13L G40 Mryogen (Axis) vs Whackamatt (Allies +10)


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Germans

    Purchase Units - Germans
                Germans repair 4 damage on 4 factory_majors; Remaining resources: 53 PUs;
                Germans buy 3 armour, 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs;

    Combat Move - Germans
                5 armour, 2 artilleries and 3 infantry moved from Western Ukraine to Bryansk
                5 armour and 1 mech_infantry moved from Eastern Poland to Bryansk
                2 infantry moved from Bessarabia to Ukraine
                      Germans take Ukraine from Russians
                4 armour moved from Novgorod to Smolensk
                      Germans take Smolensk from Russians
                5 infantry moved from Belarus to Smolensk
                3 artilleries and 2 infantry moved from Novgorod to Archangel
                6 bombers moved from Romania to Volgograd

    Combat - Germans
                Battle in Archangel
                    Germans attack with 3 artilleries and 2 infantry
                    Russians defend with 1 tactical_bomber
                        Germans roll dice for 3 artilleries and 2 infantry in Archangel, round 1 :  1/5 hits
                        Russians roll dice for 1 tactical_bomber in Archangel, round 1 :  1/1 hits
                        1 tactical_bomber owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Germans win, taking Archangel from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 tactical_bomber
                Battle in Volgograd
                    Germans attack with 6 bombers
                    Russians defend with 1 armour, 1 factory_minor and 2 infantry
                        Germans roll dice for 6 bombers in Volgograd, round 1 :  5/6 hits
                        Russians roll dice for 1 armour and 2 infantry in Volgograd, round 1 :  0/3 hits
                        2 infantry owned by the Russians and 1 armour owned by the Russians lost in Volgograd
                    Germans win with 6 bombers remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 armour and 2 infantry
                Battle in Bryansk
                    Germans attack with 10 armour, 2 artilleries, 3 infantry and 1 mech_infantry
                    Russians defend with 3 infantry
                        Germans roll dice for 10 armour, 2 artilleries, 3 infantry and 1 mech_infantry in Bryansk, round 1 :  7/16 hits
                        Russians roll dice for 3 infantry in Bryansk, round 1 :  0/3 hits
                        3 infantry owned by the Russians lost in Bryansk
                    Germans win, taking Bryansk from Russians with 10 armour, 2 artilleries, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry

    Non Combat Move - Germans
                6 bombers moved from Volgograd to Western Ukraine
                4 armour and 4 mech_infantrys moved from Germany to Eastern Poland
                2 artilleries moved from Southern France to France
                1 mech_infantry moved from Normandy Bordeaux to France
                1 infantry moved from Western Germany to Denmark
                1 infantry moved from Western Germany to Denmark
                1 infantry moved from Western Germany to Denmark
                1 mech_infantry moved from France to Western Germany
                4 fighters and 3 tactical_bombers moved from Romania to Southern Italy

    Place Units - Germans
                10 infantry placed in Western Germany
                3 armour placed in Novgorod
                1 mech_infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,2
                Germans collect 51 PUs (3 lost to blockades); end with 52 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield, 2 artilleries and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
        Germany : 1 factory_major and 1 mech_infantry
        Norway : 3 infantry
        Denmark : 3 aaGuns and 6 infantry
        Southern Italy : 4 fighters and 3 tactical_bombers
        Belarus : 1 flag
        Karelia : 1 flag, 1 infantry
        Baltic States : 1 flag
        Bryansk : 1 flag, 10 armour, 2 artilleries, 3 infantry and 1 mech_infantry
        Archangel : 1 flag, 3 artilleries and 1 infantry
        Eastern Poland : 1 flag, 4 armour and 4 mech_infantrys
        Bessarabia : 1 flag
        Ukraine : 1 flag, 1 factory_minor and 2 infantry
        Western Ukraine : 1 flag, 6 bombers
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Smolensk : 1 flag, 4 armour and 5 infantry
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 54 / 62
        Russians : 31 / 61
        Japanese : 22 / 34
        Americans : 52 / 78
        Chinese : 11 / 16
        British : 27 / 31
        UK_Pacific : 24 / 25
        Italians : 14 / 20
        ANZAC : 18 / 32
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 5 times
                4 was rolled 11 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.489
            Median : 4.000
            Variance : 0.523
            Standard Deviation : 0.723
            Total rolls : 45

    Null / Other
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9

    Germans Combat
                1 was rolled 4 times
                2 was rolled 5 times
                3 was rolled 3 times
                4 was rolled 9 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.370
            Median : 4.000
            Variance : 1.192
            Standard Deviation : 1.092
            Total rolls : 27

    Russians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.667
            Median : 4.000
            Variance : 0.375
            Standard Deviation : 0.612
            Total rolls : 9


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 10 armour; Remaining resources: 1 PUs;

    Combat Move - Russians
                11 infantry moved from Korea to Manchuria
                1 armour and 1 mech_infantry moved from Egypt to Ethiopia
                3 infantry moved from Persia to Northwest Persia
                1 infantry moved from Russia to Vologda
                1 infantry moved from Russia to Tambov

    Combat - Russians
                Battle in Ethiopia
                    Russians attack with 1 armour and 1 mech_infantry
                    Italians defend with 1 infantry
                    Russians win, taking Ethiopia from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 infantry
                Battle in Manchuria
                    Russians attack with 11 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    Russians win, taking Manchuria from Japanese with 10 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians

    Place Units - Russians
                10 armour placed in Russia

    Turn Complete - Russians
                Russians collect 32 PUs; end with 33 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 39 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 bomber and 7 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 infantry moved from Kansu to Novosibirsk
                      Japanese take Novosibirsk from Russians
                1 artillery moved from Kansu to Novosibirsk
                1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 72 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 78 Sea Zone to 72 Sea Zone
                1 infantry moved from 72 Sea Zone to French Madagascar
                1 armour, 1 artillery and 1 infantry moved from 72 Sea Zone to French Madagascar
                2 fighters and 2 tactical_bombers moved from 78 Sea Zone to 77 Sea Zone
                1 carrier moved from 78 Sea Zone to 72 Sea Zone
                1 carrier moved from 78 Sea Zone to 72 Sea Zone
                1 tactical_bomber moved from 41 Sea Zone to 79 Sea Zone
                1 fighter moved from 41 Sea Zone to 79 Sea Zone
                4 artilleries, 1 carrier, 2 cruisers, 4 destroyers, 4 infantry, 1 submarine and 4 transports moved from 41 Sea Zone to 78 Sea Zone

    Combat - Japanese
                Battle in 77 Sea Zone
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    British defend with 1 destroyer
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 77 Sea Zone, round 1 :  3/4 hits
                        British roll dice for 1 destroyer in 77 Sea Zone, round 1 :  1/1 hits
                        1 tactical_bomber owned by the Japanese and 1 destroyer owned by the British lost in 77 Sea Zone
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for British: 1 destroyer
                Battle in 79 Sea Zone
                    Japanese attack with 1 fighter and 1 tactical_bomber
                    British defend with 1 destroyer
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in 79 Sea Zone, round 1 :  0/2 hits
                        British roll dice for 1 destroyer in 79 Sea Zone, round 1 :  1/1 hits
                        1 tactical_bomber owned by the Japanese lost in 79 Sea Zone
                        Japanese roll dice for 1 fighter in 79 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 1 destroyer in 79 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter in 79 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 destroyer in 79 Sea Zone, round 3 :  0/1 hits
                        1 destroyer owned by the British lost in 79 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is -3
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for British: 1 destroyer
                Battle in French Madagascar

    Non Combat Move - Japanese
                1 fighter moved from 79 Sea Zone to 78 Sea Zone
                1 fighter moved from 77 Sea Zone to 78 Sea Zone
                1 fighter and 1 tactical_bomber moved from 77 Sea Zone to 72 Sea Zone
                5 bombers, 5 fighters and 5 tactical_bombers moved from Suiyuyan to Kansu
                2 bombers moved from Japan to Kansu

    Place Units - Japanese
                1 bomber and 7 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 21 PUs; end with 22 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Paulau Island : 1 infantry
        Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 15 infantry
        Suiyuyan : 1 flag
        Kansu : 1 flag, 7 bombers, 5 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers
        Chahar : 1 flag
        French Madagascar : 1 flag, 1 armour, 1 artillery and 2 infantry
        Novosibirsk : 1 flag, 1 artillery and 1 infantry
        72 Sea Zone : 2 carriers, 1 fighter, 1 tactical_bomber and 2 transports
        78 Sea Zone : 4 artilleries, 2 battleships, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 4 infantry, 2 submarines and 4 transports

    Production/PUs Summary :

    Germans : 54 / 62
        Russians : 31 / 39
        Japanese : 21 / 22
        Americans : 52 / 78
        Chinese : 14 / 16
        British : 27 / 31
        UK_Pacific : 24 / 25
        Italians : 13 / 20
        ANZAC : 18 / 32
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.583
            Median : 3.500
            Variance : 0.182
            Standard Deviation : 0.426
            Total rolls : 12

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 4.000
            Median : 4.500
            Variance : 0.857
            Standard Deviation : 0.926
            Total rolls : 8

    British Combat
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 2.750
            Median : 2.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 5 artilleries, 1 destroyer, 5 infantry and 5 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans
                1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
                1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
                1 mech_infantry moved from Western United States to 10 Sea Zone
                1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 4 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Central United States to 101 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 infantry moved from Central United States to 101 Sea Zone
                2 artilleries, 1 cruiser, 2 destroyers, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 fighters moved from Eastern United States to Gibraltar
                1 fighter moved from Philippines to Szechwan
                1 armour, 4 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
                3 fighters and 1 tactical_bomber moved from 26 Sea Zone to Korea

    Combat - Americans
                Battle in Iwo Jima
                    Americans attack with 1 artillery and 1 infantry
                    Japanese defend with 1 infantry
                    Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - Americans
                1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 3 submarines moved from 26 Sea Zone to 17 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 30 Sea Zone
                1 infantry and 1 mech_infantry moved from 30 Sea Zone to Johnston Island
                1 armour, 6 artilleries and 7 infantry moved from 91 Sea Zone to Morocco

    Place Units - Americans
                5 artilleries and 5 infantry placed in Eastern United States
                1 destroyer and 5 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 53 PUs; end with 53 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 58 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 63 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Anhwe to Kiangsu
                      Chinese take Kiangsu from Japanese
                1 artillery and 1 infantry moved from Anhwe to Hopei
                1 infantry moved from Shensi to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                3 infantry moved from Shensi to Szechwan
                1 fighter moved from Burma to Szechwan

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 4 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 22 PUs; end with 22 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 28 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 6 Sea Zone: 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 3 submarines
                EDIT: Removing units owned by Americans from 17 Sea Zone: 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 3 submarines
                EDIT: Turning off Edit Mode
                1 fighter moved from Szechwan to Russia
                1 fighter and 1 tactical_bomber moved from India to Northwest Persia
                2 infantry moved from Kiangsi to Anhwe
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry moved from Hainan to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
                2 infantry moved from 34 Sea Zone to Paulau Island
                1 battleship and 1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                2 fighters moved from Gibraltar to 96 Sea Zone
                1 battleship moved from 81 Sea Zone to 96 Sea Zone
                1 fighter moved from Egypt to Union of South Africa
                1 tactical_bomber moved from Egypt to 96 Sea Zone
                3 fighters moved from Egypt to Northwest Persia


  • Do you submerge in SZ96?


  • No it will stay.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - British
                British buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 fighters and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 6 Sea Zone: 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 3 submarines
                EDIT: Removing units owned by Americans from 17 Sea Zone: 1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 3 submarines
                EDIT: Turning off Edit Mode
                1 fighter moved from Szechwan to Russia
                1 fighter and 1 tactical_bomber moved from India to Northwest Persia
                2 infantry moved from Kiangsi to Anhwe
                1 infantry moved from French Indo China to 36 Sea Zone
                1 infantry moved from Hainan to 36 Sea Zone
                2 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone
                2 infantry moved from 34 Sea Zone to Paulau Island
                1 battleship and 1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                2 fighters moved from Gibraltar to 96 Sea Zone
                1 battleship moved from 81 Sea Zone to 96 Sea Zone
                1 fighter moved from Egypt to Union of South Africa
                1 tactical_bomber moved from Egypt to 96 Sea Zone
                3 fighters moved from Egypt to Northwest Persia

    Combat - British
                Battle in Paulau Island
                    British attack with 2 infantry
                    Japanese defend with 1 infantry
                    British win, taking Paulau Island from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry
                Battle in 96 Sea Zone
                    British attack with 2 battleships, 1 cruiser, 2 fighters and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
                    Units damaged: 1 battleship owned by the Italians
                    Units damaged: 2 battleships owned by the British
                    British win with 2 battleships, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 67
                    Casualties for Italians: 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 3 transports

    Non Combat Move - British
                1 tactical_bomber moved from 96 Sea Zone to Egypt
                2 fighters moved from 96 Sea Zone to Malta
                1 infantry moved from Gibraltar to 91 Sea Zone
                1 infantry and 1 transport moved from 91 Sea Zone to 86 Sea Zone
                1 infantry moved from 86 Sea Zone to Brazil
                      British take Brazil from Neutral_Allies

    Place Units - British
                1 armour, 1 fighter and 1 infantry placed in Union of South Africa
                1 armour and 2 infantry placed in Egypt
                British undo move 2.
                British undo move 1.
                2 armour and 1 fighter placed in Union of South Africa
                3 infantry placed in Egypt

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4,3,3,3
                British collect 28 PUs (1 lost to blockades); end with 28 PUs total

    Place Units - UK_Pacific
                2 fighters and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 26 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 31 PUs
                Some Units in India change ownership: 2 fighters and 1 infantry


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - Italians
                Italians buy 6 infantry; Remaining resources: 2 PUs;

    Combat Move - Italians
                1 fighter moved from Tobruk to 96 Sea Zone
                1 fighter moved from Tobruk to 96 Sea Zone
                1 fighter moved from Tobruk to 96 Sea Zone
                1 bomber moved from Tobruk to 96 Sea Zone
                1 bomber moved from Tobruk to 96 Sea Zone
                6 infantry moved from Tobruk to Alexandria
                      Italians take Alexandria from British

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 2 bombers and 3 fighters
                    British defend with 2 battleships and 1 cruiser
                        Italians roll dice for 2 bombers and 3 fighters in 96 Sea Zone, round 1 :  4/5 hits
                        British roll dice for 2 battleships and 1 cruiser in 96 Sea Zone, round 1 :  1/3 hits
                        1 cruiser owned by the British , 1 fighter owned by the Italians and 2 battleships owned by the British lost in 96 Sea Zone
                    Italians win with 2 bombers and 2 fighters remaining. Battle score for attacker is 42
                    Casualties for British: 2 battleships and 1 cruiser
                    Casualties for Italians: 1 fighter

    Non Combat Move - Italians
                1 bomber moved from 96 Sea Zone to Southern Italy
                1 bomber moved from 96 Sea Zone to Southern Italy
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 fighter moved from 96 Sea Zone to Southern Italy
                1 infantry moved from Northern Italy to Southern Italy

    Place Units - Italians
                3 infantry placed in Southern Italy
                3 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 13 PUs; end with 15 PUs total

    Territory Summary for Italians :

    Alexandria : 1 flag, 6 infantry
        Kenya : 1 flag
        Northern Italy : 1 factory_major and 6 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 2 bombers, 1 factory_minor, 2 fighters, 1 harbour and 7 infantry
        Bulgaria : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 54 / 62
        Russians : 31 / 39
        Japanese : 12 / 22
        Americans : 53 / 78
        Chinese : 22 / 28
        British : 29 / 28
        UK_Pacific : 24 / 31
        Italians : 13 / 15
        ANZAC : 18 / 32
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.625
            Median : 3.000
            Variance : 1.429
            Standard Deviation : 1.195
            Total rolls : 8

    British Combat
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.333
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Italians Combat
                2 was rolled 1 times
                3 was rolled 3 times
                5 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 1 armour, 1 cruiser and 1 transport; Remaining resources: 7 PUs;

    Combat Move - ANZAC
                1 artillery and 2 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 2 infantry and 2 transports moved from 62 Sea Zone to 54 Sea Zone
                1 artillery moved from Queensland to 54 Sea Zone
                2 artilleries, 1 cruiser, 1 destroyer, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
                2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from Formosa to 20 Sea Zone
                1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone
                1 infantry moved from 19 Sea Zone to Okinawa

    Combat - ANZAC
                ANZAC creates battle in territory 22 Sea Zone
                Battle in Okinawa
                Battle in Caroline Islands
                    ANZAC attack with 2 artilleries and 2 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    ANZAC win, taking Okinawa from Japanese, taking Caroline Islands from Japanese with 2 artilleries remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for ANZAC: 2 infantry

    Non Combat Move - ANZAC
                1 transport moved from 22 Sea Zone to 6 Sea Zone

    Place Units - ANZAC
                1 cruiser and 1 transport placed in 62 Sea Zone
                1 armour placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 19 PUs; end with 26 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 36 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French
                1 cruiser moved from 92 Sea Zone to 97 Sea Zone
                1 cruiser moved from 95 Sea Zone to 97 Sea Zone
                1 destroyer moved from 81 Sea Zone to 97 Sea Zone
                1 fighter moved from Gibraltar to Malta

    Turn Complete - French


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 6 armour and 8 infantry; Remaining resources: 2 PUs;

    Combat Move - Germans
                1 armour moved from Bryansk to Volgograd
                      Germans take Rostov from Russians
                      Germans take Volgograd from Russians
                1 armour moved from Bryansk to Caucasus
                      Germans take Caucasus from Russians
                3 armour moved from Novgorod to Vologda
                3 artilleries and 1 infantry moved from Archangel to Vologda
                2 infantry moved from Ukraine to Bryansk
                1 infantry moved from Bryansk to Tambov
                4 fighters and 3 tactical_bombers moved from Southern Italy to 97 Sea Zone
                1 bomber moved from Western Ukraine to Tambov
                1 bomber moved from Western Ukraine to Tambov
                4 bombers moved from Western Ukraine to 97 Sea Zone

    Combat - Germans
                Battle in Tambov
                    Germans attack with 2 bombers and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 2 bombers and 1 infantry in Tambov, round 1 :  2/3 hits
                        Russians roll dice for 1 infantry in Tambov, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Tambov
                    Germans win, taking Tambov from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Vologda
                    Germans attack with 3 armour, 3 artilleries and 1 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 3 armour, 3 artilleries and 1 infantry in Vologda, round 1 :  2/7 hits
                        Russians roll dice for 1 infantry in Vologda, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Vologda
                    Germans win, taking Vologda from Russians with 3 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 97 Sea Zone
                    Germans attack with 4 bombers, 4 fighters and 3 tactical_bombers
                    French defend with 2 cruisers and 1 destroyer
                        Germans roll dice for 4 bombers, 4 fighters and 3 tactical_bombers in 97 Sea Zone, round 1 :  7/11 hits
                        French roll dice for 2 cruisers and 1 destroyer in 97 Sea Zone, round 1 :  1/3 hits
                        2 cruisers owned by the French , 1 destroyer owned by the French and 1 fighter owned by the Germans lost in 97 Sea Zone
                    Germans win with 4 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 22
                    Casualties for Germans: 1 fighter
                    Casualties for French: 2 cruisers and 1 destroyer

    Non Combat Move - Germans
                4 bombers, 3 fighters and 3 tactical_bombers moved from 97 Sea Zone to Southern Italy
                4 armour and 5 infantry moved from Smolensk to Vologda
                4 armour and 4 mech_infantrys moved from Eastern Poland to Bryansk
                1 infantry moved from Karelia to Finland
                1 mech_infantry moved from Germany to Eastern Poland
                1 bomber moved from Tambov to Eastern Poland
                1 bomber moved from Tambov to Eastern Poland
                5 infantry moved from Western Germany to Northern Italy
                1 infantry moved from Western Germany to Denmark
                1 artillery moved from France to Western Germany
                1 artillery moved from France to Western Germany

    Place Units - Germans
                3 armour placed in Novgorod
                3 armour placed in Ukraine
                8 infantry placed in Western Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
                Germans collect 61 PUs (1 lost to blockades); end with 63 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs

    Territory Summary for Germans :

    Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour, 12 infantry and 1 mech_infantry
        Germany : 1 factory_major
        Norway : 3 infantry
        Denmark : 3 aaGuns and 7 infantry
        Northern Italy : 5 infantry
        Southern Italy : 4 bombers, 3 fighters and 3 tactical_bombers
        Belarus : 1 flag
        Karelia : 1 flag
        Baltic States : 1 flag
        Bryansk : 1 flag, 12 armour, 2 artilleries, 4 infantry and 5 mech_infantrys
        Rostov : 1 flag
        Archangel : 1 flag
        Eastern Poland : 1 flag, 2 bombers and 1 mech_infantry
        Bessarabia : 1 flag
        Tambov : 1 flag, 1 infantry
        Ukraine : 1 flag, 3 armour and 1 factory_minor
        Western Ukraine : 1 flag
        Vologda : 1 flag, 7 armour, 3 artilleries and 6 infantry
        Volgograd : 1 flag, 1 armour and 1 factory_minor
        Novgorod : 1 flag, 1 airfield, 3 armour, 1 factory_minor and 1 harbour
        Caucasus : 1 flag, 1 armour
        Smolensk : 1 flag
        Finland : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 62 / 83
        Russians : 23 / 39
        Japanese : 11 / 22
        Americans : 53 / 78
        Chinese : 22 / 28
        British : 29 / 28
        UK_Pacific : 24 / 31
        Italians : 13 / 15
        ANZAC : 19 / 36
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 10 times
                4 was rolled 8 times
                5 was rolled 3 times
                6 was rolled 4 times
            Average roll : 3.469
            Median : 3.000
            Variance : 1.419
            Standard Deviation : 1.191
            Total rolls : 32

    Null / Other
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

    Germans Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 8 times
                4 was rolled 3 times
                5 was rolled 2 times
                6 was rolled 4 times
            Average roll : 3.619
            Median : 3.000
            Variance : 1.450
            Standard Deviation : 1.204
            Total rolls : 21

    French Combat
                2 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 3.667
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Russians Combat
                1 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
            Average roll : 3.000
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 3 armour and 7 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                3 infantry moved from Northwest Persia to Caucasus
                1 armour moved from Ethiopia to Italian Somaliland
                      Russians take Italian Somaliland from Italians
                1 armour moved from Italian Somaliland to Kenya
                      British take Kenya from Italians
                1 mech_infantry moved from Ethiopia to Egypt

    Combat - Russians
                Battle in Caucasus
                    Russians attack with 3 infantry
                    Germans defend with 1 armour
                    Russians win, taking Caucasus from Germans with 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 1 armour

    Non Combat Move - Russians

    Place Units - Russians
                3 armour and 7 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 25 PUs; end with 25 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 34 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 bomber and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Novosibirsk to Urals
                      Japanese take Urals from Russians
                1 artillery moved from Novosibirsk to Samara
                      Japanese take Samara from Russians
                7 bombers, 5 fighters and 5 tactical_bombers moved from Kansu to Russia
                1 armour moved from French Madagascar to 72 Sea Zone
                1 infantry moved from French Madagascar to 72 Sea Zone
                1 infantry moved from French Madagascar to 72 Sea Zone
                1 artillery moved from French Madagascar to 72 Sea Zone
                1 armour, 1 artillery, 2 carriers, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports moved from 72 Sea Zone to 81 Sea Zone
                1 fighter moved from 81 Sea Zone to Egypt
                1 tactical_bomber moved from 81 Sea Zone to Egypt
                1 infantry moved from 81 Sea Zone to Egypt
                1 infantry moved from 81 Sea Zone to Egypt
                1 armour moved from 81 Sea Zone to Egypt
                1 artillery moved from 81 Sea Zone to Egypt
                4 artilleries, 2 battleships, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 4 infantry, 2 submarines and 4 transports moved from 78 Sea Zone to 80 Sea Zone
                4 artilleries and 4 infantry moved from 80 Sea Zone to Iraq

    Combat - Japanese
                Battle in Egypt
                    Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    ANZAC defend with 2 infantry; French defend with 1 infantry; Russians defend with 1 mech_infantry; British defend with 1 artillery, 1 factory_minor, 1 harbour, 5 infantry and 1 tactical_bomber
                        Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 1 :  3/6 hits
                        British roll dice for 1 artillery, 8 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 1 :  3/11 hits
                        1 infantry owned by the French , 2 infantry owned by the ANZAC , 2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Egypt
                        Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Egypt, round 2 :  1/3 hits
                        British roll dice for 1 artillery, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 :  1/8 hits
                        1 infantry owned by the British and 1 armour owned by the Japanese lost in Egypt
                        Japanese roll dice for 1 fighter and 1 tactical_bomber in Egypt, round 3 :  0/2 hits
                        British roll dice for 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 :  2/7 hits
                        1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Egypt
                    British win with 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -25
                    Casualties for Japanese: 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Casualties for ANZAC: 2 infantry
                    Casualties for French: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Russia
                    Japanese attack with 7 bombers, 5 fighters and 5 tactical_bombers
                    British defend with 1 fighter; Russians defend with 2 aaGuns, 1 airfield, 13 armour, 1 artillery, 1 factory_major and 31 infantry
                        AA guns fire in Russia :  1/6 hits
                        1 fighter owned by the Japanese lost in Russia
                        Japanese roll dice for 7 bombers, 4 fighters and 5 tactical_bombers in Russia, round 1 :  10/16 hits
                        Russians roll dice for 2 aaGuns, 13 armour, 1 artillery, 1 fighter and 31 infantry in Russia, round 1 :  17/46 hits
                        8 infantry owned by the Russians , 7 bombers owned by the Japanese , 5 tactical_bombers owned by the Japanese , 4 fighters owned by the Japanese and 2 aaGuns owned by the Russians lost in Russia
                    Russians win with 13 armour, 1 artillery, 1 fighter and 23 infantry remaining. Battle score for attacker is -155
                    Casualties for Japanese: 7 bombers, 5 fighters and 5 tactical_bombers
                    Casualties for Russians: 2 aaGuns and 8 infantry
                Battle in Iraq

    Non Combat Move - Japanese
                1 mech_infantry moved from Kansu to Samara
                1 infantry moved from Kansu to Novosibirsk
                1 bomber moved from Japan to Novosibirsk

    Place Units - Japanese
                1 bomber and 3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 8
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,4,5,1,2,6,4,3,3,3,3,3
                Japanese collect 7 PUs (8 lost to blockades); end with 8 PUs total

    Territory Summary for Japanese :

    Japan : 3 aaGuns, 1 airfield, 1 bomber, 1 factory_major, 1 fighter, 1 harbour and 18 infantry
        Kansu : 1 flag
        French Madagascar : 1 flag
        Urals : 1 flag, 1 infantry
        Novosibirsk : 1 flag, 1 bomber and 1 infantry
        Samara : 1 flag, 1 artillery and 1 mech_infantry
        80 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 4 destroyers, 2 fighters, 2 submarines and 4 transports
        Iraq : 1 flag, 4 artilleries and 4 infantry
        81 Sea Zone : 2 carriers and 2 transports

    Production/PUs Summary :

    Germans : 60 / 83
        Russians : 21 / 34
        Japanese : 15 / 8
        Americans : 53 / 78
        Chinese : 22 / 28
        British : 30 / 28
        UK_Pacific : 24 / 31
        Italians : 12 / 15
        ANZAC : 19 / 36
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 16 times
                2 was rolled 15 times
                3 was rolled 21 times
                4 was rolled 20 times
                5 was rolled 23 times
                6 was rolled 22 times
            Average roll : 3.726
            Median : 4.000
            Variance : 0.474
            Standard Deviation : 0.689
            Total rolls : 117

    Null / Other
                1 was rolled 1 times
                2 was rolled 2 times
                3 was rolled 5 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.250
            Median : 3.000
            Variance : 1.091
            Standard Deviation : 1.044
            Total rolls : 12

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 5 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.741
            Median : 4.000
            Variance : 0.423
            Standard Deviation : 0.650
            Total rolls : 27

    Russians Combat
                1 was rolled 10 times
                2 was rolled 5 times
                3 was rolled 7 times
                4 was rolled 12 times
                5 was rolled 8 times
                6 was rolled 10 times
            Average roll : 3.635
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 52

    British Combat
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 8 times
                6 was rolled 7 times
            Average roll : 4.115
            Median : 5.000
            Variance : 1.440
            Standard Deviation : 1.200
            Total rolls : 26


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Americans
                Americans takes Political Action: Political Action Allies To War With TrueNeutrals
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
                    Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 destroyer, 2 fighters, 2 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 artillery and 1 infantry moved from 93 Sea Zone to Southern France
                1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 105 Sea Zone
                1 artillery and 1 infantry moved from 105 Sea Zone to Normandy Bordeaux
                5 artilleries and 5 infantry moved from Eastern United States to 101 Sea Zone
                3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 artilleries and 3 infantry moved from 91 Sea Zone to Spain
                2 fighters moved from Gibraltar to Spain
                2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 artilleries and 2 infantry moved from 91 Sea Zone to Portugal
                4 artilleries and 4 infantry moved from Morocco to 91 Sea Zone
                4 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 112 Sea Zone
                4 artilleries and 4 infantry moved from 112 Sea Zone to Norway
                1 armour and 1 infantry moved from Morocco to 91 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
                1 armour and 1 infantry moved from 110 Sea Zone to Holland Belgium
                1 destroyer moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from Johnston Island to 30 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
                1 infantry and 1 mech_infantry moved from 32 Sea Zone to Marshall Islands
                3 fighters and 1 tactical_bomber moved from Korea to Suiyuyan
                1 bomber moved from Guam to India
                1 fighter moved from Szechwan to Russia

    Combat - Americans
                Americans creates battle in territory 17 Sea Zone
                Americans creates battle in territory 6 Sea Zone
                Battle in Southern France
                Battle in Marshall Islands
                Battle in Norway
                    Americans attack with 4 artilleries and 4 infantry
                    Germans defend with 3 infantry
                    Americans win, taking 6 Sea Zone from Japanese, taking Southern France from Germans, taking Marshall Islands from Japanese, taking Norway from Germans with 4 artilleries and 3 infantry remaining. Battle score for attacker is 6
                    Casualties for Germans: 3 infantry
                    Casualties for Americans: 1 infantry
                Battle in Spain
                    Americans attack with 3 artilleries, 2 fighters and 3 infantry
                    Neutral_True defend with 6 infantry
                    Americans win, taking Spain from Neutral_True with 3 artilleries and 2 fighters remaining. Battle score for attacker is 9
                    Casualties for Neutral_True: 6 infantry
                    Casualties for Americans: 3 infantry
                Battle in Normandy Bordeaux
                Battle in Holland Belgium
                Battle in Portugal
                    Americans attack with 2 artilleries and 2 infantry
                    Neutral_True defend with 2 infantry
                    Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Portugal from Neutral_True with 2 artilleries remaining. Battle score for attacker is 0
                    Casualties for Neutral_True: 2 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                2 fighters moved from Spain to Gibraltar
                1 carrier and 1 destroyer moved from 10 Sea Zone to 89 Sea Zone
                3 carriers moved from 6 Sea Zone to 25 Sea Zone

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 17 Sea Zone: 1 transport
                EDIT: Adding units owned by Americans to 25 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 destroyer and 2 transports placed in 101 Sea Zone
                2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers placed in Eastern United States

    Turn Complete - Americans
                Americans collect 67 PUs; end with 67 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 9 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Kansu
                      Chinese take Kansu from Japanese
                1 artillery, 1 fighter and 7 infantry moved from Szechwan to Sikang
                1 infantry moved from Hunan to Kweichow
                4 infantry moved from Kwangsi to Yunnan
                1 artillery and 1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Chahar to Suiyuyan
                1 infantry moved from Jehol to Chahar
                1 infantry moved from Shantung to Anhwe
                1 infantry moved from Kiangsu to Anhwe

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                9 infantry placed in Tsinghai

    Turn Complete - Chinese
                Chinese collect 23 PUs; end with 24 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 30 PUs


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Purchase Units - British
                British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - British
                1 transport moved from 81 Sea Zone to 98 Sea Zone
                2 infantry moved from Egypt to 98 Sea Zone
                4 fighters and 1 tactical_bomber moved from Northwest Persia to Iraq
                2 fighters moved from India to Iraq
                1 tactical_bomber moved from Egypt to Iraq
                2 fighters moved from Union of South Africa to Egypt
                5 infantry moved from Union of South Africa to Rhodesia
                2 armour moved from Union of South Africa to Belgian Congo
                1 armour moved from Gibraltar to Normandy Bordeaux
                2 infantry moved from Anhwe to Kweichow
                1 bomber moved from United Kingdom to Western Germany

    Combat - British
                Strategic bombing raid in Western Germany
                    Bombing raid in Western Germany rolls: 3 and causes: 3 damage to unit: factory_major
                    Bombing raid in Western Germany causes 3 damage total.
                Battle in Iraq
                    British attack with 6 fighters and 2 tactical_bombers
                    Japanese defend with 4 artilleries and 4 infantry
                    British win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 18
                    Casualties for Japanese: 4 artilleries and 4 infantry
                    Casualties for British: 1 fighter

    Non Combat Move - British
                4 fighters and 2 tactical_bombers moved from Iraq to Caucasus
                1 fighter moved from Iraq to Persia
                2 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone
                2 infantry moved from 99 Sea Zone to Greece
                      British take Greece from Neutral_Allies
                2 fighters moved from Malta to Egypt
                3 aaGuns and 24 infantry moved from India to West India
                1 infantry moved from Siam to Shan State
                1 bomber moved from Western Germany to Normandy Bordeaux

    Place Units - British
                3 infantry placed in Egypt
                1 fighter and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total

    Place Units - UK_Pacific
                2 fighters and 1 tactical_bomber placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 24 PUs; end with 24 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 29 PUs
                Some Units in India change ownership: 2 fighters and 1 tactical_bomber


  • I changed where I wanted my planes to land for the UK

    UK NCm change.tsvg


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :5

    Politics - Italians
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
                Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Angola

    Purchase Units - Italians
                Italians buy 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                6 infantry moved from Alexandria to Egypt
                1 bomber moved from Southern Italy to Egypt
                1 bomber moved from Southern Italy to Egypt
                1 fighter moved from Southern Italy to Egypt
                1 fighter moved from Southern Italy to Egypt

    Combat - Italians
                Battle in Egypt
                    Italians attack with 2 bombers, 2 fighters and 6 infantry
                    Russians defend with 1 mech_infantry; British defend with 1 artillery, 1 factory_minor, 4 fighters, 1 harbour and 5 infantry
                        Italians roll dice for 2 bombers, 2 fighters and 6 infantry in Egypt, round 1 :  5/10 hits
                        British roll dice for 1 artillery, 4 fighters, 5 infantry and 1 mech_infantry in Egypt, round 1 :  7/11 hits
                        5 infantry owned by the British , 1 fighter owned by the Italians and 6 infantry owned by the Italians lost in Egypt
                        Italians roll dice for 2 bombers and 1 fighter in Egypt, round 2 :  2/3 hits
                        British roll dice for 1 artillery, 4 fighters and 1 mech_infantry in Egypt, round 2 :  3/6 hits
                        1 fighter owned by the Italians , 1 mech_infantry owned by the Russians , 1 artillery owned by the British and 2 bombers owned by the Italians lost in Egypt
                    British win with 4 fighters remaining. Battle score for attacker is -39
                    Casualties for Russians: 1 mech_infantry
                    Casualties for British: 1 artillery and 5 infantry
                    Casualties for Italians: 2 bombers, 2 fighters and 6 infantry

    Non Combat Move - Italians
                6 infantry moved from Northern Italy to France

    Place Units - Italians
                5 infantry placed in Northern Italy

    Turn Complete - Italians
                Italians collect 12 PUs; end with 12 PUs total
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs

    Territory Summary for Italians :

    Alexandria : 1 flag
        France : 6 infantry
        Northern Italy : 1 factory_major and 5 infantry
        Southern Italy : 4 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 7 infantry
        Bulgaria : 1 flag
        Yugoslavia : 1 flag

    Production/PUs Summary :

    Germans : 49 / 83
        Russians : 21 / 34
        Japanese : 14 / 8
        Americans : 67 / 92
        Chinese : 23 / 30
        British : 32 / 32
        UK_Pacific : 24 / 29
        Italians : 12 / 17
        ANZAC : 19 / 36
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 15 / 0

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 9 times
                3 was rolled 4 times
                4 was rolled 7 times
                5 was rolled 2 times
                6 was rolled 3 times
            Average roll : 3.033
            Median : 3.000
            Variance : 1.172
            Standard Deviation : 1.083
            Total rolls : 30

    British Combat
                1 was rolled 2 times
                2 was rolled 5 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.235
            Median : 3.000
            Variance : 1.188
            Standard Deviation : 1.090
            Total rolls : 17

    Italians Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 2.769
            Median : 2.000
            Variance : 0.583
            Standard Deviation : 0.764
            Total rolls : 13

3 / 6

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