G40 Mallery29 (Allies +16) v Balladeer (Axis)


  • Recreating the battles….game froze.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - British
                British repair 2 damage on 1 factory_major; Remaining resources: 22 PUs;
                British buy 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 cruiser, 1 destroyer and 2 fighters moved from 92 Sea Zone to 96 Sea Zone
                1 bomber moved from Malta to 96 Sea Zone
                1 cruiser, 1 destroyer and 1 transport moved from 76 Sea Zone to 80 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 bomber, 1 cruiser, 1 destroyer and 2 fighters
                    Italians defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    British win with 1 bomber, 1 cruiser and 2 fighters remaining. Battle score for attacker is 25
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 cruiser, 1 destroyer, 1 submarine and 1 transport

    Non Combat Move - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 1 armour
                EDIT: Removing units owned by British from Ethiopia: 1 artillery and 1 infantry
                EDIT: Turning off Edit Mode
                2 mech_infantrys moved from Ethiopia to Egypt
                2 infantry moved from Rhodesia to Belgian Congo
                1 bomber and 2 fighters moved from 96 Sea Zone to Egypt
                2 infantry moved from Gibraltar to 92 Sea Zone
                2 infantry and 1 transport moved from 92 Sea Zone to 109 Sea Zone
                2 infantry moved from 109 Sea Zone to United Kingdom
                1 armour moved from Suriname to Brazil
                      British take Brazil from Neutral_Allies
                1 carrier moved from 92 Sea Zone to 89 Sea Zone
                1 destroyer and 1 transport moved from 88 Sea Zone to 86 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
                1 infantry moved from 44 Sea Zone to Celebes
                      UK_Pacific take Celebes from Dutch
                1 battleship moved from 39 Sea Zone to 80 Sea Zone
                1 destroyer moved from 39 Sea Zone to 36 Sea Zone
                3 aaGuns, 1 artillery, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber moved from India to Burma

    Place Units - British
                6 infantry placed in United Kingdom
                1 mech_infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs

    Place Units - UK_Pacific
                Turning on Edit Mode
                EDIT: Removing units owned by British from Eastern Persia: 1 infantry
                EDIT: Adding units owned by British to Persia: 3 infantry
                EDIT: Removing units owned by Neutral_Allies from Persia: 2 infantry
                EDIT: Changing ownership of Persia from Neutral_Allies to British
                EDIT: Changing PUs for British from 36 to 38
                EDIT: Turning off Edit Mode
                7 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Some Units in India change ownership: 7 infantry

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                5 infantry moved from Bulgaria to Greece
                1 armour and 1 infantry moved from Albania to Greece
                1 armour, 1 artillery and 2 infantry moved from Southern France to Normandy Bordeaux
                1 artillery and 1 infantry moved from Tobruk to Libya

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 armour and 6 infantry
                    Neutral_Allies defend with 4 infantry
                    1 armour owned by the Italians retreated to Albania
                    Neutral_Allies win with 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Neutral_Allies: 3 infantry
                    Casualties for Italians: 6 infantry
                Battle in Normandy Bordeaux
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians win, taking Normandy Bordeaux from French with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 artillery and 3 infantry moved from Northern Italy to Yugoslavia
                2 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Italians collect 15 PUs; end with 15 PUs total

  • '18 '16 '15

    The Italians aren’t the best fighters it seems :-)
    First in Malta they fail and now they can not even capture Greece!


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 2

    Purchase Units - ANZAC
                ANZAC buy 2 infantry and 1 submarine; Remaining resources: 2 PUs;

    Politics - ANZAC
                ANZAC takes Political Action: Political Action ANZAC To War With Japanese
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    ANZAC succeeds on action: Political Action ANZAC To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 artillery and 2 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 submarine placed in 62 Sea Zone
                2 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 16 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs


  • TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans


  • Too busy making pizza I guess…  :-D

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Research Technology - Germans

    Purchase Units - Germans
                Germans buy 16 infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 bombers moved from Western Germany to 96 Sea Zone
                1 fighter and 1 tactical_bomber moved from Holland Belgium to 109 Sea Zone
                2 fighters moved from 110 Sea Zone to 109 Sea Zone
                3 armour, 3 artilleries and 2 infantry moved from Germany to 113 Sea Zone
                2 infantry moved from Denmark to 113 Sea Zone
                2 infantry moved from Norway to 113 Sea Zone
                1 infantry moved from Western Germany to 113 Sea Zone
                2 tactical_bombers moved from Western Germany to 109 Sea Zone
                3 armour, 3 artilleries, 1 destroyer, 7 infantry and 8 transports moved from 113 Sea Zone to 110 Sea Zone
                2 armour and 1 artillery moved from Holland Belgium to 110 Sea Zone
                5 armour, 4 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 7 infantry, 2 submarines and 9 transports moved from 110 Sea Zone to 111 Sea Zone
                5 armour, 4 artilleries and 7 infantry moved from 111 Sea Zone to Scotland

