TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 3 Purchase Units - ANZACCombat Hit Differential Summary :
I have no idea if I’m winning or losing this one anymore :lol:
nor do i. egypt went really well - had it gone to odds, then you would have had the advantage in my mind.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 bomber, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 2 artilleries, 6 infantry, 1 mech_infantry and 5 transports moved from 110 Sea Zone to 112 Sea Zone
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
1 mech_infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
1 bomber moved from Eastern Poland to Germany
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from New Zealand to 54 Sea Zone
Combat - Americans
Americans creates battle in territory 93 Sea Zone
Strategic bombing raid in Germany
AA fire in Germany : 1/1 hits
1 bomber killed by AA
Bombing raid in Germany causes 0 damage total.
Battle in 54 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 1 fighter in 54 Sea Zone, round 2 : 0/2 hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits
1 destroyer owned by the Americans lost in 54 Sea Zone
retreated to 54 Sea Zone
Japanese win, taking 93 Sea Zone from Italians with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in Norway
Non Combat Move - Americans
1 submarine moved from 110 Sea Zone to 105 Sea Zone
1 fighter moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to United Kingdom
1 destroyer moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 112 Sea Zone
2 infantry moved from Southeast Mexico to 64 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 infantry, 3 submarines and 1 transport moved from 64 Sea Zone to 26 Sea Zone
1 fighter moved from 54 Sea Zone to 26 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 carrier, 2 destroyers, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
3 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
2 fighters moved from Western United States to 26 Sea Zone
1 transport moved from 89 Sea Zone to 88 Sea Zone
1 infantry and 1 mech_infantry moved from British Guiana to 88 Sea Zone
1 battleship moved from 110 Sea Zone to 112 Sea Zone
1 cruiser moved from 110 Sea Zone to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
1 infantry placed in Normandy Bordeaux
1 carrier, 2 destroyers and 2 submarines placed in 10 Sea Zone
2 fighters placed in Western United States
1 bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Production/PUs Summary :
Germans : 33 / 52
Russians : 43 / 55
Japanese : 61 / 66
Americans : 63 / 83
Chinese : 5 / 9
British : 31 / 33
UK_Pacific : 6 / 4
Italians : 9 / 15
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Chahar to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shantung to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Kiangsi
Chinese take Kiangsi from Japanese
1 infantry moved from Anhwe to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Anhwe to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
2 infantry moved from Anhwe to Kweichow
Place Units - Chinese
3 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 13 PUs; end with 13 PUs total
Production/PUs Summary :
Germans : 33 / 52
Russians : 43 / 55
Japanese : 53 / 66
Americans : 63 / 83
Chinese : 13 / 13
British : 31 / 33
UK_Pacific : 6 / 4
Italians : 9 / 15
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - British
British buy 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - British
British converts factory_major into different units
1 infantry moved from 112 Sea Zone to Denmark
1 infantry moved from Holland Belgium to Western Germany
British take Western Germany from Germans
1 infantry moved from Burma to Yunnan
Chinese take Yunnan from Japanese
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Battle in Denmark
Non Combat Move - British
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
2 mech_infantrys moved from India to Burma
1 fighter moved from India to Kweichow
1 fighter moved from India to Burma
1 aaGun moved from India to Burma
4 infantry moved from India to Burma
1 mech_infantry moved from Eastern Persia to India
1 infantry moved from Persia to Eastern Persia
Place Units - British
2 infantry placed in Union of South Africa
1 transport placed in 109 Sea Zone
2 fighters placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 4,1
British collect 37 PUs (1 lost to blockades); end with 37 PUs total
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,1
UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs total
Some Units in India change ownership: 1 infantry
Production/PUs Summary :
Germans : 26 / 52
Russians : 43 / 55
Japanese : 51 / 66
Americans : 63 / 83
Chinese : 14 / 13
British : 38 / 37
UK_Pacific : 7 / 7
Italians : 9 / 15
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 bomber and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Slovakia Hungary to Eastern Poland
Italians take Eastern Poland from Russians
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 bomber moved from Slovakia Hungary to Romania
1 armour moved from Northern Italy to Romania
1 mech_infantry moved from Northern Italy to Holland Belgium
Germans take Holland Belgium from British
5 infantry moved from Northern Italy to Western Germany
1 armour moved from Northern Italy to Romania
1 armour moved from Northern Italy to Romania
5 infantry moved from Northern Italy to Western Germany
1 infantry moved from Slovakia Hungary to Romania
1 artillery and 3 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Western Germany
Italians attack with 10 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Western Germany from British with 10 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Southern France
Italians attack with 1 artillery and 4 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians win, taking Southern France from Americans with 1 artillery and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Romania
Italians attack with 4 armour, 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 artillery and 2 infantry
Italians win, taking Romania from Russians with 4 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Italians: 1 infantry and 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Romania to Southern Italy
1 aaGun and 1 infantry moved from Northern Italy to Southern France
1 infantry moved from Northern Italy to Southern France
1 aaGun and 1 infantry moved from Northern Italy to Western Germany
1 submarine moved from 98 Sea Zone to 95 Sea Zone
2 infantry moved from Northern Italy to Western Germany
Place Units - Italians
1 infantry placed in Northern Italy
1 bomber placed in Southern Italy
Italians undo move 1.
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
Italians collect 12 PUs (1 lost to blockades); end with 12 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 artillery and 2 infantry; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
2 infantry moved from New South Wales to South Australia
2 fighters moved from New Zealand to New South Wales
Place Units - ANZAC
1 artillery and 2 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,5
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 5,5
ANZAC collect 10 PUs; end with 11 PUs total
Production/PUs Summary :
Germans : 37 / 52
Russians : 39 / 55
Japanese : 51 / 66
Americans : 60 / 83
Chinese : 14 / 13
British : 30 / 37
UK_Pacific : 7 / 7
Italians : 13 / 17
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 6
Combat Move - French
Turn Complete - French
Production/PUs Summary :
Germans : 37 / 52
Russians : 39 / 55
Japanese : 51 / 66
Americans : 60 / 83
Chinese : 14 / 13
British : 30 / 37
UK_Pacific : 7 / 7
Italians : 13 / 17
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 16 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Slovakia Hungary to Baltic States
Germans take Baltic States from Russians
1 mech_infantry moved from Slovakia Hungary to Western Ukraine
Germans take Western Ukraine from Russians
2 infantry moved from Germany to Poland
2 bombers moved from Greece to Poland
1 infantry moved from Germany to Poland
1 armour moved from Egypt to Anglo Egyptian Sudan
Germans take Anglo Egyptian Sudan from British
1 armour moved from Anglo Egyptian Sudan to Belgian Congo
Germans take Belgian Congo from British
1 armour moved from Egypt to Iraq
Germans take Iraq from Russians
2 armour moved from Egypt to Syria
1 tactical_bomber moved from Trans-Jordan to Syria
2 bombers moved from Trans-Jordan to Syria
Combat - Germans
Germans creates battle in territory 115 Sea Zone
Battle in Syria
Germans attack with 2 armour, 2 bombers and 1 tactical_bomber
Russians defend with 1 mech_infantry
Germans win, taking Syria from Russians with 1 armour, 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is -2
Casualties for Germans: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in Poland
Germans attack with 2 bombers and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Poland from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in 115 Sea Zone
Germans attack with 1 submarine
Russians defend with 1 cruiser and 1 submarine
Russians win with 1 cruiser and 1 submarine remaining. Battle score for attacker is -6
Casualties for Germans: 1 submarine
Non Combat Move - Germans
2 bombers moved from Poland to Eastern Poland
2 bombers moved from Syria to Eastern Poland
2 armour moved from Germany to Eastern Poland
4 aaGuns, 4 armour, 11 artilleries, 20 infantry and 7 mech_infantrys moved from Slovakia Hungary to Eastern Poland
1 armour and 6 mech_infantrys moved from Yugoslavia to Eastern Poland
1 tactical_bomber moved from Greece to Germany
1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
1 tactical_bomber moved from Syria to Southern Italy
1 artillery moved from Egypt to Trans-Jordan
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
5 mech_infantrys moved from Slovakia Hungary to Germany
1 mech_infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Greece to Romania
Place Units - Germans
3 infantry placed in Egypt
3 infantry placed in Western Germany
3 infantry placed in Slovakia Hungary
7 infantry and 1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 54 PUs
1 tank stays back in berlin
I missed some combats (Kazakhstan and Novosibirsk) because I forgot Japan was that deep … would you allow me to add those battles?
All I’ve done is one combat in Western Ukraine: 2mech/fig/tact cleared territory without loss.
sure, go ahead
Here’s the map with just the one combat on it (just so you know I’m not changing the buy or anything).
That way I can just do all the combats with tripleA and if WUKR turns out the same, no need to edit.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Russians
Russians buy 3 fighters and 6 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
2 mech_infantrys moved from Russia to Western Ukraine
1 fighter moved from Russia to Western Ukraine
1 tactical_bomber moved from Novgorod to Western Ukraine
1 infantry moved from Samara to Novosibirsk
4 artilleries and 1 infantry moved from Volgograd to Kazakhstan
1 artillery and 1 infantry moved from Samara to Kazakhstan
1 fighter moved from Volgograd to Novosibirsk
1 fighter moved from Samara to Novosibirsk
Combat - Russians
Battle in Western Ukraine
Russians attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits
Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits
1 mech_infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kazakhstan
Russians attack with 5 artilleries and 2 infantry
Japanese defend with 1 mech_infantry
Russians roll dice for 5 artilleries and 2 infantry in Kazakhstan, round 2 : 2/7 hits
Japanese roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits
1 mech_infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 5 artilleries and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Novosibirsk
Russians attack with 2 fighters and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Novosibirsk, round 2 : 2/3 hits
Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Novosibirsk
Russians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Russians
2 fighters moved from Novosibirsk to Russia
1 tactical_bomber moved from Western Ukraine to Belarus
1 fighter moved from Western Ukraine to Russia
3 armour and 8 mech_infantrys moved from Novgorod to Belarus
3 mech_infantrys moved from Karelia to Belarus
1 mech_infantry moved from Russia to Kazakhstan
2 armour and 1 mech_infantry moved from Russia to Belarus
2 aaGuns and 17 infantry moved from Anhwe to Kweichow
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from 115 Sea Zone: 1 cruiser and 1 submarine
EDIT: Adding units owned by Russians to 112 Sea Zone: 1 cruiser and 1 submarine
EDIT: Turning off Edit Mode
3 fighters and 6 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 34 PUs; end with 35 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
Production/PUs Summary :
Germans : 45 / 54
Russians : 34 / 40
Japanese : 50 / 66
Americans : 60 / 83
Chinese : 14 / 13
British : 28 / 37
UK_Pacific : 7 / 7
Italians : 13 / 17
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
Sorry about that and thanks.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 13 infantry; Remaining resources: 27 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Kansu to Suiyuyan
2 bombers moved from Kansu to Suiyuyan
1 bomber moved from Japan to Suiyuyan
1 artillery moved from Manchuria to Jehol
Japanese take Jehol from Chinese
2 transports moved from 20 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Shantung
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
3 fighters moved from Japan to Kiangsu
1 armour moved from French Indo China to Kiangsi
3 artilleries moved from Szechwan to Yunnan
1 infantry moved from French Indo China to Yunnan
2 infantry moved from French Indo China to Shan State
3 fighters and 3 tactical_bombers moved from Kwangsi to Shan State
1 fighter and 2 tactical_bombers moved from Kwangsi to Kiangsi
2 fighters moved from Kwangsi to Kiangsi
1 fighter moved from Kwangsi to Kiangsu
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kiangsi
Combat - Japanese
Battle in Shantung
Battle in Suiyuyan
Japanese attack with 3 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Shantung from Chinese, taking Suiyuyan from Chinese with 3 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsi
Japanese attack with 1 armour, 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese win, taking Kiangsi from Chinese with 1 armour, 1 artillery, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Japanese attack with 4 fighters and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Kiangsu from Chinese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 3 artilleries and 1 infantry
British defend with 1 infantry
