Please use second map
13L G40 LastJack (Allies +10) vs AlexGreat
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Saw the map now…the only thing about the casulaty choice is that I would have liked one more German tank instead of the Italian one.
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Off course switch them whenever.
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*of course HA
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Americans
Americans buy 5 destroyers, 2 fighters and 2 submarines; Remaining resources: 0 PUs;Combat Move - Americans
1 submarine moved from 26 Sea Zone to 16 Sea Zone
1 bomber moved from Hawaiian Islands to 16 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 95 Sea Zone to Northern Italy
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
1 armour moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
1 bomber moved from Scotland to Southern FranceCombat - Americans
Battle in 16 Sea Zone
Americans attack with 1 bomber and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 bomber in 16 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits
Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits
1 destroyer owned by the Japanese lost in 16 Sea Zone
Americans win with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Northern Italy
Americans attack with 1 armour, 2 artilleries and 3 infantry
Italians defend with 1 artillery, 1 factory_minor and 3 infantry
Americans roll dice for 1 cruiser in Northern Italy, round 1 : 1/1 hits
Americans roll dice for 1 armour, 2 artilleries and 3 infantry in Northern Italy, round 1 : 0/6 hits
Italians roll dice for 1 artillery and 3 infantry in Northern Italy, round 1 : 1/4 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 1 armour, 2 artilleries and 2 infantry in Northern Italy, round 2 : 0/5 hits
Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 2 : 0/3 hits
Americans roll dice for 1 armour, 2 artilleries and 2 infantry in Northern Italy, round 3 : 1/5 hits
Italians roll dice for 1 artillery and 2 infantry in Northern Italy, round 3 : 0/3 hits
1 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 1 armour, 2 artilleries and 2 infantry in Northern Italy, round 4 : 1/5 hits
Italians roll dice for 1 artillery and 1 infantry in Northern Italy, round 4 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
Americans roll dice for 1 armour, 2 artilleries and 1 infantry in Northern Italy, round 5 : 0/4 hits
Italians roll dice for 1 artillery in Northern Italy, round 5 : 0/1 hits
Americans roll dice for 1 armour, 2 artilleries and 1 infantry in Northern Italy, round 6 : 3/4 hits
Italians roll dice for 1 artillery in Northern Italy, round 6 : 1/1 hits
1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Northern Italy
Americans win, taking Northern Italy from Italians with 1 armour and 2 artilleries remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 3 infantry
Casualties for Americans: 3 infantry
Battle in Southern France
Americans attack with 1 armour, 1 bomber and 1 infantry
Italians defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 armour, 1 bomber and 1 infantry in Southern France, round 1 : 1/3 hits
Italians roll dice for 1 infantry in Southern France, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - Americans
1 destroyer moved from 92 Sea Zone to 104 Sea Zone
1 submarine moved from 104 Sea Zone to 91 Sea Zone
9 transports moved from 95 Sea Zone to 92 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
1 destroyer moved from 101 Sea Zone to 64 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 64 Sea Zone
1 bomber moved from 16 Sea Zone to Hawaiian Islands
1 fighter moved from Hawaiian Islands to 26 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 8 destroyers, 3 fighters, 3 infantry, 1 mech_infantry, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 10 Sea Zone
1 bomber moved from Southern France to GibraltarPlace Units - Americans
5 destroyers, 2 fighters and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 59 PUs; end with 59 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Wake Island : 1 airfield
Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Hawaiian Islands : 1 airfield, 1 bomber and 1 harbour
Midway : 1 airfield
10 Sea Zone : 1 battleship, 3 carriers, 2 cruisers, 15 destroyers, 5 fighters, 3 infantry, 1 mech_infantry, 4 submarines, 1 tactical_bomber and 2 transports
16 Sea Zone : 1 submarine
Central United States : 1 factory_major
Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Gibraltar : 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
Southern France : 1 flag, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Northern Italy : 1 flag, 1 armour, 2 artilleries and 1 factory_minor
104 Sea Zone : 1 destroyer
95 Sea Zone : 1 cruiser, 3 destroyers and 3 transports
93 Sea Zone : 1 flag, 1 transport
64 Sea Zone : 2 destroyers
92 Sea Zone : 9 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 2 transportsProduction/PUs Summary :
Germans : 56 / 66
Russians : 17 / 17
Japanese : 69 / 83
Americans : 59 / 79
Chinese : 4 / 3
British : 36 / 42
UK_Pacific : 2 / 0
Italians : 4 / 11
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Didn’t think you would scramble. If you want to we can redo.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in TsinghaiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Tsinghai : 1 infantry
Production/PUs Summary :
Germans : 56 / 66
Russians : 17 / 17
Japanese : 69 / 83
Americans : 59 / 79
Chinese : 4 / 4
British : 36 / 42
UK_Pacific : 2 / 0
Italians : 4 / 11
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - British
British buy 3 destroyers, 1 factory_minor and 1 submarine; Remaining resources: 0 PUs;Combat Move - British
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 artillery moved from Egypt to 81 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia
1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Yugoslavia
1 armour moved from Greece to Bulgaria
British take Bulgaria from Germans
1 armour moved from Bulgaria to Yugoslavia
1 armour moved from Greece to Albania
British take Albania from Italians
1 armour moved from Albania to Yugoslavia
1 infantry moved from Greece to Bulgaria
2 artilleries moved from Greece to 99 Sea Zone
2 infantry moved from Greece to 99 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 99 Sea Zone to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Yugoslavia
1 battleship moved from 95 Sea Zone to 97 Sea Zone
British take 97 Sea Zone from Italians
1 carrier moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from 95 Sea Zone to 97 Sea Zone
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
2 fighters moved from 97 Sea Zone to Yugoslavia
1 bomber moved from Egypt to Yugoslavia
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
2 bombers moved from United Kingdom to France
1 cruiser moved from 99 Sea Zone to 97 Sea Zone
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
1 battleship moved from 99 Sea Zone to 97 Sea Zone
1 destroyer moved from 99 Sea Zone to 97 Sea Zone
2 fighters moved from 99 Sea Zone to Yugoslavia
1 carrier moved from 99 Sea Zone to 97 Sea ZoneCombat - British
Strategic bombing raid in France
AA guns fire in France : 0/2 hits
Bombing raid in France rolls: 5,5 and causes: 6 damage to unit: factory_minor
Bombing raid in France causes 6 damage total.
Battle in Yugoslavia
British attack with 2 armour, 3 artilleries, 1 bomber, 4 fighters and 4 infantry
Germans defend with 9 mech_infantrys
British roll dice for 2 battleships and 1 cruiser in Yugoslavia, round 1 : 1/3 hits
British roll dice for 2 armour, 3 artilleries, 1 bomber, 4 fighters and 4 infantry in Yugoslavia, round 1 : 8/14 hits
Germans roll dice for 9 mech_infantrys in Yugoslavia, round 1 : 5/9 hits
4 infantry owned by the British , 1 artillery owned by the British and 9 mech_infantrys owned by the Germans lost in Yugoslavia
British win, taking Yugoslavia from Germans with 2 armour, 2 artilleries, 1 bomber and 4 fighters remaining. Battle score for attacker is 20
Casualties for Germans: 9 mech_infantrys
Casualties for British: 1 artillery and 4 infantryNon Combat Move - British
4 fighters moved from Yugoslavia to 97 Sea Zone
1 bomber moved from Yugoslavia to Greece
2 bombers moved from France to Greece
3 transports moved from 99 Sea Zone to 98 Sea Zone
2 armour and 1 mech_infantry moved from Eastern Persia to Iraq
2 fighters and 1 tactical_bomber moved from Iraq to Egypt
1 armour and 1 mech_infantry moved from Alexandria to Egypt
4 aaGuns, 3 artilleries and 17 infantry moved from West India to Eastern Persia
1 fighter moved from United Kingdom to Gibraltar
7 infantry moved from Scotland to United KingdomPlace Units - British
1 factory_minor placed in Greece
3 destroyers placed in 98 Sea Zone
1 submarine placed in 71 Sea ZoneTurn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,3,3,1
British collect 36 PUs (4 lost to blockades); end with 36 PUs totalTurn Complete - UK_Pacific
Territory Summary for British, UK_Pacific :
Quebec : 1 factory_minor
Gibraltar : 1 fighter and 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 armour, 1 factory_minor, 2 fighters, 1 harbour, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 13 infantry and 1 mech_infantry
Tobruk : 1 flag
Albania : 1 flag
Libya : 1 flag
Ethiopia : 1 flag
95 Sea Zone : 1 transport
106 Sea Zone : 1 flag
Bulgaria : 1 flag, 1 infantry
Greece : 1 flag, 3 bombers, 1 factory_minor and 3 infantry
97 Sea Zone : 1 flag, 2 battleships, 2 carriers, 1 cruiser, 4 destroyers, 4 fighters and 4 transports
Iraq : 1 flag, 2 armour and 1 mech_infantry
Eastern Persia : 1 flag, 4 aaGuns, 3 artilleries and 17 infantry
71 Sea Zone : 1 submarine
Northwest Persia : 1 flag
Persia : 1 flag
Yugoslavia : 1 flag, 2 armour and 2 artilleries
98 Sea Zone : 3 destroyers and 3 transportsProduction/PUs Summary :
Germans : 53 / 66
Russians : 17 / 17
Japanese : 69 / 83
Americans : 59 / 79
Chinese : 4 / 4
British : 40 / 36
UK_Pacific : 2 / 0
Italians : 3 / 11
ANZAC : 10 / 10
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :7
Purchase Units - Italians
Italians buy 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Italians
1 fighter moved from Southern Italy to Bulgaria
1 armour moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 mech_infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern ItalyCombat - Italians
Battle in Northern Italy
Italians attack with 2 armour, 4 infantry and 1 mech_infantry
Americans defend with 1 armour, 2 artilleries and 1 factory_minor
Italians roll dice for 2 armour, 4 infantry and 1 mech_infantry in Northern Italy, round 1 : 2/7 hits
Americans roll dice for 1 armour and 2 artilleries in Northern Italy, round 1 : 0/3 hits
2 artilleries owned by the Americans lost in Northern Italy
Italians roll dice for 2 armour, 4 infantry and 1 mech_infantry in Northern Italy, round 2 : 0/7 hits
Americans roll dice for 1 armour in Northern Italy, round 2 : 0/1 hits
Italians roll dice for 2 armour, 4 infantry and 1 mech_infantry in Northern Italy, round 3 : 3/7 hits
Americans roll dice for 1 armour in Northern Italy, round 3 : 0/1 hits
1 armour owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 2 armour, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Americans: 1 armour and 2 artilleries
Battle in Bulgaria
Italians attack with 1 fighter
British defend with 1 infantry
Italians roll dice for 1 fighter in Bulgaria, round 1 : 1/1 hits
British roll dice for 1 infantry in Bulgaria, round 1 : 1/1 hits
1 infantry owned by the British and 1 fighter owned by the Italians lost in Bulgaria
British win with no units remaining. Battle score for attacker is -7
Casualties for British: 1 infantry
Casualties for Italians: 1 fighterNon Combat Move - Italians
1 aaGun moved from Southern Italy to Northern ItalyPlace Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by Italians from Bryansk: 1 armour
EDIT: Adding units owned by Germans to Bryansk: 1 armour
EDIT: Turning off Edit Mode
1 infantry and 2 mech_infantrys placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,5,2,5,1,1,1,3,5,2,3,2,1
Italians collect 0 PUs (7 lost to blockades); end with 0 PUs total -
I surrender. Good Game.
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ok, thx, good game.
But as you can see, I tend to do foolish things like risking this fighter against the “blocker” in Bulgaria…when it helps nothing as the mechs cant blitz through Greece anyway. Sigh.