14L G40 Rubioton (Allies+9) vs JuanSpain (Axis)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Research Technology - ANZAC

    Purchase Units - ANZAC
                ANZAC buy 1 battleship; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 battleship moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from Queensland to 54 Sea Zone
                1 cruiser, 1 infantry, 2 submarines and 1 transport moved from 54 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 battleship placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 6

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Politics - Germans

    Purchase Units - Germans
                Germans buy 7 bombers and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 armour moved from Volgograd to Samara
                      Germans take Samara from Russians
                1 armour moved from Samara to Russia
                1 armour moved from Bryansk to Tambov
                      Germans take Tambov from Russians
                1 armour moved from Tambov to Russia
                1 armour moved from Bryansk to Smolensk
                      Germans take Smolensk from Russians
                1 armour moved from Smolensk to Russia
                5 infantry moved from Finland to Karelia
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                1 mech_infantry moved from Archangel to Novgorod
                1 artillery moved from Baltic States to Novgorod
                7 artilleries moved from Belarus to Novgorod
                10 mech_infantrys moved from Eastern Poland to Novgorod
                5 armour, 5 artilleries, 3 infantry and 24 mech_infantrys moved from Bryansk to Russia
                2 tactical_bombers moved from Western Ukraine to Russia
                2 fighters moved from Western Ukraine to Russia
                1 transport moved from 92 Sea Zone to 91 Sea Zone
                5 bombers moved from Western Germany to Russia
                1 armour moved from Caucasus to Kazakhstan
                      Germans take Kazakhstan from Russians
                1 armour moved from Kazakhstan to Turkmenistan
                      Germans take Turkmenistan from Russians

    Combat - Germans
                Battle in Karelia
                    Germans attack with 5 infantry
                    Russians defend with 2 aaGuns
                    Germans win, taking Karelia from Russians with 5 infantry remaining. Battle score for attacker is 10
                    Casualties for Russians: 2 aaGuns
                Battle in Novgorod
                    Germans attack with 8 artilleries and 11 mech_infantrys
                    Russians defend with 1 airfield, 2 armour, 4 artilleries, 1 factory_minor, 1 harbour and 4 infantry
                    Germans win, taking Novgorod from Russians with 8 artilleries and 5 mech_infantrys remaining. Battle score for attacker is 16
                    Casualties for Germans: 6 mech_infantrys
                    Casualties for Russians: 2 armour, 4 artilleries and 4 infantry
                Battle in Russia
                    Germans attack with 8 armour, 5 artilleries, 5 bombers, 2 fighters, 3 infantry, 24 mech_infantrys and 2 tactical_bombers
                    Russians defend with 2 aaGuns, 1 airfield, 5 armour, 8 artilleries, 1 bomber, 1 factory_major, 1 fighter, 13 infantry and 1 tactical_bomber
                    Germans captures 14PUs while taking Russians capital
                    Germans converts factory_major into different units
                    Germans win, taking Russia from Russians with 8 armour, 5 artilleries, 5 bombers, 1 fighter, 14 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 85
                    Casualties for Germans: 1 fighter, 3 infantry and 10 mech_infantrys
                    Casualties for Russians: 2 aaGuns, 5 armour, 8 artilleries, 1 bomber, 1 fighter, 13 infantry and 1 tactical_bomber

    Non Combat Move - Germans
                1 fighter moved from Russia to Bryansk
                2 tactical_bombers moved from Russia to Bryansk
                1 fighter moved from Bryansk to Ukraine
                2 tactical_bombers moved from Bryansk to Ukraine
                4 infantry moved from Ukraine to Rostov
                1 artillery moved from Bessarabia to Ukraine
                5 bombers moved from Russia to Bryansk
                1 submarine moved from 112 Sea Zone to 109 Sea Zone
                1 submarine moved from 125 Sea Zone to 119 Sea Zone

    Place Units - Germans
                1 submarine placed in 112 Sea Zone
                7 bombers placed in Western Germany

    Turn Complete - Germans
                Germans collect 72 PUs; end with 86 PUs total
                Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 91 PUs
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 101 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 116 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Japanese
                Japanese buy 2 carriers and 4 fighters; Remaining resources: 3 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 mech_infantry moved from Novosibirsk to Tsinghai
                      Japanese take Tsinghai from Chinese
                1 infantry moved from Dzavhan to Tsagaan Olom
                      Japanese take Tsagaan Olom from Russians
                1 armour moved from Vologda to Tsinghai
                1 infantry moved from Hopei to Shensi
                      Japanese take Shensi from Chinese
                2 artilleries moved from Hopei to Kweichow
                      Japanese take Kweichow from Chinese
                5 mech_infantrys moved from Hopei to Kweichow
                2 infantry moved from Anhwe to Kweichow
                2 mech_infantrys moved from Kiangsu to Kweichow
                3 mech_infantrys moved from Shantung to Kweichow
                2 artilleries moved from Burma to India
                2 mech_infantrys moved from Burma to India
                1 infantry moved from Guam to 21 Sea Zone
                3 infantry moved from Philippines to 35 Sea Zone
                2 battleships, 4 carriers, 1 destroyer, 2 fighters, 3 infantry and 2 transports moved from 35 Sea Zone to 42 Sea Zone
                3 infantry moved from 42 Sea Zone to Java
                1 fighter moved from 42 Sea Zone to Java
                1 mech_infantry moved from Burma to 38 Sea Zone
                1 mech_infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
                1 mech_infantry moved from 42 Sea Zone to Java
                1 tactical_bomber moved from Kwangsi to India
                2 tactical_bombers moved from Kwangsi to 37 Sea Zone
                2 fighters moved from Kwangsi to 37 Sea Zone
                2 fighters moved from 37 Sea Zone to 42 Sea Zone
                2 tactical_bombers moved from 37 Sea Zone to 42 Sea Zone
                7 fighters moved from 4 Sea Zone to 17 Sea Zone
                5 fighters moved from Japan to 17 Sea Zone
                1 tactical_bomber moved from 4 Sea Zone to 17 Sea Zone

