13L G40 LastJack (Allies +10) vs AlexGreat

  • '17 '16 '15 '12

    Afraid so, from your perspective. Wont happen again, thats for sure.


  • We can’t be sure it won’t happen again Alex  :lol:


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Bryansk to Belarus
                2 fighters and 1 tactical_bomber moved from Bryansk to Belarus
                1 fighter moved from Russia to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 1 :  1/6 hits
                        Germans roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                1 bomber moved from Bryansk to Egypt
                1 mech_infantry moved from Caucasus to Bryansk
                1 infantry moved from Russia to Smolensk
                1 infantry moved from Russia to Vologda
                3 fighters and 1 tactical_bomber moved from Belarus to Bryansk
                6 infantry moved from Timguska to Novosibirsk
                2 aaGuns and 12 infantry moved from Yenisey to Timguska

    Place Units - Russians
                3 armour, 1 artillery and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total

    Territory Summary for Russians :

    Timguska : 2 aaGuns and 12 infantry
        Egypt : 1 bomber
        Belarus : 2 infantry
        Bryansk : 2 aaGuns, 3 armour, 6 artilleries, 3 fighters, 24 infantry, 6 mech_infantrys and 1 tactical_bomber
        Russia : 1 airfield, 3 armour, 1 artillery, 1 factory_major and 11 infantry
        Ukraine : 1 factory_minor
        Novosibirsk : 6 infantry
        Vologda : 1 infantry
        Volgograd : 1 factory_minor
        Smolensk : 1 infantry
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine
        126 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 51 / 62
        Russians : 29 / 29
        Japanese : 61 / 68
        Americans : 52 / 72
        Chinese : 3 / 3
        British : 33 / 39
        UK_Pacific : 6 / 5
        Italians : 13 / 19
        ANZAC : 10 / 11
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Russians
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Japanese
                Japanese buy 2 armour, 2 destroyers, 2 infantry, 4 mech_infantrys and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                1 artillery moved from Kansu to Shensi
                1 infantry moved from Kansu to Shensi
                1 infantry moved from Kansu to Shensi
                1 tactical_bomber moved from Suiyuyan to Shensi
                1 tactical_bomber moved from Suiyuyan to Shensi
                1 infantry moved from Szechwan to Sikang
                      Japanese take Sikang from Chinese
                1 infantry moved from Szechwan to Shensi
                1 infantry moved from Szechwan to Shensi
                1 infantry moved from Kweichow to Shensi
                1 infantry moved from Kweichow to Shensi
                1 bomber moved from Yunnan to Shensi
                1 tactical_bomber moved from Yunnan to Shensi
                1 tactical_bomber moved from Kwangsi to Shensi
                1 tactical_bomber moved from Kwangsi to Shensi
                1 fighter moved from Yunnan to Shensi
                1 fighter moved from Kwangsi to Shensi
                1 armour moved from Yunnan to Burma
                      Japanese take Burma from UK_Pacific
                1 armour moved from Burma to Yunnan
                1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 fighter moved from 35 Sea Zone to 44 Sea Zone
                1 submarine moved from 35 Sea Zone to 41 Sea Zone
                      Japanese take 42 Sea Zone from ANZAC
                1 tactical_bomber moved from Siam to 41 Sea Zone
                1 bomber moved from Siam to 41 Sea Zone
                1 carrier moved from 37 Sea Zone to 35 Sea Zone
                1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from 37 Sea Zone to Kwangsi
                1 fighter moved from Kwangsi to 35 Sea Zone

