I used barnstorming over St Lo. Also, during the combat move phase some kind of weird corruption happened so I had to edit in the fighters after opening a new file. The German AA missed south of St Lo.
1942.2 total vic. w/ int: Zombie69 (Axis) vs Commando Brado (Allies + 12)
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by British from Persia: 1 armour
EDIT: Removing units owned by British from Persia: 1 armour
EDIT: Removing units owned by British from Persia: 1 armour
EDIT: Removing units owned by British from Persia: 1 armour
EDIT: Adding units owned by British to India: 4 armour
EDIT: Removing units owned by British from Persia: 1 infantry
EDIT: Removing units owned by British from Persia: 1 infantry
EDIT: Removing units owned by British from Persia: 1 infantry
EDIT: Removing units owned by British from Persia: 1 infantry
EDIT: Removing units owned by British from Persia: 1 infantry
EDIT: Adding units owned by British to India: 5 infantry
EDIT: Removing units owned by British from India: 1 infantry
EDIT: Removing units owned by British from Persia: 1 artillery
EDIT: Removing units owned by British from Persia: 1 artillery
EDIT: Removing units owned by British from Persia: 1 artillery
EDIT: Adding units owned by British to India: 3 artilleries
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to India: 1 infantry
EDIT: Turning off Edit Mode
Japanese buy 4 artilleries and 4 infantry; Remaining resources: 9 PUs;Combat Move - Japanese
3 infantry moved from Buryatia S.S.R. to Yakut S.S.R.
2 fighters moved from 63 Sea Zone to Yakut S.S.R.
1 transport moved from 61 Sea Zone to 60 Sea Zone
1 infantry moved from Japan to 60 Sea Zone
1 infantry and 1 transport moved from 60 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to Soviet Far East
Japanese take Soviet Far East from Russians
3 infantry moved from Szechwan to Anhwei
1 armour moved from Szechwan to AnhweiCombat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 2 fighters and 3 infantry
Americans defend with 2 infantry
Japanese roll dice for 2 fighters and 3 infantry in Yakut S.S.R., round 2 : 2/5 hits
Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 0/2 hits
2 infantry owned by the Americans lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 2 fighters and 3 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Anhwei
Japanese attack with 1 armour and 3 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 3 infantry in Anhwei, round 2 : 1/4 hits
Americans roll dice for 1 infantry in Anhwei, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Anhwei
Japanese win, taking Anhwei from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Japanese
2 fighters moved from Yakut S.S.R. to Manchuria
2 transports moved from 61 Sea Zone to 62 Sea Zone
2 artilleries moved from Japan to 62 Sea Zone
3 infantry moved from Japan to 62 Sea Zone
2 artilleries, 3 infantry and 3 transports moved from 62 Sea Zone to 61 Sea Zone
3 infantry moved from 61 Sea Zone to Yunnan
2 artilleries moved from 61 Sea Zone to Yunnan
1 aaGun moved from Szechwan to Yunnan
3 artilleries and 8 infantry moved from French Indo-China Thailand to Yunnan
2 carriers moved from 63 Sea Zone to 61 Sea Zone
1 destroyer moved from 63 Sea Zone to 61 Sea Zone
2 fighters moved from 63 Sea Zone to 61 Sea Zone
1 fighter moved from Japan to 61 Sea Zone
1 destroyer moved from 60 Sea Zone to 61 Sea Zone
1 cruiser moved from 60 Sea Zone to 61 Sea ZonePlace Units - Japanese
4 artilleries and 4 infantry placed in JapanTurn Complete - Japanese
Japanese collect 37 PUs; end with 46 PUs totalTerritory Summary for Japanese :
61 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 3 transports
63 Sea Zone : 1 transport
Anhwei : 1 flag, 1 armour and 2 infantry
Borneo : 1 infantry
Burma : 1 flag, 1 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 2 infantry
Iwo Jima : 1 infantry
Japan : 4 artilleries, 1 factory and 4 infantry
Manchuria : 2 fighters
New Guinea : 1 infantry
Okinawa : 1 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag, 1 infantry
Szechwan : 1 flag
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag, 3 infantry
Yunnan : 1 flag, 1 aaGun, 5 artilleries and 17 infantryProduction/PUs Summary :
Russians : 18 / 23
Germans : 41 / 43
British : 31 / 33
Japanese : 37 / 46
Americans : 41 / 42Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 6 times
6 was rolled 1 times
Average roll : 3.333
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 12Japanese Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
6 was rolled 1 times
Average roll : 3.556
Median : 4.000
Variance : 2.125
Standard Deviation : 1.458
Total rolls : 9Russians Combat
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Americans Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
You deleted one too many INF from India so I edited it back in.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from French West Africa to 23 Sea Zone
1 infantry and 1 transport moved from 23 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Morocco
Americans take Morocco from Germans
1 bomber moved from United Kingdom to GermanyCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Germany causes 3 damage total.Non Combat Move - Americans
1 infantry moved from Eastern United States to Eastern Canada
1 infantry moved from Western Canada to Eastern Canada
1 infantry moved from Alaska to Western Canada
1 infantry moved from Alaska to Western Canada
1 aaGun moved from Alaska to Western Canada
1 aaGun moved from Eastern United States to Eastern Canada
1 infantry moved from Eastern United States to Eastern Canada
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 bomber moved from Germany to United Kingdom
1 destroyer moved from 23 Sea Zone to 13 Sea Zone
1 destroyer moved from 23 Sea Zone to 13 Sea Zone
1 cruiser moved from 23 Sea Zone to 13 Sea Zone
1 fighter moved from Egypt to 13 Sea Zone
