13L G40 wheatbeer (Axis) vs allweneedislove (Allies +15)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Research Technology - Americans
                Americans spend 5 on tech rolls
                    Americans roll 6 and gets 1 hit
                Americans removing all Technology Tokens after successful research.
                Americans discover AA Radar

    Activate Technology - Americans
                Americans activating AA Radar

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Americans

    Non Combat Move - Americans
                1 fighter moved from Philippines to 21 Sea Zone
                1 fighter moved from 21 Sea Zone to Guam
                1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
                1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
                2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 cruiser, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 26 Sea Zone to 54 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
                1 fighter moved from Western United States to Eastern United States
                1 bomber moved from Central United States to Midway
                2 fighters moved from Hawaiian Islands to Midway
                1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Midway

    Place Units - Americans
                1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
                1 carrier placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total

    Territory Summary for Americans :

    Philippines : 1 airfield, 1 harbour and 2 infantry
        Guam : 1 airfield and 1 fighter
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Hawaiian Islands : 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Midway : 1 airfield, 1 bomber, 3 fighters and 1 tactical_bomber
        26 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 transport
        10 Sea Zone : 1 carrier, 1 destroyer and 1 transport
        54 Sea Zone : 1 cruiser, 2 destroyers, 2 infantry, 2 submarines and 1 transport
        Central United States : 1 armour, 1 factory_minor, 1 infantry and 3 mech_infantrys
        Eastern United States : 2 aaGuns, 1 airfield, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour and 1 infantry
        101 Sea Zone : 1 carrier, 1 cruiser and 1 transport

    Production/PUs Summary :

    Germans : 42 / 76
        Russians : 37 / 37
        Japanese : 30 / 40
        Americans : 52 / 52
        Chinese : 8 / 12
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 fighter and 3 infantry moved from Szechwan to Yunnan

    Combat - Chinese
                Battle in Yunnan
                    Chinese attack with 1 fighter and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 1 :  2/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 :  0/2 hits
                        1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
                    Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry

    Non Combat Move - Chinese
                2 infantry moved from Kweichow to Szechwan
                2 infantry moved from Suiyuyan to Shensi
                1 fighter moved from Yunnan to Szechwan

    Place Units - Chinese
                4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 9 PUs; end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Shensi : 3 infantry
        Yunnan : 3 infantry
        Szechwan : 1 fighter and 9 infantry

    Production/PUs Summary :

    Germans : 42 / 76
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 28 / 28
        UK_Pacific : 17 / 17
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0


  • would you like to scramble in sz97?


  • No scramble


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Research Technology - British
                British spend 5 on tech rolls
                    British roll 3 and gets 0 hits

    Purchase Units - British
                British buy 1 destroyer, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; 1 techTokens;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - British
                1 fighter moved from Scotland to 97 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 fighter moved from Malta to 97 Sea Zone
                1 fighter moved from Gibraltar to 97 Sea Zone
                1 cruiser and 1 submarine moved from 91 Sea Zone to 96 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone

    Combat - British
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 submarine
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 submarine in 96 Sea Zone, round 1 :  0/1 hits
                        British roll dice for 1 cruiser in 96 Sea Zone, round 1 :  1/1 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                        British roll dice for 1 submarine in 96 Sea Zone, round 2 :  0/1 hits
                    British win with 1 cruiser and 1 submarine remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser and 1 transport
                        British roll dice for 1 submarine in 97 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 battleship owned by the Italians
                        British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 1 :  4/7 hits
                        Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 1 :  2/2 hits
                        1 battleship owned by the Italians , 1 submarine owned by the British , 1 transport owned by the Italians , 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
                    British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 25
                    Casualties for British: 1 destroyer and 1 submarine
                    Casualties for Italians: 1 battleship, 1 cruiser and 1 transport

    Non Combat Move - British
                1 battleship and 1 cruiser moved from 111 Sea Zone to 109 Sea Zone
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 battleship moved from 37 Sea Zone to 39 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                1 transport moved from 39 Sea Zone to 79 Sea Zone
                1 infantry moved from West India to 79 Sea Zone
                1 infantry and 1 transport moved from 79 Sea Zone to 39 Sea Zone
                1 fighter moved from Burma to India
                1 destroyer moved from 71 Sea Zone to 81 Sea Zone
                2 infantry moved from Union of South Africa to Rhodesia
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                      British take Persia from Neutral_Allies
                1 armour and 1 infantry moved from Alexandria to Egypt
                1 bomber, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to Malta
                2 fighters and 1 tactical_bomber moved from India to Burma
                1 infantry moved from India to 39 Sea Zone
                2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
                2 infantry moved from 41 Sea Zone to Sumatra
                      UK_Pacific take Sumatra from Dutch
                3 aaGuns, 1 artillery and 5 infantry moved from India to Burma

