Destroyer captain be like
d38662c1-81d4-4bb5-9130-78f4cb4cd0e2-{0753ECB6-BF27-427D-A1E2-4A67E4271FEA}.png
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 3 infantry, 3 submarines and 3 transports; Remaining resources: 4 PUs;
Combat Move - Americans
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 mech_infantry moved from Morocco to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 mech_infantry moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from 91 Sea Zone to Southern France
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
Airborne Attack Move - Americans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 3 infantry, 3 submarines and 3 transports; Remaining resources: 4 PUs;
Combat Move - Americans
1 transport moved from 93 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 mech_infantry moved from Morocco to 92 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
1 mech_infantry moved from 93 Sea Zone to Southern France
1 infantry moved from 93 Sea Zone to Southern France
2 fighters moved from 91 Sea Zone to Southern France
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 infantry moved from Morocco to 92 Sea Zone
1 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Southern France
Airborne Attack Move - Americans
Combat - Americans
Battle in Southern France
Americans attack with 2 fighters, 3 infantry and 1 mech_infantry
Italians defend with 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Americans roll dice for 2 fighters, 3 infantry and 1 mech_infantry in Southern France, round 1 : 1/6 hits
Italians roll dice for 1 artillery and 2 infantry in Southern France, round 1 : 1/3 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans roll dice for 2 fighters, 2 infantry and 1 mech_infantry in Southern France, round 2 : 1/5 hits
Italians roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 1/2 hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
Americans roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Southern France, round 3 : 1/4 hits
Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits
1 artillery owned by the Italians lost in Southern France
Americans win, taking Southern France from Italians with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery and 2 infantry
Casualties for Americans: 2 infantry
Non Combat Move - Americans
1 carrier moved from 91 Sea Zone to 93 Sea Zone
2 fighters moved from Southern France to 93 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
1 aaGun moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
3 infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Gibraltar
1 aaGun moved from 91 Sea Zone to Gibraltar
3 infantry moved from 91 Sea Zone to Morocco
1 infantry moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone
1 transport moved from 3 Sea Zone to 2 Sea Zone
2 infantry and 1 transport moved from 8 Sea Zone to 3 Sea Zone
2 infantry moved from 3 Sea Zone to Soviet Far East
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 destroyer moved from 10 Sea Zone to 2 Sea Zone
1 destroyer moved from 10 Sea Zone to 3 Sea Zone
1 infantry moved from British Columbia to Alaska
2 fighters moved from Western United States to Alaska
1 mech_infantry moved from Western United States to Alaska
1 aaGun moved from Western United States to Central United States
1 artillery moved from Western United States to Central United States
1 infantry moved from Western United States to British Columbia
1 destroyer moved from 10 Sea Zone to 2 Sea Zone
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 mech_infantry moved from Western United States to Alaska
Place Units - Americans
1 destroyer and 2 transports placed in 101 Sea Zone
3 submarines and 1 transport placed in 10 Sea Zone
1 infantry placed in Western United States
Americans undo move 3.
1 infantry placed in Western United States
1 artillery and 2 infantry placed in Eastern United States
1 armour placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 58 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Territory Summary for Americans :
British Columbia : 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 1 infantry
Alaska : 2 fighters, 1 infantry and 2 mech_infantrys
Midway : 1 airfield
Soviet Far East : 1 armour and 3 infantry
10 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 4 destroyers, 1 fighter, 6 submarines, 1 tactical_bomber and 1 transport
2 Sea Zone : 2 destroyers, 2 submarines and 1 transport
3 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Central United States : 1 aaGun, 1 artillery and 1 factory_major
Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 2 infantry
Gibraltar : 1 aaGun and 1 infantry
Morocco : 2 artilleries and 3 infantry
Southern France : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
86 Sea Zone : 1 transport
93 Sea Zone : 1 carrier, 2 fighters, 2 submarines and 2 transports
101 Sea Zone : 1 destroyer and 2 transports
Brazil : 1 flag, 2 infantry
91 Sea Zone : 1 cruiser and 3 transports
Production/PUs Summary :
Germans : 52 / 60
Russians : 20 / 20
Japanese : 57 / 62
Americans : 54 / 73
Chinese : 8 / 15
British : 27 / 34
UK_Pacific : 7 / 7
Italians : 15 / 20
ANZAC : 10 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 6 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.286
Median : 3.000
Variance : 0.650
Standard Deviation : 0.806
Total rolls : 21
Italians Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Americans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.267
Median : 3.000
Variance : 0.357
Standard Deviation : 0.598
Total rolls : 15
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Tsinghai
1 artillery moved from Shensi to Tsinghai
1 fighter moved from Szechwan to Tsinghai
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Tsinghai
1 artillery moved from Shensi to Tsinghai
1 fighter moved from Szechwan to Tsinghai
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Anhwe to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Tsinghai, round 1 : 2/4 hits
Japanese roll dice for 1 artillery and 1 infantry in Tsinghai, round 1 : 0/2 hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Kweichow
1 fighter moved from Tsinghai to Kweichow
Place Units - Chinese
1 infantry placed in Anhwe
1 infantry placed in Hunan
1 infantry placed in Yunnan
1 infantry placed in Hopei
1 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
Territory Summary for Chinese :
Shantung : 1 flag, 1 infantry
Kiangsu : 1 flag, 1 infantry
Jehol : 1 flag, 1 infantry
Yunnan : 1 infantry
Kweichow : 1 artillery, 1 fighter and 2 infantry
Hunan : 1 infantry
Hopei : 1 infantry
Tsinghai : 1 artillery and 2 infantry
Szechwan : 1 infantry
Chahar : 1 infantry
Anhwe : 2 infantry
Production/PUs Summary :
Germans : 52 / 60
Russians : 20 / 20
Japanese : 49 / 62
Americans : 54 / 73
Chinese : 16 / 22
British : 27 / 34
UK_Pacific : 7 / 7
Italians : 15 / 20
ANZAC : 10 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 4 times
Average roll : 3.481
Median : 3.000
Variance : 0.423
Standard Deviation : 0.650
Total rolls : 27
Japanese Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Italians Combat
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.500
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6
Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Americans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.267
Median : 3.000
Variance : 0.357
Standard Deviation : 0.598
Total rolls : 15
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Combat Move - British
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to 110 Sea Zone
3 infantry moved from Persia to Iraq
1 bomber moved from Belgian Congo to Iraq
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hunan to Yunnan
1 infantry moved from Burma to Shan State
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Combat Move - British
4 infantry moved from United Kingdom to 110 Sea Zone
4 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 fighters moved from United Kingdom to 110 Sea Zone
3 infantry moved from Persia to Iraq
1 bomber moved from Belgian Congo to Iraq
1 infantry moved from Hopei to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hunan to Yunnan
1 infantry moved from Burma to Shan State
1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Anglo Egyptian Sudan
1 artillery moved from Kenya to Anglo Egyptian Sudan
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
Combat - British
Battle in Normandy Bordeaux
British attack with 4 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
British roll dice for 2 battleships and 2 cruisers in Normandy Bordeaux, round 1 : 1/4 hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 1 : 0/1 hits
1 artillery owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 4 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Iraq
British attack with 1 bomber and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 bomber and 3 infantry in Iraq, round 1 : 1/4 hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 1 : 2/3 hits
2 infantry owned by the British and 1 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 bomber and 1 infantry in Iraq, round 2 : 0/2 hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 1/2 hits
1 infantry owned by the British lost in Iraq
retreated to Iraq
Neutral_Axis win with 2 infantry remaining. Battle score for attacker is -6
Casualties for Neutral_Axis: 1 infantry
Casualties for British: 3 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Italians defend with 2 armour
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 1 : 0/4 hits
Italians roll dice for 2 armour in Anglo Egyptian Sudan, round 1 : 2/2 hits
1 infantry owned by the British and 1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
British roll dice for 1 armour and 1 artillery in Anglo Egyptian Sudan, round 2 : 0/2 hits
Italians roll dice for 2 armour in Anglo Egyptian Sudan, round 2 : 0/2 hits
British roll dice for 1 armour and 1 artillery in Anglo Egyptian Sudan, round 3 : 1/2 hits
Italians roll dice for 2 armour in Anglo Egyptian Sudan, round 3 : 1/2 hits
1 artillery owned by the British and 1 armour owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 armour in Anglo Egyptian Sudan, round 4 : 0/1 hits
Italians roll dice for 1 armour in Anglo Egyptian Sudan, round 4 : 1/1 hits
1 armour owned by the British lost in Anglo Egyptian Sudan
Italians win with 1 armour remaining. Battle score for attacker is -11
Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 armour
Non Combat Move - British
1 infantry moved from Rhodesia to Belgian Congo
2 mech_infantrys moved from Union of South Africa to Belgian Congo
3 fighters moved from 110 Sea Zone to United Kingdom
1 bomber moved from Iraq to Eastern Persia
1 artillery moved from British Columbia to Alaska
1 infantry moved from British Columbia to Alaska
Place Units - British
1 armour and 1 mech_infantry placed in Union of South Africa
8 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs total
Territory Summary for British :
Yunnan : 1 infantry
Suiyuyan : 1 infantry
Shan State : 1 infantry
Burma : 4 infantry
India : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Alaska : 1 artillery and 1 infantry
Belgian Congo : 1 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Union of South Africa : 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Scotland : 1 airfield
Malta : 1 aaGun
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 8 infantry
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 4 infantry
Algeria : 1 infantry
Tunisia : 1 armour
Ethiopia : 1 flag
93 Sea Zone : 1 destroyer
109 Sea Zone : 1 flag
Eastern Persia : 1 flag, 1 bomber
Persia : 1 flag
110 Sea Zone : 2 battleships, 2 cruisers, 3 destroyers and 4 transports
Production/PUs Summary :
Germans : 50 / 60
Russians : 20 / 20
Japanese : 48 / 62
Americans : 54 / 73
Chinese : 17 / 22
British : 29 / 29
UK_Pacific : 7 / 1
Italians : 15 / 20
ANZAC : 10 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 12 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 14 times
6 was rolled 11 times
Average roll : 3.729
Median : 4.000
Variance : 0.810
Standard Deviation : 0.900
Total rolls : 59
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Japanese Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 4.474
Median : 5.000
Variance : 1.278
Standard Deviation : 1.130
Total rolls : 19
Italians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.308
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13
Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Americans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.267
Median : 3.000
Variance : 0.357
Standard Deviation : 0.598
Total rolls : 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Place Units - UK_Pacific
2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 8 PUs total
Some Units in India change ownership: 2 infantry
Territory Summary for UK_Pacific :
India : 1 factory_major
Production/PUs Summary :
Germans : 50 / 60
Russians : 20 / 20
Japanese : 48 / 62
Americans : 54 / 73
Chinese : 17 / 22
British : 29 / 29
UK_Pacific : 7 / 8
Italians : 15 / 20
ANZAC : 10 / 14
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 12 times
3 was rolled 7 times
4 was rolled 8 times
5 was rolled 14 times
6 was rolled 11 times
Average roll : 3.729
Median : 4.000
Variance : 0.810
Standard Deviation : 0.900
Total rolls : 59
Neutral_Axis Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 2.600
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5
Japanese Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
5 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : ?
Standard Deviation : ?
Total rolls : 1
British Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 5 times
6 was rolled 6 times
Average roll : 4.474
Median : 5.000
Variance : 1.278
Standard Deviation : 1.130
Total rolls : 19
Italians Combat
1 was rolled 2 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 1 times
Average roll : 3.308
Median : 3.000
Variance : 0.250
Standard Deviation : 0.500
Total rolls : 13
Chinese Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4
Americans Combat
1 was rolled 2 times
2 was rolled 4 times
3 was rolled 3 times
4 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.267
Median : 3.000
Variance : 0.357
Standard Deviation : 0.598
Total rolls : 15
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - Italians
Italians buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
4 infantry moved from Northern Italy to Southern France
1 armour moved from Trans-Jordan to Syria
Italians take Syria from French
1 artillery and 1 infantry moved from Libya to Tobruk
1 armour moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Northern Italy to Southern France
Combat - Italians
Battle in Southern France
Italians attack with 1 bomber and 4 infantry
Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Italians win, taking Southern France from Americans with 1 bomber and 4 infantry remaining. Battle score for attacker is 7
Casualties for Americans: 1 infantry and 1 mech_infantry
Non Combat Move - Italians
1 bomber moved from Southern France to Southern Italy
1 artillery moved from Trans-Jordan to Iraq
Italians take Iraq from Neutral_Axis
Place Units - Italians
3 infantry placed in Egypt
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1,2,5,6,3,3,4,5,5
Italians collect 18 PUs (3 lost to blockades); end with 20 PUs total
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from South Australia to New South Wales
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Territory Summary for ANZAC :
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 artillery and 2 infantry
62 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 3 submarines and 1 transport
Production/PUs Summary :
Germans : 50 / 60
Russians : 20 / 20
Japanese : 48 / 62
Americans : 51 / 73
Chinese : 17 / 22
British : 29 / 29
UK_Pacific : 7 / 8
Italians : 21 / 27
ANZAC : 10 / 11
French : 7 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :4
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
British take Anglo Egyptian Sudan from Italians
Combat - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Removing units owned by French from Tunisia: 1 infantry
EDIT: Adding units owned by French to Libya: 1 infantry
EDIT: Changing ownership of Libya from Italians to French
EDIT: Turning off Edit Mode
1 cruiser moved from 96 Sea Zone to 93 Sea Zone
1 cruiser moved from 93 Sea Zone to 91 Sea Zone
2 infantry moved from Tunisia to Libya
2 infantry moved from 110 Sea Zone to Normandy Bordeaux
Turn Complete - French
Territory Summary for French :
Gibraltar : 1 fighter
Anglo Egyptian Sudan : 1 infantry
Normandy Bordeaux : 2 infantry
Libya : 1 flag, 3 infantry
93 Sea Zone : 1 cruiser
72 Sea Zone : 1 destroyer
91 Sea Zone : 1 cruiser
Production/PUs Summary :
Germans : 50 / 60
Russians : 20 / 20
Japanese : 48 / 62
Americans : 51 / 73
Chinese : 17 / 22
British : 30 / 29
UK_Pacific : 7 / 8
Italians : 19 / 27
ANZAC : 10 / 11
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 destroyer and 7 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from France to Normandy Bordeaux
1 artillery and 2 infantry moved from Holland Belgium to Normandy Bordeaux
2 artilleries moved from Finland to Vyborg
1 artillery moved from Archangel to Vologda
1 armour moved from Belarus to Vologda
1 artillery moved from Belarus to Smolensk
1 armour moved from Belarus to Smolensk
4 armour moved from Belarus to Bryansk
1 armour moved from Rostov to Caucasus
1 armour moved from Rostov to Tambov
1 armour moved from Rostov to Volgograd
1 armour moved from Rostov to Volgograd
1 tactical_bomber moved from Novgorod to Caucasus
1 tactical_bomber moved from Novgorod to Volgograd
1 artillery and 3 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Rostov
1 infantry moved from Ukraine to Rostov
2 infantry moved from Novgorod to Belarus
1 armour moved from Karelia to Vyborg
1 armour moved from Holland Belgium to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
3 armour moved from Germany to Northern Italy
1 mech_infantry moved from Western Germany to Normandy Bordeaux
1 bomber moved from Western Germany to Volgograd
Combat - Germans
Germans creates battle in territory 115 Sea Zone
Battle in Vyborg
Germans attack with 1 armour and 2 artilleries
Russians defend with 1 infantry
Germans win, taking Vyborg from Russians with 1 armour and 2 artilleries remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 armour and 1 tactical_bomber
Russians defend with 1 infantry
Germans win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is -8
Casualties for Germans: 1 tactical_bomber
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 armour and 1 artillery
Russians defend with 1 infantry
Germans win, taking Smolensk from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 armour and 1 artillery
Russians defend with 1 infantry
Germans win, taking Vologda from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 artilleries, 1 fighter, 4 infantry and 1 mech_infantry
French defend with 2 infantry; British defend with 1 factory_minor, 1 harbour and 4 infantry
Germans win, taking Normandy Bordeaux from British with 1 armour, 2 artilleries, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 4 infantry
Casualties for French: 2 infantry
Casualties for British: 4 infantry
Battle in Bryansk
Germans attack with 4 armour, 1 artillery and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans win, taking Bryansk from Russians with 4 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Tambov
Germans attack with 1 armour
Russians defend with 1 infantry
Russians win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Germans: 1 armour
Battle in Volgograd
Germans attack with 2 armour, 1 bomber and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Germans win, taking Volgograd from Russians with 2 armour, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Volgograd to Rostov
1 bomber moved from Volgograd to Rostov
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
4 aaGuns moved from Western Germany to Northern Italy
2 infantry moved from Western Germany to Northern Italy
1 fighter moved from Normandy Bordeaux to Western Germany
Place Units - Germans
1 destroyer placed in 113 Sea Zone
3 armour placed in Ukraine
3 artilleries and 7 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Northern Italy: 2 aaGuns
EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 59 PUs; end with 60 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 3 artilleries and 7 infantry
EDIT: Adding units owned by Germans to Germany: 3 artilleries and 7 infantry
EDIT: Removing units owned by Germans from Western Germany: 4 aaGuns and 1 fighter
EDIT: Adding units owned by Germans to Germany: 4 aaGuns and 1 fighter
EDIT: Turning off Edit Mode
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Russians
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Timguska to Kansu
Chinese take Kansu from Japanese
3 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 infantry moved from Tambov to Volgograd
1 armour moved from Russia to Volgograd
1 mech_infantry moved from Russia to Volgograd
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Russians
Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 infantry moved from Timguska to Kansu
Chinese take Kansu from Japanese
3 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
1 infantry moved from Tambov to Volgograd
1 armour moved from Russia to Volgograd
1 mech_infantry moved from Russia to Volgograd
Combat - Russians
Russians creates battle in territory 115 Sea Zone
Battle in Volgograd
Russians attack with 1 armour, 1 infantry and 1 mech_infantry
Germans defend with 2 armour and 1 factory_minor
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Volgograd, round 1 : 0/3 hits
Germans roll dice for 2 armour in Volgograd, round 1 : 0/2 hits
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Volgograd, round 2 : 1/3 hits
Germans roll dice for 2 armour in Volgograd, round 2 : 0/2 hits
1 armour owned by the Germans lost in Volgograd
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Volgograd, round 3 : 0/3 hits
Germans roll dice for 1 armour in Volgograd, round 3 : 0/1 hits
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Volgograd, round 4 : 0/3 hits
Germans roll dice for 1 armour in Volgograd, round 4 : 0/1 hits
Russians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Volgograd, round 5 : 1/3 hits
Germans roll dice for 1 armour in Volgograd, round 5 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 armour
Casualties for Russians: 1 infantry
Battle in Vologda
Russians attack with 1 artillery and 3 infantry
Germans defend with 1 armour and 1 artillery
Russians roll dice for 1 artillery and 3 infantry in Vologda, round 1 : 0/4 hits
Germans roll dice for 1 armour and 1 artillery in Vologda, round 1 : 1/2 hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits
Germans roll dice for 1 armour and 1 artillery in Vologda, round 2 : 1/2 hits
1 infantry owned by the Russians lost in Vologda
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits
Germans roll dice for 1 armour and 1 artillery in Vologda, round 3 : 0/2 hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 4 : 1/2 hits
Germans roll dice for 1 armour and 1 artillery in Vologda, round 4 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vologda
Russians roll dice for 1 artillery in Vologda, round 5 : 0/1 hits
Germans roll dice for 1 armour in Vologda, round 5 : 0/1 hits
Russians roll dice for 1 artillery in Vologda, round 6 : 1/1 hits
Germans roll dice for 1 armour in Vologda, round 6 : 1/1 hits
1 armour owned by the Germans and 1 artillery owned by the Russians lost in Vologda
Germans win with no units remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour and 1 artillery
Casualties for Russians: 1 artillery and 3 infantry
Battle in 115 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 battleship, 1 cruiser and 2 transports
1 submarine owned by the Russians Submerged
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 infantry moved from Russia to Tambov
8 infantry moved from Timguska to Novosibirsk
2 aaGuns moved from Yenisey to Timguska
1 infantry moved from Dzavhan to Central Mongolia
Russians take Central Mongolia from Mongolians
1 infantry moved from Yenisey to Olgiy
Russians take Olgiy from Mongolians
Place Units - Russians
2 artilleries and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs total
Territory Summary for Russians :
Kansu : 1 infantry
Timguska : 2 aaGuns
Buryatia : 1 infantry
Olgiy : 1 flag, 3 infantry
Dzavhan : 1 flag, 1 infantry
Central Mongolia : 1 flag, 1 infantry
Russia : 4 aaGuns, 1 airfield, 3 artilleries, 1 factory_major and 19 infantry
Tambov : 1 infantry
Novosibirsk : 8 infantry
Volgograd : 1 armour, 1 factory_minor and 1 mech_infantry
115 Sea Zone : 1 submarine
110 Sea Zone : 1 submarine
Production/PUs Summary :
Germans : 57 / 80
Russians : 16 / 16
Japanese : 46 / 62
Americans : 51 / 73
Chinese : 18 / 22
British : 28 / 29
UK_Pacific : 7 / 8
Italians : 19 / 27
ANZAC : 10 / 11
French : 8 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 4 times
2 was rolled 5 times
3 was rolled 9 times
4 was rolled 6 times
5 was rolled 9 times
6 was rolled 12 times
Average roll : 4.044
Median : 4.000
Variance : 1.068
Standard Deviation : 1.034
Total rolls : 45
Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 4 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 6 times
Average roll : 4.118
Median : 4.000
Variance : 1.438
Standard Deviation : 1.199
Total rolls : 17
Russians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 4.000
Median : 4.500
Variance : 0.889
Standard Deviation : 0.943
Total rolls : 28
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Japanese
Japanese buy 1 airfield, 2 destroyers, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
3 infantry moved from Malaya to Shan State
3 infantry moved from French Indo China to Yunnan
1 infantry moved from Kwangsi to Hunan
2 infantry moved from Siberia to Soviet Far East
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 4 Sea Zone
1 artillery and 1 infantry moved from 4 Sea Zone to Soviet Far East
1 tactical_bomber moved from Siberia to Soviet Far East
1 mech_infantry moved from Ulaanbaatar to Buryatia
1 tactical_bomber moved from Manchuria to Buryatia
1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Jehol
1 bomber moved from French Indo China to Jehol
1 artillery moved from Kiangsi to Hunan
1 armour moved from Java to 42 Sea Zone
1 armour and 1 transport moved from 42 Sea Zone to 44 Sea Zone
1 armour moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Shan State
2 fighters and 1 tactical_bomber moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Hunan
1 destroyer moved from 6 Sea Zone to 1 Sea Zone
1 destroyer moved from 6 Sea Zone to 9 Sea Zone
2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 8 Sea Zone
2 fighters moved from Hawaiian Islands to 8 Sea Zone
2 fighters and 1 tactical_bomber moved from 8 Sea Zone to 2 Sea Zone
2 fighters and 1 tactical_bomber moved from 8 Sea Zone to 3 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 2 Sea Zone
1 destroyer and 1 submarine moved from 6 Sea Zone to 3 Sea Zone
1 battleship and 1 cruiser moved from 6 Sea Zone to 4 Sea Zone
2 carriers moved from 6 Sea Zone to 2 Sea Zone
2 carriers moved from 6 Sea Zone to 3 Sea Zone
1 transport moved from 20 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 fighter moved from Hawaiian Islands to Caroline Islands
1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
Combat - Japanese
Battle in 3 Sea Zone
Japanese attack with 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer, 1 submarine and 1 transport
Japanese win with 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Americans: 1 destroyer, 1 submarine and 1 transport
Battle in 2 Sea Zone
Japanese attack with 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 2 destroyers, 2 submarines and 1 transport
Japanese win, taking 2 Sea Zone from Neutral with 2 carriers, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 35
Casualties for Americans: 2 destroyers, 2 submarines and 1 transport
Battle in Soviet Far East
Japanese attack with 1 artillery, 3 infantry and 1 tactical_bomber
Americans defend with 1 armour and 3 infantry
Russians win with 1 armour and 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 3 infantry
Casualties for Americans: 2 infantry
1 tactical_bomber owned by the Japanese retreated
Battle in Celebes
Battle in Yunnan
Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 1 infantry; Chinese defend with 1 infantry
Japanese win, taking Celebes from Dutch, taking Yunnan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Jehol
Japanese attack with 1 bomber and 2 infantry
Chinese defend with 1 infantry
Japanese win, taking Jehol from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Hunan
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese win, taking Hunan from Chinese with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Buryatia
Japanese attack with 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Japanese win, taking Buryatia from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Buryatia to Siberia
1 tactical_bomber moved from Soviet Far East to Siberia
1 aaGun moved from Japan to 6 Sea Zone
1 aaGun and 1 transport moved from 6 Sea Zone to 5 Sea Zone
1 aaGun moved from 5 Sea Zone to Siberia
1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Yunnan to 42 Sea Zone
1 tactical_bomber moved from Hunan to French Indo China
1 fighter and 1 tactical_bomber moved from Shan State to French Indo China
1 tactical_bomber moved from Yunnan to French Indo China
1 bomber moved from Jehol to Manchuria
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 1 transport moved from 42 Sea Zone to 37 Sea Zone
Place Units - Japanese
1 airfield and 3 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 fighter and 1 infantry placed in Manchuria
2 destroyers placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
bump
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 7 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 9 Sea Zone
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 9 Sea Zone
1 fighter moved from 10 Sea Zone to 9 Sea Zone
2 fighters moved from Alaska to 1 Sea Zone
2 artilleries moved from Morocco to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 93 Sea Zone to Normandy Bordeaux
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Americans
Americans buy 1 artillery, 1 destroyer, 7 infantry, 2 submarines and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 10 Sea Zone to 9 Sea Zone
1 submarine moved from 10 Sea Zone to 1 Sea Zone
1 tactical_bomber moved from 10 Sea Zone to 9 Sea Zone
1 fighter moved from 10 Sea Zone to 9 Sea Zone
2 fighters moved from Alaska to 1 Sea Zone
2 artilleries moved from Morocco to 91 Sea Zone
3 infantry moved from Morocco to 91 Sea Zone
1 infantry moved from Gibraltar to 91 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
2 artilleries moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
3 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 93 Sea Zone to Normandy Bordeaux
1 cruiser moved from 91 Sea Zone to 110 Sea Zone
Combat - Americans
Battle in Normandy Bordeaux
Americans attack with 2 artilleries, 1 fighter and 4 infantry
Germans defend with 1 armour, 2 artilleries, 1 factory_minor, 1 harbour and 1 mech_infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 1 : 1/1 hits
Americans roll dice for 2 artilleries, 1 fighter and 4 infantry in Normandy Bordeaux, round 1 : 2/7 hits
Germans roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 1 : 2/4 hits
2 infantry owned by the Americans , 2 artilleries owned by the Germans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/5 hits
Germans roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits
1 armour owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 2 artilleries, 1 fighter and 2 infantry remaining. Battle score for attacker is 12
Casualties for Germans: 1 armour, 2 artilleries and 1 mech_infantry
Casualties for Americans: 2 infantry
Battle in 1 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 1 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 1 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 9 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 9 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 destroyer in 9 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese lost in 9 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 fighters moved from 1 Sea Zone to Western United States
1 tactical_bomber moved from 9 Sea Zone to 10 Sea Zone
1 fighter moved from 9 Sea Zone to 10 Sea Zone
1 mech_infantry moved from Alaska to Western United States
1 armour moved from Western United States to Central United States
1 carrier moved from 93 Sea Zone to 91 Sea Zone
1 fighter moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 93 Sea Zone to 95 Sea Zone
1 submarine moved from 93 Sea Zone to 94 Sea Zone
2 transports moved from 93 Sea Zone to 91 Sea Zone
2 infantry moved from Brazil to 86 Sea Zone
2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery moved from Central United States to 101 Sea Zone
2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Morocco
2 artilleries moved from 91 Sea Zone to Morocco
1 fighter moved from Normandy Bordeaux to United Kingdom
Place Units - Americans
1 destroyer and 2 submarines placed in 10 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
4 transports placed in 101 Sea Zone
2 infantry placed in Central United States
1 artillery and 5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs total
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Territory Summary for Americans :
British Columbia : 1 infantry
Guam : 1 airfield
Wake Island : 1 airfield
Western United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 2 fighters, 1 harbour, 1 infantry and 1 mech_infantry
Alaska : 1 infantry and 1 mech_infantry
Midway : 1 airfield
Soviet Far East : 1 armour and 1 infantry
10 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 5 destroyers, 1 fighter, 6 submarines, 1 tactical_bomber and 1 transport
1 Sea Zone : 1 flag, 1 submarine
9 Sea Zone : 1 submarine
Central United States : 1 aaGun, 1 armour, 1 factory_major and 2 infantry
Eastern United States : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major, 1 harbour and 5 infantry
Gibraltar : 1 aaGun and 2 infantry
United Kingdom : 1 fighter
Morocco : 2 artilleries and 2 infantry
Normandy Bordeaux : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
95 Sea Zone : 1 submarine
94 Sea Zone : 1 submarine
101 Sea Zone : 4 transports
Brazil : 1 flag
91 Sea Zone : 1 carrier, 1 destroyer, 1 fighter and 5 transports
110 Sea Zone : 1 cruiser and 3 transports
Production/PUs Summary :
Germans : 55 / 80
Russians : 15 / 16
Japanese : 54 / 64
Americans : 53 / 68
Chinese : 15 / 22
British : 28 / 29
UK_Pacific : 6 / 8
Italians : 19 / 27
ANZAC : 10 / 11
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 3 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 3.727
Median : 4.000
Variance : 1.429
Standard Deviation : 1.195
Total rolls : 22
Japanese Combat
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.500
Median : 5.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2
Germans Combat
1 was rolled 2 times
3 was rolled 1 times
6 was rolled 2 times
Average roll : 3.400
Median : 3.000
Variance : 2.250
Standard Deviation : 1.500
Total rolls : 5
Americans Combat
1 was rolled 4 times
2 was rolled 2 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 4 times
Average roll : 3.600
Median : 4.000
Variance : 0.929
Standard Deviation : 0.964
Total rolls : 15
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
2 infantry moved from Kweichow to Yunnan
1 artillery moved from Kweichow to Yunnan
2 infantry moved from Anhwe to Hunan
1 fighter moved from Kweichow to Hunan
1 infantry moved from Kiangsu to Kiangsi
Chinese take Kiangsi from Japanese