1 carrier moved from 23 Sea Zone to 13 Sea Zone
1 carrier moved from 23 Sea Zone to 13 Sea Zone
1 fighter moved from 23 Sea Zone to 13 Sea Zone
1 fighter moved from 23 Sea Zone to 13 Sea Zone
1 fighter moved from 23 Sea Zone to 13 Sea Zone
1 destroyer moved from 11 Sea Zone to 13 Sea Zone
1 fighter moved from India to Egypt
1 submarine moved from 53 Sea Zone to 45 Sea Zone
1 submarine moved from 56 Sea Zone to 52 Sea Zone
1 submarine moved from 56 Sea Zone to 52 Sea Zone
1 submarine moved from 56 Sea Zone to 52 Sea Zone
1 submarine moved from 56 Sea Zone to 52 Sea Zone
1 submarine moved from 56 Sea Zone to 52 Sea ZonePlace Units - Americans
1 artillery, 2 fighters and 1 infantry placed in Eastern United States
1 destroyer placed in 56 Sea Zone
1 transport placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 42 PUs; end with 42 PUs totalTerritory Summary for Americans :
10 Sea Zone : 1 transport
11 Sea Zone : 1 transport
13 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport
45 Sea Zone : 1 submarine
52 Sea Zone : 5 submarines
56 Sea Zone : 1 destroyer
Eastern Canada : 1 aaGun and 3 infantry
Eastern United States : 1 artillery, 1 factory, 2 fighters and 1 infantry
Egypt : 2 fighters
French West Africa : 1 armour
Morocco : 1 flag, 1 infantry
Norway : 1 flag, 1 artillery
United Kingdom : 1 bomber
Western Canada : 1 aaGun and 2 infantry
Western United States : 1 factoryProduction/PUs Summary :
Russians : 18 / 23
Germans : 40 / 43
British : 31 / 33
Japanese : 37 / 46
Americans : 42 / 42Dice Statistics:
Total
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 2 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from French West Africa to 23 Sea Zone
1 infantry and 1 transport moved from 23 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Morocco
Americans take Morocco from Germans
1 bomber moved from United Kingdom to GermanyCombat - Americans
Strategic bombing raid in Germany
AA fire in Germany : 0/1 hits
Bombing raid in Germany rolls: 3 and causes: 3 damage to unit: factory
Bombing raid in Germany causes 3 damage total.Non Combat Move - Americans
1 infantry moved from Eastern United States to Eastern Canada
1 infantry moved from Western Canada to Eastern Canada
1 infantry moved from Alaska to Western Canada
1 infantry moved from Alaska to Western Canada
1 aaGun moved from Alaska to Western Canada
1 aaGun moved from Eastern United States to Eastern Canada
1 infantry moved from Eastern United States to Eastern Canada
1 transport moved from 11 Sea Zone to 10 Sea Zone
1 bomber moved from Germany to United Kingdom
1 destroyer moved from 23 Sea Zone to 13 Sea Zone
1 destroyer moved from 23 Sea Zone to 13 Sea Zone
1 cruiser moved from 23 Sea Zone to 13 Sea Zone
1 fighter moved from Egypt to 13 Sea Zone
1 carrier moved from 23 Sea Zone to 13 Sea Zone
1 carrier moved from 23 Sea Zone to 13 Sea Zone
1 fighter moved from 23 Sea Zone to 13 Sea Zone
1 fighter moved from 23 Sea Zone to 13 Sea Zone
1 fighter moved from 23 Sea Zone to 13 Sea Zone
1 destroyer moved from 11 Sea Zone to 13 Sea Zone
1 fighter moved from India to Egypt
1 submarine moved from 53 Sea Zone to 45 Sea Zone
1 submarine moved from 56 Sea Zone to 52 Sea Zone
1 submarine moved from 56 Sea Zone to 52 Sea Zone
1 submarine moved from 56 Sea Zone to 52 Sea Zone
1 submarine moved from 56 Sea Zone to 52 Sea Zone
1 submarine moved from 56 Sea Zone to 52 Sea ZonePlace Units - Americans
1 artillery, 2 fighters and 1 infantry placed in Eastern United States
1 destroyer placed in 56 Sea Zone
1 transport placed in 11 Sea ZoneTurn Complete - Americans
Americans collect 42 PUs; end with 42 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Americans from French West Africa: 1 armour
EDIT: Adding units owned by Americans to Anglo-Egyptian Sudan: 1 armour
EDIT: Turning off Edit ModeTerritory Summary for Americans :
10 Sea Zone : 1 transport
11 Sea Zone : 1 transport
13 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers, 4 fighters and 1 transport
45 Sea Zone : 1 submarine
52 Sea Zone : 5 submarines
56 Sea Zone : 1 destroyer
Anglo-Egyptian Sudan : 1 armour
Eastern Canada : 1 aaGun and 3 infantry
Eastern United States : 1 artillery, 1 factory, 2 fighters and 1 infantry
Egypt : 2 fighters
Morocco : 1 flag, 1 infantry
Norway : 1 flag, 1 artillery
United Kingdom : 1 bomber
Western Canada : 1 aaGun and 2 infantry
Western United States : 1 factoryProduction/PUs Summary :
Russians : 18 / 23
Germans : 40 / 43
British : 31 / 33
Japanese : 37 / 46
Americans : 42 / 42Dice Statistics:
Total
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Kazakh S.S.R. to Szechwan
Americans take Szechwan from Japanese
1 infantry moved from Russia to Archangel
1 infantry moved from Russia to Archangel
1 infantry moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 infantry moved from Russia to West Russia
1 artillery moved from Russia to West RussiaCombat - Russians
Battle in Archangel
Russians attack with 2 fighters and 3 infantry
Germans defend with 3 infantry
Russians roll dice for 2 fighters and 3 infantry in Archangel, round 2 : 0/5 hits
Germans roll dice for 3 infantry in Archangel, round 2 : 0/3 hits
Russians roll dice for 2 fighters and 3 infantry in Archangel, round 3 : 2/5 hits
Germans roll dice for 3 infantry in Archangel, round 3 : 2/3 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
Russians roll dice for 2 fighters and 1 infantry in Archangel, round 4 : 1/3 hits
Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 3 infantry
Casualties for Russians: 3 infantry
Battle in West Russia
Russians attack with 1 artillery and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery and 3 infantry in West Russia, round 2 : 1/4 hits
Germans roll dice for 2 infantry in West Russia, round 2 : 0/2 hits
1 infantry owned by the Germans lost in West Russia
Russians roll dice for 1 artillery and 3 infantry in West Russia, round 3 : 0/4 hits
