 1 destroyer
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in 110 Sea Zone
Americans attack with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber
Germans defend with 1 destroyer and 1 submarine
Americans win with 1 bomber, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Germans: 1 destroyer and 1 submarine
Battle in SumatraNon Combat Move - Americans
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 armour, 1 artillery, 4 infantry and 2 mech_infantrys moved from Gibraltar to 91 Sea Zone
1 armour, 1 artillery, 3 carriers, 2 cruisers, 5 destroyers, 4 infantry, 2 mech_infantrys, 1 submarine and 4 transports moved from 91 Sea Zone to 112 Sea Zone
1 bomber moved from 92 Sea Zone to Gibraltar
1 bomber moved from 110 Sea Zone to United Kingdom
2 fighters and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
1 aaGun and 1 infantry moved from Eastern United States to 101 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
2 destroyers and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 25 Sea Zone to Midway
1 fighter moved from 110 Sea Zone to 112 Sea ZonePlace Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 armour, 1 fighter and 2 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 artillery and 2 infantry moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Chinese
Place Units - Chinese
5 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - British
British buy 1 artillery, 1 factory_minor, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 airfield and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 2 infantry moved from Iraq to Trans-Jordan
British take Trans-Jordan from Italians
1 artillery and 1 infantry moved from Persia to 80 Sea Zone
1 fighter moved from Tanganyika Territory to Egypt
1 bomber moved from Union of South Africa to Egypt
1 infantry moved from Persia to Iraq
1 armour moved from Eastern Persia to Iraq
1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 armour and 2 infantry moved from Yunnan to French Indo China
2 fighters moved from Yunnan to French Indo China
1 artillery moved from Shan State to Siam
UK_Pacific take Siam from Japanese
1 armour moved from India to Yunnan
1 mech_infantry moved from India to Eastern Persia
1 mech_infantry moved from India to Yunnan
1 infantry moved from India to Burma
1 infantry moved from Kenya to Italian Somaliland
British take Italian Somaliland from Italians
1 infantry moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian SudanCombat - British
Battle in French Indo China
British attack with 1 armour, 2 fighters and 2 infantry
Japanese defend with 2 infantry
British win, taking French Indo China from Japanese with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Egypt
British attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
Germans defend with 2 infantry; Italians defend with 1 armour and 1 harbour
British win, taking Egypt from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for British: 1 bomber and 1 infantry
Casualties for Italians: 1 armourNon Combat Move - British
1 fighter moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from French Indo China to Yunnan
1 fighter moved from French Indo China to YunnanPlace Units - British
1 factory_minor placed in Iraq
1 transport placed in 71 Sea Zone
1 artillery placed in Union of South Africa
1 infantry and 1 mech_infantry placed in PersiaTurn Complete - British
British collect 33 PUs; end with 33 PUs totalPlace Units - UK_Pacific
1 airfield placed in Java
1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs total
Some Units in India change ownership: 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs;Combat Move - Italians
2 infantry moved from Southern Italy to 95 Sea Zone
2 artilleries moved from Northern Italy to 95 Sea Zone
2 artilleries, 3 destroyers, 2 infantry and 2 transports moved from 95 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser moved from 95 Sea Zone to 92 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea ZoneCombat - Italians
Battle in 92 Sea Zone
Italians attack with 1 cruiser, 3 destroyers and 2 transports
Americans defend with 1 submarine
Italians win with 1 cruiser, 3 destroyers and 2 transports remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Gibraltar
Italians attack with 2 artilleries and 2 infantry
British defend with 1 harbour; Americans defend with 1 aaGun, 1 bomber and 1 infantry
Italians win, taking Gibraltar from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 17
Casualties for Italians: 1 infantry
Casualties for Americans: 1 aaGun, 1 bomber and 1 infantryNon Combat Move - Italians
Place Units - Italians
3 infantry placed in Southern Italy
1 artillery, 1 fighter and 2 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 14 PUs; end with 14 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;Combat Move - ANZAC
2 fighters moved from New South Wales to 42 Sea Zone
1 carrier and 1 destroyer moved from 60 Sea Zone to 42 Sea ZoneNon Combat Move - ANZAC
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 5
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 39 Sea Zone to 42 Sea Zone
French take 41 Sea Zone from JapaneseCombat - French
Non Combat Move - French
Turn Complete - French
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Changed my Italian unit placement, I guess it won’t influence your ANZAC / french movement. I’ll post complete turn with edit tomorrow.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Research Technology - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Southern Italy: 2 infantry
EDIT: Removing units owned by Italians from Northern Italy: 1 artillery
EDIT: Adding units owned by Italians to Southern France: 1 artillery and 2 infantry
EDIT: Turning off Edit ModePurchase Units - Germans
Germans buy 3 armour, 1 bomber, 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 1 PUs;Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to WarCombat Move - Germans
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Ukraine to Rostov
2 fighters and 2 tactical_bombers moved from Southern Italy to RostovCombat - Germans
Battle in Rostov
Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans win, taking Rostov from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
2 fighters and 2 tactical_bombers moved from Rostov to Bryansk
2 artilleries moved from Ukraine to Bryansk
1 armour, 10 artilleries, 4 infantry and 1 mech_infantry moved from Western Ukraine to Bryansk
6 infantry moved from Belarus to Bryansk
3 armour moved from Novgorod to Bryansk
10 mech_infantrys moved from Eastern Poland to Bryansk
4 mech_infantrys moved from Germany to Baltic States
3 infantry moved from France to Western Germany
2 infantry moved from France to Western Germany
2 infantry moved from Western Germany to Northern ItalyPlace Units - Germans
3 armour placed in Novgorod
1 bomber, 1 fighter and 1 tactical_bomber placed in Ukraine
6 infantry placed in Western Germany
Germans undo move 3.
