13L G40 Eggman (allies +9) vs Last Jack

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :18

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 carrier, 1 infantry and 2 submarines; Remaining resources: 1 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 artillery and 1 infantry moved from Shan State to Yunnan
                1 infantry moved from Queensland to 54 Sea Zone
                1 armour moved from Queensland to 54 Sea Zone
                1 armour, 1 destroyer, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
                1 armour and 1 infantry moved from 37 Sea Zone to Shan State
                1 destroyer moved from 37 Sea Zone to 36 Sea Zone
                1 destroyer moved from 37 Sea Zone to 35 Sea Zone
                1 fighter moved from Queensland to 54 Sea Zone
                1 artillery and 1 infantry moved from New South Wales to Queensland

    Place Units - ANZAC
                1 carrier and 2 submarines placed in 54 Sea Zone
                1 artillery and 1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 23 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 28 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 33 PUs

    Production/PUs Summary :

    Germans : 49 / 66
        Russians : 0 / 0
        Japanese : 35 / 38
        Americans : 80 / 111
        Chinese : 14 / 19
        British : 34 / 39
        UK_Pacific : 17 / 17
        Italians : 7 / 1
        ANZAC : 22 / 33
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :18

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 49 / 66
        Russians : 0 / 0
        Japanese : 35 / 38
        Americans : 80 / 111
        Chinese : 14 / 19
        British : 34 / 39
        UK_Pacific : 17 / 17
        Italians : 7 / 1
        ANZAC : 22 / 33
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :19

    Politics - Germans

    Purchase Units - Germans
                Germans repair 27 damage on 15 factory_majors and 12 factory_minors; Remaining resources: 39 PUs;
                Germans buy 3 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Slovakia Hungary to Yugoslavia
                2 infantry moved from Slovakia Hungary to Romania
                2 infantry moved from Germany to Poland
                1 fighter moved from France to Yugoslavia
                1 fighter moved from Germany to Romania
                1 bomber moved from Germany to Poland


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :19

    Politics - Germans

    Purchase Units - Germans
                Germans repair 27 damage on 15 factory_majors and 12 factory_minors; Remaining resources: 39 PUs;
                Germans buy 3 armour, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                2 infantry moved from Slovakia Hungary to Yugoslavia
                2 infantry moved from Slovakia Hungary to Romania
                2 infantry moved from Germany to Poland
                1 fighter moved from France to Yugoslavia
                1 fighter moved from Germany to Romania
                1 bomber moved from Germany to Poland

    Combat - Germans
                Battle in Poland
                    Germans attack with 1 bomber and 2 infantry
                    Americans defend with 1 infantry
                    Germans win, taking Poland from Americans with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Americans: 1 infantry
                Battle in Yugoslavia
                    Germans attack with 1 fighter and 2 infantry
                    Americans defend with 1 mech_infantry
                    Germans win, taking Yugoslavia from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 mech_infantry
                Battle in Romania
                    Germans attack with 1 fighter and 2 infantry
                    Americans defend with 1 mech_infantry
                    Germans win, taking Romania from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Germans
                1 fighter moved from Yugoslavia to Germany
                1 fighter moved from Romania to Germany
                1 bomber moved from Poland to Germany
                5 armour and 8 mech_infantrys moved from Ukraine to Caucasus
                5 armour moved from Volgograd to Caucasus
                1 armour moved from Volgograd to Caucasus
                3 mech_infantrys moved from Russia to Volgograd
                1 artillery and 3 infantry moved from Bryansk to Rostov
                5 infantry moved from Germany to Slovakia Hungary
                2 infantry moved from France to Northern Italy

    Place Units - Germans
                3 mech_infantrys placed in Ukraine
                3 armour placed in Volgograd
                3 infantry placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,3,6,5
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,3,4,5,6,4,5,4,1
                    Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4,6,2
                Germans collect 49 PUs (7 lost to blockades); end with 49 PUs total
                Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 54 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 64 PUs


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :19

    Politics - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Caucasus: 3 fighters
                EDIT: Adding units owned by Germans to Volgograd: 3 fighters
                EDIT: Turning off Edit Mode

    Purchase Units - Japanese
                Japanese buy 1 fighter and 9 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                2 fighters and 4 tactical_bombers moved from Kwangtung to 37 Sea Zone
                5 fighters and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
                3 carriers and 12 destroyers moved from 20 Sea Zone to 36 Sea Zone
                7 armour and 2 mech_infantrys moved from Kwangtung to Anhwe
                1 infantry moved from Kiangsi to Hunan
                      Japanese take Hunan from Chinese
                1 fighter moved from Amur to Jehol
                2 fighters moved from Japan to Jehol


  • OOL for sz37 I got 6 hits

  • 12

    Sink both Carriers and lose 2 DDs.


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :19

    Politics - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Caucasus: 3 fighters
                EDIT: Adding units owned by Germans to Volgograd: 3 fighters
                EDIT: Turning off Edit Mode

    Purchase Units - Japanese
                Japanese buy 1 fighter and 9 infantry; Remaining resources: 1 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                2 fighters and 4 tactical_bombers moved from Kwangtung to 37 Sea Zone
                5 fighters and 1 tactical_bomber moved from 20 Sea Zone to 37 Sea Zone
                3 carriers and 12 destroyers moved from 20 Sea Zone to 36 Sea Zone
                7 armour and 2 mech_infantrys moved from Kwangtung to Anhwe
                1 infantry moved from Kiangsi to Hunan
                      Japanese take Hunan from Chinese
                1 fighter moved from Amur to Jehol
                2 fighters moved from Japan to Jehol

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 3 carriers and 12 destroyers
                    ANZAC defend with 1 destroyer
                        Japanese roll dice for 3 carriers and 12 destroyers in 36 Sea Zone, round 1 :  6/12 hits
                        ANZAC roll dice for 1 destroyer in 36 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the ANZAC lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from Americans with 3 carriers and 12 destroyers remaining. Battle score for attacker is 8
                    Casualties for ANZAC: 1 destroyer
                Battle in Anhwe
                    Japanese attack with 7 armour and 2 mech_infantrys
                    Chinese defend with 2 artilleries and 1 infantry
                        Japanese roll dice for 7 armour and 2 mech_infantrys in Anhwe, round 1 :  1/9 hits
                        Chinese roll dice for 2 artilleries and 1 infantry in Anhwe, round 1 :  3/3 hits
                        1 armour owned by the Japanese , 1 infantry owned by the Chinese and 2 mech_infantrys owned by the Japanese lost in Anhwe
                        Japanese roll dice for 6 armour in Anhwe, round 2 :  3/6 hits
                        Chinese roll dice for 2 artilleries in Anhwe, round 2 :  1/2 hits
                        2 artilleries owned by the Chinese and 1 armour owned by the Japanese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 5 armour remaining. Battle score for attacker is -9
                    Casualties for Japanese: 2 armour and 2 mech_infantrys
                    Casualties for Chinese: 2 artilleries and 1 infantry
                Battle in Jehol
                    Japanese attack with 3 fighters
                    British defend with 1 infantry
                        Japanese roll dice for 3 fighters in Jehol, round 1 :  2/3 hits
                        Chinese roll dice for 1 infantry in Jehol, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Jehol
                    Japanese win with 3 fighters remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 7 fighters and 5 tactical_bombers
                    ANZAC defend with 2 carriers, 3 destroyers, 2 fighters, 2 tactical_bombers and 2 transports
                        Japanese roll dice for 7 fighters and 5 tactical_bombers in 37 Sea Zone, round 1 :  6/12 hits
                        ANZAC roll dice for 2 carriers, 3 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 37 Sea Zone, round 1 :  2/9 hits
                        2 carriers owned by the ANZAC , 2 destroyers owned by the ANZAC and 2 fighters owned by the Japanese lost in 37 Sea Zone
                        Japanese roll dice for 5 fighters and 5 tactical_bombers in 37 Sea Zone, round 2 :  6/10 hits
                        ANZAC roll dice for 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 37 Sea Zone, round 2 :  3/5 hits
                        2 tactical_bombers owned by the ANZAC , 1 transport owned by the ANZAC , 2 tactical_bombers owned by the Japanese , 1 destroyer owned by the ANZAC , 1 fighter owned by the Japanese and 2 fighters owned by the ANZAC lost in 37 Sea Zone
                        1 transport owned by the ANZAC lost in 37 Sea Zone
                    Japanese win with 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 60
                    Casualties for Japanese: 3 fighters and 2 tactical_bombers
                    Casualties for ANZAC: 2 carriers, 3 destroyers, 2 fighters, 2 tactical_bombers and 2 transports

