14L G40 wheatbeer (Axis) vs Infrastructure (Allies +14) tiebreaker


  • Allied aa shot down 2 fig/ 1 tact
    Japan scored 13 hits

    Should I give the Allied max defense?


  • yes max defense!


  • hey,
    I just noticed something away from the action that I meant to do, but missed.  I wanted one less inf in vologda and to leave a single rus inf in archangel. 
    Will you allow?  I swear nothing japan did influenced my mess up! :-D


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 fighters and 4 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                4 artilleries, 4 infantry and 4 transports moved from 37 Sea Zone to 39 Sea Zone
                1 battleship moved from 41 Sea Zone to 39 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 79 Sea Zone
                4 artilleries and 4 infantry moved from 39 Sea Zone to India
                2 bombers, 3 fighters and 7 tactical_bombers moved from Kwangsi to India
                2 fighters moved from 41 Sea Zone to India
                3 fighters moved from 37 Sea Zone to India
                1 fighter moved from Japan to 17 Sea Zone
                1 fighter moved from Philippines to 19 Sea Zone
                2 fighters moved from Philippines to Yunnan
                1 artillery and 2 infantry moved from Kwangsi to Yunnan
                1 infantry moved from Kwangsi to Yunnan
                1 cruiser, 1 destroyer and 1 submarine moved from 41 Sea Zone to 39 Sea Zone
                1 battleship and 1 destroyer moved from 41 Sea Zone to 39 Sea Zone
                1 carrier moved from 41 Sea Zone to 39 Sea Zone
                1 armour moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 armour moved from Kansu to Suiyuyan

    Combat - Japanese
                Battle in 39 Sea Zone
                    Japanese attack with 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 4 transports
                    French defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 battleships, 1 carrier, 1 cruiser, 2 destroyers and 4 transports in 39 Sea Zone, round 2 :  3/5 hits
                        French roll dice for 1 destroyer in 39 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the French lost in 39 Sea Zone
                    Japanese win, taking 39 Sea Zone from Neutral with 2 battleships, 1 carrier, 1 cruiser, 2 destroyers, 1 submarine and 4 transports remaining. Battle score for attacker is 8
                    Casualties for French: 1 destroyer
                Battle in India
                    Japanese attack with 4 artilleries, 2 bombers, 8 fighters, 4 infantry and 7 tactical_bombers
                    British defend with 4 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour, 10 infantry and 1 tactical_bomber; UK_Pacific defend with 1 factory_major; Americans defend with 1 bomber
                        AA fire in India :  3/12 hits
                        1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in India
                        Japanese roll dice for 4 artilleries, 2 bombers, 6 fighters, 4 infantry and 6 tactical_bombers in India, round 2 :  13/22 hits
                        UK_Pacific roll dice for 4 aaGuns, 2 artilleries, 1 bomber, 2 fighters, 10 infantry and 1 tactical_bomber in India, round 2 :  8/16 hits
                        8 infantry owned by the British , 4 infantry owned by the Japanese , 1 bomber owned by the Americans , 1 fighter owned by the Japanese , 4 aaGuns owned by the British and 3 artilleries owned by the Japanese lost in India
                        Japanese roll dice for 1 artillery, 2 bombers, 5 fighters and 6 tactical_bombers in India, round 3 :  6/14 hits
                        UK_Pacific roll dice for 2 artilleries, 2 fighters, 2 infantry and 1 tactical_bomber in India, round 3 :  2/7 hits
                        2 infantry owned by the British , 1 tactical_bomber owned by the British , 1 tactical_bomber owned by the Japanese , 2 artilleries owned by the British , 1 fighter owned by the British and 1 fighter owned by the Japanese lost in India
                        Japanese roll dice for 1 artillery, 2 bombers, 4 fighters and 5 tactical_bombers in India, round 4 :  5/12 hits
                        UK_Pacific roll dice for 1 fighter in India, round 4 :  0/1 hits
                        1 fighter owned by the British lost in India
                    Japanese captures 13PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 4 fighters and 5 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Japanese: 3 artilleries, 4 fighters, 4 infantry and 2 tactical_bombers
                    Casualties for British: 4 aaGuns, 2 artilleries, 2 fighters, 10 infantry and 1 tactical_bomber
                    Casualties for Americans: 1 bomber
                Battle in 79 Sea Zone
                    Japanese attack with 1 tactical_bomber
                    British defend with 1 transport
                        1 transport owned by the British lost in 79 Sea Zone
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in 19 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 19 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 17 Sea Zone
                    Japanese attack with 1 fighter
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 17 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in Yunnan
                    Japanese attack with 1 artillery, 2 fighters and 3 infantry
                    Chinese defend with 4 infantry
                        Japanese roll dice for 1 artillery, 2 fighters and 3 infantry in Yunnan, round 2 :  2/6 hits
                        Chinese roll dice for 4 infantry in Yunnan, round 2 :  1/4 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Japanese roll dice for 1 artillery, 2 fighters and 2 infantry in Yunnan, round 3 :  2/5 hits
                        Chinese roll dice for 2 infantry in Yunnan, round 3 :  0/2 hits
                        2 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Yunnan from Chinese with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 4 infantry

