Ok. Game begins. GL and HF.
Scramble orders?
G4013L Tyzog(Axis)v.Karl7(Allies+9)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 1 carrier, 2 mech_infantrys and 12 submarines; Remaining resources: 0 PUs;Combat Move - Germans
2 armour and 1 infantry moved from Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
1 infantry moved from Russia to Tambov
Germans take Tambov from Russians
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
2 infantry moved from Western Germany to Holland Belgium
3 fighters and 1 tactical_bomber moved from 113 Sea Zone to 126 Sea Zone
2 tactical_bombers moved from Western Germany to 126 Sea Zone
2 fighters moved from 113 Sea Zone to Holland Belgium
3 bombers and 4 tactical_bombers moved from Western Germany to Holland Belgium
1 artillery and 1 infantry moved from Rostov to Caucasus
3 armour, 2 infantry and 7 mech_infantrys moved from Russia to VologdaCombat - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 1 tactical_bomber
EDIT: Adding units owned by Germans to Western Germany: 1 tactical_bomber
EDIT: Removing units owned by Americans from 125 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Battle in Holland Belgium
Germans attack with 3 bombers, 2 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 infantry
Germans roll dice for 3 bombers, 2 fighters, 2 infantry and 3 tactical_bombers in Holland Belgium, round 1 : 4/10 hits
British roll dice for 2 infantry in Holland Belgium, round 1 : 0/2 hits
2 infantry owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 bombers, 2 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 126 Sea Zone
Germans attack with 3 fighters and 3 tactical_bombers
Americans defend with 1 destroyer
Germans roll dice for 3 fighters and 3 tactical_bombers in 126 Sea Zone, round 1 : 2/6 hits
Americans roll dice for 1 destroyer in 126 Sea Zone, round 1 : 1/1 hits
1 destroyer owned by the Americans and 1 tactical_bomber owned by the Germans lost in 126 Sea Zone
Germans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is -3
Casualties for Germans: 1 tactical_bomber
Casualties for Americans: 1 destroyer
Battle in Bryansk
Germans attack with 2 armour and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 2 infantry in Bryansk, round 1 : 2/4 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 2 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 3 armour, 2 infantry and 7 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 armour, 2 infantry and 7 mech_infantrys in Vologda, round 1 : 3/12 hits
Russians roll dice for 1 infantry in Vologda, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 3 armour, 1 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 artillery and 1 infantry
French defend with 1 infantry
Germans roll dice for 1 artillery and 1 infantry in Caucasus, round 1 : 1/2 hits
Russians roll dice for 1 infantry in Caucasus, round 1 : 0/1 hits
1 infantry owned by the French lost in Caucasus
Germans win, taking Caucasus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for French: 1 infantryNon Combat Move - Germans
1 armour and 2 infantry moved from Rostov to Tambov
1 armour moved from Ukraine to Tambov
2 aaGuns, 13 armour, 17 artilleries, 23 infantry and 8 mech_infantrys moved from Russia to Tambov
2 aaGuns and 1 mech_infantry moved from Russia to Vologda
2 infantry moved from Novgorod to Karelia
3 carriers, 1 cruiser, 1 destroyer and 4 submarines moved from 113 Sea Zone to 112 Sea Zone
3 fighters and 2 tactical_bombers moved from 126 Sea Zone to 112 Sea Zone
2 fighters moved from Holland Belgium to 112 Sea Zone
1 tactical_bomber moved from Holland Belgium to 112 Sea Zone
3 bombers and 2 tactical_bombers moved from Holland Belgium to Western GermanyPlace Units - Germans
1 carrier and 2 submarines placed in 112 Sea Zone
10 submarines placed in 113 Sea Zone
2 mech_infantrys placed in NovgorodTurn Complete - Germans
Germans collect 58 PUs; end with 58 PUs total
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUsTerritory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 2 aaGuns, 1 airfield, 3 bombers, 1 factory_minor, 1 harbour, 10 infantry and 3 tactical_bombers
Germany : 1 factory_major
Holland Belgium : 2 infantry
Belarus : 1 flag
Karelia : 1 flag, 2 infantry
Baltic States : 1 flag
Bryansk : 1 flag, 2 armour and 2 infantry
Rostov : 1 flag
Vyborg : 1 flag
Archangel : 1 flag, 1 infantry
Eastern Poland : 1 flag
Bessarabia : 1 flag
Russia : 1 flag, 1 airfield and 1 factory_minor
Tambov : 1 flag, 2 aaGuns, 15 armour, 17 artilleries, 26 infantry and 8 mech_infantrys
Ukraine : 1 flag, 1 factory_minor
Western Ukraine : 1 flag
Vologda : 1 flag, 2 aaGuns, 3 armour, 1 infantry and 8 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 2 mech_infantrys
Caucasus : 1 flag, 1 artillery and 1 infantry
Smolensk : 1 flag
112 Sea Zone : 4 carriers, 1 cruiser, 1 destroyer, 5 fighters, 6 submarines and 3 tactical_bombers
113 Sea Zone : 10 submarines
Bulgaria : 1 flag
Yugoslavia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 58 / 73
Russians : 15 / 0
Japanese : 48 / 54
Americans : 59 / 79
Chinese : 12 / 11
British : 35 / 46
UK_Pacific : 6 / 4
Italians : 13 / 20
ANZAC : 10 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Combat Move - Russians
4 infantry moved from Novosibirsk to Timguska
1 infantry moved from Volgograd to Rostov
Russians take Rostov from Germans
6 artilleries, 1 fighter and 52 infantry moved from Volgograd to Caucasus -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Combat Move - Russians
4 infantry moved from Novosibirsk to Timguska
1 infantry moved from Volgograd to Rostov
Russians take Rostov from Germans
6 artilleries, 1 fighter and 52 infantry moved from Volgograd to CaucasusCombat - Russians
Battle in Caucasus
Russians attack with 6 artilleries, 1 fighter and 52 infantry
Germans defend with 1 artillery and 1 infantry
Russians win, taking Caucasus from Germans with 6 artilleries, 1 fighter and 52 infantry remaining. Battle score for attacker is 7
Casualties for Germans: 1 artillery and 1 infantryNon Combat Move - Russians
4 aaGuns moved from Volgograd to Caucasus
1 fighter moved from Caucasus to Northwest Persia
2 aaGuns, 3 armour, 2 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber moved from Shensi to KweichowTurn Complete - Russians
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that was fast
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in kweichow I have enough ftrs that all shots will go to fighters.
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TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 2 artilleries, 4 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 carriers and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 cruiser and 2 destroyers moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
4 fighters moved from Japan to Manchuria
2 bombers moved from Japan to Kweichow
1 infantry moved from Hunan to Kweichow
1 armour, 6 artilleries, 12 infantry and 2 mech_infantrys moved from Yunnan to Kweichow
10 fighters and 2 tactical_bombers moved from 19 Sea Zone to Kweichow
1 bomber, 5 fighters and 4 tactical_bombers moved from French Indo China to Kweichow -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - Japanese
Japanese buy 2 artilleries, 4 fighters and 1 infantry; Remaining resources: 6 SuicideAttackTokens; 3 PUs;Combat Move - Japanese
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 carriers and 2 transports moved from 19 Sea Zone to 36 Sea Zone
1 cruiser and 2 destroyers moved from 19 Sea Zone to 36 Sea Zone
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 17 Sea Zone
2 fighters moved from Japan to 6 Sea Zone
4 fighters moved from Japan to Manchuria
2 bombers moved from Japan to Kweichow
1 infantry moved from Hunan to Kweichow
1 armour, 6 artilleries, 12 infantry and 2 mech_infantrys moved from Yunnan to Kweichow
10 fighters and 2 tactical_bombers moved from 19 Sea Zone to Kweichow
1 bomber, 5 fighters and 4 tactical_bombers moved from French Indo China to KweichowCombat - Japanese
Battle in Manchuria
Japanese attack with 4 fighters and 2 infantry
Chinese defend with 1 infantry; Americans defend with 1 artillery
Japanese roll dice for 2 battleships in Manchuria, round 1 : 1/2 hits
Japanese roll dice for 4 fighters and 2 infantry in Manchuria, round 1 : 1/6 hits
Chinese roll dice for 1 artillery and 1 infantry in Manchuria, round 1 : 2/2 hits
1 artillery owned by the Americans , 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Manchuria
Japanese win with 4 fighters remaining. Battle score for attacker is 1
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 artillery
Casualties for Chinese: 1 infantry
Battle in 6 Sea Zone
Japanese attack with 1 destroyer and 2 fighters
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 1 destroyer and 2 fighters in 6 Sea Zone, round 1 : 2/3 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 17 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 17 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kweichow
Japanese attack with 1 armour, 6 artilleries, 3 bombers, 15 fighters, 13 infantry, 2 mech_infantrys and 6 tactical_bombers
Russians defend with 2 aaGuns, 3 armour, 2 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber; Chinese defend with 6 infantry
AA guns fire in Kweichow : 1/6 hits
1 fighter owned by the Japanese lost in Kweichow
Japanese roll dice for 1 armour, 6 artilleries, 3 bombers, 14 fighters, 13 infantry, 2 mech_infantrys and 6 tactical_bombers in Kweichow, round 1 : 14/45 hits
Chinese roll dice for 2 aaGuns, 3 armour, 2 fighters, 18 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 1 : 8/25 hits
6 infantry owned by the Russians , 8 infantry owned by the Japanese , 6 infantry owned by the Chinese and 2 aaGuns owned by the Russians lost in Kweichow
Japanese roll dice for 1 armour, 6 artilleries, 3 bombers, 14 fighters, 5 infantry, 2 mech_infantrys and 6 tactical_bombers in Kweichow, round 2 : 21/37 hits
Chinese roll dice for 3 armour, 2 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Kweichow, round 2 : 7/13 hits
6 infantry owned by the Russians , 1 tactical_bomber owned by the Russians , 3 armour owned by the Russians , 5 infantry owned by the Japanese , 1 mech_infantry owned by the Russians , 2 fighters owned by the Russians and 2 artilleries owned by the Japanese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 4 artilleries, 3 bombers, 14 fighters, 2 mech_infantrys and 6 tactical_bombers remaining. Battle score for attacker is 60
Casualties for Japanese: 2 artilleries, 1 fighter and 13 infantry
Casualties for Russians: 2 aaGuns, 3 armour, 2 fighters, 12 infantry, 1 mech_infantry and 1 tactical_bomber
Casualties for Chinese: 6 infantryNon Combat Move - Japanese
3 bombers, 5 fighters and 4 tactical_bombers moved from Kweichow to Shan State
1 aaGun moved from Yunnan to Shan State
9 fighters and 2 tactical_bombers moved from Kweichow to Hunan
1 aaGun moved from Yunnan to Shan State
2 fighters moved from 6 Sea Zone to Japan
1 fighter moved from 17 Sea Zone to Japan
4 fighters moved from Manchuria to 19 Sea Zone
2 infantry moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 destroyer moved from 20 Sea Zone to 36 Sea ZonePlace Units - Japanese
2 artilleries and 1 infantry placed in French Indo China
4 fighters placed in JapanTurn Complete - Japanese
Japanese collect 49 PUs; end with 52 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUsTerritory Summary for Japanese :
Japan : 2 aaGuns, 1 airfield, 1 factory_major, 7 fighters, 1 harbour, 5 infantry and 1 mech_infantry
Hainan : 1 harbour
Yunnan : 1 flag
Kweichow : 1 flag, 1 armour, 4 artilleries and 2 mech_infantrys
Hunan : 1 flag, 9 fighters and 2 tactical_bombers
Anhwe : 1 flag
Shan State : 1 flag, 2 aaGuns, 3 bombers, 5 fighters, 3 infantry and 4 tactical_bombers
Malaya : 1 flag, 1 harbour
Borneo : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 2 artilleries, 1 factory_minor and 1 infantry
Celebes : 1 flag, 1 artillery and 1 infantry
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
41 Sea Zone : 1 flag
44 Sea Zone : 1 flag
37 Sea Zone : 1 flag
36 Sea Zone : 2 carriers, 1 cruiser, 3 destroyers and 2 transports
39 Sea Zone : 1 submarine
19 Sea Zone : 2 battleships, 4 carriers, 4 destroyers, 4 fighters, 2 submarines and 1 transport
6 Sea Zone : 1 destroyerProduction/PUs Summary :
Germans : 54 / 73
Russians : 19 / 0
Japanese : 49 / 57
Americans : 59 / 79
Chinese : 11 / 11
British : 35 / 46
UK_Pacific : 6 / 4
Italians : 13 / 20
ANZAC : 10 / 17
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Move Summary for game: World War II Global 1940 Alpha 3, version: 3.6
Game History
Round :8
Purchase Units - Americans
Americans buy 3 armour, 5 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Americans
1 bomber, 1 fighter and 1 tactical_bomber moved from Buryatia to 19 Sea Zone
6 fighters moved from 25 Sea Zone to 19 Sea Zone
3 bombers moved from Western United States to 19 Sea Zone
1 armour and 1 infantry moved from Queensland to 54 Sea Zone
1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 armour and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Normandy Bordeaux to Southern France
Americans take Southern France from Italians
1 mech_infantry moved from Norway to Finland
Americans take Finland from Germans -
na, resign. It’s yours.
rematch?
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good game, we can do a rematch. Not sure what you did wrong, I haven’t figured out the Allies yet.
I’ll bid 9 for allies.
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3 things I think that allowed the Axis to surge:
1. was the Axis good luck R1 in the fleet battles and the disastrous UK1 turn. Germany basically was able to dominate with its airforce.
2. I f’d up USSR in not realizing Germany had put together a strong enough spear head to take out Moscow. I let the USSR get wasted on the Finland adventure.
3. I declared was with the UK early against Japan thinking I would get an advantage, but it kept the US out too long.
Anyhow, 9?
Ok, I be Axis.
I’ll post the thread and PM you with scramble orders.