Germans roll dice for 1 infantry in West Russia, round 3 : 0/1 hits
Russians roll dice for 1 artillery and 3 infantry in West Russia, round 4 : 0/4 hits
Germans roll dice for 1 infantry in West Russia, round 4 : 1/1 hits
1 infantry owned by the Russians lost in West Russia
Russians roll dice for 1 artillery and 2 infantry in West Russia, round 5 : 1/3 hits
Germans roll dice for 1 infantry in West Russia, round 5 : 0/1 hits
1 infantry owned by the Germans lost in West Russia
Russians win, taking West Russia from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Sinkiang to Evenki National Okrug
1 infantry moved from Novosibirsk to Evenki National Okrug
1 artillery moved from Kazakh S.S.R. to Russia
1 fighter moved from Archangel to Russia
1 fighter moved from Archangel to RussiaPlace Units - Russians
2 artilleries and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 20 PUs; end with 20 PUs totalTerritory Summary for Russians :
Caucasus : 1 factory and 1 infantry
Evenki National Okrug : 4 infantry
Russia : 2 aaGuns, 12 artilleries, 1 factory, 2 fighters and 14 infantry
Szechwan : 1 infantry
West Russia : 1 flag, 1 artillery and 2 infantryProduction/PUs Summary :
Russians : 20 / 20
Germans : 38 / 43
British : 31 / 33
Japanese : 36 / 46
Americans : 43 / 42Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 1 times
5 was rolled 8 times
6 was rolled 13 times
Average roll : 3.905
Median : 4.500
Variance : 1.854
Standard Deviation : 1.361
Total rolls : 42Null / Other
3 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 4.000
Median : 5.000
Variance : 1.250
Standard Deviation : 1.118
Total rolls : 13Russians Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 6 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 10 times
Average roll : 3.893
Median : 3.500
Variance : 1.852
Standard Deviation : 1.361
Total rolls : 28 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Germans
Germans buy 1 artillery, 1 bomber, 3 infantry and 3 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 infantry moved from Finland to Norway
1 fighter moved from Finland to Norway
2 infantry moved from Karelia S.S.R. to West Russia
1 artillery moved from Karelia S.S.R. to West Russia
2 fighters moved from Karelia S.S.R. to West Russia
2 infantry moved from Ukraine S.S.R. to Caucasus
1 infantry moved from Algeria to Morocco
1 infantry moved from Algeria to Libya
1 artillery moved from Algeria to Libya
1 transport moved from 17 Sea Zone to 15 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 artillery moved from Italy to 15 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 17 Sea Zone
1 infantry moved from 17 Sea Zone to Trans-Jordan
1 artillery moved from 17 Sea Zone to Trans-Jordan
2 fighters moved from 17 Sea Zone to Trans-Jordan
1 bomber moved from Italy to Libya
1 bomber moved from Germany to Morocco
1 bomber moved from Italy to CaucasusCombat - Germans
Battle in Caucasus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 factory and 1 infantry
Germans roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 2/3 hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Trans-Jordan
Germans attack with 1 artillery, 2 fighters and 1 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 battleship in Trans-Jordan, round 2 : 0/1 hits
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in Trans-Jordan, round 2 : 2/4 hits
British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits
1 infantry owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Norway
Germans attack with 1 fighter and 2 infantry
Americans defend with 1 artillery
Germans roll dice for 1 fighter and 2 infantry in Norway, round 2 : 0/3 hits
Americans roll dice for 1 artillery in Norway, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 2 infantry in Norway, round 3 : 1/3 hits
Americans roll dice for 1 artillery in Norway, round 3 : 0/1 hits
1 artillery owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Libya
Germans attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Libya, round 2 : 2/3 hits
British roll dice for 1 artillery and 1 infantry in Libya, round 2 : 1/2 hits
1 infantry owned by the British, 1 infantry owned by the Germans and 1 artillery owned by the British lost in Libya
Germans win, taking Libya from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in Morocco
Germans attack with 1 bomber and 1 infantry
Americans defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Morocco, round 2 : 1/2 hits
Americans roll dice for 1 infantry in Morocco, round 2 : 0/1 hits
1 infantry owned by the Americans lost in Morocco
Germans win, taking Morocco from Americans with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in West Russia
Germans attack with 1 artillery, 2 fighters and 2 infantry
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 artillery, 2 fighters and 2 infantry in West Russia, round 2 : 1/5 hits
Russians roll dice for 1 artillery and 2 infantry in West Russia, round 2 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Germans roll dice for 1 artillery, 2 fighters and 1 infantry in West Russia, round 3 : 3/4 hits
Russians roll dice for 1 artillery and 1 infantry in West Russia, round 3 : 2/2 hits
1 infantry owned by the Russians, 1 infantry owned by the Germans, 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in West Russia
Germans win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Germans: 1 artillery and 2 infantry
Casualties for Russians: 1 artillery and 2 infantryNon Combat Move - Germans
1 fighter moved from Norway to Northwestern Europe
2 fighters moved from West Russia to Northwestern Europe
1 bomber moved from Morocco to Northwestern Europe
1 bomber moved from Libya to Northwestern Europe
2 fighters moved from Trans-Jordan to 17 Sea Zone
1 aaGun moved from Poland to Germany
5 infantry moved from Baltic States to Karelia S.S.R.
2 infantry moved from Poland to Ukraine S.S.R.