    Combat - Japanese
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 bomber, 2 fighters, 6 infantry and 5 tactical_bombers
                    Chinese defend with 9 infantry
                        Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 6 infantry and 5 tactical_bombers in Shensi, round 1 :  3/15 hits
                        Chinese roll dice for 9 infantry in Shensi, round 1 :  0/9 hits
                        3 infantry owned by the Chinese lost in Shensi
                        Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 6 infantry and 5 tactical_bombers in Shensi, round 2 :  6/15 hits
                        Chinese roll dice for 6 infantry in Shensi, round 2 :  3/6 hits
                        3 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Shensi
                    Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 9 infantry
                Battle in 41 Sea Zone
                    Japanese attack with 1 bomber, 1 submarine and 1 tactical_bomber
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 1 submarine in 41 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 bomber and 1 tactical_bomber in 41 Sea Zone, round 1 :  2/2 hits
                        ANZAC roll dice for 1 destroyer in 41 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 41 Sea Zone
                    Japanese win, taking 41 Sea Zone from ANZAC with 1 bomber, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in 44 Sea Zone
                    Japanese attack with 1 destroyer and 4 fighters
                    Americans defend with 1 submarine
                        Americans roll dice for 1 submarine in 44 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 destroyer and 4 fighters in 44 Sea Zone, round 1 :  2/5 hits
                        1 submarine owned by the Americans lost in 44 Sea Zone
                    Japanese win, taking 44 Sea Zone from Americans with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
                Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
                Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
                Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar

    Non Combat Move - Japanese
                1 destroyer moved from 44 Sea Zone to 55 Sea Zone
                4 fighters moved from 44 Sea Zone to 35 Sea Zone
                1 bomber moved from 41 Sea Zone to Kwangsi
                1 tactical_bomber moved from 41 Sea Zone to Malaya
                1 aaGun and 4 infantry moved from Kweichow to Yunnan
                1 infantry moved from Anhwe to Kweichow
                1 infantry moved from Anhwe to Kweichow
                1 mech_infantry moved from Manchuria to Chahar
                1 infantry moved from Manchuria to Jehol
                1 infantry moved from Jehol to Manchuria
                1 bomber and 2 tactical_bombers moved from Shensi to Kwangsi
                2 fighters and 3 tactical_bombers moved from Shensi to Yunnan
                1 destroyer and 3 submarines moved from 6 Sea Zone to 35 Sea Zone

    Place Units - Japanese
                1 armour and 2 mech_infantrys placed in Malaya
                1 destroyer placed in 36 Sea Zone
                1 armour and 1 mech_infantry placed in French Indo China
                2 infantry and 1 mech_infantry placed in Manchuria
                1 destroyer and 3 submarines placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 65 PUs; end with 65 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs

  • '17 '16 '15 '12

    Placing mistake, small edit.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Americans
                Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Americans
                Americans buy 1 carrier, 5 destroyers, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 destroyer moved from 101 Sea Zone to 104 Sea Zone
                2 fighters moved from 91 Sea Zone to 104 Sea Zone
                1 bomber and 2 fighters moved from Queensland to 55 Sea Zone
                1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone
                1 submarine moved from 63 Sea Zone to 55 Sea Zone

    Combat - Americans
                Battle in 55 Sea Zone
                    Americans attack with 1 bomber, 3 fighters, 1 submarine and 1 tactical_bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 55 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 1 :  3/5 hits
                        Japanese roll dice for 1 destroyer in 55 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Americans win with 1 bomber, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 submarine
                Battle in 104 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Germans defend with 1 destroyer
                        Americans roll dice for 1 destroyer and 2 fighters in 104 Sea Zone, round 1 :  2/3 hits
                        Germans roll dice for 1 destroyer in 104 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Germans lost in 104 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 destroyer

    Non Combat Move - Americans
                2 fighters moved from 55 Sea Zone to 54 Sea Zone
                1 fighter moved from 55 Sea Zone to Queensland
                1 tactical_bomber moved from 55 Sea Zone to Queensland
                1 bomber moved from 55 Sea Zone to Queensland
                1 destroyer moved from 63 Sea Zone to 54 Sea Zone
                1 submarine moved from 30 Sea Zone to 54 Sea Zone
                2 submarines moved from 10 Sea Zone to 89 Sea Zone
                1 armour, 1 artillery and 3 infantry moved from Eastern United States to 101 Sea Zone
                1 armour, 1 artillery, 1 destroyer, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from 104 Sea Zone to 91 Sea Zone

