G40 league cow vs erwinrommel (allies+15)

  • TripleA

    While my german air is not looking so good, Japan is on fire.  Even that lone dd hit on defense.

    I am surprised you tried for Sudan. Thought you were just going to fortress egypt.

  • TripleA

    Oh yeah full scramble if you attack any spot i can scramble from.

    My OOL for carrier cruiser 2 fighters.  tilt, carrier, then fighters.  If you get 4 hits for some miracle reason, I will keep the fighter so i can at least take out russian air as my transports go poof.

  • TripleA

    I forgot to move my sub to sz 125,  I was debating guarding the destroyer with it, ended up forgetting. If you allow, move it to sz 125. I did forget and post already.

    I should clarify my OOL. On the first round if you score 2 hits, I lose carrier. If you get 3 I may as well just lose the cruiser and hope to kill fighters while the sub cleans up the transports, so I will do that. Second round of dice rolling, if the pieces are even or better I will keep my cruiser and try to save my transports otherwise screw it.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Research Technology - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 114 Sea Zone to 113 Sea Zone
                1 infantry moved from Novgorod to Karelia
                1 fighter moved from Novgorod to Karelia
                1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Italians
                    Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War

    Research Technology - Russians
                Turning on Edit Mode
                EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine
                EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
                EDIT: Turning off Edit Mode

    Purchase Units - Russians
                Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 114 Sea Zone to 113 Sea Zone
                1 infantry moved from Novgorod to Karelia
                1 fighter moved from Novgorod to Karelia
                1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
                1 infantry moved from Western Ukraine to Eastern Poland

    Combat - Russians
                Russians creates battle in territory 125 Sea Zone
                Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
                Battle in Eastern Poland
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                    Russians win, taking Eastern Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Karelia
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                    Russians win, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in 113 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer, 3 tactical_bombers and 1 transport
                    1 submarine owned by the Russians Submerged
                    Germans win with 3 tactical_bombers remaining. Battle score for attacker is 15
                    Casualties for Germans: 1 destroyer and 1 transport
                Battle in 125 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 submarine
                    1 submarine owned by the Germans Submerged
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
                Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany

    Non Combat Move - Russians
                3 artilleries and 4 infantry moved from Novgorod to Belarus
                1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
                2 aaGuns, 2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Belarus
                1 artillery and 1 infantry moved from Ukraine to Western Ukraine
                1 infantry moved from Ukraine to Western Ukraine
                5 infantry moved from Russia to Bryansk
                1 fighter moved from Karelia to Belarus
                1 mech_infantry moved from Bryansk to Belarus
                1 infantry moved from Caucasus to Northwest Persia
                      Russians take Northwest Persia from Neutral_Allies
                1 infantry moved from Caucasus to Rostov
                2 aaGuns and 18 infantry moved from Buryatia to Amur

    Place Units - Russians
                3 infantry placed in Ukraine
                1 artillery and 8 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total

    Territory Summary for Russians :

    Amur : 2 aaGuns and 18 infantry
        Belarus : 4 aaGuns, 2 armour, 5 artilleries, 2 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber
        Karelia : 1 infantry
        Bryansk : 5 infantry
        Rostov : 1 infantry
        Eastern Poland : 1 infantry
        Russia : 1 airfield, 1 artillery, 1 factory_major and 8 infantry
        Ukraine : 1 factory_minor and 3 infantry
        Western Ukraine : 2 artilleries and 9 infantry
        Volgograd : 1 factory_minor
        Novgorod : 1 airfield, 1 factory_minor and 1 harbour
        125 Sea Zone : 1 flag, 1 submarine
        113 Sea Zone : 1 submarine
        Northwest Persia : 1 flag, 1 infantry

    Production/PUs Summary :

    Germans : 38 / 45
        Russians : 36 / 36
        Japanese : 38 / 43
        Americans : 52 / 72
        Chinese : 9 / 15
        British : 28 / 35
        UK_Pacific : 12 / 14
        Italians : 19 / 18
        ANZAC : 10 / 18
        French : 10 / 0
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0


  • Crazy Russian sub there. R.I.P Germany and Italy I guess. No victory for you on europe side. Let the war in the pacific begin.

  • TripleA

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 1 factory_minor and 3 fighters; Remaining resources: 1 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 units repaired.
                1 infantry moved from Chahar to Suiyuyan
                      Japanese take Suiyuyan from Chinese
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                1 infantry moved from Anhwe to Kweichow
                      Japanese take Kweichow from Chinese
                1 mech_infantry moved from Anhwe to Yunnan
                1 infantry moved from Hunan to Yunnan
                1 submarine moved from 35 Sea Zone to 45 Sea Zone
                2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
                2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
                2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Borneo to 43 Sea Zone
                1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
                1 infantry moved from 41 Sea Zone to Sumatra
                1 armour moved from Philippines to 35 Sea Zone
                1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
                1 infantry moved from Paulau Island to 34 Sea Zone
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
                1 carrier moved from 35 Sea Zone to 41 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 destroyer moved from 6 Sea Zone to 36 Sea Zone
                1 battleship and 1 carrier moved from 35 Sea Zone to 37 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
                1 armour and 1 infantry moved from 44 Sea Zone to Celebes
                1 battleship and 1 destroyer moved from 35 Sea Zone to 44 Sea Zone
                1 carrier moved from 43 Sea Zone to 37 Sea Zone
                1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
                1 submarine moved from 45 Sea Zone to 41 Sea Zone
                1 cruiser and 1 submarine moved from 35 Sea Zone to 44 Sea Zone
                1 battleship moved from 44 Sea Zone to 41 Sea Zone
                1 artillery and 2 infantry moved from Anhwe to Hunan
                1 artillery and 2 infantry moved from Kiangsi to Kwangsi
                2 tactical_bombers moved from 35 Sea Zone to Shan State
                2 fighters moved from 43 Sea Zone to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
                2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to Szechwan

    Combat - Japanese
                Battle in 37 Sea Zone
                    Japanese attack with 1 battleship, 2 carriers, 1 fighter, 1 tactical_bomber and 1 transport
                    British defend with 1 destroyer
                        Japanese roll dice for 1 battleship, 2 carriers, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 1 :  1/3 hits
                        British roll dice for 1 destroyer in 37 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the British lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                    Casualties for British: 1 destroyer
                Battle in 36 Sea Zone
                    Japanese attack with 2 destroyers and 3 transports
                    British defend with 1 transport
                        1 transport owned by the British lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from Neutral with 2 destroyers and 3 transports remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Sumatra
                Battle in Malaya
                Battle in Celebes
                Battle in Yunnan
                    Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                    Chinese defend with 3 infantry
                        Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 1 :  3/6 hits
                        Chinese roll dice for 3 infantry in Yunnan, round 1 :  0/3 hits
                        3 infantry owned by the Chinese lost in Yunnan
                    Japanese win, taking Sumatra from Dutch, taking Malaya from UK_Pacific, taking Celebes from Dutch, taking Yunnan from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
                    Casualties for Chinese: 3 infantry
                Battle in Shan State
                    Japanese attack with 2 fighters and 2 tactical_bombers
                    ANZAC defend with 1 infantry; British defend with 1 infantry
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in Shan State, round 1 :  4/4 hits
                        UK_Pacific roll dice for 2 infantry in Shan State, round 1 :  1/2 hits
                        1 infantry owned by the British , 1 infantry owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in Shan State
                    Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 tactical_bomber
                    Casualties for ANZAC: 1 infantry
                    Casualties for British: 1 infantry
                Battle in Szechwan
                    Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers
                    Chinese defend with 5 infantry
                        Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Szechwan, round 1 :  3/8 hits
                        Chinese roll dice for 5 infantry in Szechwan, round 1 :  2/5 hits
                        1 tactical_bomber owned by the Japanese , 3 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Szechwan
                        Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Szechwan, round 2 :  5/6 hits
                        Chinese roll dice for 2 infantry in Szechwan, round 2 :  1/2 hits
                        2 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Szechwan
                    Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -16
                    Casualties for Japanese: 2 fighters and 1 tactical_bomber
                    Casualties for Chinese: 5 infantry
                Battle in French Indo China
                    Japanese attack with 2 artilleries and 4 infantry
                    British defend with 1 infantry
                        Japanese roll dice for 2 artilleries and 4 infantry in French Indo China, round 1 :  1/6 hits
                        UK_Pacific roll dice for 1 infantry in French Indo China, round 1 :  0/1 hits
                        1 infantry owned by the British lost in French Indo China
                    Japanese win, taking French Indo China from UK_Pacific with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Japanese
                2 fighters moved from Shan State to 41 Sea Zone
                1 tactical_bomber moved from Shan State to 37 Sea Zone
                1 fighter moved from Yunnan to 37 Sea Zone
                1 aaGun and 8 infantry moved from Manchuria to Korea
                3 fighters moved from Japan to Korea
                2 bombers, 1 fighter and 2 tactical_bombers moved from Szechwan to Hunan
                1 fighter and 2 tactical_bombers moved from Yunnan to Hunan
                1 artillery and 1 infantry moved from Chahar to Hopei
                1 infantry moved from Jehol to Manchuria