    Non Combat Move - Japanese
                1 tactical_bomber moved from 79 Sea Zone to 39 Sea Zone
                1 infantry moved from Sumatra to 41 Sea Zone
                1 fighter moved from India to 39 Sea Zone
                4 infantry moved from Anhwe to Hunan
                1 fighter moved from Yunnan to Hunan
                1 armour and 3 mech_infantrys moved from Manchuria to Anhwe
                2 artilleries and 3 infantry moved from Manchuria to Jehol
                1 infantry moved from Kiangsu to Anhwe
                1 fighter moved from 19 Sea Zone to Kiangsu
                1 artillery and 1 infantry moved from Manchuria to Jehol
                1 fighter moved from 17 Sea Zone to Jehol
                1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
                1 carrier moved from 37 Sea Zone to 39 Sea Zone
                1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
                2 fighters and 4 tactical_bombers moved from India to Shan State
                2 bombers moved from India to Shan State
                1 fighter moved from Yunnan to Shan State

    Place Units - Japanese
                2 fighters placed in Japan
                1 armour and 2 mech_infantrys placed in Manchuria
                1 armour and 2 mech_infantrys placed in Kiangsu

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,5,1,1,6,6,5,1,1,3,2,1,6,5,4,2,3,5,1,2,5,4,3
                Japanese collect 38 PUs (11 lost to blockades); end with 51 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 56 PUs

    Production/PUs Summary :

    Germans : 43 / 54
        Russians : 34 / 34
        Japanese : 49 / 56
        Americans : 52 / 73
        Chinese : 5 / 13
        British : 30 / 31
        UK_Pacific : 10 / 0
        Italians : 18 / 23
        ANZAC : 14 / 20
        French : 10 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • @Infrastructure:

    hey,
    I just noticed something away from the action that I meant to do, but missed.  I wanted one less inf in vologda and to leave a single rus inf in archangel. 
    Will you allow?  I swear nothing japan did influenced my mess up! :-D

    Sure, that’s fine with me.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Americans
                Americans buy 1 bomber, 1 carrier, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 3 PUs;

    Combat Move - Americans

    Combat - Americans
                Americans creates battle in territory 6 Sea Zone

    Non Combat Move - Americans
                1 mech_infantry moved from Morocco to Tunisia
                2 submarines moved from 93 Sea Zone to 97 Sea Zone
                2 transports moved from 91 Sea Zone to 102 Sea Zone
                2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
                2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
                1 infantry moved from Morocco to Algeria
                2 transports moved from 102 Sea Zone to 101 Sea Zone
                2 fighters moved from Caroline Islands to 33 Sea Zone
                1 armour and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery and 1 infantry moved from Marshall Islands to 32 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 32 Sea Zone to 33 Sea Zone
                1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
                1 fighter moved from 33 Sea Zone to 19 Sea Zone
                1 battleship, 2 carriers, 3 cruisers, 3 destroyers and 3 fighters moved from 6 Sea Zone to 19 Sea Zone
                1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 armour, 1 carrier, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                2 fighters moved from Western United States to 26 Sea Zone