    Place Units - Americans
                1 infantry placed in Western United States
                1 carrier, 5 destroyers, 1 submarine and 1 transport placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Queensland : 1 bomber, 1 fighter and 1 tactical_bomber
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        10 Sea Zone : 1 carrier, 5 destroyers, 1 submarine and 1 transport
        54 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 2 infantry, 1 submarine and 1 transport
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 1 mech_infantry
        Gibraltar : 2 artilleries, 7 infantry and 2 mech_infantrys
        104 Sea Zone : 1 destroyer
        89 Sea Zone : 2 submarines
        Brazil : 1 flag
        91 Sea Zone : 2 armour, 1 artillery, 1 carrier, 1 cruiser, 6 destroyers, 2 fighters, 3 infantry and 9 transports

    Production/PUs Summary :

    Germans : 51 / 62
        Russians : 28 / 29
        Japanese : 65 / 70
        Americans : 52 / 72
        Chinese : 1 / 3
        British : 33 / 39
        UK_Pacific : 5 / 5
        Italians : 13 / 19
        ANZAC : 10 / 11
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Tsinghai to Sikang

    Combat - Chinese
                Battle in Sikang
                    Chinese attack with 2 infantry
                    Japanese defend with 1 infantry
                        Chinese roll dice for 2 infantry in Sikang, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in Sikang, round 1 :  1/1 hits
                        1 infantry owned by the Chinese lost in Sikang
                        Chinese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        Japanese roll dice for 1 infantry in Sikang, round 2 :  0/1 hits
                        Chinese roll dice for 1 infantry in Sikang, round 3 :  0/1 hits
                        Japanese roll dice for 1 infantry in Sikang, round 3 :  0/1 hits
                        Chinese roll dice for 1 infantry in Sikang, round 4 :  0/1 hits
                        Japanese roll dice for 1 infantry in Sikang, round 4 :  0/1 hits
                        Chinese roll dice for 1 infantry in Sikang, round 5 :  1/1 hits
                        Japanese roll dice for 1 infantry in Sikang, round 5 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
                    Japanese win with no units remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 infantry
                    Casualties for Chinese: 2 infantry

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 1 PU; end with 1 PU total

    Territory Summary for Chinese :

    Tsinghai : 1 infantry

    Production/PUs Summary :

    Germans : 51 / 62
        Russians : 28 / 29
        Japanese : 65 / 70
        Americans : 52 / 72
        Chinese : 1 / 1
        British : 33 / 39
        UK_Pacific : 5 / 5
        Italians : 13 / 19
        ANZAC : 10 / 11
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - British
                Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - British
                British buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 8 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;

    Combat Move - British
                1 destroyer moved from 91 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone

    Combat - British
                Battle in 92 Sea Zone
                    British attack with 1 destroyer and 2 fighters
                    Italians defend with 1 destroyer
                        British roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 1 :  1/3 hits
                        Italians roll dice for 1 destroyer in 92 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 92 Sea Zone
                    British win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                    Casualties for Italians: 1 destroyer

    Non Combat Move - British
                1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 81 Sea Zone to 98 Sea Zone
                1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
                1 armour and 1 mech_infantry moved from Egypt to Alexandria
                2 infantry moved from Egypt to Alexandria
                1 artillery moved from Egypt to Alexandria
                1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Egypt
                1 armour moved from Union of South Africa to Belgian Congo
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 infantry moved from Iraq to Trans-Jordan
                1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                2 fighters moved from 92 Sea Zone to 91 Sea Zone

    Place Units - British
                Turning on Edit Mode
                EDIT: Removing units owned by British from Egypt: 2 fighters
                EDIT: Turning off Edit Mode
                1 carrier, 1 destroyer and 1 transport placed in 98 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by British to 98 Sea Zone: 1 fighter and 1 tactical_bomber
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by British from 98 Sea Zone: 1 tactical_bomber
                EDIT: Adding units owned by British to 98 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - British
                British collect 33 PUs; end with 41 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs

    Place Units - UK_Pacific
                1 aaGun placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2
                UK_Pacific collect 3 PUs (2 lost to blockades); end with 3 PUs total
                Some Units in India change ownership: 1 aaGun

    Territory Summary for British, UK_Pacific :

    India : 4 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 16 infantry, 1 mech_infantry and 1 tactical_bomber
        Belgian Congo : 1 armour
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Trans-Jordan : 1 infantry
        Alexandria : 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
        Gibraltar : 1 armour, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 3 infantry, 1 mech_infantry and 1 tactical_bomber
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 13 infantry and 1 mech_infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Iraq : 1 flag
        92 Sea Zone : 1 destroyer
        Eastern Persia : 1 flag
        81 Sea Zone : 1 destroyer
        Northwest Persia : 1 flag, 1 infantry
        Persia : 1 flag
        98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
        91 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 transports

    Production/PUs Summary :

    Germans : 51 / 62
        Russians : 28 / 29
        Japanese : 65 / 70
        Americans : 52 / 72
        Chinese : 1 / 1
        British : 33 / 46
        UK_Pacific : 5 / 3
        Italians : 13 / 19
        ANZAC : 10 / 11
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Italians
                Italians takes Political Action: Political Action Axis To War With Russians
                    Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War

    Purchase Units - Italians
                Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 cruiser moved from 95 Sea Zone to 92 Sea Zone
                1 bomber moved from Southern Italy to 92 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 1 bomber and 1 cruiser
                    British defend with 1 destroyer
                        Italians roll dice for 1 bomber and 1 cruiser in 92 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 destroyer in 92 Sea Zone, round 1 :  1/1 hits
                        1 bomber owned by the Italians and 1 destroyer owned by the British lost in 92 Sea Zone
                    Italians win with 1 cruiser remaining. Battle score for attacker is -4
                    Casualties for British: 1 destroyer
                    Casualties for Italians: 1 bomber

    Non Combat Move - Italians
                1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 artillery moved from Libya to 96 Sea Zone
                1 artillery and 1 transport moved from 96 Sea Zone to 95 Sea Zone
                1 artillery moved from 95 Sea Zone to Southern Italy
                1 armour moved from Northern Italy to Southern Italy
                1 armour moved from Northern Italy to Southern Italy
                1 mech_infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 artillery placed in Northern Italy
                3 infantry placed in Southern Italy
                2 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 13 PUs total

  • '17 '16 '15 '12

    I make plenty of mistakes myself….stupid. Attack your DD with intention to block and dont take with me one sub (completely useless elsewhere) to soak the one possible hit from you. Bingo, bomber gone. Stupid.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                1 artillery moved from 42 Sea Zone to Java

    Combat - ANZAC
                Battle in Java
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                        ANZAC roll dice for 1 artillery and 1 infantry in Java, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Java, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Java
                    ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 aaGun, 1 airfield, 1 artillery, 4 fighters, 1 harbour and 1 infantry
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 3 infantry
        Java : 1 flag, 1 artillery and 1 infantry
        42 Sea Zone : 1 transport
        54 Sea Zone : 1 cruiser and 1 submarine
        62 Sea Zone : 1 destroyer
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 51 / 62
        Russians : 28 / 29
        Japanese : 61 / 70
        Americans : 52 / 72
        Chinese : 1 / 1
        British : 33 / 46
        UK_Pacific : 5 / 3
        Italians : 13 / 13
        ANZAC : 14 / 14
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French
                1 fighter moved from United Kingdom to 92 Sea Zone

    Combat - French
                Battle in 92 Sea Zone
                    French attack with 1 fighter
                    Italians defend with 1 cruiser
                        French roll dice for 1 fighter in 92 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 cruiser in 92 Sea Zone, round 1 :  0/1 hits
                        French roll dice for 1 fighter in 92 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 cruiser in 92 Sea Zone, round 2 :  1/1 hits
                        1 fighter owned by the French lost in 92 Sea Zone
                    Italians win with 1 cruiser remaining. Battle score for attacker is -10
                    Casualties for French: 1 fighter