3 artilleries owned by the Japanese retreated to French Indo China
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Non Combat Move - Japanese
1 armour moved from Szechwan to Kansu
1 infantry moved from Tsinghai to Kansu
3 bombers moved from Suiyuyan to Kansu
4 fighters moved from Kiangsu to 6 Sea Zone
3 transports moved from 36 Sea Zone to 6 Sea Zone
1 transport moved from 33 Sea Zone to 17 Sea Zone
1 transport moved from 17 Sea Zone to 6 Sea Zone
6 infantry moved from Japan to 6 Sea Zone
6 infantry moved from 6 Sea Zone to Korea
2 battleships, 5 carriers, 2 cruisers, 4 destroyers, 3 fighters and 3 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
3 fighters and 2 tactical_bombers moved from Kiangsi to Kwangsi
1 submarine moved from 54 Sea Zone to 34 Sea Zone
3 fighters and 3 tactical_bombers moved from Shan State to Kwangsi
1 aaGun moved from Szechwan to Shensi
Place Units - Japanese
10 infantry placed in Japan
3 infantry placed in French Indo China
Turn Complete - Japanese
Japanese collect 59 PUs; end with 86 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Americans
Americans buy 3 artilleries, 2 destroyers, 5 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 2 artilleries, 7 infantry and 1 mech_infantry moved from Norway to Finland
2 fighters moved from 112 Sea Zone to Finland
1 mech_infantry moved from Tunisia to Libya
Americans take Libya from Italians
1 infantry moved from Normandy Bordeaux to Holland Belgium
2 tactical_bombers moved from United Kingdom to Holland Belgium
Combat - Americans
Battle in Holland Belgium
Americans attack with 1 infantry and 2 tactical_bombers
Italians defend with 1 mech_infantry
Americans roll dice for 1 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 1/3 hits
Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits
1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Holland Belgium
Americans win with 2 tactical_bombers remaining. Battle score for attacker is 1
Casualties for Italians: 1 mech_infantry
Casualties for Americans: 1 infantry
Battle in Finland
Americans attack with 1 armour, 2 artilleries, 2 fighters, 7 infantry and 1 mech_infantry
Germans defend with 9 infantry
Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 7 infantry and 1 mech_infantry in Finland, round 2 : 6/13 hits
Germans roll dice for 9 infantry in Finland, round 2 : 4/9 hits
6 infantry owned by the Germans and 4 infantry owned by the Americans lost in Finland
Americans roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry and 1 mech_infantry in Finland, round 3 : 5/9 hits
Germans roll dice for 3 infantry in Finland, round 3 : 1/3 hits
3 infantry owned by the Germans and 1 infantry owned by the Americans lost in Finland
Americans win, taking Finland from Germans with 1 armour, 2 artilleries, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Germans: 9 infantry
Casualties for Americans: 5 infantry
Non Combat Move - Americans
1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 6 transports moved from 112 Sea Zone to 110 Sea Zone
2 fighters moved from Finland to 112 Sea Zone
2 tactical_bombers moved from Holland Belgium to 110 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 26 Sea Zone to 25 Sea Zone
3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
4 carriers, 2 destroyers, 8 fighters, 3 infantry, 1 mech_infantry, 9 submarines and 2 transports moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 infantry and 1 mech_infantry moved from 82 Sea Zone to Nigeria
1 bomber moved from Eastern United States to Nigeria
1 submarine moved from 105 Sea Zone to 92 Sea Zone
1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 30 Sea Zone
1 aaGun moved from Central United States to Western United States
2 aaGuns moved from Eastern United States to Central United States
Place Units - Americans
2 artilleries and 4 infantry placed in Western United States
2 tactical_bombers placed in Eastern United States
1 destroyer and 3 submarines placed in 10 Sea Zone
1 artillery and 1 infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Production/PUs Summary :
Germans : 43 / 54
Russians : 34 / 40
Japanese : 59 / 91
Americans : 63 / 83
Chinese : 6 / 13
British : 28 / 37
UK_Pacific : 6 / 7
Italians : 12 / 17
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Shensi
1 infantry moved from Kweichow to Szechwan
Chinese take Szechwan from Japanese
Combat - Chinese
Battle in Shensi
Chinese attack with 1 infantry
Japanese defend with 1 aaGun
1 aaGun owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Non Combat Move - Chinese
5 infantry moved from Kweichow to Yunnan
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Production/PUs Summary :
Germans : 43 / 54
Russians : 34 / 40
Japanese : 57 / 91
Americans : 63 / 83
Chinese : 8 / 15
British : 28 / 37
UK_Pacific : 6 / 7
Italians : 12 / 17
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - British
British buy 3 artilleries, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
1 infantry moved from Denmark to 112 Sea Zone
1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 2 infantry moved from Burma to Shan State
1 fighter moved from Kweichow to Shan State
1 tactical_bomber moved from India to Shan State
Combat - British
Battle in Holland Belgium
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits
1 infantry owned by the British and 2 infantry owned by the Japanese lost in Shan State
British win, taking Holland Belgium from Germans, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to Yunnan
2 mech_infantrys moved from Burma to Yunnan
1 mech_infantry moved from India to Yunnan
1 infantry moved from Burma to Yunnan
1 carrier and 2 fighters moved from 112 Sea Zone to 110 Sea Zone
7 infantry and 1 mech_infantry moved from United Kingdom to 110 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Norway to Finland
1 infantry moved from Union of South Africa to Rhodesia
2 fighters moved from United Kingdom to French West Africa
3 aaGuns, 5 artilleries and 19 infantry moved from Burma to Yunnan
1 infantry moved from Eastern Persia to Persia
1 infantry moved from India to West India
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
2 artilleries and 2 infantry placed in United Kingdom
1 submarine placed in 110 Sea Zone
1 transport placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,5
British collect 31 PUs; end with 31 PUs total
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,6
UK_Pacific collect 5 PUs (2 lost to blockades); end with 6 PUs total
Some Units in India change ownership: 2 infantry
Production/PUs Summary :
Germans : 40 / 54
Russians : 34 / 40
Japanese : 56 / 91
Americans : 63 / 83
Chinese : 8 / 15
British : 31 / 31
UK_Pacific : 7 / 6
Italians : 12 / 17
ANZAC : 10 / 11
French : 4 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
NCM notes:
US fighters are on the UK carrier in SZ110
The 8 British land units in SZ110 are loaded onto 4 US tt
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.9
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Eastern Poland to Western Ukraine
4 armour moved from Romania to Western Ukraine
1 submarine moved from 95 Sea Zone to 92 Sea Zone
Italians take 93 Sea Zone from Americans
2 bombers moved from Southern Italy to 92 Sea Zone
1 infantry moved from Southern France to Normandy Bordeaux
Italians take Normandy Bordeaux from Americans
2 infantry moved from Western Germany to Holland Belgium
Combat - Italians
Battle in 92 Sea Zone
Italians attack with 2 bombers and 1 submarine
Americans defend with 1 cruiser and 1 submarine
1 submarine owned by the Americans Submerged
Italians win with 2 bombers remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Casualties for Americans: 1 cruiser
Battle in Holland Belgium
Italians attack with 2 infantry
British defend with 1 infantry
1 infantry owned by the Italians retreated to Western Germany
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Battle in Western Ukraine
Italians attack with 4 armour and 1 infantry
Russians defend with 2 mech_infantrys
Italians win, taking Western Ukraine from Russians with 4 armour and 1 infantry remaining. Battle score for attacker is 8
Casualties for Russians: 2 mech_infantrys
Non Combat Move - Italians
1 aaGun moved from Germany to Western Germany
1 aaGun, 1 artillery and 5 infantry moved from Southern France to France
2 bombers moved from 92 Sea Zone to Western Germany
1 infantry moved from Southern Italy to Northern Italy
11 infantry moved from Western Germany to France
Place Units - Italians
1 destroyer placed in 97 Sea Zone
3 infantry placed in Southern France
Turning on Edit Mode
EDIT: Removing units owned by Italians from France: 1 aaGun
EDIT: Adding units owned by Italians to Southern France: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,4,1
Italians collect 13 PUs (3 lost to blockades); end with 13 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs