@pacifiersboard Ok, lets switch to the newer version.
13P MagicQ (Axis) vs MrRoboto (Allies +12) dice, NT
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
2 artilleries and 5 infantry moved from Egypt to Alexandria
2 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from India to YunnanCombat - British
Battle in Alexandria
British attack with 2 artilleries and 5 infantry
Italians defend with 1 mech_infantry
British win, taking Alexandria from Italians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 mech_infantry
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters and 2 tactical_bombers moved from Yunnan to India
1 infantry moved from India to Burma
1 battleship, 2 cruisers and 1 destroyer moved from 97 Sea Zone to 98 Sea Zone
1 armour and 1 mech_infantry moved from Iraq to Egypt
2 infantry and 1 transport moved from 81 Sea Zone to 98 Sea ZonePlace Units - UK_Pacific
1 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1,6,2,2,6,1,6,2,5,4,4,6
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3
UK_Pacific collect 3 PUs (4 lost to blockades); end with 3 PUs total
Some Units in India change ownership: 1 infantry and 1 mech_infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Bessarabia
2 infantry moved from Eastern Poland to Bessarabia
1 armour moved from Slovakia Hungary to Bessarabia
1 fighter moved from Yugoslavia to Belarus
1 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Slovakia Hungary to Belarus -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 5
Purchase Units - Italians
Italians buy 3 transports; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Bessarabia
2 infantry moved from Eastern Poland to Bessarabia
1 armour moved from Slovakia Hungary to Bessarabia
1 fighter moved from Yugoslavia to Belarus
1 infantry moved from Eastern Poland to Belarus
1 mech_infantry moved from Slovakia Hungary to BelarusCombat - Italians
Battle in Belarus
Italians attack with 1 fighter, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians win, taking Belarus from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Bessarabia
Italians attack with 1 armour, 1 fighter and 2 infantry
Russians defend with 2 infantry
Italians win, taking Bessarabia from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 fighter moved from Bessarabia to Eastern Poland
1 fighter moved from Belarus to Eastern Poland
1 aaGun moved from Eastern Poland to Belarus
1 aaGun moved from Eastern Poland to Bessarabia
1 infantry moved from Slovakia Hungary to Eastern Poland
1 mech_infantry moved from Yugoslavia to Eastern Poland
2 mech_infantrys moved from Northern Italy to Slovakia Hungary
1 infantry moved from Yugoslavia to Romania
1 armour moved from Tunisia to Tobruk
1 artillery moved from Algeria to Tunisia
2 artilleries moved from Yugoslavia to Northern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern ItalyPlace Units - Italians
2 transports placed in 95 Sea Zone
1 transport placed in 97 Sea ZoneTurn Complete - Italians
Italians collect 17 PUs; end with 17 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs -
Clicked too fast
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 infantry, 13 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from French Equatorial Africa to Tanganyika Territory
Germans take Belgian Congo from British
Germans take Tanganyika Territory from British
1 armour moved from Nigeria to 82 Sea Zone
1 armour and 1 transport moved from 82 Sea Zone to 70 Sea Zone
1 armour moved from 70 Sea Zone to South West Africa
1 infantry moved from French Equatorial Africa to 82 Sea Zone
1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
1 infantry moved from 71 Sea Zone to Union of South Africa
1 infantry moved from French West Africa to Gold Coast
Germans take Gold Coast from British
1 infantry moved from French West Africa to French Central Africa
Germans take French Central Africa from French
1 transport moved from 87 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 battleship and 1 carrier moved from 115 Sea Zone to 113 Sea Zone
3 fighters and 5 tactical_bombers moved from Southern Italy to 98 Sea Zone
2 bombers moved from Western Germany to 98 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
1 infantry moved from Poland to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
4 transports moved from 127 Sea Zone to 125 Sea Zone
1 infantry moved from Finland to 127 Sea Zone
1 infantry moved from Nenetsia to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
2 artilleries and 1 infantry moved from Nenetsia to Archangel
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Novgorod
4 mech_infantrys moved from Eastern Poland to Novgorod
4 armour moved from Germany to Baltic States
3 infantry moved from Poland to Baltic States
3 artilleries moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
1 infantry moved from Holland Belgium to Western Germany -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery, 1 infantry, 13 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;Combat Move - Germans
1 armour moved from French Equatorial Africa to Tanganyika Territory
Germans take Belgian Congo from British
Germans take Tanganyika Territory from British
1 armour moved from Nigeria to 82 Sea Zone
1 armour and 1 transport moved from 82 Sea Zone to 70 Sea Zone
1 armour moved from 70 Sea Zone to South West Africa
1 infantry moved from French Equatorial Africa to 82 Sea Zone
1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone
1 infantry moved from 71 Sea Zone to Union of South Africa
1 infantry moved from French West Africa to Gold Coast
Germans take Gold Coast from British
1 infantry moved from French West Africa to French Central Africa
Germans take French Central Africa from French
1 transport moved from 87 Sea Zone to 92 Sea Zone
1 destroyer moved from 91 Sea Zone to 105 Sea Zone
1 battleship and 1 carrier moved from 115 Sea Zone to 113 Sea Zone
3 fighters and 5 tactical_bombers moved from Southern Italy to 98 Sea Zone
2 bombers moved from Western Germany to 98 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery moved from Germany to 114 Sea Zone
1 infantry moved from Poland to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
4 transports moved from 127 Sea Zone to 125 Sea Zone
1 infantry moved from Finland to 127 Sea Zone
1 infantry moved from Nenetsia to 127 Sea Zone
2 infantry moved from 127 Sea Zone to Novgorod
2 artilleries and 1 infantry moved from Nenetsia to Archangel
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Eastern Poland to Novgorod
4 mech_infantrys moved from Eastern Poland to Novgorod
4 armour moved from Germany to Baltic States
3 infantry moved from Poland to Baltic States
3 artilleries moved from Poland to Baltic States
1 infantry moved from Poland to Baltic States
1 artillery moved from Poland to Baltic States
1 infantry moved from Holland Belgium to Western GermanyCombat - Germans
Battle in Archangel
Germans attack with 2 artilleries and 1 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Archangel from Russians with 2 artilleries remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in South West Africa
Battle in Union of South Africa
Battle in Western Ukraine
Germans attack with 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking South West Africa from British, taking Union of South Africa from British, taking Western Ukraine from Russians with 1 artillery remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Novgorod
Germans attack with 1 armour, 1 artillery, 5 infantry and 4 mech_infantrys
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Germans win, taking Novgorod from Russians with 1 armour, 1 artillery, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 4 infantry
Casualties for Russians: 1 artillery and 2 infantry
Battle in 98 Sea Zone
Germans attack with 2 bombers, 3 fighters and 5 tactical_bombers
British defend with 1 battleship, 2 cruisers, 1 destroyer and 1 transport
Germans win with 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Germans: 1 fighter and 2 tactical_bombers
Casualties for British: 1 battleship, 2 cruisers, 1 destroyer and 1 transport
Battle in Baltic States
Germans attack with 4 armour, 4 artilleries and 4 infantry
Russians defend with 2 infantry
Germans win, taking Baltic States from Russians with 4 armour, 4 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Germans
2 bombers moved from 98 Sea Zone to Southern Italy
2 fighters and 3 tactical_bombers moved from 98 Sea Zone to Tobruk
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun and 2 artilleries moved from Poland to Eastern Poland
2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Germany to PolandPlace Units - Germans
1 submarine placed in 105 Sea Zone
1 artillery, 1 infantry and 8 mech_infantrys placed in Germany
5 mech_infantrys placed in Western GermanyTurn Complete - Germans
Germans collect 68 PUs; end with 68 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 78 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Russians
Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 fighter moved from Russia to 127 Sea Zone
1 infantry moved from Samara to Novosibirsk
Russians take Novosibirsk from Japanese
1 artillery and 1 infantry moved from Vologda to Urals
1 fighter moved from Russia to Urals
1 artillery and 2 infantry moved from Vologda to Archangel
1 tactical_bomber moved from Russia to Archangel
2 infantry moved from Ukraine to Western Ukraine
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Bryansk to BelarusCombat - Russians
Battle in 127 Sea Zone
Russians attack with 1 fighter
Germans defend with 1 transport
Russians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Belarus
Russians attack with 1 artillery and 2 infantry
Italians defend with 1 aaGun and 1 mech_infantry
1 artillery owned by the Russians retreated to Bryansk
Italians win with 1 aaGun and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Battle in Archangel
Russians attack with 1 artillery, 2 infantry and 1 tactical_bomber
Germans defend with 2 artilleries
Russians win, taking Archangel from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Germans: 2 artilleries
Casualties for Russians: 1 infantry
Battle in Urals
Russians attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Urals from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Western Ukraine
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 aaGun and 1 artillery
Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 aaGun and 1 artillery
Casualties for Russians: 2 infantryNon Combat Move - Russians
1 fighter moved from Bryansk to Russia
1 fighter moved from Urals to Russia
1 tactical_bomber moved from Archangel to Russia
1 infantry moved from Russia to Smolensk
3 artilleries and 5 infantry moved from Russia to Bryansk
3 infantry moved from Volgograd to Rostov
1 fighter moved from 127 Sea Zone to Vologda
1 artillery and 2 infantry moved from Samara to Vologda
2 infantry moved from Trans-Jordan to Egypt
2 aaGuns moved from Manchuria to Korea
18 infantry moved from Manchuria to JeholPlace Units - Russians
2 artilleries and 8 infantry placed in Russia
3 infantry placed in VolgogradTurn Complete - Russians
Russians collect 35 PUs; end with 35 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 fighter, 10 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 infantry moved from Kweichow to Szechwan
1 fighter and 1 tactical_bomber moved from Kweichow to Szechwan
2 infantry moved from French Indo China to Yunnan
1 infantry moved from Malaya to Shan State
Japanese take Shan State from UK_Pacific
1 tactical_bomber moved from Kweichow to Szechwan
1 fighter moved from French Indo China to Yunnan
1 fighter moved from Malaya to Yunnan
3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Yunnan
2 bombers moved from French Indo China to Szechwan
1 armour moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 armour moved from Shensi to Kweichow -
forget to fight sz21
should be 1 dd 2 bmb VS 1 dd (2 bmb should not go to Szechwan, more air attack szechwan instead of yunnan, so result in Szechwan and Yunnan remain same) Is that ok for you?
