@VictoryFirst I’m going to put that in the first post for you
14L G40 Variance(Allies +12) vs Shin Ji (Axis)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Russians
Russians repair 5 damage on 1 factory_major; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
2 armour and 2 fighters moved from Russia to Volgograd
Russians take Tambov from Germans
13 artilleries and 82 infantry moved from Russia to SamaraCombat - Russians
Battle in Samara
Russians attack with 13 artilleries and 82 infantry
Japanese defend with 2 artilleries
Russians win, taking Samara from Japanese with 13 artilleries and 82 infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 2 artilleries
Battle in Volgograd
Russians attack with 2 armour and 2 fighters
Germans defend with 3 armour and 1 factory_minor
Russians win, taking Volgograd from Germans with 2 armour and 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 3 armour
Casualties for Russians: 1 fighterNon Combat Move - Russians
1 fighter moved from Volgograd to Russia
3 aaGuns moved from Russia to SamaraPlace Units - Russians
5 infantry placed in RussiaTurn Complete - Russians
Russians collect 17 PUs; end with 17 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 23 PUs -
Landed in turkmenistan
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I am having some trouble posting the file with the edit. I want to land the Russian fighter in Turkmenistan instead of Moscow. The forum poster gives an error saying the file is too large.
Before Japan’s turn can you please move that fighter to Turkmenistan for me? Thanks. -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 2 armour, 1 carrier, 1 destroyer, 2 fighters and 1 mech_infantry; Remaining resources: 1 SuicideAttackTokens; 1 PUs;Combat Move - Japanese
5 bombers moved from India to Egypt
1 armour, 5 artilleries and 8 mech_infantrys moved from Trans-Jordan to Egypt
1 armour and 2 mech_infantrys moved from Iraq to Egypt
1 armour moved from Archangel to Karelia
2 fighters and 1 tactical_bomber moved from Bryansk to VolgogradCombat - Japanese
Battle in Volgograd
Japanese attack with 2 fighters and 1 tactical_bomber
Russians defend with 2 armour and 1 factory_minor
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 1 fighter
Casualties for Russians: 2 armour
Battle in Egypt
Japanese attack with 2 armour, 5 artilleries, 5 bombers and 10 mech_infantrys
French defend with 1 infantry; Russians defend with 1 infantry; British defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour, 13 infantry and 6 mech_infantrys
Japanese win, taking Egypt from British with 1 armour and 2 bombers remaining. Battle score for attacker is -19
Casualties for Japanese: 1 armour, 5 artilleries, 3 bombers and 10 mech_infantrys
Casualties for French: 1 infantry
Casualties for Russians: 1 infantry
Casualties for British: 1 armour, 2 artilleries, 13 infantry and 6 mech_infantrysNon Combat Move - Japanese
2 bombers moved from Egypt to Trans-Jordan
3 armour moved from Eastern Persia to India
1 fighter and 1 tactical_bomber moved from Volgograd to PersiaPlace Units - Japanese
2 armour and 1 mech_infantry placed in India
1 carrier and 1 destroyer placed in 6 Sea Zone
2 fighters placed in 6 Sea ZoneTurn Complete - Japanese
Japanese collect 44 PUs (27 lost to blockades); end with 45 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 8 fighters; Remaining resources: 0 PUs;Combat Move - Americans
5 fighters moved from Cyprus to Trans-Jordan
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
2 tactical_bombers moved from 91 Sea Zone to 95 Sea Zone
3 submarines moved from 19 Sea Zone to 6 Sea Zone
1 destroyer and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to 6 Sea Zone -
need kamikaze and scramble orders
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I’ll use my last kami on the Dst in SZ 6, and full scramble there.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Americans
Americans buy 8 fighters; Remaining resources: 0 PUs;Combat Move - Americans
5 fighters moved from Cyprus to Trans-Jordan
1 destroyer moved from 92 Sea Zone to 95 Sea Zone
2 tactical_bombers moved from 91 Sea Zone to 95 Sea Zone
3 submarines moved from 19 Sea Zone to 6 Sea Zone
1 destroyer and 4 submarines moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Midway to 6 Sea ZoneCombat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 4
Battle in 6 Sea Zone
Americans attack with 1 destroyer, 2 fighters and 7 submarines
Japanese defend with 1 carrier, 1 destroyer, 4 fighters and 1 tactical_bomber
Units damaged: 1 carrier owned by the Japanese
3 submarines owned by the Americans retreated to 19 Sea Zone
Japanese win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 carrier and 1 destroyer
Casualties for Americans: 1 destroyer and 4 submarines
Battle in 95 Sea Zone
Americans attack with 1 destroyer and 2 tactical_bombers
Italians defend with 1 destroyer