1 artillery moved from Germany to Italy
1 bomber moved from Caucasus to Germany
4 infantry moved from France to Northwestern Europe
1 aaGun moved from France to Northwestern Europe
2 infantry moved from Germany to Poland
7 infantry moved from Germany to Baltic States
2 infantry moved from France to Germany
1 submarine moved from 15 Sea Zone to 14 Sea ZonePlace Units - Germans
1 artillery and 1 infantry placed in Karelia S.S.R.
1 bomber placed in Germany
3 submarines placed in 5 Sea Zone
2 infantry placed in ItalyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs totalTerritory Summary for Germans :
5 Sea Zone : 3 submarines
14 Sea Zone : 1 submarine
17 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
Algeria : 1 armour and 1 infantry
Archangel : 1 flag
Baltic States : 7 infantry
Belorussia : 9 armour
Caucasus : 1 flag, 1 factory and 1 infantry
Germany : 1 aaGun, 2 bombers, 1 factory and 2 infantry
Gibraltar : 1 flag
Italy : 1 artillery, 1 factory and 2 infantry
Karelia S.S.R. : 1 flag, 1 aaGun, 2 artilleries, 1 factory and 6 infantry
Libya : 1 artillery
Morocco : 1 infantry
Northwestern Europe : 1 aaGun, 2 bombers, 3 fighters and 4 infantry
Norway : 2 infantry
Poland : 2 infantry
Trans-Jordan : 1 flag, 1 artillery
Ukraine S.S.R. : 1 artillery and 2 infantryProduction/PUs Summary :
Russians : 16 / 20
Germans : 47 / 47
British : 29 / 33
Japanese : 36 / 46
Americans : 40 / 42Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 6 times
3 was rolled 8 times
4 was rolled 5 times
5 was rolled 4 times
6 was rolled 7 times
Average roll : 3.146
Median : 3.000
Variance : 0.875
Standard Deviation : 0.935
Total rolls : 41Germans Combat
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 4 times
6 was rolled 3 times
Average roll : 3.071
Median : 3.000
Variance : 0.741
Standard Deviation : 0.861
Total rolls : 28British Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Russians Combat
1 was rolled 3 times
2 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 2.500
Median : 1.500
Variance : 1.200
Standard Deviation : 1.095
Total rolls : 6Americans Combat
3 was rolled 1 times
6 was rolled 2 times
Average roll : 5.000
Median : 6.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - British
British buy 2 armour, 2 artilleries, 1 fighter and 1 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from India to Burma
1 artillery moved from India to Burma
1 infantry moved from Egypt to Libya
1 infantry moved from Egypt to Libya
1 infantry moved from Egypt to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 fighter moved from Egypt to Libya
1 fighter moved from 35 Sea Zone to Libya
1 fighter moved from 35 Sea Zone to Trans-Jordan
1 fighter moved from 35 Sea Zone to Trans-JordanCombat - British
Battle in Burma
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits
British roll dice for 1 artillery and 1 infantry in Burma, round 3 : 1/2 hits
Japanese roll dice for 1 infantry in Burma, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Libya
British attack with 2 fighters and 2 infantry
Germans defend with 1 artillery
British roll dice for 2 fighters and 2 infantry in Libya, round 2 : 1/4 hits
Germans roll dice for 1 artillery in Libya, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Libya
British win, taking Libya from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Trans-Jordan
British attack with 2 fighters and 2 infantry
Germans defend with 1 artillery
British roll dice for 2 fighters and 2 infantry in Trans-Jordan, round 2 : 1/4 hits
Germans roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits
1 artillery owned by the Germans lost in Trans-Jordan
British win, taking Trans-Jordan from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artilleryNon Combat Move - British
1 carrier moved from 35 Sea Zone to 34 Sea Zone
1 carrier moved from 35 Sea Zone to 34 Sea Zone
1 fighter moved from Trans-Jordan to 34 Sea Zone
1 fighter moved from Trans-Jordan to 34 Sea Zone
1 fighter moved from Libya to Egypt
1 fighter moved from Libya to EgyptPlace Units - British
1 fighter placed in United Kingdom
2 armour and 1 artillery placed in India
1 artillery and 1 infantry placed in EgyptTurn Complete - British
British collect 32 PUs; end with 32 PUs total
Turning on Edit Mode
EDIT: Removing units owned by British from 34 Sea Zone: 1 carrier
EDIT: Removing units owned by British from 34 Sea Zone: 1 carrier
EDIT: Adding units owned by British to 29 Sea Zone: 2 carriers
EDIT: Removing units owned by British from 34 Sea Zone: 1 fighter
EDIT: Removing units owned by British from 34 Sea Zone: 1 fighter
EDIT: Adding units owned by British to India: 2 fighters
EDIT: Turning off Edit ModeTerritory Summary for British :
29 Sea Zone : 2 carriers
Alaska : 1 armour and 1 infantry
Burma : 1 artillery and 1 infantry
Eastern Australia : 1 infantry
Egypt : 1 aaGun, 2 armour, 1 artillery, 1 factory, 2 fighters and 1 infantry
India : 6 armour, 3 artilleries, 1 factory, 2 fighters and 5 infantry
Libya : 1 flag, 2 infantry
New Zealand : 1 infantry
Trans-Jordan : 2 infantry
United Kingdom : 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 3 infantryProduction/PUs Summary :
Russians : 16 / 20
Germans : 45 / 47
British : 32 / 32
Japanese : 35 / 46
Americans : 40 / 42Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 7 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.625
Median : 4.000
Variance : 1.867
Standard Deviation : 1.366
Total rolls : 16Japanese Combat
4 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Germans Combat
4 was rolled 1 times
5 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.250
Median : 4.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 3 bombers and 1 fighter; Remaining resources: 0 PUs;Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Anhwei to Szechwan
1 armour moved from Anhwei to Sinkiang
Japanese take Sinkiang from Americans
1 armour moved from Sinkiang to Szechwan
3 fighters moved from 61 Sea Zone to Szechwan
3 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 fighters moved from Manchuria to Evenki National Okrug
5 artilleries and 16 infantry moved from Yunnan to BurmaCombat - Japanese
Battle in Szechwan
Japanese attack with 1 armour, 3 fighters and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 3 fighters and 2 infantry in Szechwan, round 2 : 0/6 hits
Americans roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits
Japanese roll dice for 1 armour, 3 fighters and 2 infantry in Szechwan, round 3 : 0/6 hits
Americans roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits
Japanese roll dice for 1 armour, 3 fighters and 2 infantry in Szechwan, round 4 : 3/6 hits
Americans roll dice for 1 infantry in Szechwan, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Szechwan
Japanese win, taking Szechwan from Americans with 1 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Evenki National Okrug
Japanese attack with 2 fighters and 3 infantry
Russians defend with 4 infantry
Japanese roll dice for 2 fighters and 3 infantry in Evenki National Okrug, round 2 : 0/5 hits
Russians roll dice for 4 infantry in Evenki National Okrug, round 2 : 2/4 hits
2 infantry owned by the Japanese lost in Evenki National Okrug
1 infantry owned by the Japanese retreated to Yakut S.S.R.
Russians win with 4 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in Burma
Japanese attack with 5 artilleries and 16 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 5 artilleries and 16 infantry in Burma, round 2 : 6/21 hits
British roll dice for 1 artillery and 1 infantry in Burma, round 2 : 0/2 hits
1 infantry owned by the British and 1 artillery owned by the British lost in Burma
Japanese win, taking Burma from British with 5 artilleries and 16 infantry remaining. Battle score for attacker is 7
Casualties for British: 1 artillery and 1 infantryNon Combat Move - Japanese
1 aaGun moved from Yunnan to Burma
2 fighters moved from Evenki National Okrug to Yakut S.S.R.
1 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Anhwei to Sinkiang
3 fighters moved from Szechwan to 61 Sea Zone
1 transport moved from 63 Sea Zone to 62 Sea Zone
3 transports moved from 61 Sea Zone to 62 Sea Zone
4 artilleries moved from Japan to 62 Sea Zone
4 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 62 Sea Zone to 61 Sea Zone
4 artilleries moved from 61 Sea Zone to Yunnan
4 infantry moved from 61 Sea Zone to YunnanPlace Units - Japanese
3 bombers and 1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 38 PUs; end with 38 PUs totalTerritory Summary for Japanese :
61 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 4 transports
Anhwei : 1 flag
Borneo : 1 infantry
Burma : 1 flag, 1 aaGun, 5 artilleries and 16 infantry
Buryatia S.S.R. : 1 flag
Caroline Islands : 1 infantry
East Indies : 2 infantry
Iwo Jima : 1 infantry
Japan : 3 bombers, 1 factory and 1 fighter
New Guinea : 1 infantry
Okinawa : 1 infantry
Sinkiang : 1 flag, 1 infantry
Solomon Islands : 1 infantry
Soviet Far East : 1 flag
Szechwan : 1 flag, 1 armour and 1 infantry
Wake Island : 1 infantry
Yakut S.S.R. : 1 flag, 2 fighters and 2 infantry
Yunnan : 1 flag, 4 artilleries and 4 infantryProduction/PUs Summary :
Russians : 16 / 20
Germans : 45 / 47
British : 31 / 32
Japanese : 38 / 38
Americans : 38 / 42Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 12 times
3 was rolled 8 times
4 was rolled 13 times
5 was rolled 10 times
6 was rolled 7 times
Average roll : 3.679
Median : 4.000
Variance : 1.365
Standard Deviation : 1.168
Total rolls : 53Japanese Combat
1 was rolled 3 times
2 was rolled 9 times
3 was rolled 7 times
4 was rolled 10 times
5 was rolled 9 times
6 was rolled 6 times
Average roll : 3.705
Median : 4.000
Variance : 0.791
Standard Deviation : 0.889
Total rolls : 44British Combat
3 was rolled 1 times
6 was rolled 1 times
Average roll : 4.500
Median : 4.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Russians Combat
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 1 times
Average roll : 3.250
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Americans Combat
2 was rolled 1 times
4 was rolled 2 times
Average roll : 3.333
Median : 4.000
Variance : 2.500
Standard Deviation : 1.581
Total rolls : 3 -
Looks like my Japanese don’t know how to use a gun anymore! :oops:
-
That’s what you get for learning to be suicidal. Banzai!
-
-
That’s what you get for learning to be suicidal. Banzai!
Yea, you think the Japanese would learn… :wink:
-
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 5
Purchase Units - Americans
Americans buy 3 destroyers and 3 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 destroyer moved from 13 Sea Zone to 14 Sea Zone
1 fighter moved from 13 Sea Zone to 14 Sea Zone
1 fighter moved from 13 Sea Zone to 14 Sea Zone
1 fighter moved from 13 Sea Zone to 14 Sea Zone
1 fighter moved from 13 Sea Zone to 14 Sea Zone
1 infantry moved from Eastern Canada to 10 Sea Zone
1 infantry moved from Eastern Canada to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Morocco
1 infantry moved from 13 Sea Zone to Morocco
1 infantry moved from Eastern United States to 11 Sea Zone
1 artillery moved from Eastern United States to 11 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Morocco
1 artillery moved from 13 Sea Zone to Morocco
1 bomber moved from United Kingdom to ItalyCombat - Americans
Strategic bombing raid in Italy
AA fire in Italy : 0/1 hits
Bombing raid in Italy rolls: 6 and causes: 5 damage to unit: factory
Bombing raid in Italy causes 5 damage total.