    Place Units - British
                1 fighter and 1 mech_infantry placed in United Kingdom
                1 destroyer placed in 109 Sea Zone

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,3,1,6
                British collect 27 PUs (3 lost to blockades); end with 28 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 33 PUs

    Place Units - UK_Pacific
                1 artillery, 3 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 21 PUs; end with 21 PUs total
                Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry

    Territory Summary for British, UK_Pacific :

    Burma : 3 aaGuns, 1 artillery, 2 fighters, 7 infantry and 1 tactical_bomber
        India : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry
        Malaya : 1 harbour and 3 infantry
        Kwangtung : 1 harbour and 2 infantry
        Sumatra : 1 flag, 2 infantry
        41 Sea Zone : 1 transport
        37 Sea Zone : 1 destroyer
        39 Sea Zone : 1 battleship and 1 cruiser
        Iceland : 1 airfield
        Quebec : 1 armour, 1 artillery, 1 factory_minor and 2 infantry
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Egypt : 1 armour, 1 artillery, 1 harbour, 3 infantry and 1 mech_infantry
        Union of South Africa : 1 factory_minor and 1 harbour
        Scotland : 1 airfield
        Malta : 1 aaGun, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 fighter, 1 harbour, 4 infantry and 2 mech_infantrys
        Rhodesia : 2 infantry
        80 Sea Zone : 1 transport
        96 Sea Zone : 1 cruiser and 1 submarine
        109 Sea Zone : 1 battleship, 1 cruiser, 2 destroyers and 1 transport
        97 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 2 fighters
        81 Sea Zone : 1 destroyer
        Persia : 1 flag, 1 artillery and 3 infantry

    Production/PUs Summary :

    Germans : 42 / 76
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 30 / 33
        UK_Pacific : 21 / 21
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • i made the rookie mistake of forgetting about sealion until after my uk purchase. luckily i have a 66% chance at holding the uk which i probably enough to deter you.


  • Before I proceed with Italy, are you certain you want to leave the UK as it is?

    I’d be willing to let you change your Buy/Placement if you forgive a future error endangering an Axis capitol or let me reroll a really bad dicing in the future (i.e. < 3% chance outcome)?


  • thank you for the offer. but i will keep it as is.

    it is a very risky battle, that i hope you take.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Northern Italy to Normandy Bordeaux
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                2 fighters moved from Southern Italy to Normandy Bordeaux
                1 bomber moved from Northern Italy to 97 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar


  • need OOL SZ97

    Italy scored 2 hits in round 1


  • cruiser and fighter


  • sorry to have to ask for OOL again,

    round 2
    Italy still has sub, cruiser, strat
    UK has undamaged carrier and fighter

    Italy scored 1 hit


  • fighter


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour moved from Northern Italy to Normandy Bordeaux
                1 cruiser, 1 destroyer and 1 submarine moved from 95 Sea Zone to 97 Sea Zone
                2 fighters moved from Southern Italy to Normandy Bordeaux
                1 bomber moved from Northern Italy to 97 Sea Zone
                2 infantry moved from Southern Italy to 95 Sea Zone
                2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
                2 infantry moved from 92 Sea Zone to Gibraltar