    Place Units - Americans
                2 infantry placed in Central United States
                1 transport placed in 10 Sea Zone
                1 infantry placed in Western United States
                1 bomber and 2 fighters placed in Eastern United States
                1 carrier and 1 submarine placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 fighter and 5 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 1 artillery and 2 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 :  0/6 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 :  2/3 hits
                        2 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 :  1/4 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 3 :  2/3 hits
                        1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 4 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 :  0/2 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 5 :  0/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 5 :  0/2 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 6 :  1/2 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 6 :  0/2 hits
                        1 infantry owned by the Japanese lost in Yunnan
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 7 :  0/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 7 :  0/1 hits
                        Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 8 :  2/2 hits
                        Japanese roll dice for 1 artillery in Yunnan, round 8 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win with 1 fighter remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for Chinese: 5 infantry

    Non Combat Move - Chinese
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 6 PUs; end with 7 PUs total


  • CHINA GOT DICEd! :cry:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - British
                British buy 1 aaGun, 1 fighter, 3 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - British

    Non Combat Move - British
                1 infantry moved from Morocco to Algeria
                2 infantry moved from French West Africa to French Central Africa
                1 armour moved from Nigeria to Anglo Egyptian Sudan
                2 artilleries, 6 infantry and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 armour and 1 infantry moved from Eastern Persia to Persia
                1 battleship and 1 cruiser moved from 80 Sea Zone to 72 Sea Zone
                1 transport moved from 80 Sea Zone to 72 Sea Zone
                1 artillery moved from Rhodesia to Tanganyika Territory
                1 artillery and 1 infantry moved from West India to Eastern Persia
                1 infantry moved from Union of South Africa to Rhodesia
                1 fighter moved from Gibraltar to French Central Africa
                1 fighter moved from United Kingdom to Gibraltar
                1 infantry, 1 mech_infantry and 1 transport moved from 108 Sea Zone to 91 Sea Zone
                1 transport moved from 87 Sea Zone to 88 Sea Zone
                2 infantry moved from French Guiana to 88 Sea Zone
                2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
                3 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 destroyer moved from 91 Sea Zone to 109 Sea Zone
                2 fighters moved from Gibraltar to French Central Africa
                1 destroyer moved from 80 Sea Zone to 76 Sea Zone

    Place Units - British
                1 transport placed in 71 Sea Zone
                2 infantry placed in Union of South Africa
                1 aaGun, 1 fighter and 1 infantry placed in Persia

    Turn Complete - British
                British collect 30 PUs; end with 30 PUs total

    Turn Complete - UK_Pacific


  • You can use a reroll if you want.

    Or if you prefer, you can simply swap the result to Chinese capture of Yunnan with 1 inf/1 fig remaining (free of charge, no strings attached).


  • no thanks.  lets not bastardize this game and make me feel a charity case! :lol:
    I’ll take my crappy 96% should win with 3units left lumps.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - Italians
                Italians buy 1 armour, 1 destroyer and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Iraq to Northwest Persia
                      Italians take Northwest Persia from Russians
                1 armour moved from Northwest Persia to Iraq
                1 mech_infantry moved from Iraq to Syria
                      Italians take Syria from French
                1 artillery moved from Eastern Poland to Belarus
                1 armour moved from Romania to Belarus
                1 bomber moved from Western Germany to Belarus

    Combat - Italians
                Battle in Belarus
                    Italians attack with 1 armour, 1 artillery and 1 bomber
                    Russians defend with 1 infantry
                        Italians roll dice for 1 armour, 1 artillery and 1 bomber in Belarus, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Belarus, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Belarus
                    Italians win, taking Belarus from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 artillery

