Game History
Round: 1 Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 armour moved from Soviet Far East to Novosibirsk 1 infantry moved from Soviet Far East to Yakut S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 4 infantry moved from Caucasus to Karelia S.S.R. 2 armour, 1 fighter and 4 infantry moved from Russia to Karelia S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to North Sea Zone Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs14L G40 Variance(Allies +12) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 armour, 2 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 infantry moved from Libya to 96 Sea Zone
2 fighters moved from Cyprus to Anglo Egyptian Sudan
1 submarine moved from 39 Sea Zone to 41 Sea ZonePlace Units - British
1 armour and 2 bombers placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
6 artilleries and 6 infantry moved from Southern France to Northern Italy
1 fighter moved from Western Germany to AlexandriaNon Combat Move - Italians
Place Units - Italians
1 infantry and 2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Yunnan to Burma
ANZAC take Burma from Japanese
1 armour moved from Malaya to Siam
ANZAC take Siam from Japanese
1 mech_infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
1 mech_infantry moved from French Indo China to Hunan
Chinese take Hunan from Japanese
1 mech_infantry moved from French Indo China to Kweichow
Chinese take Kweichow from Japanese
1 mech_infantry moved from French Indo China to Szechwan
Chinese take Szechwan from JapaneseCombat - ANZAC
ANZAC creates battle in territory 20 Sea ZoneNon Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 submarine moved from 43 Sea Zone to 35 Sea ZonePlace Units - ANZAC
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in MalayaTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 4 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Karelia to Russia
1 fighter and 4 tactical_bombers moved from Novgorod to Russia
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
3 bombers moved from Bryansk to Turkmenistan
2 fighters and 2 tactical_bombers moved from Bryansk to Russia
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Nenetsia to Timguska
Germans take Timguska from Russians
1 armour moved from Nenetsia to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Tambov
Germans take Tambov from RussiansCombat - Germans
Battle in Turkmenistan
Germans attack with 3 bombers
Russians defend with 1 fighter
Germans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 bomber
Casualties for Russians: 1 fighter
Battle in Russia
Germans attack with 1 armour, 3 bombers, 3 fighters, 2 infantry and 6 tactical_bombers
Russians defend with 1 airfield, 1 factory_major and 5 infantry
Germans captures 23PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour, 3 bombers, 3 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Russians: 5 infantryNon Combat Move - Germans
3 fighters and 6 tactical_bombers moved from Russia to Ukraine
3 bombers moved from Russia to Ukraine
2 bombers moved from Turkmenistan to Persia
3 aaGuns, 22 armour, 20 artilleries, 15 infantry and 19 mech_infantrys moved from Bryansk to Tambov
2 bombers moved from Western Germany to Southern Italy
1 armour and 4 mech_infantrys moved from Western Germany to Slovakia HungaryPlace Units - Germans
3 armour placed in Ukraine
1 artillery, 4 bombers and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 63 PUs (2 lost to blockades); end with 86 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 4 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Karelia to Russia
1 fighter and 4 tactical_bombers moved from Novgorod to Russia
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
3 bombers moved from Bryansk to Turkmenistan
2 fighters and 2 tactical_bombers moved from Bryansk to Russia
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Nenetsia to Timguska
Germans take Timguska from Russians
1 armour moved from Nenetsia to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Tambov
Germans take Tambov from RussiansCombat - Germans
Battle in Turkmenistan
Germans attack with 3 bombers
Russians defend with 1 fighter
Germans roll dice for 3 bombers in Turkmenistan, round 2 : 3/3 hits
Russians roll dice for 1 fighter in Turkmenistan, round 2 : 1/1 hits
1 bomber owned by the Germans and 1 fighter owned by the Russians lost in Turkmenistan
Germans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 bomber
Casualties for Russians: 1 fighter
Battle in Russia
Germans attack with 1 armour, 3 bombers, 3 fighters, 2 infantry and 6 tactical_bombers
Russians defend with 1 airfield, 1 factory_major and 5 infantry
Germans roll dice for 1 armour, 3 bombers, 3 fighters, 2 infantry and 6 tactical_bombers in Russia, round 2 : 9/15 hits
Russians roll dice for 5 infantry in Russia, round 2 : 1/5 hits
5 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans captures 23PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour, 3 bombers, 3 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Russians: 5 infantryNon Combat Move - Germans
3 fighters and 6 tactical_bombers moved from Russia to Ukraine
3 bombers moved from Russia to Ukraine
2 bombers moved from Turkmenistan to Persia
3 aaGuns, 22 armour, 20 artilleries, 15 infantry and 19 mech_infantrys moved from Bryansk to Tambov
2 bombers moved from Western Germany to Southern Italy
1 armour and 4 mech_infantrys moved from Western Germany to Slovakia HungaryPlace Units - Germans
3 armour placed in Ukraine
1 artillery, 4 bombers and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 63 PUs (2 lost to blockades); end with 86 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag, 1 armour
Timguska : 1 flag, 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag
France : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor and 1 infantry
Slovakia Hungary : 1 armour and 4 mech_infantrys
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 4 bombers, 1 factory_major, 1 harbour and 4 infantry
Germany : 1 factory_major
Southern Italy : 2 bombers and 5 mech_infantrys
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 airfield
Rostov : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 infantry
Tambov : 1 flag, 3 aaGuns, 22 armour, 20 artilleries, 16 infantry and 19 mech_infantrys
Ukraine : 1 flag, 6 armour, 3 bombers, 1 factory_minor, 3 fighters and 6 tactical_bombers
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag
Smolensk : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Persia : 2 bombers
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 65 / 106
Russians : 9 / 0
Japanese : 65 / 50
Americans : 58 / 78
Chinese : 5 / 2
British : 28 / 28
UK_Pacific : 0 / 0
Italians : 11 / 16
ANZAC : 20 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
The file is now too big to post, so I sent it to you via email. We may need to rebuild it, but I don’t think this game has much left to go anyway.
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Well, its not over til its over. I emailed you Rus14
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Indeed it is not. Japan is crumpling like paper. We’ll see how this plays out. Just sent you Japan 14.
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emailed UK14. I assumed you would scramble in z6 but if not just edit back your 3 fighters and my 3 subs.
Sorry for the edits - I forgot to repair my airbase, forgot to move my destroyer, and forgot to land in Korea :-P -
Hey, no worries about any of that!
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france 14 sent
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And there’s Germany 15!
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USSR 15 sent
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I thought I had sent Japan 15 a while ago, but apparently I just sent it now.
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allies 15 sent
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Italy 15 is in your inbox.
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france 15 sent
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Ger 16 sent
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Rus16 sent