    Non Combat Move - French
                Turning on Edit Mode
                EDIT: Removing units owned by French from Algeria: 2 infantry
                EDIT: Adding units owned by French to Tunisia: 2 infantry
                EDIT: Changing ownership of Tunisia from Italians to French
                EDIT: Turning off Edit Mode
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 infantry moved from Egypt to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        Egypt : 1 infantry
        United Kingdom : 2 infantry
        Tunisia : 2 infantry

    Production/PUs Summary :

    Germans : 51 / 62
        Russians : 28 / 29
        Japanese : 61 / 70
        Americans : 52 / 72
        Chinese : 1 / 1
        British : 33 / 46
        UK_Pacific : 5 / 3
        Italians : 12 / 13
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 6 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 mech_infantry moved from Archangel to Vologda
                1 bomber moved from Eastern Poland to Vologda
                1 infantry moved from Archangel to Smolensk
                1 fighter moved from Eastern Poland to Smolensk
                1 tactical_bomber moved from Eastern Poland to Smolensk
                5 artilleries and 13 infantry moved from Novgorod to Belarus
                9 armour and 8 mech_infantrys moved from Archangel to Belarus
                1 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                5 infantry and 10 mech_infantrys moved from Eastern Poland to Belarus

    Combat - Germans
                Battle in Vologda
                    Germans attack with 1 bomber and 1 mech_infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 bomber and 1 mech_infantry in Vologda, round 1 :  2/2 hits
                        Russians roll dice for 1 infantry in Vologda, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Smolensk
                    Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Smolensk, round 1 :  3/3 hits
                        Russians roll dice for 1 infantry in Smolensk, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Smolensk
                    Germans win, taking Smolensk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Belarus
                    Germans attack with 9 armour, 5 artilleries, 18 infantry and 18 mech_infantrys
                    Russians defend with 2 infantry
                        Germans roll dice for 9 armour, 5 artilleries, 18 infantry and 18 mech_infantrys in Belarus, round 1 :  15/50 hits
                        Russians roll dice for 2 infantry in Belarus, round 1 :  0/2 hits
                        2 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 9 armour, 5 artilleries, 18 infantry and 18 mech_infantrys remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry

    Non Combat Move - Germans
                1 aaGun moved from Novgorod to Belarus
                1 aaGun moved from Archangel to Belarus
                1 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to France
                1 infantry moved from Western Germany to France
                1 artillery moved from Western Germany to France
                1 artillery moved from Western Germany to France
                1 tactical_bomber moved from Eastern Poland to Western Germany
                1 aaGun moved from Eastern Poland to Belarus
                9 mech_infantrys moved from Germany to Eastern Poland
                1 bomber moved from Vologda to Eastern Poland
                1 tactical_bomber moved from Smolensk to Eastern Poland
                1 fighter moved from Smolensk to Eastern Poland
                1 infantry moved from Finland to Norway
                1 carrier, 1 cruiser, 2 fighters, 1 submarine and 2 transports moved from 127 Sea Zone to 125 Sea Zone
                1 fighter moved from 125 Sea Zone to Western Germany
                1 infantry moved from Karelia to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 fighter moved from 125 Sea Zone to Western Germany

    Place Units - Germans
                1 destroyer placed in 110 Sea Zone
                3 infantry placed in Novgorod
                Germans undo move 2.
                3 mech_infantrys placed in Novgorod
                3 infantry placed in France
                3 infantry placed in Western Germany
                6 mech_infantrys placed in Germany
                Germans undo move 5.
                3 mech_infantrys placed in Germany
                3 mech_infantrys placed in Western Germany

    Turn Complete - Germans
                Germans collect 56 PUs; end with 56 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                2 infantry moved from Novosibirsk to Vologda
                2 infantry moved from Bryansk to Ukraine
                2 infantry moved from Bryansk to Western Ukraine
                2 infantry moved from Bryansk to Smolensk
                1 artillery moved from Russia to Vologda
                1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
                1 fighter moved from Bryansk to Western Ukraine
                1 fighter moved from Bryansk to Smolensk