    Place Units - Japanese
                1 factory_minor placed in Kwangtung
                3 fighters placed in Japan

    Turn Complete - Japanese
                Japanese collect 54 PUs; end with 55 PUs total

    Territory Summary for Japanese :

    Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
        Iwo Jima : 1 infantry
        Kwangsi : 1 artillery and 2 infantry
        Korea : 1 aaGun, 3 fighters and 8 infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
        Jehol : 1 infantry
        Manchuria : 1 infantry
        Yunnan : 1 flag, 1 infantry and 1 mech_infantry
        Suiyuyan : 1 flag, 1 infantry
        Kweichow : 1 flag, 1 infantry
        Hunan : 1 flag, 1 artillery, 2 bombers, 2 fighters, 2 infantry and 4 tactical_bombers
        Hopei : 1 flag, 1 artillery and 2 infantry
        Chahar : 1 flag
        Anhwe : 1 flag
        Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
        Borneo : 1 flag
        Kwangtung : 1 flag, 1 factory_minor and 1 harbour
        Philippines : 1 flag, 1 airfield and 1 harbour
        French Indo China : 1 flag, 2 artilleries and 4 infantry
        Celebes : 1 flag, 1 armour and 1 infantry
        Sumatra : 1 flag, 1 infantry
        41 Sea Zone : 1 battleship, 1 carrier, 2 fighters, 1 submarine and 1 transport
        44 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
        37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
        36 Sea Zone : 1 flag, 2 destroyers and 3 transports
        62 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 38 / 45
        Russians : 36 / 36
        Japanese : 54 / 55
        Americans : 52 / 72
        Chinese : 5 / 15
        British : 28 / 35
        UK_Pacific : 7 / 14
        Italians : 19 / 18
        ANZAC : 10 / 18
        French : 10 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    I considered a number of things in my history lol. Really wanted to put a sub in sz 45 to stop anzac from making the bonus…. but I hate losing my transports more than you getting 5.

    I decided to make a few sacrifices to keep it paper stacking. My H20 is solid for Japan.

    Ugh god Europe. Stupid sub would be dead if I was rolling all 4s. oh well. At least I can still hold up in novgorod.

    If you attack me in sz 97, I full scramble. 50/50 clankity clank.

  • TripleA

    Only down 300 TUV, I can come back from that at least.

  • TripleA

    No china bonus buys me some time before I got to deal with it again.


  • Ill do my turn in a hour or 2, still at job. Id recommend taking a closer look on your odds in z97 before you deside to scramble  :evil:

  • TripleA

    ah the destroyer. I still scramble.

  • TripleA

    Guess I needed that sub. oh well, got to get lucky here. I should have stacked next to egypt I guess or been safer with a dd buy.