    Combat - Germans
                Battle in 96 Sea Zone
                    Germans attack with 2 bombers
                    British defend with 1 cruiser
                    Germans win with 1 bomber remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 bomber
                    Casualties for British: 1 cruiser
                Battle in 109 Sea Zone
                    Germans attack with 3 fighters and 3 tactical_bombers
                    British defend with 1 transport
                    Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Scotland

    Non Combat Move - Germans
                3 fighters moved from 109 Sea Zone to Holland Belgium
                1 fighter moved from Holland Belgium to Western Germany
                1 fighter moved from Holland Belgium to Western Germany
                1 tactical_bomber moved from 109 Sea Zone to Holland Belgium
                2 tactical_bombers moved from 109 Sea Zone to 111 Sea Zone
                1 bomber moved from 96 Sea Zone to Western Germany
                4 mech_infantrys moved from France to Western Germany
                3 infantry moved from Finland to Norway
                2 artilleries moved from Slovakia Hungary to Poland
                1 infantry moved from Slovakia Hungary to Romania
                1 aaGun moved from Western Germany to Holland Belgium
                1 aaGun moved from Germany to Western Germany

    Place Units - Germans
                10 infantry placed in Western Germany
                6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 40 PUs; end with 40 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs
                Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUs

  • '18 '16 '15

    I guess… Sadly… ;-)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Tsagaan Olom to Suiyuyan
                2 infantry moved from Kansu to Suiyuyan

    Combat - Russians
                Battle in Suiyuyan
                    Russians attack with 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Russians win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                2 aaGuns moved from Yakut S.S.R. to Yenisey
                2 aaGuns, 1 armour, 2 artilleries, 2 fighters, 17 infantry and 1 tactical_bomber moved from Belarus to Eastern Poland
                2 aaGuns, 2 artilleries and 11 infantry moved from Western Ukraine to Eastern Poland
                2 armour and 2 mech_infantrys moved from Bryansk to Eastern Poland
                1 infantry moved from Bessarabia to Eastern Poland
                1 artillery and 1 infantry moved from Ukraine to Western Ukraine
                5 infantry moved from Bryansk to Western Ukraine
                6 infantry moved from Russia to Bryansk
                3 infantry moved from Novgorod to Belarus

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Japanese
                Japanese buy 2 destroyers, 2 factory_minors and 2 infantry; Remaining resources: 6 SuicideAttackTokens; 1 PUs;

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Americans
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Japanese takes Political Action: Political Action Japanese To War With French
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
                1 fighter moved from 36 Sea Zone to Philippines
                1 bomber moved from Kwangsi to Philippines
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                      Japanese take Ulaanbaatar from Russians
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Central Mongolia to Suiyuyan
                2 artilleries moved from Hopei to Suiyuyan
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                2 infantry moved from Hunan to Kweichow
                1 infantry moved from Kwangsi to French Indo China
                      Japanese take French Indo China from French
                1 transport moved from 36 Sea Zone to 37 Sea Zone
                1 infantry moved from Siam to 37 Sea Zone
                1 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
                1 infantry moved from 43 Sea Zone to Borneo
                1 bomber moved from Kwangsi to 45 Sea Zone
                1 tactical_bomber moved from 36 Sea Zone to 44 Sea Zone
                2 infantry moved from Kwangsi to Kwangtung
                2 fighters and 1 tactical_bomber moved from Kwangsi to Kweichow
                1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Kwangtung
                1 infantry moved from Siam to Shan State
                      Japanese take Shan State from UK_Pacific
                1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
                1 fighter moved from Kwangsi to Kweichow
                1 tactical_bomber moved from Kwangsi to Kwangtung

    Combat - Japanese
                Japanese creates battle in territory 36 Sea Zone
                Battle in Philippines
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 45 Sea Zone
                    Japanese attack with 1 bomber
                    ANZAC defend with 1 transport
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for ANZAC: 1 transport
                Battle in 44 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    British defend with 1 transport
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 36 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 3 transports
                    British defend with 1 destroyer
                    Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Borneo
                Battle in Kwangtung
                    Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific with 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                    Casualties for British: 2 infantry
                Battle in Suiyuyan
                    Japanese attack with 2 artilleries and 2 infantry
                    Russians defend with 2 infantry
                    Japanese win, taking Suiyuyan from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in Kweichow
                    Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Chinese defend with 3 infantry
                    retreated to Kweichow
                    Chinese win with 1 infantry remaining. Battle score for attacker is -10
                    Casualties for Japanese: 1 fighter and 2 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Japanese
                1 carrier moved from 21 Sea Zone to 6 Sea Zone
                1 battleship, 2 cruisers, 2 destroyers and 1 submarine moved from 21 Sea Zone to 6 Sea Zone
                1 destroyer moved from 21 Sea Zone to 36 Sea Zone
                1 carrier moved from 21 Sea Zone to 36 Sea Zone
                2 fighters moved from Philippines to 36 Sea Zone
                1 bomber moved from Philippines to Kwangsi
                1 tactical_bomber moved from Philippines to 36 Sea Zone
                1 bomber moved from 45 Sea Zone to Kwangsi
                1 tactical_bomber moved from 44 Sea Zone to 36 Sea Zone
                2 fighters and 3 tactical_bombers moved from Kwangtung to Kwangsi
                1 artillery moved from Hunan to Kwangsi
                2 fighters and 1 tactical_bomber moved from Kweichow to Kwangsi
                1 transport moved from 6 Sea Zone to 5 Sea Zone
                1 artillery and 1 infantry moved from Amur to 5 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 5 Sea Zone to 6 Sea Zone
                1 artillery and 1 infantry moved from 6 Sea Zone to Japan
                4 fighters and 2 tactical_bombers moved from Japan to 6 Sea Zone