    Combat - Russians
                Battle in Western Ukraine
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 1 :  1/3 hits
                        Germans roll dice for 1 infantry in Western Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Western Ukraine
                    Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Ukraine
                    Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    Germans defend with 1 factory_minor and 1 infantry
                        Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 1 :  3/4 hits
                        Germans roll dice for 1 infantry in Ukraine, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Ukraine
                    Russians win, taking Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Smolensk
                    Russians attack with 1 fighter and 2 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 1 :  0/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 1 :  0/1 hits
                        Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 :  1/3 hits
                        Germans roll dice for 1 infantry in Smolensk, round 2 :  0/1 hits
                        1 infantry owned by the Germans lost in Smolensk
                    Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Vologda
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 mech_infantry
                        Russians roll dice for 1 artillery and 2 infantry in Vologda, round 1 :  2/3 hits
                        Germans roll dice for 1 mech_infantry in Vologda, round 1 :  0/1 hits
                        1 mech_infantry owned by the Germans lost in Vologda
                    Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 mech_infantry

    Non Combat Move - Russians
                1 fighter and 1 tactical_bomber moved from Ukraine to Russia
                1 fighter moved from Western Ukraine to Russia
                1 fighter moved from Smolensk to Russia
                4 infantry moved from Novosibirsk to Samara
                2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
                2 infantry moved from Olgiy to Timguska
                1 infantry moved from Dzavhan to Olgiy
                1 infantry moved from Ulaanbaatar to Buryatia
                1 infantry moved from Buyant-Uhaa to Ulaanbaatar
                1 infantry moved from Buyant-Uhaa to Central Mongolia

    Place Units - Russians
                1 armour, 1 artillery, 1 fighter and 3 infantry placed in Russia
                Russians undo move 1.
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Bryansk: 2 aaGuns, 3 armour, 3 artilleries, 17 infantry and 6 mech_infantrys
                EDIT: Removing units owned by Russians from Bryansk: 3 artilleries
                EDIT: Adding units owned by Russians to Russia: 2 aaGuns, 3 armour, 6 artilleries, 17 infantry and 6 mech_infantrys
                EDIT: Turning off Edit Mode
                1 armour, 1 artillery, 1 fighter and 3 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total

    Territory Summary for Russians :

    Timguska : 2 infantry
        Buryatia : 1 infantry
        Olgiy : 1 flag, 1 infantry
        Dzavhan : 1 flag
        Central Mongolia : 1 flag, 1 infantry
        Buyant-Uhaa : 1 flag
        Ulaanbaatar : 1 flag, 1 infantry
        Tsagaan Olom : 1 flag
        Egypt : 1 bomber
        Bryansk : 1 infantry
        Russia : 2 aaGuns, 1 airfield, 7 armour, 7 artilleries, 1 factory_major, 4 fighters, 31 infantry, 6 mech_infantrys and 1 tactical_bomber
        Ukraine : 1 factory_minor and 2 infantry
        Western Ukraine : 2 infantry
        Novosibirsk : 2 aaGuns and 12 infantry
        Vologda : 1 artillery and 2 infantry
        Volgograd : 1 factory_minor
        Smolensk : 2 infantry
        Samara : 4 infantry
        114 Sea Zone : 1 cruiser
        115 Sea Zone : 1 submarine
        126 Sea Zone : 1 submarine

    Production/PUs Summary :

    Germans : 50 / 66
        Russians : 29 / 29
        Japanese : 61 / 70
        Americans : 52 / 72
        Chinese : 1 / 1
        British : 33 / 46
        UK_Pacific : 5 / 3
        Italians : 12 / 13
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '12

    Game crashed while sending post to Forum. This file should be ok, you can crosscheck with the rolls.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Americans