    Non Combat Move - Japanese
                3 tactical_bombers moved from 37 Sea Zone to 36 Sea Zone
                3 fighters moved from 37 Sea Zone to 36 Sea Zone
                1 fighter moved from 37 Sea Zone to 36 Sea Zone
                2 infantry moved from Formosa to 20 Sea Zone
                4 infantry and 2 transports moved from 20 Sea Zone to 36 Sea Zone
                1 aaGun, 2 artilleries and 5 infantry moved from Kwangtung to Kiangsi
                2 fighters moved from Jehol to Manchuria
                1 fighter moved from Jehol to Manchuria
                1 fighter moved from 36 Sea Zone to Hainan
                1 destroyer moved from 17 Sea Zone to 19 Sea Zone

    Place Units - Japanese
                1 fighter and 9 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 37 PUs; end with 38 PUs total

  • 12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :19

    Purchase Units - Americans
                Americans buy 1 bomber, 3 destroyers, 2 fighters, 14 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 25 Sea Zone to 19 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                3 fighters moved from 25 Sea Zone to 19 Sea Zone
                1 bomber moved from Novgorod to Ukraine
                3 bombers moved from Greece to Volgograd
                2 bombers moved from Novgorod to Germany
                1 bomber moved from Norway to Germany
                2 infantry moved from Baltic States to Poland
                2 fighters moved from 114 Sea Zone to Poland
                2 fighters moved from 113 Sea Zone to Germany
                1 armour moved from Archangel to Nenetsia
                      Americans take Nenetsia from Germans
                1 armour moved from Nenetsia to Urals
                      Americans take Urals from Japanese
                1 armour moved from Archangel to Vologda
                      Americans take Vologda from Germans
                1 armour moved from Vologda to Novosibirsk
                      Americans take Novosibirsk from Germans
                1 armour moved from Archangel to Urals
                1 infantry moved from Belarus to Eastern Poland
                      Americans take Eastern Poland from Germans
                1 infantry moved from Smolensk to Bryansk
                      Americans take Bryansk from Germans
                2 infantry moved from Novgorod to Belarus
                1 infantry moved from Karelia to Novgorod
                1 fighter moved from Greece to Western Germany
                1 infantry moved from Norway to 113 Sea Zone
                1 infantry moved from Norway to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Western Germany

  • 12

    SBR Intercept in Volgograd (or Berlin)?


  • Volgograd. I would say roll a bunch of 1’s for the Germans but I don’t think it is going to matter.

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :19

    Purchase Units - Americans
                Americans buy 1 bomber, 3 destroyers, 2 fighters, 14 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 submarine moved from 25 Sea Zone to 19 Sea Zone
                      Americans take 6 Sea Zone from Japanese
                3 fighters moved from 25 Sea Zone to 19 Sea Zone
                1 bomber moved from Novgorod to Ukraine
                3 bombers moved from Greece to Volgograd
                2 bombers moved from Novgorod to Germany
                1 bomber moved from Norway to Germany
                2 infantry moved from Baltic States to Poland
                2 fighters moved from 114 Sea Zone to Poland
                2 fighters moved from 113 Sea Zone to Germany
                1 armour moved from Archangel to Nenetsia
                      Americans take Nenetsia from Germans
                1 armour moved from Nenetsia to Urals
                      Americans take Urals from Japanese
                1 armour moved from Archangel to Vologda
                      Americans take Vologda from Germans
                1 armour moved from Vologda to Novosibirsk
                      Americans take Novosibirsk from Germans
                1 armour moved from Archangel to Urals
                1 infantry moved from Belarus to Eastern Poland
                      Americans take Eastern Poland from Germans
                1 infantry moved from Smolensk to Bryansk
                      Americans take Bryansk from Germans
                2 infantry moved from Novgorod to Belarus
                1 infantry moved from Karelia to Novgorod
                1 fighter moved from Greece to Western Germany
                1 infantry moved from Norway to 113 Sea Zone
                1 infantry moved from Norway to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Western Germany

    Combat - Americans
                Air Battle in Volgograd
                    Americans attacks with 3 units heading to Volgograd
                    Germans launches 3 interceptors out of Volgograd
                        Defenders Fire,  :  2/3 hits
                        Attackers Fire,  :  0/3 hits
                        2 bombers owned by the Americans lost in Volgograd
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Volgograd
                        AA guns fire in Volgograd :  1/1 hits
                    1 bomber killed by AA guns
                    Bombing raid in Volgograd causes 0 damage total.
                Strategic bombing raid in Ukraine
                        AA guns fire in Ukraine :  0/1 hits
                    Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
                    Bombing raid in Ukraine causes 3 damage total.
                Air Battle in Germany
                    Americans attacks with 5 units heading to Germany
                    Air Battle is over, the remaining Bombers go on to their targets
                Strategic bombing raid in Germany
                        AA guns fire in Germany :  0/3 hits
                    Bombing raid in Germany rolls: 6,7,6 and causes: 15 damage to unit: factory_major
                    Bombing raid in Germany causes 15 damage total.
                Battle in Poland
                    Americans attack with 2 fighters and 2 infantry
                    Germans defend with 2 infantry
                        Americans roll dice for 2 fighters and 2 infantry in Poland, round 1 :  1/4 hits
                        Germans roll dice for 2 infantry in Poland, round 1 :  2/2 hits
                        1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Poland
                    retreated to Poland
                    Germans win with 1 infantry remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in 19 Sea Zone
                    Americans attack with 3 fighters and 1 submarine
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 submarine in 19 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 3 fighters in 19 Sea Zone, round 1 :  3/3 hits
                        Japanese roll dice for 1 destroyer in 19 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Japanese lost in 19 Sea Zone
                    Americans win, taking 19 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                    Casualties for Japanese: 1 destroyer
                Battle in Western Germany
                    Americans attack with 1 fighter and 2 infantry
                    Germans defend with 1 airfield, 1 factory_minor and 1 harbour; Italians defend with 1 armour
                        Americans roll dice for 1 cruiser in Western Germany, round 1 :  1/1 hits
                        Germans roll dice for 1 armour in Western Germany, round 1 :  1/1 hits
                        1 infantry owned by the Americans and 1 armour owned by the Italians lost in Western Germany
                    Americans win, taking Western Germany from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Italians: 1 armour
                    Casualties for Americans: 1 infantry
                Cleaning up after air battles

    Non Combat Move - Americans
                3 armour moved from Vyborg to Novgorod
                3 infantry moved from Finland to Vyborg
                1 infantry moved from Norway to Finland
                1 carrier, 1 destroyer and 3 transports moved from 114 Sea Zone to 113 Sea Zone
                1 fighter moved from Poland to Novgorod
                1 fighter moved from Poland to 113 Sea Zone
                1 fighter moved from Western Germany to 113 Sea Zone
                2 fighters moved from Germany to 113 Sea Zone
                3 bombers moved from Germany to Novgorod
                3 infantry moved from Archangel to Novgorod
                1 aaGun, 12 infantry and 5 mech_infantrys moved from Greece to Bulgaria
                1 bomber moved from Ukraine to Greece
                3 carriers, 21 destroyers and 3 submarines moved from 25 Sea Zone to 6 Sea Zone
                3 fighters moved from 19 Sea Zone to 6 Sea Zone
                1 fighter moved from Western United States to 6 Sea Zone
                3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
                6 transports moved from 11 Sea Zone to 10 Sea Zone

    Place Units - Americans
                2 fighters, 3 infantry and 3 mech_infantrys placed in Western United States
                1 bomber and 2 infantry placed in Greece
                3 infantry placed in Novgorod
                3 infantry placed in Finland
                3 infantry placed in Norway
                2 destroyers placed in 10 Sea Zone
                Americans undo move 1.
                2 fighters placed in Central United States
                1 destroyer placed in 10 Sea Zone
                3 infantry and 3 mech_infantrys placed in Western United States

    Turn Complete - Americans
                Americans collect 83 PUs; end with 84 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 94 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 99 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 109 PUs

    Production/PUs Summary :

    Germans : 47 / 64
        Russians : 0 / 0
        Japanese : 36 / 38
        Americans : 83 / 109
        Chinese : 12 / 19
        British : 34 / 39
        UK_Pacific : 17 / 17
        Italians : 7 / 1
        ANZAC : 22 / 33
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 8 times
                3 was rolled 5 times
                4 was rolled 15 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.250
            Median : 4.000
            Variance : 2.047
            Standard Deviation : 1.431
            Total rolls : 44

    Null / Other
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 7 times
                5 was rolled 2 times
            Average roll : 3.250
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 16

    Japanese Combat
                6 was rolled 1 times
            Average roll : 6.000
            Median : 6.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 7 times
                5 was rolled 2 times
            Average roll : 3.250
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 16