Shall I do it with forum dice?
-
Should look like this before battle.
-
Yeah that’s okay.
Attacker:
Rolls: 1@2 2@4; Total Hits: 21@2: (2)2@4: (3, 5)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6)
-
Oh good, thx.
-
triplea failed to post
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 carrier, 2 fighters, 5 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 infantry moved from Korea to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from Jehol to Shantung
Chinese take Shantung from JapaneseCombat - Americans
Battle in Philippines
Battle in KiangsuNon Combat Move - Americans
1 battleship, 6 carriers, 3 cruisers, 3 destroyers, 11 fighters and 1 tactical_bomber moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 7 Sea Zone to 19 Sea Zone
5 submarines moved from 7 Sea Zone to 6 Sea Zone
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 mech_infantry moved from Jehol to Kiangsu
1 artillery moved from Jehol to Shantung
1 bomber and 3 fighters moved from Korea to Guam
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 20 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_AlliesPlace Units - Americans
1 carrier, 5 submarines and 1 transport placed in 101 Sea Zone
2 fighters placed in Eastern United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - UK_Pacific
UK_Pacific buy nothing; Remaining resources: 3 PUs;Combat Move - British
2 infantry moved from Burma to Shan State
2 infantry moved from Burma to Yunnan
2 fighters and 1 tactical_bomber moved from India to Shan State
2 fighters and 1 tactical_bomber moved from India to Yunnan
1 bomber moved from India to MalayaCombat - British
Strategic bombing raid in Malaya
Bombing raid in Malaya rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Malaya causes 6 damage total.
Battle in Yunnan
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Yunnan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British win, taking Shan State from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
2 fighters and 1 tactical_bomber moved from Yunnan to India
1 bomber moved from Malaya to India
3 aaGuns, 3 artilleries and 8 infantry moved from Burma to India
2 artilleries and 4 infantry moved from Alexandria to EgyptTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,3,5,1,6,1,5,6,6,2,1,4,2,5,6,5,6,6,4,2,4,3,4,5,6,2,3,2,5,4
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,6
UK_Pacific collect 6 PUs (1 lost to blockades); end with 9 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Belarus to Smolensk
1 fighter moved from Eastern Poland to Smolensk
1 mech_infantry moved from Eastern Poland to Smolensk
1 fighter moved from Eastern Poland to Western Ukraine
1 armour moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
Italians take Ukraine from Russians -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 carrier and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Yugoslavia to 97 Sea Zone
1 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Trans-Jordan
1 infantry moved from Tobruk to Alexandria
Italians take Alexandria from British
1 infantry moved from Italian Somaliland to Kenya
Italians take Kenya from British
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
1 mech_infantry moved from Belarus to Smolensk
1 fighter moved from Eastern Poland to Smolensk
1 mech_infantry moved from Eastern Poland to Smolensk
1 fighter moved from Eastern Poland to Western Ukraine
1 armour moved from Bessarabia to Western Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
Italians take Ukraine from RussiansCombat - Italians
Battle in Smolensk
Italians attack with 1 fighter and 2 mech_infantrys
Russians defend with 1 infantry
Italians win, taking Smolensk from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Italians attack with 1 armour, 1 fighter and 2 infantry
Russians defend with 1 artillery and 1 infantry
Italians win, taking Western Ukraine from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 artillery and 1 infantry
Casualties for Italians: 2 infantry
Battle in Trans-JordanNon Combat Move - Italians
1 artillery moved from Tunisia to Libya
1 aaGun moved from Bessarabia to Ukraine
1 aaGun moved from Eastern Poland to Western Ukraine
1 aaGun moved from Belarus to Smolensk
1 fighter moved from Smolensk to Eastern Poland
1 fighter moved from Western Ukraine to Greece
2 artilleries and 2 infantry moved from Northern Italy to 95 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 95 Sea Zone to 96 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from Romania to Yugoslavia
1 armour and 1 mech_infantry moved from Eastern Poland to Belarus
2 mech_infantrys moved from Slovakia Hungary to BelarusPlace Units - Italians
1 carrier and 1 submarine placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 24 PUs; end with 24 PUs total
Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 39 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 6
Combat Move - French
Non Combat Move - French
Turn Complete - French
-
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 5 infantry and 7 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Germans
2 units repaired.