    Purchase Units - Americans
                Americans buy 2 armour, 2 artilleries, 1 bomber, 4 infantry and 4 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 submarine moved from 54 Sea Zone to 42 Sea Zone
                1 destroyer moved from 104 Sea Zone to 92 Sea Zone
                2 fighters moved from 91 Sea Zone to 92 Sea Zone

    Combat - Americans
                Battle in 92 Sea Zone
                    Americans attack with 1 destroyer and 2 fighters
                    Italians defend with 1 cruiser
                        Americans roll dice for 1 destroyer and 2 fighters in 92 Sea Zone, round 1 :  1/3 hits
                        Italians roll dice for 1 cruiser in 92 Sea Zone, round 1 :  0/1 hits
                        1 cruiser owned by the Italians lost in 92 Sea Zone
                    Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 12
                    Casualties for Italians: 1 cruiser
                Battle in 42 Sea Zone
                    Americans attack with 1 submarine
                    Japanese defend with 1 transport
                        1 transport owned by the Japanese lost in 42 Sea Zone
                        Americans roll dice for 1 submarine in 42 Sea Zone, round 1 :  1/1 hits
                    Americans win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 transport

    Non Combat Move - Americans
                1 battleship, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 2 infantry and 1 transport moved from 54 Sea Zone to 26 Sea Zone
                1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
                1 carrier, 5 destroyers, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Queensland to Hawaiian Islands
                1 fighter and 1 tactical_bomber moved from Queensland to Hawaiian Islands
                2 submarines moved from 89 Sea Zone to 91 Sea Zone
                2 fighters moved from 92 Sea Zone to 91 Sea Zone

    Place Units - Americans
                2 armour, 2 artilleries, 1 bomber and 4 infantry placed in Eastern United States
                4 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 airfield, 1 bomber, 1 fighter, 1 harbour and 1 tactical_bomber
        Midway : 1 airfield
        42 Sea Zone : 1 flag, 1 submarine
        26 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 9 destroyers, 2 fighters, 3 infantry, 1 mech_infantry, 1 submarine and 2 transports
        Central United States : 1 factory_major
        Eastern United States : 2 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 bomber, 1 factory_major, 1 harbour, 4 infantry and 1 mech_infantry
        Gibraltar : 2 artilleries, 7 infantry and 2 mech_infantrys
        92 Sea Zone : 1 destroyer
        101 Sea Zone : 4 transports
        Brazil : 1 flag
        91 Sea Zone : 2 armour, 1 artillery, 1 carrier, 1 cruiser, 6 destroyers, 2 fighters, 3 infantry, 2 submarines and 9 transports

    Production/PUs Summary :

    Germans : 50 / 66
        Russians : 27 / 29
        Japanese : 68 / 73
        Americans : 52 / 72
        Chinese : 0 / 1
        British : 33 / 46
        UK_Pacific : 5 / 3
        Italians : 12 / 13
        ANZAC : 10 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 2 bombers and 3 transports; Remaining resources: 1 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 bomber and 1 tactical_bomber moved from Egypt to Libya
                1 armour and 1 mech_infantry moved from Alexandria to Libya
                      British take Tobruk from Italians

    Combat - British
                Battle in Libya
                    British attack with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber
                    Italians defend with 1 artillery
                        British roll dice for 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber in Libya, round 1 :  3/4 hits
                        Italians roll dice for 1 artillery in Libya, round 1 :  0/1 hits
                        1 artillery owned by the Italians lost in Libya
                    British win, taking Libya from Italians with 1 armour, 1 bomber, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery

    Non Combat Move - British
                1 tactical_bomber moved from Libya to Tunisia
                1 bomber moved from Libya to Egypt
                1 destroyer moved from 81 Sea Zone to 98 Sea Zone
                1 armour moved from Belgian Congo to Egypt
                1 infantry moved from Northwest Persia to Iraq
                1 infantry moved from Trans-Jordan to Egypt

    Place Units - British
                3 transports placed in 98 Sea Zone
                2 bombers placed in United Kingdom

    Turn Complete - British
                British collect 34 PUs; end with 35 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 40 PUs

    Place Units - UK_Pacific
                1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,2,1,4
                UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs total
                Some Units in India change ownership: 1 infantry

    Territory Summary for British, UK_Pacific :

    India : 4 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 factory_major, 2 fighters, 1 harbour, 17 infantry, 1 mech_infantry and 1 tactical_bomber
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Alexandria : 1 artillery and 2 infantry
        Gibraltar : 1 armour, 1 harbour and 1 infantry
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 2 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun and 1 infantry
        United Kingdom : 5 aaGuns, 1 airfield, 2 bombers, 1 factory_major, 1 fighter, 1 harbour, 13 infantry and 1 mech_infantry
        Tunisia : 1 tactical_bomber
        Tobruk : 1 flag
        Libya : 1 flag, 1 armour and 1 mech_infantry
        Ethiopia : 1 flag
        106 Sea Zone : 1 flag
        Iraq : 1 flag, 1 infantry
        Eastern Persia : 1 flag
        Northwest Persia : 1 flag
        Persia : 1 flag
        98 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 5 transports
        91 Sea Zone : 1 artillery, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 2 transports

    Production/PUs Summary :

    Germans : 50 / 66
        Russians : 27 / 29
        Japanese : 68 / 73
        Americans : 52 / 72
        Chinese : 0 / 1
        British : 34 / 40
        UK_Pacific : 5 / 2
        Italians : 11 / 13
        ANZAC : 10 / 14
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • '17 '16 '15 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Italians
                Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 submarine moved from 95 Sea Zone to 92 Sea Zone
                1 submarine moved from 95 Sea Zone to 92 Sea Zone

    Combat - Italians
                Battle in 92 Sea Zone
                    Italians attack with 2 submarines
                    Americans defend with 1 destroyer
                        Italians roll dice for 2 submarines in 92 Sea Zone, round 1 :  1/2 hits
                        Americans roll dice for 1 destroyer in 92 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 92 Sea Zone
                    Italians win with 1 submarine remaining. Battle score for attacker is 2
                    Casualties for Italians: 1 submarine
                    Casualties for Americans: 1 destroyer

    Non Combat Move - Italians
                1 artillery moved from Northern Italy to Southern Italy
                1 artillery moved from Northern Italy to Southern Italy
                1 artillery moved from Northern Italy to Southern Italy
                1 artillery moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 artillery and 2 infantry placed in Southern Italy
                1 infantry placed in Northern Italy
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 4 infantry
                EDIT: Adding units owned by Italians to Southern Italy: 4 infantry
                EDIT: Turning off Edit Mode
                Turning on Edit Mode
                EDIT: Removing units owned by Italians from Northern Italy: 1 infantry
                EDIT: Adding units owned by Italians to Southern France: 1 infantry
                EDIT: Turning off Edit Mode

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - ANZAC
                ANZAC buy 1 armour and 2 artilleries; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 cruiser and 1 submarine moved from 54 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from Queensland to South Australia
                1 aaGun and 3 infantry moved from New South Wales to South Australia
                1 aaGun moved from Queensland to South Australia
                4 fighters moved from Queensland to South Australia
                1 destroyer moved from 62 Sea Zone to 30 Sea Zone

    Place Units - ANZAC
                1 armour and 2 artilleries placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 10 PUs; end with 10 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 1 armour, 2 artilleries, 1 factory_minor and 1 harbour
        South Australia : 2 aaGuns, 1 artillery, 4 fighters and 4 infantry
        30 Sea Zone : 1 destroyer
        26 Sea Zone : 1 cruiser and 1 submarine
        Egypt : 2 infantry

    Production/PUs Summary :

    Germans : 50 / 66
        Russians : 27 / 29
        Japanese : 68 / 73
        Americans : 52 / 72
        Chinese : 0 / 1
        British : 34 / 40
        UK_Pacific : 5 / 2
        Italians : 11 / 11
        ANZAC : 10 / 10
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • france

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