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :19

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Kwangsi to Kwangtung
                      UK_Pacific take Kwangtung from Japanese
                1 artillery moved from Suiyuyan to Hopei
                1 artillery and 3 infantry moved from Shensi to Hopei

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 5 infantry placed in Hopei

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5,1,2,4,4,5,5,5,2,2,6,3,4,4,6,1,1,3,6,4,2,5,5
                Chinese collect 11 PUs (1 lost to blockades); end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Production/PUs Summary :

    Germans : 47 / 64
        Russians : 0 / 0
        Japanese : 33 / 38
        Americans : 83 / 109
        Chinese : 12 / 17
        British : 34 / 39
        UK_Pacific : 20 / 17
        Italians : 7 / 1
        ANZAC : 22 / 33
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 12 times
                2 was rolled 13 times
                3 was rolled 7 times
                4 was rolled 18 times
                5 was rolled 16 times
                6 was rolled 11 times
            Average roll : 3.597
            Median : 4.000
            Variance : 1.039
            Standard Deviation : 1.020
            Total rolls : 77

    Null / Other
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.840
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 25

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 4 times
                3 was rolled 2 times
                4 was rolled 5 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.840
            Median : 4.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 25

    Germans Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 7 times
                5 was rolled 2 times
            Average roll : 3.250
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 16

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :19

    Purchase Units - British
                British buy 2 artilleries, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - British
                1 infantry moved from Yunnan to Hunan
                1 infantry moved from Yunnan to Hunan
                2 fighters moved from Yunnan to Hunan
                1 tactical_bomber moved from Yunnan to Hunan
                1 infantry moved from Szechwan to Kweichow
                4 artilleries moved from Iraq to Persia
                3 infantry moved from Trans-Jordan to Iraq
                1 tactical_bomber moved from Egypt to Trans-Jordan
                2 infantry moved from Egypt to Trans-Jordan
                1 tactical_bomber moved from Trans-Jordan to Persia
                5 infantry moved from Iraq to Persia
                10 mech_infantrys moved from Eastern Persia to Persia

    Combat - British
                Battle in Hunan
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 1 infantry
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 1 :  1/5 hits
                        Japanese roll dice for 1 infantry in Hunan, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Hunan
                    British win, taking Hunan from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry

    Non Combat Move - British
                2 fighters and 1 tactical_bomber moved from Hunan to Yunnan

    Place Units - British
                3 mech_infantrys placed in Persia
                2 artilleries and 1 infantry placed in Iraq
                1 fighter and 2 infantry placed in Egypt

    Turn Complete - British
                British collect 34 PUs; end with 34 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs

    Place Units - UK_Pacific
                3 infantry and 2 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,5,3,4,6,3,4,2,2,1,2,1,1,6,5,4,5,3,6,5,6,5,2,6
                UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
                Some Units in India change ownership: 3 infantry and 2 mech_infantrys

    Production/PUs Summary :

    Germans : 47 / 64
        Russians : 0 / 0
        Japanese : 32 / 38
        Americans : 83 / 109
        Chinese : 13 / 17
        British : 34 / 39
        UK_Pacific : 20 / 23
        Italians : 7 / 1
        ANZAC : 22 / 33
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 19 times
                2 was rolled 23 times
                3 was rolled 13 times
                4 was rolled 24 times
                5 was rolled 30 times
                6 was rolled 23 times
            Average roll : 3.697
            Median : 4.000
            Variance : 1.221
            Standard Deviation : 1.105
            Total rolls : 132

    Null / Other
                1 was rolled 6 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 13 times
                6 was rolled 9 times
            Average roll : 3.800
            Median : 4.000
            Variance : 0.816
            Standard Deviation : 0.904
            Total rolls : 50

    Japanese Combat
                1 was rolled 6 times
                2 was rolled 9 times
                3 was rolled 5 times
                4 was rolled 8 times
                5 was rolled 13 times
                6 was rolled 9 times
            Average roll : 3.800
            Median : 4.000
            Variance : 0.816
            Standard Deviation : 0.904
            Total rolls : 50

    Germans Combat
                1 was rolled 4 times
                2 was rolled 2 times
                3 was rolled 1 times
                4 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 11

    British Combat
                1 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.600
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Americans Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 7 times
                5 was rolled 2 times
            Average roll : 3.250
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 16


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :19

    Purchase Units - Italians
                Italians buy nothing; Remaining resources: 1 PUs;

