@TSK23 the game is set-up - good luck and have fun! :-)
13L G40 blastherfast (allies+11) vs Amon-Sul (axis)
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 4 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Yenisey to Urals
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 91 Sea Zone to 94 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 4 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Yenisey to Urals
1 infantry moved from Gibraltar to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from 93 Sea Zone to Southern France
1 destroyer moved from 91 Sea Zone to 94 Sea ZoneCombat - Americans
Battle in Northern Italy
Americans converts factory_major into different units
Battle in Southern France
Battle in Urals
Americans attack with 1 armour
Japanese defend with 1 infantry and 1 mech_infantry
Japanese win, taking Northern Italy from Italians, taking Southern France from Germans with 1 mech_infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 armourNon Combat Move - Americans
2 infantry moved from Amur to Siberia
1 mech_infantry moved from Amur to Siberia
1 mech_infantry moved from Soviet Far East to Siberia
1 artillery moved from Soviet Far East to Siberia
1 artillery and 1 infantry moved from British Columbia to 1 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 1 Sea Zone to 4 Sea Zone
2 transports moved from 4 Sea Zone to 1 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
2 artilleries and 2 infantry moved from 4 Sea Zone to Soviet Far East
2 destroyers and 1 submarine moved from 10 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 3 destroyers, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry moved from Morocco to Algeria
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from Tunisia to Algeria
1 destroyer moved from 91 Sea Zone to 95 Sea ZonePlace Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry placed in Western United States
Americans undo move 3.
1 artillery, 4 infantry and 2 mech_infantrys placed in Western United States
1 armour placed in Central United StatesTurn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,5,2,4
Americans collect 55 PUs (4 lost to blockades); end with 55 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in SikangTurn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - British
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Italians
2 infantry moved from India to Burma
1 artillery moved from India to Burma
3 infantry moved from Union of South Africa to Rhodesia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - British
British repair 3 damage on 3 factory_majors; Remaining resources: 23 PUs;
British buy 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 2 infantry; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Italians
2 infantry moved from India to Burma
1 artillery moved from India to Burma
3 infantry moved from Union of South Africa to RhodesiaCombat - British
Battle in Burma
British attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
British win, taking Burma from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantryNon Combat Move - British
1 aaGun moved from West India to India
1 infantry moved from West India to India
1 destroyer moved from 80 Sea Zone to 39 Sea Zone
1 armour, 1 fighter and 1 infantry moved from Morocco to Algeria
1 submarine moved from 104 Sea Zone to 105 Sea Zone
2 destroyers moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Scotland to Eire
British take Eire from Neutral_AlliesPlace Units - British
3 infantry placed in Union of South Africa
1 destroyer and 1 submarine placed in 106 Sea ZoneTurn Complete - British
British collect 24 PUs; end with 24 PUs totalPlace Units - UK_Pacific
2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs total
Some Units in India change ownership: 2 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 cruiser, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from 96 Sea Zone to 93 Sea Zone
1 submarine moved from 96 Sea Zone to 94 Sea Zone
1 fighter moved from 96 Sea Zone to 94 Sea Zone
1 carrier and 3 submarines moved from 96 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea Zone
2 destroyers moved from 97 Sea Zone to 95 Sea Zone
3 artilleries and 3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Americans
1 armour moved from Anglo Egyptian Sudan to French Central Africa
Italians take French Equatorial Africa from French
Italians take French Central Africa from French
1 armour moved from Persia to Eastern Persia -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 cruiser, 1 factory_minor, 1 infantry and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from 96 Sea Zone to 93 Sea Zone
1 submarine moved from 96 Sea Zone to 94 Sea Zone
1 fighter moved from 96 Sea Zone to 94 Sea Zone
1 carrier and 3 submarines moved from 96 Sea Zone to 95 Sea Zone
1 submarine moved from 97 Sea Zone to 94 Sea Zone
2 destroyers moved from 97 Sea Zone to 95 Sea Zone
3 artilleries and 3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Americans
1 armour moved from Anglo Egyptian Sudan to French Central Africa
Italians take French Equatorial Africa from French
Italians take French Central Africa from French
1 armour moved from Persia to Eastern PersiaCombat - Italians
Battle in 93 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 transport
Italians win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Eastern Persia
Italians attack with 1 armour
British defend with 1 infantry
Italians win, taking Eastern Persia from British with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 95 Sea Zone
Italians attack with 1 carrier, 2 destroyers and 3 submarines
Americans defend with 1 destroyer and 1 transport
Units damaged: 1 carrier owned by the Italians
Italians win with 1 carrier, 2 destroyers and 3 submarines remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in 94 Sea Zone
Italians attack with 1 fighter and 2 submarines
Americans defend with 1 destroyer
Italians win with 1 fighter and 1 submarine remaining. Battle score for attacker is 2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Northern Italy
Italians attack with 3 artilleries and 3 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians win, taking Northern Italy from Americans with 3 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantryNon Combat Move - Italians
1 fighter moved from 93 Sea Zone to Southern Italy
1 fighter moved from 94 Sea Zone to Southern Italy
3 transports moved from 96 Sea Zone to 95 Sea Zone
1 infantry moved from Iraq to Persia
3 aaGuns and 2 infantry moved from Libya to Tobruk
1 aaGun moved from Greater Southern Germany to Northern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
1 cruiser and 1 submarine placed in 95 Sea Zone
1 factory_minor placed in IraqTurn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3
Italians collect 18 PUs (3 lost to blockades); end with 18 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 24 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 29 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 harbour
French Equatorial Africa : 1 flag
French Central Africa : 1 flag, 1 armour
Syria : 1 flag
Tunisia : 1 flag, 1 infantry
Tobruk : 3 aaGuns and 2 infantry
Northern Italy : 1 aaGun, 3 artilleries, 1 factory_minor and 3 infantry
Southern Italy : 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
95 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 4 submarines and 3 transports
94 Sea Zone : 1 submarine
99 Sea Zone : 1 flag
Iraq : 1 flag, 1 factory_minor
Eastern Persia : 1 flag, 1 armour
Northwest Persia : 1 flag
Persia : 1 flag, 1 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from South Australia to Western Australia
1 mech_infantry moved from Queensland to Northern Territory
1 infantry moved from New South Wales to Queensland
1 aaGun moved from Queensland to Northern TerritoryPlace Units - ANZAC
1 transport placed in 62 Sea Zone
1 infantry placed in QueenslandTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 7
Combat Move - French
1 destroyer moved from 80 Sea Zone to 39 Sea ZoneNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 10 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries moved from France to Southern France
3 mech_infantrys moved from Western Germany to Southern France
1 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Poland to Slovakia Hungary
4 mech_infantrys moved from Germany to Yugoslavia
2 bombers moved from France to Vyborg
1 artillery moved from Poland to Baltic States
1 mech_infantry moved from Germany to Poland
1 mech_infantry moved from Poland to Baltic States
1 mech_infantry moved from Germany to Baltic States
2 armour moved from Poland to Slovakia Hungary
17 armour moved from Poland to Eastern Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Politics - Germans
Purchase Units - Germans
Germans buy 10 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Germans
3 artilleries moved from France to Southern France
3 mech_infantrys moved from Western Germany to Southern France
1 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Poland to Slovakia Hungary
4 mech_infantrys moved from Germany to Yugoslavia
2 bombers moved from France to Vyborg
1 artillery moved from Poland to Baltic States
1 mech_infantry moved from Germany to Poland
1 mech_infantry moved from Poland to Baltic States
1 mech_infantry moved from Germany to Baltic States
2 armour moved from Poland to Slovakia Hungary
17 armour moved from Poland to Eastern PolandCombat - Germans
Battle in Eastern Poland
Germans attack with 17 armour
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 17 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Yugoslavia
Germans attack with 4 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Yugoslavia from Russians with 1 mech_infantry remaining. Battle score for attacker is -9
Casualties for Germans: 3 mech_infantrys
Casualties for Russians: 1 infantry
Battle in Slovakia Hungary
Germans attack with 2 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Germans win, taking Slovakia Hungary from Russians with 2 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern France
Germans attack with 3 artilleries and 3 mech_infantrys
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans win, taking Southern France from Americans with 3 artilleries and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Baltic States
Germans attack with 1 artillery and 2 mech_infantrys
Russians defend with 1 infantry
Germans win, taking Baltic States from Russians with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 2 bombers
Russians defend with 1 armour
Germans win with 2 bombers remaining. Battle score for attacker is 6
Casualties for Russians: 1 armourNon Combat Move - Germans
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Western Germany to Germany
1 armour moved from Ethiopia to Egypt
1 infantry moved from Karelia to Finland
2 bombers moved from Vyborg to NorwayPlace Units - Germans
10 mech_infantrys placed in Germany
1 tactical_bomber placed in France
Germans undo move 1.
Germans undo move 1.
3 mech_infantrys and 1 tactical_bomber placed in Western Germany
7 mech_infantrys placed in GermanyTurn Complete - Germans
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,2
Germans collect 42 PUs (5 lost to blockades); end with 42 PUs total
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUsTerritory Summary for Germans :
Egypt : 1 armour
Kenya : 1 flag
Anglo Egyptian Sudan : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 3 artilleries, 1 factory_minor, 1 harbour and 3 mech_infantrys
France : 1 flag, 2 aaGuns, 1 airfield and 1 factory_minor
Slovakia Hungary : 2 armour, 1 artillery and 1 infantry
Western Germany : 1 airfield, 1 factory_major, 1 harbour, 3 mech_infantrys and 1 tactical_bomber
Germany : 1 aaGun, 1 factory_major and 7 mech_infantrys
Norway : 2 bombers
Karelia : 1 flag
Baltic States : 1 flag, 1 artillery and 2 mech_infantrys
Eastern Poland : 1 flag, 1 aaGun and 17 armour
Greece : 1 flag
Yugoslavia : 1 flag, 1 mech_infantry
Finland : 1 flag, 1 infantry -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Evenkiyskiy to Urals
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
1 armour moved from Novgorod to Finland
Russians take Karelia from Germans
1 mech_infantry moved from Novgorod to Vyborg
1 mech_infantry moved from Vyborg to Finland
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Belarus to Baltic States
1 tactical_bomber moved from Nenetsia to Baltic States
1 fighter moved from Nenetsia to Baltic States
1 fighter moved from Vologda to Baltic States
1 infantry moved from Bulgaria to Greece
Russians take Greece from Germans
2 infantry moved from Vologda to Urals
1 infantry moved from Nenetsia to Urals -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Russians
Russians buy 1 armour, 2 artilleries, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 infantry moved from Evenkiyskiy to Urals
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Tsinghai to Shensi
Chinese take Shensi from Japanese
1 infantry moved from Sikang to Szechwan
Chinese take Szechwan from Japanese
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Italians
1 armour moved from Novgorod to Finland
Russians take Karelia from Germans
1 mech_infantry moved from Novgorod to Vyborg
1 mech_infantry moved from Vyborg to Finland
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Belarus to Baltic States
1 tactical_bomber moved from Nenetsia to Baltic States
1 fighter moved from Nenetsia to Baltic States
1 fighter moved from Vologda to Baltic States
1 infantry moved from Bulgaria to Greece
Russians take Greece from Germans
2 infantry moved from Vologda to Urals
1 infantry moved from Nenetsia to UralsCombat - Russians
Battle in Baltic States
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 artillery and 2 mech_infantrys
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 2 mech_infantrys
Casualties for Russians: 1 fighter and 2 infantry
Battle in Finland
Russians attack with 1 armour and 1 mech_infantry
Germans defend with 1 infantry
Russians win, taking Finland from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Urals
Russians attack with 4 infantry
Japanese defend with 1 mech_infantry
Russians win, taking Urals from Japanese with 3 infantry remaining. Battle score for attacker is 1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 mech_infantry moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Novgorod
1 infantry moved from Smolensk to Belarus
2 artilleries moved from Western Ukraine to Bryansk
6 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Bessarabia to Romania
1 infantry moved from Ukraine to Bessarabia
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Archangel to Novgorod
2 aaGuns, 1 artillery and 4 infantry moved from Russia to Smolensk
1 infantry moved from Novosibirsk to Kansu
1 infantry moved from Novosibirsk to Tsinghai
1 infantry moved from Kazakhstan to Turkmenistan
1 infantry moved from Caucasus to Rostov
1 infantry moved from Rostov to Bryansk
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Baltic States to Novgorod
1 fighter moved from Baltic States to NovgorodPlace Units - Russians
3 infantry placed in Novgorod
3 infantry placed in Ukraine
1 armour, 2 artilleries, 5 infantry and 1 mech_infantry placed in Russia
Russians undo move 2.
2 infantry placed in Ukraine
1 infantry placed in RussiaTurn Complete - Russians
Russians collect 43 PUs; end with 43 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 52 PUs -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 9 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 artillery and 2 infantry moved from Shan State to Burma
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Burma
1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 54 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 artillery moved from 38 Sea Zone to Burma
4 mech_infantrys moved from Yunnan to Burma
1 mech_infantry moved from Suiyuyan to Shensi
2 artilleries moved from Kweichow to Shensi
1 battleship, 1 carrier, 2 destroyers, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 4 Sea Zone -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 armour, 9 infantry and 6 mech_infantrys; Remaining resources: 6 SuicideAttackTokens; 0 PUs;Combat Move - Japanese
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 artillery and 2 infantry moved from Shan State to Burma
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 artillery moved from 38 Sea Zone to Burma
1 carrier, 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 39 Sea Zone
1 destroyer moved from 37 Sea Zone to 54 Sea Zone
Japanese take 42 Sea Zone from ANZAC
1 artillery moved from 38 Sea Zone to Burma
4 mech_infantrys moved from Yunnan to Burma
1 mech_infantry moved from Suiyuyan to Shensi
2 artilleries moved from Kweichow to Shensi
1 battleship, 1 carrier, 2 destroyers, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 4 Sea ZoneCombat - Japanese
Battle in Shensi
Japanese attack with 2 artilleries and 1 mech_infantry
Russians defend with 1 infantry
Japanese win, taking Shensi from Chinese with 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 54 Sea Zone
Japanese attack with 1 destroyer
ANZAC defend with 1 submarine
Japanese win, taking 54 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Burma
Japanese attack with 3 artilleries, 2 infantry and 4 mech_infantrys
British defend with 1 artillery and 2 infantry
Japanese win, taking Burma from UK_Pacific with 3 artilleries and 4 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 2 infantry
Casualties for British: 1 artillery and 2 infantry
Battle in 39 Sea Zone
Japanese attack with 1 carrier, 1 fighter and 1 tactical_bomber
French defend with 1 destroyer; British defend with 1 destroyer
Japanese win, taking 39 Sea Zone from Neutral with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 16
Casualties for French: 1 destroyer
Casualties for British: 1 destroyer
Battle in 4 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 2 destroyers, 2 submarines and 2 tactical_bombers
Americans defend with 2 battleships, 2 destroyers, 3 submarines and 2 transports
Units damaged: 1 battleship owned by the Japanese
Japanese win with 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 74
Casualties for Japanese: 1 destroyer and 1 submarine
Casualties for Americans: 2 battleships, 2 destroyers, 3 submarines and 2 transportsNon Combat Move - Japanese
1 transport moved from 19 Sea Zone to 36 Sea Zone
3 mech_infantrys moved from Kwangtung to Yunnan
3 mech_infantrys moved from Kiangsu to Kweichow
1 aaGun moved from Hopei to Kweichow
2 artilleries moved from Manchuria to Amur
3 artilleries moved from Korea to Amur
4 aaGuns moved from Japan to 6 Sea Zone
4 aaGuns moved from 6 Sea Zone to KoreaPlace Units - Japanese
3 infantry placed in Malaya
3 armour placed in French Indo China
3 mech_infantrys placed in Kwangtung
3 mech_infantrys placed in Kiangsu
3 infantry placed in Shantung
3 infantry placed in KoreaTurn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Paulau Island : 1 infantry
Shantung : 1 flag, 1 factory_minor and 3 infantry
Kwangsi : 1 flag
Korea : 4 aaGuns, 1 factory_minor and 3 infantry
Kiangsu : 1 flag, 1 factory_minor and 3 mech_infantrys
Kiangsi : 1 flag
Japan : 1 airfield, 1 factory_major and 1 harbour
Jehol : 1 flag
Manchuria : 1 flag
Shensi : 1 flag, 2 artilleries and 1 mech_infantry
Yunnan : 1 flag, 3 mech_infantrys
Suiyuyan : 1 flag
Kweichow : 1 flag, 1 aaGun and 3 mech_infantrys
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Shan State : 1 flag
Burma : 1 flag, 3 artilleries and 4 mech_infantrys
Malaya : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor, 1 harbour and 3 mech_infantrys
Philippines : 1 flag, 1 airfield and 1 harbour
Amur : 1 flag, 5 artilleries and 1 infantry
French Indo China : 1 flag, 3 armour and 1 factory_minor
Celebes : 1 flag
Java : 1 flag
Dutch New Guinea : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 1 transport
39 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 tactical_bomber
38 Sea Zone : 2 transports
4 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 1 submarine and 2 tactical_bombers
6 Sea Zone : 4 transports
54 Sea Zone : 1 flag, 1 destroyer -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.7
Game History
Round: 8
Purchase Units - Americans
Americans buy 4 destroyers, 2 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Norway
1 artillery moved from 112 Sea Zone to Norway
1 cruiser and 1 destroyer moved from 91 Sea Zone to 112 Sea Zone
1 destroyer moved from 91 Sea Zone to 94 Sea Zone
1 submarine moved from 91 Sea Zone to 94 Sea Zone
1 armour, 2 artilleries, 3 infantry and 1 mech_infantry moved from Algeria to Tunisia -
scramble orders
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no scramble