    Combat - Italians
                Battle in Gibraltar
                Battle in Normandy Bordeaux
                    Italians attack with 1 armour and 2 fighters
                    French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 armour and 2 fighters in Normandy Bordeaux, round 1 :  1/3 hits
                        French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 1 :  2/2 hits
                        1 infantry owned by the French , 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Normandy Bordeaux
                        Italians roll dice for 1 fighter in Normandy Bordeaux, round 2 :  0/1 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 2 :  0/1 hits
                        Italians roll dice for 1 fighter in Normandy Bordeaux, round 3 :  1/1 hits
                        French roll dice for 1 artillery in Normandy Bordeaux, round 3 :  0/1 hits
                        1 artillery owned by the French lost in Normandy Bordeaux
                    Italians win, taking Gibraltar from British with 1 fighter remaining. Battle score for attacker is -9
                    Casualties for French: 1 artillery and 1 infantry
                    Casualties for Italians: 1 armour and 1 fighter
                Battle in 97 Sea Zone
                    Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
                    British defend with 1 carrier, 1 cruiser and 2 fighters
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 1 :  0/1 hits
                        Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 97 Sea Zone, round 1 :  2/3 hits
                        British roll dice for 2 fighters in 97 Sea Zone, round 1 :  1/2 hits
                        British roll dice for 1 carrier and 1 cruiser in 97 Sea Zone, round 1 :  0/2 hits
                        1 destroyer owned by the Italians , 1 cruiser owned by the British and 1 fighter owned by the British lost in 97 Sea Zone
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 2 :  0/1 hits
                        Italians roll dice for 1 bomber and 1 cruiser in 97 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 fighter in 97 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 carrier in 97 Sea Zone, round 2 :  0/1 hits
                        1 fighter owned by the British lost in 97 Sea Zone
                        Italians roll dice for 1 submarine in 97 Sea Zone, round 3 :  1/1 hits
                    Units damaged: 1 carrier owned by the British
                        Italians roll dice for 1 bomber and 1 cruiser in 97 Sea Zone, round 3 :  1/2 hits
                        British roll dice for 1 carrier in 97 Sea Zone, round 3 :  1/1 hits
                        1 submarine owned by the Italians and 1 carrier owned by the British lost in 97 Sea Zone
                    Italians win, taking 97 Sea Zone from British with 1 bomber and 1 cruiser remaining. Battle score for attacker is 34
                    Casualties for British: 1 carrier, 1 cruiser and 2 fighters
                    Casualties for Italians: 1 destroyer and 1 submarine

    Non Combat Move - Italians
                1 fighter moved from Normandy Bordeaux to Western Germany
                1 bomber moved from 97 Sea Zone to Southern Italy
                1 armour moved from Albania to Romania
                2 infantry moved from Albania to Bulgaria
                1 artillery and 1 infantry moved from Libya to Tobruk
                1 artillery and 2 infantry moved from Ethiopia to Italian Somaliland
                2 aaGuns, 2 artilleries and 2 infantry moved from Northern Italy to Yugoslavia

    Place Units - Italians
                1 mech_infantry placed in Northern Italy
                1 submarine placed in 97 Sea Zone
                Italians undo move 2.
                1 submarine placed in 97 Sea Zone

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total

    Production/PUs Summary :

    Germans : 42 / 76
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 30 / 33
        UK_Pacific : 21 / 21
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • Sorry for the OOL delays … I don’t like to assume unless retreat/defeat are extremely unlikely (in which case, I usually give max defense for expediency’s sake).


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Combat Move - French
                1 infantry moved from Tunisia to Libya
                      French take Libya from Italians
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 92 Sea Zone

    Combat - French
                Battle in 92 Sea Zone
                    French attack with 1 cruiser and 1 destroyer
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 92 Sea Zone
                    French win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport

    Non Combat Move - French
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from Morocco to Algeria
                1 infantry moved from French West Africa to French Central Africa
                1 destroyer moved from 72 Sea Zone to 81 Sea Zone
                1 infantry moved from Syria to Trans-Jordan

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        Normandy Bordeaux : 1 factory_minor and 1 harbour
        French Central Africa : 1 infantry
        Algeria : 1 infantry
        Tunisia : 1 infantry
        Libya : 1 flag, 1 infantry
        92 Sea Zone : 1 cruiser and 1 destroyer
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 42 / 76
        Russians : 37 / 37
        Japanese : 29 / 40
        Americans : 52 / 52
        Chinese : 9 / 15
        British : 30 / 33
        UK_Pacific : 21 / 21
        Italians : 9 / 10
        ANZAC : 14 / 17
        French : 13 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • @wheatbeer:

    Sorry for the OOL delays … I don’t like to assume unless retreat/defeat are extremely unlikely (in which case, I usually give max defense for expediency’s sake).

    no problem


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Germans

    Research Technology - Germans
                Germans spend 0 on tech rolls

    Purchase Units - Germans
                Germans buy 1 artillery, 1 destroyer and 9 transports; Remaining resources: 1 PUs; 1 techTokens;

    Combat Move - Germans
                1 cruiser moved from 113 Sea Zone to 109 Sea Zone
                1 armour and 3 infantry moved from Bulgaria to Greece
                1 tactical_bomber moved from Southern Italy to Greece
                3 fighters and 3 tactical_bombers moved from Western Germany to 109 Sea Zone
                1 fighter moved from Western Germany to 109 Sea Zone
                1 mech_infantry moved from France to Normandy Bordeaux
                      Germans take Normandy Bordeaux from French
                2 armour moved from Yugoslavia to Greece
                1 infantry moved from Bulgaria to Greece
                2 bombers moved from Western Germany to 109 Sea Zone


  • Need scramble orders SZ109


  • no scramble.

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