    Combat Move - Italians

    Non Combat Move - Italians
                4 infantry moved from Southern Italy to Northern Italy
                4 artilleries moved from Southern Italy to Northern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 7
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,2,2,1,4,4,4,6
                Italians collect 0 PUs (7 lost to blockades); end with 1 PU total

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :19

    Purchase Units - ANZAC
                ANZAC buy 3 destroyers and 1 transport; Remaining resources: 2 PUs;

    Combat Move - ANZAC
                1 artillery and 1 infantry moved from Yunnan to Shan State
                1 destroyer moved from 35 Sea Zone to 37 Sea Zone
                1 carrier moved from 54 Sea Zone to 43 Sea Zone
                1 fighter moved from 54 Sea Zone to Shan State
                2 submarines moved from 54 Sea Zone to 21 Sea Zone

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                3 destroyers placed in 54 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 22 PUs; end with 24 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 29 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 34 PUs

    Production/PUs Summary :

    Germans : 47 / 64
        Russians : 0 / 0
        Japanese : 32 / 38
        Americans : 83 / 109
        Chinese : 13 / 17
        British : 34 / 39
        UK_Pacific : 20 / 23
        Italians : 7 / 1
        ANZAC : 22 / 34
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • 12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :19

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French

    Production/PUs Summary :

    Germans : 47 / 64
        Russians : 0 / 0
        Japanese : 32 / 38
        Americans : 83 / 109
        Chinese : 13 / 17
        British : 34 / 39
        UK_Pacific : 20 / 23
        Italians : 7 / 1
        ANZAC : 22 / 34
        French : 7 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :20

    Politics - Germans

    Purchase Units - Germans
                Germans repair 20 damage on 20 factory_majors; Remaining resources: 44 PUs;
                Germans buy 2 armour, 1 artillery, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 infantry moved from Rostov to Bryansk
                1 fighter moved from Volgograd to Bryansk
                1 tactical_bomber moved from Caucasus to Urals
                2 fighters moved from Volgograd to Urals
                1 mech_infantry moved from Volgograd to Novosibirsk
                2 armour moved from Volgograd to Novosibirsk
                1 infantry moved from Romania to Eastern Poland
                1 infantry moved from Poland to Baltic States
                      Germans take Baltic States from Americans
                2 infantry moved from Germany to Western Germany
                1 bomber moved from Germany to Western Germany
                1 fighter moved from Germany to Eastern Poland
                1 fighter moved from Germany to Eastern Poland


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :20

    Purchase Units - Japanese
                Japanese buy 3 tactical_bombers; Remaining resources: 5 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                1 destroyer moved from 36 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
                3 fighters moved from Manchuria to 19 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :20

    Purchase Units - Japanese
                Japanese buy 3 tactical_bombers; Remaining resources: 5 PUs; 0 SuicideAttackTokens;

    Combat Move - Japanese
                1 destroyer moved from 36 Sea Zone to 19 Sea Zone
                1 destroyer moved from 36 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 21 Sea Zone
                1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 19 Sea Zone
                3 fighters moved from Manchuria to 19 Sea Zone
                1 fighter moved from Japan to 19 Sea Zone

    Combat - Japanese
                Battle in 21 Sea Zone
                    Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                    ANZAC defend with 2 submarines
                    Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                    Casualties for ANZAC: 2 submarines
                Battle in 19 Sea Zone
                    Japanese attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                    Americans defend with 1 submarine
                    Japanese win, taking 19 Sea Zone from Americans with 1 destroyer, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Americans: 1 submarine

    Non Combat Move - Japanese
                3 carriers, 10 destroyers, 4 infantry and 2 transports moved from 36 Sea Zone to 20 Sea Zone
                1 fighter moved from 19 Sea Zone to 20 Sea Zone
                2 fighters and 2 tactical_bombers moved from 21 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 19 Sea Zone to 20 Sea Zone
                4 fighters moved from 19 Sea Zone to Japan
                1 aaGun, 2 artilleries and 5 infantry moved from Kiangsi to Kiangsu
                5 armour moved from Anhwe to Kiangsu
                1 fighter moved from Hainan to Manchuria

    Place Units - Japanese
                3 tactical_bombers placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 11
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,2,3,1,6,4,5,1,5,2,2,5,6,6,6,2,4,4,1,3,1,3,5,4,6,3,5,1,4,2,4,4,5,4
                Japanese collect 21 PUs (11 lost to blockades); end with 26 PUs total

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