    Place Units - Japanese
                1 factory_minor placed in Kiangsu
                1 factory_minor placed in Manchuria
                2 destroyers placed in 6 Sea Zone
                2 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 50 PUs; end with 51 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Americans
                Americans buy 4 destroyers and 2 fighters; Remaining resources: 0 PUs;

    Politics - Americans
                Americans takes Political Action: Political Action Americans To War With Germans
                    Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
                Americans takes Political Action: Political Action Americans To War With Italians
                    Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 fighter moved from 101 Sea Zone to 89 Sea Zone
                1 submarine moved from 56 Sea Zone to 43 Sea Zone
                1 destroyer moved from 54 Sea Zone to 37 Sea Zone

    Combat - Americans
                Battle in 43 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                    Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                3 destroyers moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Hawaiian Islands to Eastern United States
                1 armour and 2 mech_infantrys moved from Southeast Mexico to Central United States

    Place Units - Americans
                4 destroyers and 2 fighters placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 50 PUs; end with 50 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 55 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Szechwan to Yunnan
                      Chinese take Yunnan from Japanese
                2 infantry moved from Szechwan to Shensi
                1 fighter moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 2 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Sikang
                3 artilleries and 4 infantry moved from Szechwan to Yunnan
                4 infantry moved from Szechwan to Sikang

    Place Units - Chinese
                2 infantry placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 8 PUs; end with 8 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - British
                British buy 2 fighters and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 6 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 carrier and 1 fighter moved from 89 Sea Zone to 101 Sea Zone
                1 artillery and 1 infantry moved from Quebec to Eastern United States
                1 infantry moved from Alexandria to Egypt
                1 infantry moved from Malaya to Shan State
                1 infantry moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from Burma to Shan State

    Combat - British
                Battle in Shan State
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                    British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
                3 aaGuns, 1 artillery, 8 infantry and 2 mech_infantrys moved from Burma to Yunnan
                3 infantry moved from India to Burma
                2 infantry moved from Persia to 80 Sea Zone
                1 battleship, 1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
                2 infantry moved from 81 Sea Zone to Egypt
                2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 infantry moved from India to Burma
                1 armour and 1 infantry moved from Brazil to 86 Sea Zone
                1 infantry moved from Suriname to Brazil
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
                1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
                1 destroyer moved from 86 Sea Zone to 87 Sea Zone

    Place Units - British
                2 fighters and 6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 31 PUs; end with 31 PUs total

    Place Units - UK_Pacific
                6 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 17 PUs; end with 17 PUs total
                Some Units in India change ownership: 6 mech_infantrys

  • '18 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - Italians
                Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 artillery and 1 infantry moved from Libya to Tunisia
                1 armour moved from Albania to Greece
                1 fighter moved from Southern Italy to Greece
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in Greece
                    Italians attack with 1 armour and 1 fighter
                    Neutral_Allies defend with 1 infantry
                    Italians win, taking Greece from Neutral_Allies with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                    Casualties for Neutral_Allies: 1 infantry
                Battle in Tunisia
                    Italians attack with 1 artillery and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Tunisia from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for French: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Greece to Southern Italy
                1 artillery and 3 infantry moved from Yugoslavia to Greater Southern Germany
                2 infantry moved from Northern Italy to Greater Southern Germany
                1 armour moved from Normandy Bordeaux to Western Germany
                1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium

    Place Units - Italians
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                1 destroyer and 1 transport placed in 93 Sea Zone

    Turn Complete - Italians
                Italians collect 19 PUs; end with 19 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs

  • '18 '16 '15

    Well, that ain’t going too well, but I’m learning a lot :)


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 infantry and 1 submarine; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone


  • Same could be said for me too!

    I will need kamikaze orders for the Phillipines if you desire.

  • '18 '16 '15

    About the learning I hope? Seems to go a lot better for you than me ;-)

    And no kamikaze please, thanks you :)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9

    Game History

    Round: 3

    Purchase Units - ANZAC
                ANZAC buy 1 bomber, 1 infantry and 1 submarine; Remaining resources: 5 PUs;

    Combat Move - ANZAC
                1 destroyer moved from 54 Sea Zone to 35 Sea Zone

    Combat - ANZAC
                Battle in 35 Sea Zone
                    ANZAC attack with 1 destroyer
                    Japanese defend with 1 transport
                    ANZAC win, taking 35 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - ANZAC
                1 submarine moved from 62 Sea Zone to 54 Sea Zone

    Place Units - ANZAC
                1 bomber and 1 infantry placed in New South Wales
                1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 19 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs

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