  • '12

    huh oh cow.  looks like rommel has you outclassed and outgunned.  maybe you should stick to writing playbooks - you could be more of a theoretical guy.  guess dice can’t save you EVERY time.  :r


  • huh oh cow.  looks like rommel has you outclassed and outgunned.  maybe you should stick to writing playbooks - you could be more of a theoretical guy.  guess dice can’t save you EVERY time.  :r

    Cow is about a good player to play against as I can find. If you claim to be better
    your next on my hitlist. I’ve won our norwegian league I have time to play online again :)

  • '12

    @ErwinRommel:

    huh oh cow.  looks like rommel has you outclassed and outgunned.  maybe you should stick to writing playbooks - you could be more of a theoretical guy.  guess dice can’t save you EVERY time.   :r

    Cow is about a good player to play against as I can find. If you claim to be better
    your next on my hitlist. I’ve won our norwegian league I have time to play online again :)

    oh yeah, you definitely can find much better competition than Cow.  i am happy to take you on next shoot me a msg when you’re ready.


  • TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 carrier, 4 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands


  • TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 1 carrier, 4 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - Americans
                Battle in Caroline Islands
                    Americans attack with 1 artillery and 3 infantry
                    Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 :  1/3 hits
                        Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 1 :  0/4 hits
                        Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 :  1/2 hits
                        1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                        Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 2 :  2/3 hits
                        Japanese roll dice for 2 infantry in Caroline Islands, round 2 :  1/2 hits
                        2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
                    Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 aaGun and 2 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                1 fighter moved from Wake Island to Guam
                1 fighter moved from Wake Island to Guam
                2 fighters moved from Queensland to 33 Sea Zone
                1 cruiser moved from 51 Sea Zone to 63 Sea Zone
                2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
                1 armour and 1 infantry moved from Brazil to 86 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone
                1 infantry moved from Brazil to Suriname
                1 infantry moved from Brazil to British Guiana
                1 submarine moved from 54 Sea Zone to 33 Sea Zone
                1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to Western United States

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Removing units owned by Americans from Iceland: 1 fighter
                EDIT: Adding units owned by Americans to Scotland: 1 fighter
                EDIT: Turning off Edit Mode
                1 carrier, 4 submarines and 3 transports placed in 10 Sea Zone
                1 tactical_bomber placed in Western United States

    Turn Complete - Americans
                Americans collect 52 PUs; end with 52 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
        Guam : 1 airfield and 2 fighters
        Wake Island : 1 airfield and 1 tactical_bomber
        Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
        Hawaiian Islands : 1 airfield and 1 harbour
        Midway : 1 airfield
        33 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 transports
        26 Sea Zone : 2 carriers, 1 destroyer and 2 submarines
        10 Sea Zone : 1 carrier, 4 submarines and 3 transports
        63 Sea Zone : 1 cruiser
        Central United States : 4 aaGuns, 1 factory_major and 2 mech_infantrys
        Eastern United States : 1 airfield, 1 factory_major and 1 harbour
        British Guiana : 1 infantry
        Scotland : 1 fighter
        66 Sea Zone : 1 armour, 1 infantry and 1 transport
        Brazil : 1 flag
        Suriname : 1 infantry

    Production/PUs Summary :

    Germans : 38 / 45
        Russians : 36 / 36
        Japanese : 54 / 55
        Americans : 52 / 72
        Chinese : 5 / 15
        British : 28 / 35
        UK_Pacific : 7 / 14
        Italians : 19 / 18
        ANZAC : 10 / 18
        French : 10 / 0
        Dutch : 4 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

  • TripleA

    Rommel, thank you for arguing on my behalf. According to bold, I am supposed to play safe and optimal every game, taking risks means I am trying to luck out, I cannot have fun, I am not allowed to have fun.

  • '12

    @Cow:

    Rommel, thank you for arguing on my behalf. According to bold, I am supposed to play safe and optimal every game, taking risks means I am trying to luck out, I cannot have fun, I am not allowed to have fun.

    You write the books that CHANGE THE GAME cow.  U cant say youre the best and have the best strats and also say when u lose u were just messin around and sound very consistent.  Just have fun OR prove that your strats hold water.  :roll:

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