    Combat - Japanese
                Battle in 42 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 1 destroyer, 3 fighters, 2 tactical_bombers and 3 transports
                    ANZAC defend with 1 battleship, 1 cruiser, 2 submarines and 1 transport
                    Units damaged: 1 battleship owned by the ANZAC
                    Units damaged: 1 battleship owned by the Japanese
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 4 carriers, 1 destroyer, 3 fighters, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is 51
                    Casualties for ANZAC: 1 battleship, 1 cruiser, 2 submarines and 1 transport
                Battle in Java
                    Japanese attack with 1 fighter, 3 infantry and 1 mech_infantry
                    ANZAC defend with 1 infantry
                    Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for ANZAC: 1 infantry
                Battle in India
                    Japanese attack with 2 artilleries, 2 mech_infantrys and 1 tactical_bomber
                    British defend with 1 airfield, 1 armour, 1 harbour and 1 infantry; UK_Pacific defend with 1 factory_major
                    Japanese captures 5PUs while taking UK_Pacific capital
                    Japanese converts factory_major into different units
                    Japanese win, taking India from UK_Pacific with 2 artilleries, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 mech_infantry
                    Casualties for British: 1 armour and 1 infantry
                Battle in 17 Sea Zone
                    Japanese attack with 12 fighters and 1 tactical_bomber
                    Americans defend with 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 infantry, 2 submarines and 1 transport
                    2 submarines owned by the Americans Submerged
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                    Japanese win with 9 fighters remaining. Battle score for attacker is 69
                    Casualties for Japanese: 3 fighters and 1 tactical_bomber
                    Casualties for Americans: 2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 1 infantry and 1 transport

    Non Combat Move - Japanese
                1 fighter moved from Java to 42 Sea Zone
                1 tactical_bomber moved from India to Burma
                1 aaGun moved from Anhwe to Kweichow
                9 fighters moved from 17 Sea Zone to 6 Sea Zone
                5 carriers moved from 4 Sea Zone to 6 Sea Zone
                1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
                1 infantry moved from 6 Sea Zone to Japan

    Place Units - Japanese
                2 carriers and 4 fighters placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 75 PUs; end with 83 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 93 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Americans
                Americans buy 1 armour, 1 battleship, 1 bomber, 2 carriers and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Americans
                2 submarines moved from 17 Sea Zone to 25 Sea Zone
                2 battleships, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 fighter moved from Wake Island to Hawaiian Islands
                2 tactical_bombers moved from Wake Island to Hawaiian Islands
                1 fighter moved from Wake Island to Hawaiian Islands
                1 infantry moved from Siberia to Sakha
                      Americans take Sakha from Japanese
                1 infantry and 2 mech_infantrys moved from Siberia to Amur
                      Americans take Amur from Japanese

    Combat - Americans

    Non Combat Move - Americans

    Place Units - Americans
                1 armour, 1 bomber and 1 infantry placed in Western United States
                1 battleship and 2 carriers placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 2 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 fighter and 10 infantry moved from Szechwan to Shensi

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 fighter and 10 infantry
                    Japanese defend with 1 infantry
                    Chinese win, taking Shensi from Japanese with 1 fighter and 9 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Chinese
                1 fighter moved from Shensi to Sikang

    Place Units - Chinese
                2 infantry placed in Sikang

    Turn Complete - Chinese
                Chinese collect 3 PUs; end with 4 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - British
                British buy 1 armour, 1 artillery, 1 cruiser and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British

    Non Combat Move - British

    Place Units - British
                1 cruiser placed in 106 Sea Zone
                1 armour, 1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 4
                    Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 2,1
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,1
                British collect 15 PUs (4 lost to blockades); end with 17 PUs total

    Turn Complete - UK_Pacific

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - Italians
                Italians buy 4 bombers; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 infantry moved from Eastern Persia to West India
                      Italians take West India from UK_Pacific
                1 armour moved from Gold Coast to French Central Africa
                2 artilleries moved from Tanganyika Territory to Rhodesia
                      Italians take Rhodesia from British
                3 artilleries moved from Belgian Congo to Rhodesia
                2 mech_infantrys moved from Tanganyika Territory to Rhodesia
                3 fighters moved from Kenya to Belgian Congo
                3 fighters moved from Egypt to Anglo Egyptian Sudan
                3 fighters moved from Anglo Egyptian Sudan to Belgian Congo
                1 infantry moved from Trans-Jordan to Egypt
                1 artillery moved from Northwest Persia to Iraq

    Combat - Italians

    Non Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 91 Sea Zone
                2 infantry moved from Southern France to 93 Sea Zone
                2 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 fighter moved from Southern Italy to Western Germany
                3 infantry moved from Northern Italy to Western Germany
                1 infantry moved from Yugoslavia to Greater Southern Germany
                2 aaGuns moved from Northern Italy to Western Germany

    Place Units - Italians
                3 bombers placed in Egypt
                1 bomber placed in Southern Italy

    Turn Complete - Italians
                Italians collect 32 PUs; end with 34 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 39 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 45 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 50 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 55 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Purchase Units - ANZAC
                ANZAC buy 1 carrier; Remaining resources: 3 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 fighters moved from Queensland to 62 Sea Zone
                1 tactical_bomber moved from Queensland to New South Wales

    Place Units - ANZAC
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 13 PUs total
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs

  • '19 '18 '17 '16 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7

    Game History

    Round: 7

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

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