    Non Combat Move - Italians
                1 fighter moved from Romania to Southern Italy
                2 infantry moved from Western Germany to Northern Italy
                1 bomber moved from Belarus to Novgorod
                1 aaGun moved from Eastern Poland to Belarus
                1 artillery moved from Trans-Jordan to Iraq
                2 infantry moved from Trans-Jordan to Egypt
                2 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 destroyer placed in 97 Sea Zone
                1 armour and 2 infantry placed in Egypt
                1 infantry placed in Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,1
                Italians collect 15 PUs (5 lost to blockades); end with 15 PUs total
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 19 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 24 PUs

    Production/PUs Summary :

    Germans : 43 / 54
        Russians : 33 / 34
        Japanese : 48 / 56
        Americans : 52 / 75
        Chinese : 6 / 7
        British : 30 / 30
        UK_Pacific : 10 / 0
        Italians : 20 / 24
        ANZAC : 14 / 20
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 fighter moved from New South Wales to Queensland
                2 aaGuns and 1 infantry moved from New South Wales to Queensland
                1 infantry moved from New South Wales to Queensland
                1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
                1 destroyer moved from 33 Sea Zone to 19 Sea Zone
                1 cruiser and 1 destroyer moved from 6 Sea Zone to 19 Sea Zone

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 destroyer and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 15 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                1 fighter moved from Archangel to Bryansk


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 4

    Combat Move - French
                1 fighter moved from Archangel to Bryansk

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 3 artilleries, 1 fighter, 4 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Eastern Poland to Bessarabia
                1 infantry moved from Eastern Poland to Western Ukraine
                1 bomber moved from Eastern Poland to Western Ukraine
                1 bomber moved from Eastern Poland to Bessarabia
                1 fighter moved from Eastern Poland to Baltic States
                1 armour and 1 mech_infantry moved from Germany to Baltic States
                1 armour and 1 mech_infantry moved from Germany to Baltic States

    Combat - Germans
                Germans creates battle in territory 125 Sea Zone
                Battle in Bessarabia
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Bessarabia, round 2 :  1/2 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Baltic States
                    Germans attack with 2 armour, 1 fighter and 2 mech_infantrys
                    Russians defend with 1 infantry
                        Germans roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Baltic States, round 2 :  2/5 hits
                        Russians roll dice for 1 infantry in Baltic States, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Baltic States
                    Germans win, taking Baltic States from Russians with 2 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Western Ukraine
                    Germans attack with 1 bomber and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 2 :  0/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 2 :  0/1 hits
                        Germans roll dice for 1 bomber and 1 infantry in Western Ukraine, round 3 :  0/2 hits
                        Russians roll dice for 1 infantry in Western Ukraine, round 3 :  1/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    retreated to Western Ukraine
                    Russians win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Germans
                1 fighter moved from Baltic States to Western Germany
                1 battleship, 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
                1 submarine moved from 125 Sea Zone to 112 Sea Zone
                5 artilleries and 22 infantry moved from Novgorod to Belarus
                1 artillery moved from Eastern Poland to Belarus
                8 armour and 17 mech_infantrys moved from Eastern Poland to Belarus
                1 aaGun moved from Poland to Baltic States
                1 artillery and 1 infantry moved from Poland to Eastern Poland
                2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                1 carrier and 1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 fighter moved from Iraq to Southern Italy
                1 bomber moved from Western Ukraine to Novgorod
                1 bomber moved from Bessarabia to Novgorod
                2 tactical_bombers moved from Iraq to Egypt
                1 fighter moved from Iraq to Egypt
                1 armour moved from Western Germany to Northern Italy
                1 mech_infantry moved from Western Germany to Northern Italy
                1 armour moved from Belarus to Eastern Poland

    Place Units - Germans
                1 fighter placed in Western Germany
                3 artilleries placed in Novgorod
                4 infantry placed in Western Germany
                5 mech_infantrys placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,1,1
                Germans collect 40 PUs (4 lost to blockades); end with 40 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 45 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 55 PUs

