Whackamatt (Axis) vs. tcnance (Allies +6)

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Place Units - UK_Pacific
                5 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,6,4,2
                UK_Pacific collect 10 PUs (1 lost to blockades); end with 10 PUs total
                Some Units in India change ownership: 5 infantry and 1 mech_infantry

    Territory Summary for UK_Pacific :

    India : 1 factory_major
        Sumatra : 1 flag

    Production/PUs Summary :

    Germans : 36 / 52
        Russians : 34 / 43
        Japanese : 45 / 53
        Americans : 51 / 66
        Chinese : 9 / 16
        British : 35 / 35
        UK_Pacific : 11 / 10
        Italians : 15 / 16
        ANZAC : 14 / 20
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 7 times
                3 was rolled 9 times
                4 was rolled 7 times
                5 was rolled 6 times
                6 was rolled 12 times
            Average roll : 3.653
            Median : 4.000
            Variance : 0.479
            Standard Deviation : 0.692
            Total rolls : 49

    Null / Other
                2 was rolled 1 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.400
            Median : 4.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Germans Combat
                1 was rolled 1 times
                3 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 5.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    British Combat
                1 was rolled 5 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 7 times
            Average roll : 3.567
            Median : 3.000
            Variance : 0.345
            Standard Deviation : 0.587
            Total rolls : 30

    Italians Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 2 times
                4 was rolled 2 times
                6 was rolled 2 times
            Average roll : 3.333
            Median : 3.000
            Variance : 0.625
            Standard Deviation : 0.791
            Total rolls : 9

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Purchase Units - Italians
                Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 artilleries and 1 infantry moved from Southern France to Normandy Bordeaux
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 armour moved from Greece to 97 Sea Zone
                1 infantry moved from Greece to 99 Sea Zone
                1 armour moved from Cyprus to 99 Sea Zone
                1 armour, 1 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 98 Sea Zone
                1 armour, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
                2 armour and 2 infantry moved from 98 Sea Zone to Egypt
                1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
                1 artillery and 1 infantry moved from Tobruk to Alexandria
                1 bomber and 2 fighters moved from Southern Italy to Egypt
                1 infantry moved from Ethiopia to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in 98 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer, 1 submarine and 2 transports
                    British defend with 1 destroyer
                    Italians win, taking 98 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Normandy Bordeaux
                    Italians attack with 2 artilleries and 1 infantry
                    British defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                    British win with 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -11
                    Casualties for Italians: 2 artilleries and 1 infantry
                Battle in Egypt
                    Italians attack with 3 armour, 1 artillery, 1 bomber, 2 fighters, 4 infantry and 1 mech_infantry
                    ANZAC defend with 2 infantry; British defend with 1 armour, 1 artillery, 1 harbour, 1 infantry and 1 mech_infantry
                    Italians win, taking Egypt from British with 3 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 17
                    Casualties for ANZAC: 2 infantry
                    Casualties for British: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for Italians: 2 infantry

    Non Combat Move - Italians
                1 bomber and 2 fighters moved from Egypt to Alexandria
                2 infantry moved from Northern Italy to Southern Italy
                1 aaGun moved from Northern Italy to Southern Italy

    Place Units - Italians
                1 artillery and 1 infantry placed in Northern Italy
                3 infantry placed in Southern Italy

    Turn Complete - Italians
                Italians collect 18 PUs; end with 18 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 1 artillery and 1 carrier; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                2 infantry moved from Northern Territory to South Australia
                1 infantry moved from New South Wales to South Australia
                2 fighters moved from Western Australia to 62 Sea Zone
                1 cruiser and 1 destroyer moved from 56 Sea Zone to 62 Sea Zone
                1 fighter moved from Western Australia to Java

    Place Units - ANZAC
                1 artillery placed in New South Wales
                1 carrier placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor and 1 harbour
        South Australia : 1 artillery and 3 infantry
        Java : 1 flag, 1 fighter and 2 infantry
        62 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine

    Production/PUs Summary :

    Germans : 36 / 52
        Russians : 34 / 43
        Japanese : 45 / 53
        Americans : 51 / 66
        Chinese : 9 / 16
        British : 32 / 35
        UK_Pacific : 11 / 10
        Italians : 18 / 23
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Airborne Attack Move - French

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :2

    Politics - French
                Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Combat Move - French

    Airborne Attack Move - French

    Non Combat Move - French
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from French Central Africa to French Equatorial Africa
                2 infantry moved from Morocco to Algeria
                1 cruiser moved from 92 Sea Zone to 95 Sea Zone
                1 cruiser moved from 91 Sea Zone to 93 Sea Zone
                1 destroyer moved from 96 Sea Zone to 97 Sea Zone

    Turn Complete - French

    Territory Summary for French :

    Trans-Jordan : 1 infantry
        United Kingdom : 2 infantry
        Morocco : 1 fighter
        French Equatorial Africa : 1 infantry
        Algeria : 2 infantry
        Tunisia : 1 infantry
        95 Sea Zone : 1 cruiser
        93 Sea Zone : 1 cruiser
        97 Sea Zone : 1 destroyer
        81 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 36 / 52
        Russians : 34 / 43
        Japanese : 45 / 53
        Americans : 51 / 66
        Chinese : 9 / 16
        British : 32 / 35
        UK_Pacific : 11 / 10
        Italians : 18 / 23
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Politics - Germans

    Purchase Units - Germans
                Germans buy 5 artilleries, 1 fighter, 5 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 artillery and 3 infantry moved from Eastern Poland to Western Ukraine
                1 artillery and 3 infantry moved from Eastern Poland to Belarus
                3 armour moved from Western Germany to Normandy Bordeaux
                1 bomber moved from Eastern Poland to Normandy Bordeaux
                2 armour moved from Western Germany to Holland Belgium
                1 armour moved from Western Germany to Holland Belgium
                1 armour moved from Western Germany to Denmark
                3 armour moved from Eastern Poland to Ukraine
                1 tactical_bomber moved from Bessarabia to Ukraine
                1 tactical_bomber moved from Eastern Poland to Ukraine
                1 armour, 2 artilleries and 10 infantry moved from Baltic States to Novgorod
                2 armour moved from Eastern Poland to Novgorod
                1 armour moved from Eastern Poland to Ukraine
                1 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Eastern Poland to Belarus
                1 armour moved from Eastern Poland to Western Ukraine

    Combat - Germans
                Germans creates battle in territory 115 Sea Zone
                Battle in 115 Sea Zone
                    Germans attack with 1 battleship, 1 cruiser and 1 transport
                    Russians defend with 1 submarine
                    1 submarine owned by the Russians Submerged
                Battle in Western Ukraine
                    Germans attack with 1 armour, 1 artillery and 4 infantry
                    Russians defend with 1 infantry
                    Germans winGermans win with 1 battleship, 1 cruiser and 1 transport remaining, taking Western Ukraine from Russians with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Novgorod
                    Germans attack with 3 armour, 2 artilleries and 10 infantry
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans win, taking Novgorod from Russians with 3 armour, 2 artilleries and 9 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Ukraine
                    Germans attack with 4 armour and 2 tactical_bombers
                    Russians defend with 1 factory_minor and 3 infantry
                    Germans win, taking Ukraine from Russians with 4 armour and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in Normandy Bordeaux
                    Germans attack with 3 armour and 1 bomber
                    British defend with 1 factory_minor, 1 harbour, 2 infantry and 1 mech_infantry
                    Germans win, taking Normandy Bordeaux from British with 2 armour and 1 bomber remaining. Battle score for attacker is 4
                    Casualties for Germans: 1 armour
                    Casualties for British: 2 infantry and 1 mech_infantry
                Battle in Holland Belgium
                    Germans attack with 3 armour
                    British defend with 1 infantry
                    Germans win, taking Holland Belgium from British with 2 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 1 armour
                    Casualties for British: 1 infantry
                Battle in Belarus
                    Germans attack with 1 armour, 1 artillery and 3 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Germans
                1 bomber moved from Normandy Bordeaux to France
                5 infantry moved from Romania to Bessarabia
                2 tactical_bombers moved from Ukraine to Bessarabia