Battle in 14 Sea Zone
Americans attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
Americans roll dice for 1 destroyer and 4 fighters in 14 Sea Zone, round 2 : 1/5 hits
Germans roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits
1 submarine owned by the Germans lost in 14 Sea Zone
Americans win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Morocco
Americans attack with 1 artillery and 3 infantry
Germans defend with 1 infantry
Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits
Americans roll dice for 1 artillery and 3 infantry in Morocco, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Morocco, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Morocco
Americans win, taking Morocco from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantryNon Combat Move - Americans
1 armour moved from Anglo-Egyptian Sudan to Trans-Jordan
1 fighter moved from Egypt to India
1 fighter moved from Egypt to India
1 fighter moved from 14 Sea Zone to Trans-Jordan
1 fighter moved from 14 Sea Zone to Trans-Jordan
1 fighter moved from 14 Sea Zone to Trans-Jordan
1 fighter moved from 14 Sea Zone to Egypt
1 bomber moved from Italy to Egypt
1 fighter moved from Eastern United States to 13 Sea Zone
1 fighter moved from Eastern United States to 13 Sea Zone
1 aaGun moved from Eastern Canada to Eastern United States
1 infantry moved from Eastern Canada to Eastern United States
1 transport moved from 13 Sea Zone to 11 Sea Zone
1 submarine moved from 52 Sea Zone to 58 Sea Zone
1 submarine moved from 52 Sea Zone to 58 Sea Zone
1 submarine moved from 52 Sea Zone to 58 Sea Zone
1 submarine moved from 52 Sea Zone to 58 Sea Zone
1 submarine moved from 52 Sea Zone to 58 Sea Zone
1 destroyer moved from 56 Sea Zone to 58 Sea Zone
1 submarine moved from 45 Sea Zone to 38 Sea ZonePlace Units - Americans
3 destroyers and 3 submarines placed in 56 Sea ZoneTurn Complete - Americans
Americans collect 39 PUs; end with 39 PUs totalTerritory Summary for Americans :
11 Sea Zone : 1 transport
13 Sea Zone : 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
14 Sea Zone : 1 destroyer
38 Sea Zone : 1 submarine
56 Sea Zone : 3 destroyers and 3 submarines
58 Sea Zone : 1 destroyer and 5 submarines
Eastern United States : 1 aaGun, 1 factory and 1 infantry
Egypt : 1 bomber and 1 fighter
India : 2 fighters
Morocco : 1 flag, 1 artillery and 3 infantry
Trans-Jordan : 1 armour and 3 fighters
Western Canada : 1 aaGun and 2 infantry
Western United States : 1 factoryProduction/PUs Summary :
Russians : 16 / 20
Germans : 44 / 47
British : 31 / 32
Japanese : 38 / 38
Americans : 39 / 39Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 5 times
6 was rolled 3 times
Average roll : 4.214
Median : 5.000
Variance : 0.923
Standard Deviation : 0.961
Total rolls : 14Null / Other
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 4.400
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 10 -
TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour; Remaining resources: 2 PUs;Combat Move - Russians
1 infantry moved from Russia to Archangel
Russians take Archangel from Germans
1 infantry moved from Russia to Caucasus
1 infantry moved from Russia to Caucasus
1 infantry moved from Evenki National Okrug to Sinkiang
1 infantry moved from Evenki National Okrug to Sinkiang
1 infantry moved from Evenki National Okrug to Sinkiang
1 infantry moved from Evenki National Okrug to Sinkiang
1 fighter moved from Russia to Caucasus
1 fighter moved from Russia to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 factory and 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Caucasus, round 2 : 1/4 hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Sinkiang
Russians attack with 4 infantry
Japanese defend with 1 infantry
Russians roll dice for 4 infantry in Sinkiang, round 2 : 0/4 hits
Japanese roll dice for 1 infantry in Sinkiang, round 2 : 0/1 hits
Russians roll dice for 4 infantry in Sinkiang, round 3 : 1/4 hits
Japanese roll dice for 1 infantry in Sinkiang, round 3 : 0/1 hits
1 infantry owned by the Japanese lost in Sinkiang
Russians win, taking Sinkiang from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - Russians
1 infantry moved from Russia to West Russia
1 fighter moved from Caucasus to India
1 fighter moved from Caucasus to IndiaPlace Units - Russians
3 armour placed in RussiaTurn Complete - Russians
Russians collect 21 PUs; end with 23 PUs totalTerritory Summary for Russians :
Archangel : 1 infantry
Caucasus : 1 factory and 2 infantry
India : 2 fighters
Russia : 2 aaGuns, 3 armour, 12 artilleries, 1 factory and 10 infantry
Sinkiang : 4 infantry
West Russia : 1 flag, 1 infantryProduction/PUs Summary :
Russians : 21 / 23
Germans : 39 / 47
British : 31 / 32
Japanese : 37 / 38
Americans : 40 / 39Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 7 times
5 was rolled 9 times
6 was rolled 4 times
Average roll : 4.000
Median : 4.000
Variance : 1.393
Standard Deviation : 1.180
Total rolls : 29Null / Other
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Japanese Combat
5 was rolled 2 times
Average roll : 5.000
Median : 5.000
Variance : 4.000
Standard Deviation : 2.000
Total rolls : 2Germans Combat
2 was rolled 1 times
3 was rolled 2 times
4 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Russians Combat
1 was rolled 2 times
3 was rolled 2 times
4 was rolled 5 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.667
Median : 4.000
Variance : 1.273
Standard Deviation : 1.128
Total rolls : 12Americans Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 5 times
6 was rolled 2 times
Average roll : 4.400
Median : 5.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 10 -
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans repair 0 damage on 1 factory; Remaining resources: 44 PUs;
Germans buy 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters moved from Northwestern Europe to 13 Sea Zone
2 bombers moved from Northwestern Europe to 13 Sea Zone
2 bombers moved from Germany to 13 Sea Zone
2 fighters moved from 17 Sea Zone to 13 Sea Zone
1 transport moved from 17 Sea Zone to 15 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 artillery moved from Italy to 15 Sea Zone
1 battleship moved from 17 Sea Zone to 14 Sea Zone
1 carrier moved from 17 Sea Zone to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 armour moved from Algeria to Morocco
1 infantry moved from Algeria to Morocco
1 infantry moved from 14 Sea Zone to Morocco
1 artillery moved from 14 Sea Zone to Morocco
1 artillery and 2 infantry moved from Ukraine S.S.R. to Caucasus
2 infantry moved from Karelia S.S.R. to West Russia
2 infantry moved from Karelia S.S.R. to Archangel
1 artillery moved from Karelia S.S.R. to Archangel
1 artillery moved from Karelia S.S.R. to West RussiaCombat - Germans
Battle in 13 Sea Zone
Germans attack with 4 bombers and 5 fighters
Americans defend with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 transports -
TripleA Manual Gamesave Post for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans repair 0 damage on 1 factory; Remaining resources: 44 PUs;
Germans buy 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters moved from Northwestern Europe to 13 Sea Zone
2 bombers moved from Northwestern Europe to 13 Sea Zone
2 bombers moved from Germany to 13 Sea Zone
2 fighters moved from 17 Sea Zone to 13 Sea Zone
1 transport moved from 17 Sea Zone to 15 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 artillery moved from Italy to 15 Sea Zone
1 battleship moved from 17 Sea Zone to 14 Sea Zone
1 carrier moved from 17 Sea Zone to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 armour moved from Algeria to Morocco
1 infantry moved from Algeria to Morocco
1 infantry moved from 14 Sea Zone to Morocco
1 artillery moved from 14 Sea Zone to Morocco
1 artillery and 2 infantry moved from Ukraine S.S.R. to Caucasus
2 infantry moved from Karelia S.S.R. to West Russia
2 infantry moved from Karelia S.S.R. to Archangel
1 artillery moved from Karelia S.S.R. to Archangel
1 artillery moved from Karelia S.S.R. to West RussiaCombat - Germans
Battle in 13 Sea Zone
Germans attack with 4 bombers and 5 fighters
Americans defend with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 transports -
I need you to pick your losses for SZ 13. You’re lucky I only scored 3 hits with my 8 planes. Note that there’s a 54% chance I’ll take Morocco, so if you sink the carrier and I retreat, your plane could be lost. You’re lucky I only scored 6 hits in 15 dice, or there would be no choice to make! :evil: (Actually, there might have been one in the first round of combat in that case.)
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Please disregard the above post. Here’s the up-to-date one.
I need you to pick your losses for SZ 13. Note that there’s a 54% chance I’ll take Morocco, so if you sink the carrier and I retreat, your plane could be lost. You’re lucky I only scored 6 hits in 15 dice, or there would be no choice to make! :evil: (Actually, there might have been one in the first round of combat if I had scored more than 3 hits with my 9 planes.)
Please use the second save, since the first round of combat was an obvious choice with 2 destroyers and an empty carrier to take as losses.
Basically, you’ve got one unit to choose to protect your transports, and you’ve got a choice between a fighter, a cruiser and a carrier.
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Nevermind, I’ll keep the fighter for you since at this point it’s obvious I’ll press the attack anyway to sink the transports. The question would have been more pertinent in round 1 of combat had I made more than 3 hits.
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TripleA Turn Summary for game: World War II v5 1942 Second Edition, version: 1.9
Game History
Round: 6
Purchase Units - Germans
Germans repair 0 damage on 1 factory; Remaining resources: 44 PUs;
Germans buy 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs;Combat Move - Germans
3 fighters moved from Northwestern Europe to 13 Sea Zone
2 bombers moved from Northwestern Europe to 13 Sea Zone
2 bombers moved from Germany to 13 Sea Zone
2 fighters moved from 17 Sea Zone to 13 Sea Zone
1 transport moved from 17 Sea Zone to 15 Sea Zone
1 infantry moved from Italy to 15 Sea Zone
1 artillery moved from Italy to 15 Sea Zone
1 battleship moved from 17 Sea Zone to 14 Sea Zone
1 carrier moved from 17 Sea Zone to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 15 Sea Zone to 14 Sea Zone
1 armour moved from Algeria to Morocco
1 infantry moved from Algeria to Morocco
1 infantry moved from 14 Sea Zone to Morocco
1 artillery moved from 14 Sea Zone to Morocco
1 artillery and 2 infantry moved from Ukraine S.S.R. to Caucasus
2 infantry moved from Karelia S.S.R. to West Russia
2 infantry moved from Karelia S.S.R. to Archangel
1 artillery moved from Karelia S.S.R. to Archangel
1 artillery moved from Karelia S.S.R. to West RussiaCombat - Germans
Battle in 13 Sea Zone
Germans attack with 4 bombers and 5 fighters
Americans defend with 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
Germans roll dice for 4 bombers and 5 fighters in 13 Sea Zone, round 2 : 3/9 hits
Americans roll dice for 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 transports in 13 Sea Zone, round 2 : 2/7 hits
2 destroyers owned by the Americans, 1 carrier owned by the Americans and 2 fighters owned by the Germans lost in 13 Sea Zone
Germans roll dice for 4 bombers and 3 fighters in 13 Sea Zone, round 3 : 3/7 hits
Americans roll dice for 1 carrier, 1 cruiser, 2 fighters and 2 transports in 13 Sea Zone, round 3 : 3/4 hits
1 fighter owned by the Americans, 2 bombers owned by the Germans, 1 carrier owned by the Americans, 1 cruiser owned by the Americans and 1 fighter owned by the Germans lost in 13 Sea Zone
Germans roll dice for 2 bombers and 2 fighters in 13 Sea Zone, round 4 : 2/4 hits
Americans roll dice for 1 fighter and 2 transports in 13 Sea Zone, round 4 : 0/1 hits
1 fighter owned by the Americans and 1 transport owned by the Americans lost in 13 Sea Zone
1 transport owned by the Americans lost in 13 Sea Zone
Germans win with 2 bombers and 2 fighters remaining. Battle score for attacker is 36
Casualties for Germans: 2 bombers and 3 fighters
Casualties for Americans: 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
Battle in 14 Sea Zone
Germans attack with 1 battleship, 1 carrier and 1 transport
Americans defend with 1 destroyer
Germans roll dice for 1 battleship, 1 carrier and 1 transport in 14 Sea Zone, round 2 : 1/2 hits
Americans roll dice for 1 destroyer in 14 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Americans lost in 14 Sea Zone
Germans win with 1 battleship, 1 carrier and 1 transport remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in Morocco
Germans attack with 1 armour, 1 artillery and 2 infantry
Americans defend with 1 artillery and 3 infantry
Germans roll dice for 1 armour, 1 artillery and 2 infantry in Morocco, round 2 : 1/4 hits
Americans roll dice for 1 artillery and 3 infantry in Morocco, round 2 : 2/4 hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco
Germans roll dice for 1 armour and 1 artillery in Morocco, round 3 : 1/2 hits
Americans roll dice for 1 artillery and 2 infantry in Morocco, round 3 : 0/3 hits
1 infantry owned by the Americans lost in Morocco
Germans roll dice for 1 armour and 1 artillery in Morocco, round 4 : 1/2 hits
Americans roll dice for 1 artillery and 1 infantry in Morocco, round 4 : 1/2 hits
1 infantry owned by the Americans and 1 artillery owned by the Germans lost in Morocco
Germans roll dice for 1 armour in Morocco, round 5 : 0/1 hits
Americans roll dice for 1 artillery in Morocco, round 5 : 0/1 hits
Germans roll dice for 1 armour in Morocco, round 6 : 0/1 hits
Americans roll dice for 1 artillery in Morocco, round 6 : 0/1 hits
Germans roll dice for 1 armour in Morocco, round 7 : 0/1 hits
Americans roll dice for 1 artillery in Morocco, round 7 : 0/1 hits
Germans roll dice for 1 armour in Morocco, round 8 : 0/1 hits
Americans roll dice for 1 artillery in Morocco, round 8 : 0/1 hits
Germans roll dice for 1 armour in Morocco, round 9 : 1/1 hits
Americans roll dice for 1 artillery in Morocco, round 9 : 1/1 hits
1 artillery owned by the Americans and 1 armour owned by the Germans lost in Morocco
Americans win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour, 1 artillery and 2 infantry
Casualties for Americans: 1 artillery and 3 infantry
Battle in Archangel
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 4 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 5 : 0/2 hits
Russians roll dice for 1 infantry in Archangel, round 5 : 1/1 hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery in Archangel, round 6 : 0/1 hits
Russians roll dice for 1 infantry in Archangel, round 6 : 0/1 hits
Germans roll dice for 1 artillery in Archangel, round 7 : 0/1 hits
Russians roll dice for 1 infantry in Archangel, round 7 : 0/1 hits
Germans roll dice for 1 artillery in Archangel, round 8 : 1/1 hits
Russians roll dice for 1 infantry in Archangel, round 8 : 0/1 hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for Russians: 1 infantry
Battle in West Russia
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in West Russia, round 2 : 0/3 hits
Russians roll dice for 1 infantry in West Russia, round 2 : 0/1 hits
Germans roll dice for 1 artillery and 2 infantry in West Russia, round 3 : 1/3 hits
Russians roll dice for 1 infantry in West Russia, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in West Russia
Germans win, taking West Russia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 factory and 2 infantry
Germans roll dice for 1 artillery and 2 infantry in Caucasus, round 2 : 2/3 hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 2/2 hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 fighters moved from 13 Sea Zone to 14 Sea Zone
2 infantry moved from Poland to Ukraine S.S.R.
2 infantry moved from Norway to Finland
7 infantry moved from Baltic States to Karelia S.S.R.
3 submarines moved from 5 Sea Zone to 8 Sea Zone
2 bombers moved from 13 Sea Zone to France
1 aaGun moved from Northwestern Europe to France
1 aaGun moved from Germany to France
2 infantry moved from Northwestern Europe to France
1 infantry moved from Germany to Poland
1 infantry moved from Northwestern Europe to France
1 infantry moved from Northwestern Europe to France
1 infantry moved from Germany to Poland
1 infantry moved from Italy to Southern EuropePlace Units - Germans
1 artillery and 1 infantry placed in Karelia S.S.R.
1 fighter and 9 infantry placed in GermanyTurn Complete - Germans
Germans collect 46 PUs; end with 46 PUs totalTerritory Summary for Germans :
8 Sea Zone : 3 submarines
14 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 1 transport
Archangel : 1 flag, 1 artillery
Belorussia : 9 armour
Caucasus : 1 flag, 1 artillery and 1 factory
Finland : 2 infantry
France : 2 aaGuns, 2 bombers and 4 infantry
Germany : 1 factory, 1 fighter and 9 infantry
Gibraltar : 1 flag
Italy : 1 factory
Karelia S.S.R. : 1 flag, 1 aaGun, 1 artillery, 1 factory and 10 infantry
Poland : 2 infantry
Southern Europe : 1 infantry
Ukraine S.S.R. : 2 infantry
West Russia : 1 artillery and 1 infantryProduction/PUs Summary :
Russians : 14 / 23
Germans : 46 / 46
British : 31 / 32
Japanese : 37 / 38
Americans : 40 / 39Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 14 times
3 was rolled 17 times
4 was rolled 18 times
5 was rolled 18 times
6 was rolled 17 times
Average roll : 3.755
Median : 4.000
Variance : 0.559
Standard Deviation : 0.748
Total rolls : 94Germans Combat
1 was rolled 5 times
2 was rolled 6 times
3 was rolled 11 times
4 was rolled 9 times
5 was rolled 14 times
6 was rolled 11 times
Average roll : 3.964
Median : 4.000
Variance : 1.055
Standard Deviation : 1.027
Total rolls : 56Russians Combat
1 was rolled 1 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
6 was rolled 1 times
Average roll : 2.909
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 11Americans Combat
1 was rolled 4 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 7 times
5 was rolled 4 times
6 was rolled 5 times
Average roll : 3.667
Median : 4.000
Variance : 0.423
Standard Deviation : 0.650
Total rolls : 27