1 armour, 1 artillery, 1 infantry and 4 mech_infantrys moved from Novgorod to Archangel
1 armour moved from Baltic States to Archangel
1 armour moved from Baltic States to Archangel
1 armour moved from Baltic States to Archangel
4 artilleries and 3 infantry moved from Baltic States to Belarus
26 infantry moved from Eastern Poland to Belarus
13 artilleries moved from Eastern Poland to Belarus
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 transport moved from 70 Sea Zone to 72 Sea Zone
1 armour moved from Tanganyika Territory to 72 Sea Zone
1 armour moved from 72 Sea Zone to French Madagascar
1 armour moved from South West Africa to Rhodesia
Germans take Rhodesia from British
1 armour moved from Rhodesia to Tanganyika Territory
1 infantry moved from Gold Coast to French West Africa
1 infantry moved from French Central Africa to French Equatorial Africa
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Western Germany to Northern Italy -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Politics - Germans
Purchase Units - Germans
Germans buy 8 artilleries, 5 infantry and 7 mech_infantrys; Remaining resources: 3 PUs;Combat Move - Germans
2 units repaired.
1 armour, 1 artillery, 1 infantry and 4 mech_infantrys moved from Novgorod to Archangel
1 armour moved from Baltic States to Archangel
1 armour moved from Baltic States to Archangel
1 armour moved from Baltic States to Archangel
4 artilleries and 3 infantry moved from Baltic States to Belarus
26 infantry moved from Eastern Poland to Belarus
13 artilleries moved from Eastern Poland to Belarus
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Iraq
1 transport moved from 70 Sea Zone to 72 Sea Zone
1 armour moved from Tanganyika Territory to 72 Sea Zone
1 armour moved from 72 Sea Zone to French Madagascar
1 armour moved from South West Africa to Rhodesia
Germans take Rhodesia from British
1 armour moved from Rhodesia to Tanganyika Territory
1 infantry moved from Gold Coast to French West Africa
1 infantry moved from French Central Africa to French Equatorial Africa
1 transport moved from 92 Sea Zone to 95 Sea Zone
1 infantry moved from Western Germany to Northern Italy
1 mech_infantry moved from Western Germany to Northern ItalyCombat - Germans
Battle in Archangel
Germans attack with 4 armour, 1 artillery, 1 infantry and 4 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans win, taking Archangel from Russians with 4 armour, 1 artillery and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in French Madagascar
Battle in IraqNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from French Madagascar: 1 armour
EDIT: Adding units owned by Germans to French Madagascar: 1 infantry
EDIT: Removing units owned by Germans from Iraq: 1 infantry
EDIT: Adding units owned by Germans to Iraq: 1 armour
EDIT: Turning off Edit Mode
2 fighters and 3 tactical_bombers moved from Tobruk to Gibraltar
5 aaGuns moved from Eastern Poland to Belarus
1 mech_infantry moved from Eastern Poland to Archangel
1 mech_infantry moved from Eastern Poland to Archangel
1 armour moved from Baltic States to Belarus
2 armour and 2 mech_infantrys moved from Eastern Poland to Belarus
1 artillery moved from Poland to Eastern Poland
8 mech_infantrys moved from Germany to Eastern Poland
4 mech_infantrys moved from Western Germany to Poland
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 artillery and 1 infantry moved from Germany to 114 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
4 transports moved from 125 Sea Zone to 112 Sea Zone
1 cruiser moved from 125 Sea Zone to 112 Sea Zone
1 battleship and 1 carrier moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 105 Sea Zone to 92 Sea Zone
1 destroyer moved from 105 Sea Zone to 92 Sea ZonePlace Units - Germans
2 mech_infantrys placed in Union of South Africa
4 artilleries and 4 infantry placed in Western Germany
3 artilleries placed in Novgorod
1 artillery, 1 infantry and 5 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 70 PUs; end with 73 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 85 PUs