    Place Units - Germans
                2 artilleries and 1 infantry placed in France
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from Western Germany: 3 armour
                EDIT: Adding units owned by Germans to Slovakia Hungary: 3 armour
                EDIT: Turning off Edit Mode
                3 artilleries, 1 fighter and 4 infantry placed in Western Germany
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 115 Sea Zone: 1 battleship, 1 cruiser and 1 transport
                EDIT: Adding units owned by Germans to 113 Sea Zone: 1 battleship, 1 cruiser and 1 transport
                EDIT: Turning off Edit Mode
                1 transport placed in 113 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
                Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                4 infantry moved from Archangel to Belarus
                3 infantry moved from Smolensk to Belarus
                2 artilleries moved from Smolensk to Belarus
                1 armour moved from Russia to Belarus

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Politics - Russians
                Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians

    Purchase Units - Russians
                Russians buy 1 armour, 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Karelia to Finland
                      Russians take Finland from Germans
                4 infantry moved from Archangel to Belarus
                3 infantry moved from Smolensk to Belarus
                2 artilleries moved from Smolensk to Belarus
                1 armour moved from Russia to Belarus

    Combat - Russians
                Battle in Belarus
                    Russians attack with 1 armour, 2 artilleries and 7 infantry
                    Germans defend with 1 armour, 1 artillery and 2 infantry
                        Russians roll dice for 1 armour, 2 artilleries and 7 infantry in Belarus, round 1 :  3/10 hits
                        Germans roll dice for 1 armour, 1 artillery and 2 infantry in Belarus, round 1 :  1/4 hits
                        1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Belarus
                        Russians roll dice for 1 armour, 2 artilleries and 6 infantry in Belarus, round 2 :  2/9 hits
                        Germans roll dice for 1 armour in Belarus, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 armour, 1 artillery and 2 infantry
                    Casualties for Russians: 1 infantry

    Non Combat Move - Russians
                1 infantry moved from Bryansk to Rostov
                6 infantry moved from Russia to Smolensk
                1 mech_infantry moved from Russia to Smolensk
                1 infantry moved from Karelia to Vyborg
                1 artillery moved from Karelia to Finland
                2 aaGuns moved from Archangel to Smolensk

    Place Units - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Russians from Yakut S.S.R.: 9 infantry
                EDIT: Adding units owned by Russians to Yenisey: 9 infantry
                EDIT: Removing units owned by Russians from Buryatia: 2 aaGuns and 4 infantry
                EDIT: Adding units owned by Russians to Yakut S.S.R.: 2 aaGuns and 4 infantry
                EDIT: Removing units owned by Russians from Sakha: 1 infantry
                EDIT: Adding units owned by Russians to Buryatia: 1 infantry
                EDIT: Removing units owned by Russians from Siberia: 1 infantry
                EDIT: Adding units owned by Russians to Sakha: 1 infantry
                EDIT: Turning off Edit Mode
                1 artillery and 9 infantry placed in Russia
                1 armour and 2 infantry placed in Volgograd

    Turn Complete - Russians
                Russians collect 30 PUs; end with 30 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 38 PUs

    Territory Summary for Russians :

    Sakha : 1 infantry
        Yenisey : 9 infantry
        Yakut S.S.R. : 2 aaGuns and 4 infantry
        Siberia : 1 infantry
        Buryatia : 1 infantry
        Belarus : 1 armour, 2 artilleries and 6 infantry
        Karelia : 1 infantry
        Bryansk : 1 infantry
        Rostov : 1 infantry
        Vyborg : 1 infantry
        Archangel : 1 infantry
        Russia : 1 aaGun, 1 airfield, 1 artillery, 1 factory_major and 9 infantry
        Volgograd : 1 armour, 1 factory_minor and 2 infantry
        Smolensk : 3 aaGuns, 8 infantry and 1 mech_infantry
        125 Sea Zone : 1 submarine
        115 Sea Zone : 1 submarine
        Finland : 1 flag, 1 artillery and 1 infantry

    Production/PUs Summary :

    Germans : 45 / 56
        Russians : 30 / 38
        Japanese : 45 / 53
        Americans : 51 / 66
        Chinese : 9 / 16
        British : 27 / 35
        UK_Pacific : 11 / 10
        Italians : 18 / 23
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 7 times
            Average roll : 4.125
            Median : 5.000
            Variance : 0.870
            Standard Deviation : 0.933
            Total rolls : 24

    Germans Combat
                2 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 2 times
            Average roll : 4.800
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Russians Combat
                1 was rolled 3 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 4 times
                6 was rolled 5 times
            Average roll : 3.947
            Median : 4.000
            Variance : 0.389
            Standard Deviation : 0.624
            Total rolls : 19

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 1 carrier, 1 factory_minor, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 infantry moved from Amur to Siberia
                1 tactical_bomber moved from Japan to Sakha
                3 infantry moved from Amur to Sakha
                1 tactical_bomber moved from Japan to Siberia
                1 fighter moved from Japan to Buryatia
                1 infantry and 1 mech_infantry moved from Amur to Buryatia
                1 artillery and 1 infantry moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 infantry moved from Suiyuyan to Shensi
                1 artillery moved from Hopei to Shensi
                1 infantry moved from Kwangtung to Kwangsi
                2 infantry moved from Kiangsi to Kwangsi
                1 artillery moved from Borneo to 43 Sea Zone
                1 armour and 1 artillery moved from Malaya to 37 Sea Zone
                1 armour, 1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 37 Sea Zone to 41 Sea Zone
                1 armour and 1 artillery moved from 41 Sea Zone to Sumatra
                1 artillery and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 artillery moved from 41 Sea Zone to Sumatra
                1 bomber moved from French Indo China to Shensi
                2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
                1 fighter moved from Siam to Shan State
                1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
                1 fighter moved from Chahar to French Indo China
                1 infantry moved from Korea to Amur
                3 fighters moved from Japan to Hawaiian Islands

    Combat - Japanese
                Battle in 41 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
                    British defend with 1 destroyer
                    Japanese win, taking 41 Sea Zone from Neutral with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 3 transports remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in Shan State
                    Japanese attack with 3 fighters and 2 tactical_bombers
                    British defend with 1 infantry
                    Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -7
                    Casualties for Japanese: 1 fighter
                    Casualties for British: 1 infantry
                Battle in Kwangsi
                    Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 1 infantry
                    Japanese win, taking Kwangsi from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Buryatia
                    Japanese attack with 1 fighter, 1 infantry and 1 mech_infantry
                    Russians defend with 1 infantry
                    Japanese win, taking Buryatia from Russians with 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Sumatra
                    Japanese attack with 1 armour and 2 artilleries
                    British defend with 2 infantry
                    Japanese win, taking Sumatra from UK_Pacific with 1 armour and 1 artillery remaining. Battle score for attacker is 2
                    Casualties for Japanese: 1 artillery
                    Casualties for British: 2 infantry
                Battle in Sakha
                    Japanese attack with 3 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Sakha from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Siberia
                    Japanese attack with 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                    Japanese win, taking Siberia from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Shensi
                    Japanese attack with 1 artillery, 1 bomber and 1 infantry
                    Chinese defend with 1 infantry
                    Japanese win, taking Shensi from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry

    Non Combat Move - Japanese
                1 bomber moved from Shensi to French Indo China
                1 tactical_bomber moved from Kwangsi to French Indo China
                1 fighter moved from Kwangsi to French Indo China
                2 fighters and 2 tactical_bombers moved from Shan State to French Indo China
                1 tactical_bomber moved from Sakha to Amur
                1 tactical_bomber moved from Siberia to Korea
                1 fighter moved from Buryatia to Amur
                1 fighter and 1 tactical_bomber moved from French Indo China to 36 Sea Zone

    Place Units - Japanese
                1 carrier placed in 36 Sea Zone
                2 infantry placed in French Indo China
                1 factory_minor placed in Malaya
                3 infantry placed in Kwangtung
                1 transport placed in 6 Sea Zone
                1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 55 PUs; end with 55 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 60 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 destroyer, 3 infantry, 2 submarines and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Morocco to 91 Sea Zone
                1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 mech_infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from 93 Sea Zone to Southern France

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 2 artilleries, 1 destroyer, 3 infantry, 2 submarines and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 infantry moved from Morocco to 91 Sea Zone
                1 mech_infantry moved from Morocco to 91 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
                1 mech_infantry moved from 93 Sea Zone to Southern France
                1 infantry moved from 93 Sea Zone to Southern France

    Combat - Americans
                Battle in Southern France

    Non Combat Move - Americans
                1 artillery moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 submarine moved from 91 Sea Zone to 93 Sea Zone
                1 infantry moved from Eastern United States to 101 Sea Zone
                1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry moved from Western United States to 10 Sea Zone
                1 armour moved from Western United States to 10 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 3 Sea Zone
                1 infantry moved from 3 Sea Zone to Soviet Far East
                1 armour moved from 3 Sea Zone to Soviet Far East
                1 infantry moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                1 infantry moved from Central United States to Western United States
                1 infantry moved from Western United States to British Columbia

    Place Units - Americans
                1 destroyer, 2 submarines and 1 transport placed in 10 Sea Zone
                3 transports placed in 101 Sea Zone
                1 artillery and 2 infantry placed in Eastern United States
                1 artillery and 1 infantry placed in Western United States
                Americans undo move 3.
                1 artillery and 2 infantry placed in Central United States
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 3 Sea Zone: 1 submarine
                EDIT: Removing units owned by Americans from 10 Sea Zone: 1 fighter and 1 submarine
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 destroyer
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Americans collect 54 PUs; end with 55 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs

    Territory Summary for Americans :

    British Columbia : 1 infantry
        Guam : 1 airfield
        Wake Island : 1 airfield
        Western United States : 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 1 harbour, 3 infantry and 2 mech_infantrys
        Midway : 1 airfield
        Soviet Far East : 1 armour and 1 infantry
        10 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 7 destroyers, 1 fighter, 5 submarines, 1 tactical_bomber and 1 transport
        3 Sea Zone : 1 submarine and 1 transport
        Central United States : 1 artillery, 1 factory_major and 3 infantry
        Eastern United States : 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
        Morocco : 1 artillery, 2 infantry and 1 mech_infantry
        Algeria : 1 infantry
        Southern France : 1 flag, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        93 Sea Zone : 2 submarines and 1 transport
        101 Sea Zone : 3 transports
        Brazil : 1 flag, 2 infantry
        91 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 2 transports

    Production/PUs Summary :

    Germans : 45 / 56
        Russians : 27 / 38
        Japanese : 55 / 60
        Americans : 54 / 70
        Chinese : 6 / 16
        British : 27 / 35
        UK_Pacific : 7 / 10
        Italians : 15 / 23
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                2 infantry moved from Hunan to Kwangsi
                3 infantry moved from Kweichow to Shensi
                1 artillery moved from Kweichow to Shensi
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                3 infantry moved from Yunnan to Kwangsi
                1 fighter moved from Yunnan to Kwangsi
                2 infantry moved from Hunan to Kwangsi
                3 infantry moved from Kweichow to Shensi
                1 artillery moved from Kweichow to Shensi
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Hunan to Anhwe
                      Chinese take Anhwe from Japanese

    Combat - Chinese
                Battle in Shensi
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery and 1 infantry
                        Chinese roll dice for 1 artillery and 3 infantry in Shensi, round 1 :  1/4 hits
                        Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 1 :  0/2 hits
                        1 infantry owned by the Japanese lost in Shensi
                        Chinese roll dice for 1 artillery and 3 infantry in Shensi, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery in Shensi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Shensi
                    Chinese win, taking Shensi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery and 1 infantry
                    Casualties for Chinese: 1 infantry
                Battle in Kwangsi
                    Chinese attack with 1 fighter and 5 infantry
                    Japanese defend with 3 infantry
                        Chinese roll dice for 1 fighter and 5 infantry in Kwangsi, round 1 :  2/6 hits
                        Japanese roll dice for 3 infantry in Kwangsi, round 1 :  1/3 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                        Chinese roll dice for 1 fighter and 4 infantry in Kwangsi, round 2 :  0/5 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 2 :  1/1 hits
                        1 infantry owned by the Chinese lost in Kwangsi
                        Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 3 :  2/4 hits
                        Japanese roll dice for 1 infantry in Kwangsi, round 3 :  1/1 hits
                        1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                    Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 3 infantry
                    Casualties for Chinese: 3 infantry

    Non Combat Move - Chinese
                2 infantry moved from Hunan to Anhwe
                1 fighter moved from Kwangsi to Szechwan

    Place Units - Chinese
                1 infantry placed in Szechwan
                1 artillery and 3 infantry placed in Anhwe

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 3,4,5,5
                Chinese collect 9 PUs (1 lost to blockades); end with 9 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs

    Territory Summary for Chinese :

    Kwangsi : 1 flag, 2 infantry
        Kiangsi : 1 flag, 1 infantry
        Shensi : 1 artillery and 2 infantry
        Szechwan : 1 fighter and 1 infantry
        Anhwe : 1 artillery and 6 infantry

    Production/PUs Summary :

    Germans : 45 / 56
        Russians : 27 / 38
        Japanese : 51 / 60
        Americans : 54 / 70
        Chinese : 10 / 15
        British : 27 / 35
        UK_Pacific : 7 / 10
        Italians : 15 / 23
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 8 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 10 times
                6 was rolled 14 times
            Average roll : 3.894
            Median : 5.000
            Variance : 1.848
            Standard Deviation : 1.359
            Total rolls : 47

    Null / Other
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.750
            Median : 4.500
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.750
            Median : 4.500
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 4.043
            Median : 5.000
            Variance : 1.864
            Standard Deviation : 1.365
            Total rolls : 23

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Combat Move - British
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 transport moved from 91 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Libya
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 artillery moved from Anglo Egyptian Sudan to Kenya
                1 infantry moved from Belgian Congo to Kenya
                1 bomber moved from Belgian Congo to Kenya

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Combat Move - British
                1 infantry moved from Kweichow to Hopei
                      Chinese take Hopei from Japanese
                1 transport moved from 91 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 infantry moved from 96 Sea Zone to Libya
                1 artillery moved from United Kingdom to 110 Sea Zone
                1 infantry moved from United Kingdom to 110 Sea Zone
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                1 fighter moved from United Kingdom to Holland Belgium
                4 infantry moved from United Kingdom to 110 Sea Zone
                4 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                      British take Ethiopia from Italians
                1 artillery moved from Anglo Egyptian Sudan to Kenya
                1 infantry moved from Belgian Congo to Kenya
                1 bomber moved from Belgian Congo to Kenya

    Combat - British
                Battle in Holland Belgium
                    British attack with 1 artillery, 2 fighters and 1 infantry
                    Germans defend with 2 armour
                        British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 1 :  1/2 hits
                        British roll dice for 1 artillery, 2 fighters and 1 infantry in Holland Belgium, round 1 :  1/4 hits
                        Germans roll dice for 2 armour in Holland Belgium, round 1 :  1/2 hits
                        1 infantry owned by the British and 2 armour owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 armour
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    British attack with 1 fighter and 4 infantry
                    Germans defend with 2 armour, 1 factory_minor and 1 harbour
                        British roll dice for 1 battleship and 1 cruiser in Normandy Bordeaux, round 1 :  0/2 hits
                        British roll dice for 1 fighter and 4 infantry in Normandy Bordeaux, round 1 :  1/5 hits
                        Germans roll dice for 2 armour in Normandy Bordeaux, round 1 :  1/2 hits
                        1 infantry owned by the British and 1 armour owned by the Germans lost in Normandy Bordeaux
                        British roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 2 :  1/4 hits
                        Germans roll dice for 1 armour in Normandy Bordeaux, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Normandy Bordeaux
                    British win, taking Normandy Bordeaux from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 armour
                    Casualties for British: 1 infantry
                Battle in Kenya
                    British attack with 1 artillery, 1 bomber and 1 infantry
                    Italians defend with 1 infantry
                        British roll dice for 1 artillery, 1 bomber and 1 infantry in Kenya, round 1 :  1/3 hits
                        Italians roll dice for 1 infantry in Kenya, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Kenya
                    British win, taking Kenya from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Libya

    Non Combat Move - British
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                1 bomber moved from Kenya to Belgian Congo
                1 infantry moved from Union of South Africa to Rhodesia
                1 armour moved from Union of South Africa to Belgian Congo
                1 mech_infantry moved from Union of South Africa to Belgian Congo
                1 infantry moved from Morocco to Algeria
                1 armour moved from Morocco to Tunisia
                1 destroyer moved from 91 Sea Zone to 93 Sea Zone
                2 fighters moved from Holland Belgium to United Kingdom
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 aaGun, 1 artillery and 3 infantry moved from Yunnan to Shan State
                2 mech_infantrys moved from India to Shan State
                4 infantry moved from India to Burma
                1 infantry moved from India to Burma
                1 infantry moved from Alberta Saskatchewan Manitoba to British Columbia
                1 artillery moved from Alberta Saskatchewan Manitoba to British Columbia

    Place Units - British
                1 destroyer and 1 transport placed in 110 Sea Zone
                4 infantry placed in United Kingdom
                2 mech_infantrys placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,2,3,3
                British collect 34 PUs (1 lost to blockades); end with 34 PUs total

    Territory Summary for British :

    Hunan : 1 infantry
        Hopei : 1 infantry
        Shan State : 1 aaGun, 1 artillery, 3 infantry and 2 mech_infantrys
        Burma : 5 infantry
        British Columbia : 1 artillery and 1 infantry
        India : 2 aaGuns, 1 airfield, 2 fighters, 1 harbour, 4 infantry and 1 tactical_bomber
        42 Sea Zone : 1 cruiser
        Belgian Congo : 1 armour, 1 bomber and 1 mech_infantry
        Iceland : 1 airfield
        Quebec : 1 factory_minor
        Gibraltar : 1 harbour
        New Brunswick Nova Scotia : 1 harbour
        Union of South Africa : 1 factory_minor, 1 harbour and 2 mech_infantrys
        Scotland : 1 airfield
        Kenya : 1 artillery
        Malta : 1 aaGun
        United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 4 infantry
        Anglo Egyptian Sudan : 1 infantry
        Rhodesia : 1 infantry
        Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 3 infantry
        Algeria : 1 infantry
        Tunisia : 1 armour
        Holland Belgium : 1 flag, 1 artillery
        Libya : 1 flag, 1 infantry
        Ethiopia : 1 flag, 1 infantry
        96 Sea Zone : 1 transport
        93 Sea Zone : 1 destroyer
        109 Sea Zone : 1 flag
        Eastern Persia : 1 flag
        Persia : 1 flag, 3 infantry
        110 Sea Zone : 2 battleships, 2 cruisers, 3 destroyers and 4 transports

    Production/PUs Summary :

    Germans : 40 / 56
        Russians : 27 / 38
        Japanese : 50 / 60
        Americans : 54 / 70
        Chinese : 11 / 15
        British : 35 / 34
        UK_Pacific : 7 / 0
        Italians : 12 / 23
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 14 times
                3 was rolled 10 times
                4 was rolled 9 times
                5 was rolled 13 times
                6 was rolled 16 times
            Average roll : 3.757
            Median : 4.000
            Variance : 0.754
            Standard Deviation : 0.868
            Total rolls : 70

    Null / Other
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.800
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.750
            Median : 4.500
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    Germans Combat
                1 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.800
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    British Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.900
            Median : 4.000
            Variance : 0.526
            Standard Deviation : 0.725
            Total rolls : 20

    Italians Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.800
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 4.043
            Median : 5.000
            Variance : 1.864
            Standard Deviation : 1.365
            Total rolls : 23

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Place Units - UK_Pacific
                2 infantry and 1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 7 PUs; end with 7 PUs total
                Some Units in India change ownership: 2 infantry and 1 mech_infantry

    Territory Summary for UK_Pacific :

    India : 1 factory_major

    Production/PUs Summary :

    Germans : 40 / 56
        Russians : 27 / 38
        Japanese : 50 / 60
        Americans : 54 / 70
        Chinese : 11 / 15
        British : 35 / 34
        UK_Pacific : 7 / 7
        Italians : 12 / 23
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 8 times
                2 was rolled 14 times
                3 was rolled 10 times
                4 was rolled 9 times
                5 was rolled 13 times
                6 was rolled 16 times
            Average roll : 3.757
            Median : 4.000
            Variance : 0.754
            Standard Deviation : 0.868
            Total rolls : 70

    Null / Other
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.800
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
                6 was rolled 3 times
            Average roll : 3.750
            Median : 4.500
            Variance : 0.545
            Standard Deviation : 0.739
            Total rolls : 12

    Germans Combat
                1 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 2 times
            Average roll : 3.800
            Median : 5.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    British Combat
                1 was rolled 1 times
                2 was rolled 3 times
                3 was rolled 4 times
                4 was rolled 4 times
                5 was rolled 5 times
                6 was rolled 3 times
            Average roll : 3.900
            Median : 4.000
            Variance : 0.526
            Standard Deviation : 0.725
            Total rolls : 20

    Italians Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.800
            Median : 3.000
            Variance : 2.250
            Standard Deviation : 1.500
            Total rolls : 5

    Chinese Combat
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 4 times
                6 was rolled 8 times
            Average roll : 4.043
            Median : 5.000
            Variance : 1.864
            Standard Deviation : 1.365
            Total rolls : 23

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - Italians
                Italians buy 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                2 fighters moved from Alexandria to 96 Sea Zone
                1 armour, 1 artillery and 1 infantry moved from Egypt to Trans-Jordan
                2 armour, 1 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
                1 artillery and 3 infantry moved from Northern Italy to Southern France
                1 bomber moved from Alexandria to Southern France
                1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
                1 artillery and 1 infantry moved from 96 Sea Zone to Libya
                1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 98 Sea Zone to 97 Sea Zone

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 2 fighters and 1 transport
                    British defend with 1 transport
                    Italians win with 2 fighters and 1 transport remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Anglo Egyptian Sudan
                    Italians attack with 2 armour, 1 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win, taking Anglo Egyptian Sudan from British with 2 armour remaining. Battle score for attacker is -4
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry and 1 mech_infantry
                Battle in 97 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    French defend with 1 destroyer
                    Italians win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 2
                    Casualties for French: 1 destroyer
                    Casualties for Italians: 1 submarine
                Battle in Trans-Jordan
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    French defend with 1 infantry
                    Italians win, taking Trans-Jordan from British with 1 armour and 1 artillery remaining. Battle score for attacker is 0
                    Casualties for French: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Southern France
                    Italians attack with 1 artillery, 1 bomber and 3 infantry
                    Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Italians win, taking Southern France from Americans with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 infantry
                    Casualties for Americans: 1 infantry and 1 mech_infantry
                Battle in Libya
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                    Italians win, taking Libya from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                2 fighters moved from 96 Sea Zone to Southern Italy
                1 bomber moved from Southern France to Northern Italy
                3 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 infantry placed in Northern Italy
                1 factory_minor placed in Egypt
                1 destroyer placed in 97 Sea Zone

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,6,3,6,4,6
                Italians collect 15 PUs (3 lost to blockades); end with 15 PUs total
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Airborne Attack Move - ANZAC

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Airborne Attack Move - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                1 destroyer and 1 submarine placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total

    Territory Summary for ANZAC :

    Queensland : 1 airfield and 1 harbour
        New Zealand : 1 airfield, 1 harbour and 1 infantry
        New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor and 1 harbour
        South Australia : 1 artillery and 3 infantry
        Java : 1 flag, 1 fighter and 2 infantry
        62 Sea Zone : 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines

    Production/PUs Summary :

    Germans : 40 / 56
        Russians : 27 / 38
        Japanese : 50 / 60
        Americans : 51 / 70
        Chinese : 11 / 15
        British : 32 / 34
        UK_Pacific : 7 / 7
        Italians : 18 / 20
        ANZAC : 14 / 14
        French : 8 / 0
        Dutch : 3 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

  • 2007 AAR League

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.5

    Game History

    Round :3

    Combat Move - French

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