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 32 / 34
        Japanese : 48 / 56
        Americans : 52 / 75
        Chinese : 6 / 7
        British : 30 / 30
        UK_Pacific : 10 / 0
        Italians : 20 / 24
        ANZAC : 14 / 20
        French : 9 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Russians
                Russians buy 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Timguska to Kansu
                      Chinese take Kansu from Japanese
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Italians

    Combat - Russians
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 infantry moved from Ukraine to Bryansk
                1 infantry moved from Volgograd to Caucasus
                1 infantry moved from Vologda to Smolensk
                1 aaGun, 2 artilleries and 1 infantry moved from Vologda to Russia
                2 aaGuns and 16 infantry moved from Timguska to Novosibirsk
                2 fighters moved from Bryansk to Persia
                1 aaGun, 2 armour, 6 artilleries, 25 infantry and 1 mech_infantry moved from Bryansk to Russia
                2 infantry moved from Bryansk to Russia

    Place Units - Russians
                1 infantry placed in Volgograd
                1 infantry placed in Ukraine
                8 infantry and 1 mech_infantry placed in Russia
                Russians undo move 3.
                Russians undo move 2.
                1 mech_infantry placed in Volgograd
                Russians undo move 1.
                1 infantry placed in Ukraine
                9 infantry placed in Russia
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 armour
                EDIT: Adding units owned by Russians to Volgograd: 1 armour
                EDIT: Removing units owned by Russians from Russia: 1 infantry
                EDIT: Adding units owned by Russians to Vologda: 1 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Persia: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Russians to Russia: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Russia: 1 fighter and 1 tactical_bomber
                EDIT: Adding units owned by Russians to Volgograd: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode

    Turn Complete - Russians
                Russians collect 32 PUs; end with 32 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 5

    Purchase Units - Japanese
                Japanese buy 4 artilleries, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;

    Combat Move - Japanese
                1 artillery and 1 infantry moved from Manchuria to Amur
                1 battleship moved from 39 Sea Zone to 72 Sea Zone
                1 carrier moved from 39 Sea Zone to 72 Sea Zone
                1 cruiser moved from 39 Sea Zone to 72 Sea Zone
                1 destroyer moved from 39 Sea Zone to 72 Sea Zone
                1 infantry and 1 transport moved from 39 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar
                1 submarine moved from 39 Sea Zone to 76 Sea Zone
                1 armour moved from Suiyuyan to Hopei
                1 artillery moved from India to 39 Sea Zone
                1 artillery and 1 transport moved from 39 Sea Zone to 38 Sea Zone
                1 infantry moved from Shan State to 38 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
                1 artillery and 1 infantry moved from 42 Sea Zone to Java
                1 cruiser moved from 37 Sea Zone to 42 Sea Zone
                1 battleship moved from 39 Sea Zone to 42 Sea Zone
                2 bombers moved from Shan State to Java
                1 mech_infantry moved from Suiyuyan to Hopei
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 76 Sea Zone
                1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 72 Sea Zone
                1 fighter and 1 tactical_bomber moved from Shan State to Java
                1 infantry moved from Anhwe to Hopei
                1 carrier, 2 destroyers and 1 submarine moved from 37 Sea Zone to 42 Sea Zone
                1 armour moved from Manchuria to Amur

    Combat - Japanese
                Battle in Java
                    Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry
                        Japanese roll dice for 1 battleship and 1 cruiser in Java, round 2 :  1/2 hits
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 :  0/6 hits
                        ANZAC roll dice for 2 infantry in Java, round 2 :  1/2 hits
                        1 infantry owned by the ANZAC and 1 infantry owned by the Japanese lost in Java
                        Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Java, round 3 :  4/5 hits
                        ANZAC roll dice for 1 infantry in Java, round 3 :  0/1 hits
                        1 infantry owned by the ANZAC lost in Java
                    Japanese win, taking Java from ANZAC with 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 2 infantry
                Battle in 72 Sea Zone
                    Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    British defend with 1 battleship, 1 cruiser and 1 transport
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 72 Sea Zone, round 2 :  3/5 hits
                        British roll dice for 1 battleship, 1 cruiser and 1 transport in 72 Sea Zone, round 2 :  2/2 hits
                    Units damaged: 1 battleship owned by the Japanese
                        1 cruiser owned by the British , 1 destroyer owned by the Japanese and 1 battleship owned by the British lost in 72 Sea Zone
                        1 transport owned by the British lost in 72 Sea Zone
                    Japanese win, taking 72 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 31
                    Casualties for Japanese: 1 destroyer
                    Casualties for British: 1 battleship, 1 cruiser and 1 transport
                Battle in French Madagascar
                Battle in 76 Sea Zone
                    Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 76 Sea Zone, round 2 :  1/1 hits
                        British roll dice for 1 destroyer in 76 Sea Zone, round 2 :  0/1 hits
                        1 destroyer owned by the British lost in 76 Sea Zone
                    Japanese win, taking French Madagascar from French with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Hopei
                    Japanese attack with 1 armour, 1 infantry and 1 mech_infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 infantry and 1 mech_infantry in Hopei, round 2 :  1/3 hits
                        Chinese roll dice for 1 infantry in Hopei, round 2 :  0/1 hits
                        1 infantry owned by the Chinese lost in Hopei
                    Japanese win, taking Hopei from Chinese with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Amur
                    Japanese attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Amur, round 2 :  1/3 hits
                        Russians roll dice for 1 infantry in Amur, round 2 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Amur
                    Japanese win, taking Amur from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Japanese
                1 fighter and 1 tactical_bomber moved from 76 Sea Zone to 80 Sea Zone
                1 carrier moved from 39 Sea Zone to 80 Sea Zone
                1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
                2 bombers moved from Java to Malaya
                2 fighters and 3 tactical_bombers moved from Shan State to Philippines
                1 fighter moved from Hunan to Philippines
                1 fighter moved from Kiangsu to Philippines
                1 fighter moved from Jehol to Philippines
                2 fighters moved from Japan to Philippines
                4 infantry moved from Hunan to Yunnan
                1 armour and 2 mech_infantrys moved from Anhwe to Yunnan
                1 mech_infantry moved from Anhwe to Yunnan
                1 artillery moved from Jehol to Manchuria
                1 infantry moved from Jehol to Manchuria
                1 infantry moved from Jehol to Manchuria
                1 mech_infantry moved from Manchuria to Chahar
                1 infantry moved from Jehol to Anhwe
                2 artilleries moved from Jehol to Manchuria
                1 infantry moved from Jehol to Manchuria
                1 destroyer moved from 39 Sea Zone to 42 Sea Zone
                2 transports moved from 39 Sea Zone to 42 Sea Zone
                1 aaGun moved from Manchuria to Amur

    Place Units - Japanese
                2 fighters and 1 infantry placed in Japan
                1 artillery and 1 infantry placed in Kiangsu
                1 artillery and 1 infantry placed in India
                1 infantry and 2 mech_infantrys placed in Manchuria
                1 artillery placed in Kiangsu
                1 artillery placed in India
                Japanese undo move 6.
                Japanese undo move 4.
                1 artillery and 2 mech_infantrys placed in Manchuria
                1 infantry placed in India

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 20
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 1,1,1,4,4,2,3,5,2,1,6,2,5,6,1,6,3,1
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,1,2,1,6,3,2
                Japanese collect 34 PUs (20 lost to blockades); end with 34 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUs

    Production/PUs Summary :

    Germans : 44 / 55
        Russians : 31 / 32
        Japanese : 54 / 39
        Americans : 52 / 75
        Chinese : 6 / 7
        British : 30 / 30
        UK_Pacific : 10 / 0
        Italians : 20 / 24
        ANZAC : 10 / 20
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • stupid move with russia.  im playing complete


  • im playing like a complete newbie

4 / 8

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