Americans win with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in Trans-Jordan
Americans attack with 5 fighters
Japanese defend with 1 airfield and 2 bombers; Germans defend with 1 artillery; Italians defend with 1 bomber
Americans win with 4 fighters remaining. Battle score for attacker is 30
Casualties for Japanese: 2 bombers
Casualties for Germans: 1 artillery
Casualties for Italians: 1 bomber
Casualties for Americans: 1 fighter
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
2 fighters owned by the Japanese forced to land in JapanNon Combat Move - Americans
2 fighters moved from 6 Sea Zone to Amur
1 destroyer, 8 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from French Indo China to Guam
2 destroyers moved from 44 Sea Zone to 21 Sea Zone
3 armour, 5 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
3 armour, 2 carriers, 1 destroyer, 2 fighters, 5 infantry, 2 mech_infantrys and 5 transports moved from 91 Sea Zone to 96 Sea Zone
3 armour, 5 infantry and 2 mech_infantrys moved from 96 Sea Zone to Tobruk
2 tactical_bombers moved from 95 Sea Zone to 96 Sea Zone
3 destroyers moved from 92 Sea Zone to 96 Sea Zone
2 submarines moved from 105 Sea Zone to 91 Sea Zone
4 fighters moved from Trans-Jordan to Anglo Egyptian SudanPlace Units - Americans
8 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 58 PUs; end with 58 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Combat - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - British
British buy 1 armour, 2 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
Non Combat Move - British
1 infantry moved from Libya to 96 Sea Zone
2 fighters moved from Cyprus to Anglo Egyptian Sudan
1 submarine moved from 39 Sea Zone to 41 Sea ZonePlace Units - British
1 armour and 2 bombers placed in Union of South Africa
1 infantry placed in United KingdomTurn Complete - British
British collect 28 PUs; end with 28 PUs totalTurn Complete - UK_Pacific
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
6 artilleries and 6 infantry moved from Southern France to Northern Italy
1 fighter moved from Western Germany to AlexandriaNon Combat Move - Italians
Place Units - Italians
1 infantry and 2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Italians collect 11 PUs; end with 11 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 16 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - ANZAC
1 infantry moved from Yunnan to Burma
ANZAC take Burma from Japanese
1 armour moved from Malaya to Siam
ANZAC take Siam from Japanese
1 mech_infantry moved from French Indo China to Kwangsi
Chinese take Kwangsi from Japanese
1 mech_infantry moved from French Indo China to Hunan
Chinese take Hunan from Japanese
1 mech_infantry moved from French Indo China to Kweichow
Chinese take Kweichow from Japanese
1 mech_infantry moved from French Indo China to Szechwan
Chinese take Szechwan from JapaneseCombat - ANZAC
ANZAC creates battle in territory 20 Sea ZoneNon Combat Move - ANZAC
1 submarine moved from 41 Sea Zone to 43 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 43 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 19 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery moved from South Australia to 61 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 submarine moved from 43 Sea Zone to 35 Sea ZonePlace Units - ANZAC
1 armour and 2 mech_infantrys placed in French Indo China
1 armour and 2 mech_infantrys placed in MalayaTurn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 13
Combat Move - French
Turn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 4 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Karelia to Russia
1 fighter and 4 tactical_bombers moved from Novgorod to Russia
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
3 bombers moved from Bryansk to Turkmenistan
2 fighters and 2 tactical_bombers moved from Bryansk to Russia
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Nenetsia to Timguska
Germans take Timguska from Russians
1 armour moved from Nenetsia to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Tambov
Germans take Tambov from RussiansCombat - Germans
Battle in Turkmenistan
Germans attack with 3 bombers
Russians defend with 1 fighter
Germans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 bomber
Casualties for Russians: 1 fighter
Battle in Russia
Germans attack with 1 armour, 3 bombers, 3 fighters, 2 infantry and 6 tactical_bombers
Russians defend with 1 airfield, 1 factory_major and 5 infantry
Germans captures 23PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour, 3 bombers, 3 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Russians: 5 infantryNon Combat Move - Germans
3 fighters and 6 tactical_bombers moved from Russia to Ukraine
3 bombers moved from Russia to Ukraine
2 bombers moved from Turkmenistan to Persia
3 aaGuns, 22 armour, 20 artilleries, 15 infantry and 19 mech_infantrys moved from Bryansk to Tambov
2 bombers moved from Western Germany to Southern Italy
1 armour and 4 mech_infantrys moved from Western Germany to Slovakia HungaryPlace Units - Germans
3 armour placed in Ukraine
1 artillery, 4 bombers and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 63 PUs (2 lost to blockades); end with 86 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 4 bombers and 1 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 bombers moved from Karelia to Russia
1 fighter and 4 tactical_bombers moved from Novgorod to Russia
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Rostov to Volgograd
Germans take Volgograd from Russians
3 bombers moved from Bryansk to Turkmenistan
2 fighters and 2 tactical_bombers moved from Bryansk to Russia
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Evenkiyskiy from Russians
1 mech_infantry moved from Nenetsia to Timguska
Germans take Timguska from Russians
1 armour moved from Nenetsia to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Russia
1 infantry moved from Bryansk to Tambov
Germans take Tambov from RussiansCombat - Germans
Battle in Turkmenistan
Germans attack with 3 bombers
Russians defend with 1 fighter
Germans roll dice for 3 bombers in Turkmenistan, round 2 : 3/3 hits
Russians roll dice for 1 fighter in Turkmenistan, round 2 : 1/1 hits
1 bomber owned by the Germans and 1 fighter owned by the Russians lost in Turkmenistan
Germans win with 2 bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 bomber
Casualties for Russians: 1 fighter
Battle in Russia
Germans attack with 1 armour, 3 bombers, 3 fighters, 2 infantry and 6 tactical_bombers
Russians defend with 1 airfield, 1 factory_major and 5 infantry
Germans roll dice for 1 armour, 3 bombers, 3 fighters, 2 infantry and 6 tactical_bombers in Russia, round 2 : 9/15 hits
Russians roll dice for 5 infantry in Russia, round 2 : 1/5 hits
5 infantry owned by the Russians and 1 infantry owned by the Germans lost in Russia
Germans captures 23PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 1 armour, 3 bombers, 3 fighters, 1 infantry and 6 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Russians: 5 infantryNon Combat Move - Germans
3 fighters and 6 tactical_bombers moved from Russia to Ukraine
3 bombers moved from Russia to Ukraine
2 bombers moved from Turkmenistan to Persia
3 aaGuns, 22 armour, 20 artilleries, 15 infantry and 19 mech_infantrys moved from Bryansk to Tambov
2 bombers moved from Western Germany to Southern Italy
1 armour and 4 mech_infantrys moved from Western Germany to Slovakia HungaryPlace Units - Germans
3 armour placed in Ukraine
1 artillery, 4 bombers and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 63 PUs (2 lost to blockades); end with 86 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 106 PUsTerritory Summary for Germans :
Evenkiyskiy : 1 flag, 1 armour
Timguska : 1 flag, 1 mech_infantry
Normandy Bordeaux : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Syria : 1 flag
France : 1 flag, 1 airfield, 4 artilleries, 1 factory_minor and 1 infantry
Slovakia Hungary : 1 armour and 4 mech_infantrys
Western Germany : 3 aaGuns, 1 airfield, 1 artillery, 4 bombers, 1 factory_major, 1 harbour and 4 infantry
Germany : 1 factory_major
Southern Italy : 2 bombers and 5 mech_infantrys
Belarus : 1 flag
Karelia : 1 flag
Baltic States : 1 flag
Bryansk : 1 flag, 1 airfield
Rostov : 1 flag
Nenetsia : 1 flag
Vyborg : 1 flag
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield, 1 armour, 1 factory_minor and 1 infantry
Tambov : 1 flag, 3 aaGuns, 22 armour, 20 artilleries, 16 infantry and 19 mech_infantrys
Ukraine : 1 flag, 6 armour, 3 bombers, 1 factory_minor, 3 fighters and 6 tactical_bombers
Western Ukraine : 1 flag
Volgograd : 1 flag, 1 factory_minor and 1 mech_infantry
Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Caucasus : 1 flag
Smolensk : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
Persia : 2 bombers
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 65 / 106
Russians : 9 / 0
Japanese : 65 / 50
Americans : 58 / 78
Chinese : 5 / 2
British : 28 / 28
UK_Pacific : 0 / 0
Italians : 11 / 16
ANZAC : 20 / 30
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
The file is now too big to post, so I sent it to you via email. We may need to rebuild it, but I don’t think this game has much left to go anyway.
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Well, its not over til its over. I emailed you Rus14
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Indeed it is not. Japan is crumpling like paper. We’ll see how this plays out. Just sent you Japan 14.
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emailed UK14. I assumed you would scramble in z6 but if not just edit back your 3 fighters and my 3 subs.
Sorry for the edits - I forgot to repair my airbase, forgot to move my destroyer, and forgot to land in Korea :-P -
Hey, no worries about any of that!