2 infantry placed in Germany
4 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 57 PUs; end with 58 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 7 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Tambov to Rostov
1 armour and 1 mech_infantry moved from Russia to RostovCombat - Russians
Battle in Rostov
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Rostov from Germans with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Russians
3 fighters and 1 tactical_bomber moved from Shensi to RussiaPlace Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Ulaanbaatar: 1 armour
EDIT: Adding units owned by Russians to Tsagaan Olom: 1 armour
EDIT: Turning off Edit Mode
7 infantry placed in RussiaTurn Complete - Russians
Russians collect 15 PUs; end with 15 PUs total -
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 bomber, 4 fighters and 4 tactical_bombers moved from Kwangsi to 42 Sea Zone
1 armour moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Kweichow to Hunan
1 mech_infantry moved from Shantung to Hunan
2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan
2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China
1 mech_infantry moved from Kiangsi to French Indo China
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
2 armour moved from Shantung to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Chahar to Hopei
1 armour moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Kazakhstan
Japanese take Kazakhstan from Russians -
Scramble sz 42?
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full scramble, max defense
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 fighters, 5 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
2 battleships, 4 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 44 Sea Zone to 42 Sea Zone
1 bomber, 4 fighters and 4 tactical_bombers moved from Kwangsi to 42 Sea Zone
1 armour moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Kweichow to Hunan
1 mech_infantry moved from Shantung to Hunan
2 fighters and 2 tactical_bombers moved from Kwangsi to Hunan
2 fighters and 1 tactical_bomber moved from Kwangsi to French Indo China
1 mech_infantry moved from Kiangsi to French Indo China
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 artillery moved from Amur to Sakha
Japanese take Sakha from Russians
2 armour moved from Shantung to Hopei
Japanese take Hopei from Chinese
1 artillery moved from Chahar to Hopei
1 armour moved from Timguska to Novosibirsk
Japanese take Novosibirsk from Russians
1 armour moved from Novosibirsk to Kazakhstan
Japanese take Kazakhstan from RussiansCombat - Japanese
Americans scrambles 3 units out of Java to defend against the attack in 42 Sea Zone
Battle in French Indo China
Japanese attack with 1 artillery, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
British defend with 1 armour and 2 infantry
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 armour and 2 infantry
Battle in Malaya
Battle in Hunan
Japanese attack with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 2 infantry
Japanese win, taking Malaya from UK_Pacific, taking Hunan from Chinese with 1 armour, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Chinese: 1 artillery and 2 infantry
Battle in 42 Sea Zone
Japanese attack with 2 battleships, 1 bomber, 4 carriers, 2 cruisers, 2 destroyers, 4 fighters, 1 submarine and 4 tactical_bombers
ANZAC defend with 1 carrier, 1 destroyer and 5 fighters; French defend with 1 destroyer; Americans defend with 1 battleship, 2 cruisers, 3 destroyers, 4 submarines and 1 transport
Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the ANZAC
Units damaged: 1 battleship owned by the Japanese
Units damaged: 1 battleship owned by the Japanese
Japanese win, taking 42 Sea Zone from Americans with 2 battleships, 1 bomber, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 36
Casualties for Japanese: 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
Casualties for ANZAC: 1 carrier, 1 destroyer and 5 fighters
Casualties for French: 1 destroyer
Casualties for Americans: 1 battleship, 2 cruisers, 3 destroyers, 4 submarines and 1 transportNon Combat Move - Japanese
1 bomber moved from 42 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
2 fighters and 1 tactical_bomber moved from French Indo China to Kwangsi
1 artillery and 2 infantry moved from Kwangtung to Kwangsi
1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsi to Kwangsi
1 aaGun moved from Chahar to Hopei
1 transport moved from 5 Sea Zone to 6 Sea ZonePlace Units - Japanese
2 artilleries and 1 infantry placed in Kwangtung
3 mech_infantrys placed in Kiangsu
2 fighters and 4 infantry placed in Japan
Japanese undo move 3.
2 fighters and 3 infantry placed in Japan
Japanese undo move 2.
1 mech_infantry placed in Shantung
1 infantry and 2 mech_infantrys placed in KiangsuTurn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 2 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
2 armour and 2 infantry moved from Eastern United States to 101 Sea Zone
2 armour, 1 destroyer, 2 infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 armour and 2 infantry moved from 91 Sea Zone to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
1 armour, 1 artillery, 3 carriers, 2 cruisers, 5 destroyers, 3 fighters, 4 infantry, 2 mech_infantrys, 1 submarine, 1 tactical_bomber and 4 transports moved from 112 Sea Zone to 125 Sea Zone
1 infantry moved from 125 Sea Zone to Norway
2 infantry moved from Sumatra to 41 Sea Zone
2 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 25 Sea Zone to 16 Sea ZoneCombat - Americans
Battle in Gibraltar
Americans attack with 2 armour, 1 bomber and 2 infantry
Italians defend with 2 artilleries, 1 harbour and 1 infantry
Americans win, taking Gibraltar from Italians with 2 armour, 1 bomber and 2 infantry remaining. Battle score for attacker is 11
Casualties for Italians: 2 artilleries and 1 infantry
Battle in 16 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans win with 1 carrier, 1 destroyer, 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Norway
Battle in Borneo
Americans attack with 2 infantry
Japanese defend with 1 infantry
Japanese win, taking Norway from Germans with no units remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 16 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 bomber moved from Gibraltar to French West Africa
1 fighter moved from Eastern United States to West IndiesPlace Units - Americans
1 transport placed in 101 Sea Zone
1 artillery, 1 bomber and 1 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
2 submarines placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
1 artillery and 1 infantry placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 fighter moved from Yunnan to Hunan
1 artillery and 3 infantry moved from Yunnan to HunanCombat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Chinese: 1 infantryNon Combat Move - Chinese
1 fighter moved from Hunan to YunnanPlace Units - Chinese
1 artillery and 4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 1 armour, 3 artilleries and 5 infantry; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - British
1 artillery moved from Egypt to Alexandria
British take Alexandria from Italians
1 fighter moved from Yunnan to 36 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
1 armour and 3 mech_infantrys moved from Yunnan to Malaya
1 artillery moved from Siam to French Indo China
3 infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Yunnan to Kiangsi
Chinese take Kiangsi from Japanese
1 mech_infantry moved from Yunnan to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 71 Sea Zone
2 infantry moved from Anglo Egyptian Sudan to Egypt
2 artilleries and 2 infantry moved from Trans-Jordan to Egypt
1 armour moved from Iraq to Egypt
1 infantry moved from Persia to Iraq
1 mech_infantry moved from Eastern Persia to Iraq
1 mech_infantry moved from Persia to Iraq
1 infantry moved from Italian Somaliland to Ethiopia
1 fighter moved from Anglo Egyptian Sudan to EgyptCombat - British
Battle in 37 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 36 Sea Zone
British attack with 1 fighter
Japanese defend with 1 transport
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Malaya
British attack with 1 armour and 3 mech_infantrys
Japanese defend with 1 artillery, 1 harbour and 1 infantry
British win, taking Malaya from Japanese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in French Indo China
British attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 infantry
British win, taking French Indo China from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for British: 2 infantryNon Combat Move - British
1 fighter moved from 36 Sea Zone to Yunnan
1 fighter moved from 37 Sea Zone to Yunnan
1 artillery and 1 infantry moved from 81 Sea Zone to EgyptPlace Units - British
2 infantry placed in Union of South Africa
1 infantry placed in Union of South Africa
2 artilleries and 1 infantry placed in Iraq
1 armour, 1 artillery and 1 infantry placed in PersiaTurn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
British collect 32 PUs (1 lost to blockades); end with 32 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUsPlace Units - UK_Pacific
1 armour and 1 tactical_bomber placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5,4,1,5,4,3,2
UK_Pacific collect 13 PUs (4 lost to blockades); end with 13 PUs total
Some Units in India change ownership: 1 armour and 1 tactical_bomber