thanks. no scramble.
13L G40 Whackamatt (Axis) vs. Randmacts (Allies +7)
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Americans
Americans buy 5 armour, 2 artilleries, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 armour moved from Normandy Bordeaux to Holland Belgium
Americans take Holland Belgium from Germans
1 armour moved from Holland Belgium to France
1 artillery, 3 infantry and 1 mech_infantry moved from Normandy Bordeaux to France
1 armour moved from Tunisia to Libya
Americans take Libya from Italians
1 armour moved from Siberia to Amur
Russians take Amur from Japanese
1 armour moved from Amur to Buryatia
Russians take Buryatia from Japanese
1 artillery, 5 infantry and 2 mech_infantrys moved from Siberia to Sakha
Russians take Sakha from JapaneseCombat - Americans
Battle in France
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Germans defend with 1 airfield and 1 factory_minor; Italians defend with 2 aaGuns and 1 fighter
Americans win, taking France from Germans, taking Morocco from Americans, taking Normandy Bordeaux from Americans, taking Algeria from Americans, taking Tunisia from Americans with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 14
Casualties for Italians: 2 aaGuns and 1 fighter
Casualties for Americans: 2 infantry
Trigger French 1 Liberation By Americans: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By Americans: French has 4 infantry placed in FranceNon Combat Move - Americans
4 transports moved from 110 Sea Zone to 102 Sea Zone
1 infantry moved from Algeria to Tunisia
3 infantry moved from Eastern United States to 101 Sea Zone
3 armour moved from Eastern United States to 101 Sea Zone
3 armour, 3 infantry and 3 transports moved from 101 Sea Zone to 103 Sea Zone
3 armour, 3 infantry and 3 transports moved from 104 Sea Zone to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 armour moved from 110 Sea Zone to Normandy Bordeaux
1 carrier and 2 fighters moved from 104 Sea Zone to 110 Sea Zone
3 armour, 3 infantry and 3 transports moved from 103 Sea Zone to 104 Sea Zone
3 armour and 2 infantry moved from Western United States to 10 Sea Zone
3 armour, 2 infantry and 3 transports moved from 10 Sea Zone to 3 Sea Zone
3 armour moved from 3 Sea Zone to Soviet Far East
2 infantry moved from 3 Sea Zone to Soviet Far East
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 4 transports moved from 5 Sea Zone to 3 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea ZonePlace Units - Americans
2 armour, 2 artilleries and 4 infantry placed in Eastern United States
4 transports placed in 101 Sea Zone
3 armour placed in Western United States
1 submarine placed in 10 Sea ZoneTurn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,6
Americans collect 57 PUs; end with 57 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 0 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Combat Move - British
1 infantry moved from Normandy Bordeaux to Southern France
French take Southern France from Germans
3 artilleries and 6 infantry moved from Burma to Yunnan
Chinese take Yunnan from JapaneseCombat - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Adding units owned by British to Shan State: 1 infantry
EDIT: Removing units owned by British from Yunnan: 1 infantry
EDIT: Turning off Edit Mode
2 armour, 2 artilleries and 3 infantry moved from Normandy Bordeaux to France
3 fighters moved from United Kingdom to France
1 bomber moved from United Kingdom to France
1 aaGun, 1 armour, 1 artillery and 5 infantry moved from United Kingdom to 110 Sea Zone
5 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 armour moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 mech_infantry moved from Tunisia to Libya
1 artillery and 6 infantry moved from Algeria to Tunisia
2 fighters moved from Burma to India
1 artillery moved from India to BurmaPlace Units - British
2 armour, 1 artillery and 3 infantry placed in United KingdomTurn Complete - British
British collect 24 PUs; end with 24 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Place Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - Italians
Italians buy 3 artilleries and 8 infantry; Remaining resources: 2 PUs;Combat Move - Italians
1 armour, 1 fighter and 1 mech_infantry moved from Iraq to Northwest Persia
1 infantry moved from French Equatorial Africa to French Central Africa
Italians take French Central Africa from French
1 artillery moved from French Equatorial Africa to Belgian Congo
Italians take Belgian Congo from British
1 infantry moved from Ethiopia to Kenya
Italians take Kenya from British
1 infantry moved from Ethiopia to 76 Sea Zone
2 battleships, 2 cruisers, 1 infantry, 1 submarine and 1 transport moved from 76 Sea Zone to 71 Sea Zone
1 infantry moved from 71 Sea Zone to Union of South AfricaCombat - Italians
Battle in Northwest Persia
Italians attack with 1 armour, 1 fighter and 1 mech_infantry
Russians defend with 1 armour
Italians win, taking Northwest Persia from Russians with 1 armour and 1 fighter remaining. Battle score for attacker is 2
Casualties for Russians: 1 armour
Casualties for Italians: 1 mech_infantry
Battle in Union of South AfricaNon Combat Move - Italians
1 fighter moved from Northwest Persia to EgyptPlace Units - Italians
1 artillery and 1 infantry placed in Egypt
2 artilleries and 7 infantry placed in Northern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 70 Sea Zone. Rolls: 3,3
Italians collect 25 PUs (1 lost to blockades); end with 27 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 33 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 38 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 56 Sea Zone
4 fighters moved from New South Wales to 56 Sea ZoneCombat - ANZAC
Battle in 56 Sea Zone
ANZAC attack with 1 destroyer and 4 fighters
Japanese defend with 1 submarine
ANZAC win with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarineNon Combat Move - ANZAC
4 fighters moved from 56 Sea Zone to Western Australia
2 submarines moved from 16 Sea Zone to 26 Sea Zone
1 cruiser moved from 5 Sea Zone to 3 Sea ZonePlace Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South WalesTurn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,1
ANZAC collect 12 PUs (1 lost to blockades); end with 12 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :6
Combat Move - French
Non Combat Move - French
Turn Complete - French
French collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Politics - Germans
Purchase Units - Germans
Germans buy 21 infantry; Remaining resources: 1 PUs;Combat Move - Germans
1 infantry moved from Western Germany to Holland Belgium
Germans take Holland Belgium from Americans
1 armour moved from Slovakia Hungary to Western Germany
1 armour moved from Poland to Germany
1 infantry moved from Poland to Eastern Poland
Germans take Eastern Poland from Russians
1 infantry moved from Germany to Slovakia Hungary
4 fighters moved from Romania to Western Germany
1 fighter and 1 tactical_bomber moved from Romania to Germany
1 bomber moved from Romania to Ukraine
13 artilleries and 12 infantry moved from Bessarabia to Romania
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 transport moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 114 Sea Zone to 115 Sea ZoneCombat - Germans
Strategic bombing raid in Ukraine
Bombing raid in Ukraine rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Ukraine causes 6 damage total.Non Combat Move - Germans
1 bomber moved from Ukraine to Germany
4 infantry moved from 115 Sea Zone to FinlandPlace Units - Germans
8 infantry placed in Western Germany
10 infantry placed in Romania
Germans undo move 1.
6 infantry placed in Germany
5 infantry placed in Western Germany
Germans undo move 1.
8 infantry placed in Romania
1 infantry placed in Novgorod
1 infantry placed in Germany
Germans undo move 1.
5 infantry placed in Western Germany
1 infantry placed in Germany
Germans undo move 2.
6 infantry placed in Romania
2 infantry placed in Germany
Germans undo move 2.
Germans undo move 5.
3 infantry placed in Romania
Germans undo move 6.
Germans undo move 5.
Germans undo move 4.
Germans undo move 3.
Germans undo move 2.
Germans undo move 1.
10 infantry placed in Western Germany
6 infantry placed in Germany
5 infantry placed in Romania
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 1 bomber and 1 fighter
EDIT: Adding units owned by Germans to Western Germany: 1 bomber and 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Germans
Germans collect 41 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Russians
Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 fighter moved from Russia to Novosibirsk
2 infantry moved from Western Ukraine to Eastern Poland
1 tactical_bomber moved from Russia to Eastern Poland
2 infantry moved from Western Ukraine to Bessarabia
6 infantry moved from Samara to Novosibirsk
2 infantry moved from Samara to Kazakhstan
1 fighter moved from Russia to Kazakhstan
10 armour, 9 artilleries, 17 infantry and 2 mech_infantrys moved from Western Ukraine to Bessarabia
1 infantry moved from Ukraine to BessarabiaCombat - Russians
Battle in Eastern Poland
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians win, taking Kazakhstan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Bessarabia
Russians attack with 10 armour, 9 artilleries, 20 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians win, taking Bessarabia from Germans with 10 armour, 9 artilleries, 20 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Novosibirsk
Russians attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery, 3 infantry and 1 mech_infantry
Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
Casualties for Japanese: 1 artillery, 3 infantry and 1 mech_infantry
Casualties for Russians: 5 infantryNon Combat Move - Russians
1 infantry moved from Rostov to Caucasus
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 aaGun moved from Western Ukraine to Bessarabia
1 aaGun moved from Bryansk to Ukraine
1 aaGun moved from Western Ukraine to Bessarabia
1 fighter moved from Kazakhstan to Russia
1 fighter moved from Novosibirsk to Russia
7 infantry moved from Russia to Bryansk
1 tactical_bomber moved from Eastern Poland to BryanskPlace Units - Russians
2 artilleries and 6 infantry placed in RussiaTurn Complete - Russians
Russians collect 27 PUs; end with 27 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 8 infantry and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
2 destroyers moved from 6 Sea Zone to 26 Sea Zone
Japanese take 6 Sea Zone from Americans
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from 26 Sea Zone to Hawaiian Islands
3 carriers moved from 6 Sea Zone to 26 Sea Zone
3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
2 armour moved from Manchuria to Buryatia
Japanese take Amur from Russians
1 armour moved from Manchuria to Siberia
Japanese take Siberia from Russians
1 infantry moved from Central Mongolia to Ulaanbaatar
2 infantry moved from Kansu to Shensi
1 armour moved from Nenetsia to Evenkiyskiy
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from French Indo China to 36 Sea Zone
1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 bomber moved from French Indo China to Philippines
1 armour and 1 infantry moved from 35 Sea Zone to Philippines
1 transport moved from 44 Sea Zone to 20 Sea Zone
2 battleships moved from 44 Sea Zone to 42 Sea Zone
1 destroyer and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
2 cruisers moved from 35 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 6 Sea Zone to Buryatia
3 fighters and 2 tactical_bombers moved from 6 Sea Zone to French Indo China
3 carriers and 1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea ZoneCombat - Japanese
Battle in 26 Sea Zone
Japanese attack with 6 carriers, 3 destroyers, 3 fighters, 3 tactical_bombers and 1 transport
ANZAC defend with 2 submarines
Units damaged: 1 carrier owned by the Japanese
Japanese win, taking 26 Sea Zone from Neutral with 6 carriers, 3 destroyers, 3 fighters, 3 tactical_bombers and 1 transport remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 submarines
Battle in Buryatia
Japanese attack with 2 armour and 1 tactical_bomber
Americans defend with 1 armour
Japanese win, taking Buryatia from Russians with 1 armour and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for Americans: 1 armour
Battle in Hawaiian Islands
Battle in Philippines
Japanese attack with 1 armour, 1 bomber and 1 infantry
Americans defend with 1 airfield, 1 harbour and 1 infantry
Japanese win, taking Hawaiian Islands from Americans, taking Philippines from Americans with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Japanese
1 bomber moved from Philippines to French Indo China
1 tactical_bomber moved from Buryatia to UlaanbaatarPlace Units - Japanese
3 infantry placed in French Indo China
2 infantry placed in Kwangtung
1 destroyer placed in 20 Sea Zone
3 infantry placed in Manchuria
2 fighters and 1 tactical_bomber placed in JapanTurn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Americans
Americans buy 5 armour, 3 artilleries and 15 infantry; Remaining resources: 0 PUs;Combat Move - Americans
2 infantry moved from Normandy Bordeaux to Holland Belgium
2 fighters moved from 110 Sea Zone to Holland Belgium
1 armour moved from Libya to Tobruk
Americans take Tobruk from Italians
1 infantry moved from Sakha to Amur
Russians take Amur from Japanese
1 artillery, 4 infantry and 2 mech_infantrys moved from Sakha to Buryatia
3 armour and 2 infantry moved from Soviet Far East to SiberiaCombat - Americans
Battle in Holland Belgium
Americans attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Americans win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantry
Battle in Siberia
Americans attack with 3 armour and 2 infantry
Japanese defend with 1 armour
Americans win, taking Siberia from Japanese with 3 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantry
Battle in Buryatia
Americans attack with 1 artillery, 4 infantry and 2 mech_infantrys
Japanese defend with 1 armour
Americans win, taking Buryatia from Japanese with 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 2 submarines, 1 tactical_bomber and 7 transports moved from 3 Sea Zone to 9 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour and 1 transport moved from 10 Sea Zone to 3 Sea Zone
1 armour moved from 3 Sea Zone to Soviet Far East
3 transports moved from 110 Sea Zone to 103 Sea Zone
3 armour, 3 infantry and 3 transports moved from 104 Sea Zone to 110 Sea Zone
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 armour moved from 110 Sea Zone to Normandy Bordeaux
4 infantry moved from Eastern United States to 101 Sea Zone
2 armour moved from Eastern United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
2 armour, 2 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 104 Sea Zone
2 destroyers moved from 110 Sea Zone to 104 Sea Zone
4 transports moved from 102 Sea Zone to 101 Sea Zone
3 transports moved from 103 Sea Zone to 102 Sea Zone
3 armour and 1 infantry moved from Normandy Bordeaux to France
2 fighters moved from Holland Belgium to 110 Sea ZonePlace Units - Americans
5 armour and 5 infantry placed in Eastern United States
2 artilleries and 4 infantry placed in Central United States
1 artillery and 6 infantry placed in Western United StatesTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_ClosedCombat Move - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 1 PU; end with 1 PU total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Combat Move - British
1 bomber moved from France to 93 Sea Zone
1 bomber moved from 93 Sea Zone to 95 Sea Zone
1 bomber moved from 95 Sea Zone to 97 Sea Zone
1 infantry moved from Yunnan to Hunan
Chinese take Hunan from Japanese
1 infantry moved from Yunnan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shan State to Siam
UK_Pacific take Siam from Japanese
2 infantry moved from India to Burma
2 artilleries moved from India to Burma
1 infantry moved from Yunnan to Szechwan
Chinese take Szechwan from Japanese
3 artilleries and 2 infantry moved from Yunnan to KweichowCombat - British
Battle in 97 Sea Zone
British attack with 1 bomber
Italians defend with 2 transports
British win with 1 bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transportsNon Combat Move - British
1 bomber moved from 97 Sea Zone to Libya
1 artillery and 6 infantry moved from Tunisia to Libya
4 infantry moved from United Kingdom to 110 Sea Zone
2 armour moved from United Kingdom to 110 Sea Zone
1 artillery moved from United Kingdom to 110 Sea Zone
1 aaGun moved from United Kingdom to 110 Sea Zone
1 aaGun, 1 armour, 1 artillery and 5 infantry moved from Normandy Bordeaux to France
1 aaGun, 2 armour, 1 artillery and 4 infantry moved from 110 Sea Zone to Normandy BordeauxPlace Units - British
2 armour and 4 infantry placed in United KingdomTurn Complete - British
British collect 20 PUs; end with 20 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Place Units - UK_Pacific
1 artillery and 2 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs total
Some Units in India change ownership: 1 artillery and 2 infantry -
Just letting you know Mate I will be unable to post for the next 5 or 6 days, just going on a little holiday
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - Italians
Italians buy 9 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;Combat Move - Italians
1 unit repaired.
1 infantry moved from Union of South Africa to South West Africa
Italians take South West Africa from British
1 artillery moved from Belgian Congo to Rhodesia
Italians take Rhodesia from British
1 infantry moved from Kenya to Tanganyika Territory
Italians take Tanganyika Territory from British
2 battleships, 2 cruisers and 1 submarine moved from 71 Sea Zone to 70 Sea Zone
1 infantry moved from French Central Africa to Nigeria
Italians take Nigeria from British
8 artilleries and 17 infantry moved from Northern Italy to France
1 bomber moved from Egypt to FranceCombat - Italians
Battle in France
Italians attack with 8 artilleries, 1 bomber and 17 infantry
French defend with 1 airfield, 1 factory_minor and 4 infantry; British defend with 1 aaGun, 3 armour, 3 artilleries, 3 fighters and 8 infantry; Americans defend with 4 armour, 1 artillery, 2 infantry and 1 mech_infantry
4 artilleries owned by the Italians retreated to Northern Italy
French win with 7 armour, 4 artilleries, 3 fighters and 1 mech_infantry remaining. Battle score for attacker is -20
Casualties for French: 4 infantry
Casualties for British: 1 aaGun and 8 infantry
Casualties for Italians: 4 artilleries and 17 infantry
Casualties for Americans: 2 infantry
Battle in 70 Sea Zone
Italians attack with 2 battleships, 2 cruisers and 1 submarine
British defend with 1 battleship, 1 cruiser and 1 transport
Units damaged: 1 battleship owned by the British
Units damaged: 1 battleship owned by the Italians
Italians win, taking 70 Sea Zone from Neutral with 2 battleships, 2 cruisers and 1 submarine remaining. Battle score for attacker is 39
Casualties for British: 1 battleship, 1 cruiser and 1 transportNon Combat Move - Italians
1 transport moved from 71 Sea Zone to 70 Sea Zone
1 bomber moved from France to Northern ItalyPlace Units - Italians
3 infantry placed in Egypt
6 infantry and 1 tactical_bomber placed in Northern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Egypt: 1 fighter
EDIT: Adding units owned by Italians to Northern Italy: 1 fighter
EDIT: Turning off Edit ModeTurn Complete - Italians
Italians collect 30 PUs; end with 30 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 36 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs -
Bump
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 56 Sea Zone to 62 Sea Zone
2 fighters moved from Western Australia to 62 Sea Zone
2 fighters moved from Western Australia to New South WalesPlace Units - ANZAC
1 carrier placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 13 PUs; end with 14 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :7
Purchase Units - French
French buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;Combat Move - French
Non Combat Move - French
Place Units - French
1 artillery and 2 infantry placed in France
French undo move 1.
2 artilleries and 1 infantry placed in France
1 infantry placed in Southern FranceTurn Complete - French
French collect 14 PUs; end with 14 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :8
Politics - Germans
Purchase Units - Germans
Germans buy 1 artillery and 16 infantry; Remaining resources: 0 PUs;Combat Move - Germans
1 unit repaired.
1 armour and 2 infantry moved from Western Germany to Holland Belgium
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 armour moved from Germany to Eastern Poland
1 infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
13 artilleries and 27 infantry moved from Romania to Bessarabia
1 bomber and 5 fighters moved from Western Germany to Bessarabia
1 tactical_bomber moved from Germany to BessarabiaCombat - Germans
Battle in Bessarabia
Germans attack with 13 artilleries, 1 bomber, 5 fighters, 27 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns, 10 armour, 9 artilleries, 20 infantry and 2 mech_infantrys
Germans win, taking Bessarabia from Russians with 4 artilleries, 1 bomber, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 57
Casualties for Germans: 9 artilleries and 27 infantry
Casualties for Russians: 2 aaGuns, 10 armour, 9 artilleries, 20 infantry and 2 mech_infantrys
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bessarabia: 1 bomber, 4 fighters and 1 tactical_bomber
EDIT: Changing ownership of Bessarabia from Germans to Russians
EDIT: Removing units owned by Germans from Bessarabia: 4 artilleries and 1 fighter
EDIT: Adding units owned by Russians to Bessarabia: 10 armour and 7 artilleries
EDIT: Adding units owned by Germans to Romania: 2 artilleries, 1 bomber, 4 fighters and 1 tactical_bomber
EDIT: Turning off Edit Mode
Battle in Holland Belgium
Germans attack with 1 armour and 2 infantry
Americans defend with 1 infantry
Germans win, taking Holland Belgium from Americans with 1 armour and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Eastern Poland
Germans attack with 1 armour and 2 infantry
Russians defend with 1 infantry
Germans win, taking Eastern Poland from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantryNon Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Holland Belgium: 1 infantry
EDIT: Adding units owned by Germans to Eastern Poland: 1 infantry
EDIT: Turning off Edit Mode
7 infantry moved from Western Germany to Northern Italy
10 infantry moved from Germany to Western Germany
4 infantry moved from Novgorod to 115 Sea Zone
1 battleship, 1 cruiser, 1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from 114 Sea Zone to Germany
1 bomber moved from Romania to GermanyPlace Units - Germans
10 infantry placed in Romania
5 infantry placed in Germany
1 artillery and 1 infantry placed in Western GermanyTurn Complete - Germans
Germans collect 42 PUs; end with 42 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs