Can i know the german purchase please?
G40 league cow vs erwinrommel (allies+15)
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While my german air is not looking so good, Japan is on fire. Even that lone dd hit on defense.
I am surprised you tried for Sudan. Thought you were just going to fortress egypt.
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Oh yeah full scramble if you attack any spot i can scramble from.
My OOL for carrier cruiser 2 fighters. tilt, carrier, then fighters. If you get 4 hits for some miracle reason, I will keep the fighter so i can at least take out russian air as my transports go poof.
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I forgot to move my sub to sz 125, I was debating guarding the destroyer with it, ended up forgetting. If you allow, move it to sz 125. I did forget and post already.
I should clarify my OOL. On the first round if you score 2 hits, I lose carrier. If you get 3 I may as well just lose the cruiser and hope to kill fighters while the sub cleans up the transports, so I will do that. Second round of dice rolling, if the pieces are even or better I will keep my cruiser and try to save my transports otherwise screw it.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarResearch Technology - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit ModePurchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
1 infantry moved from Western Ukraine to Eastern Poland -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to WarResearch Technology - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from 110 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit ModePurchase Units - Russians
Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs;Combat Move - Russians
1 submarine moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
1 fighter and 1 tactical_bomber moved from Novgorod to Eastern Poland
1 infantry moved from Western Ukraine to Eastern PolandCombat - Russians
Russians creates battle in territory 125 Sea Zone
Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
Battle in Eastern Poland
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians win, taking Eastern Poland from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Karelia
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians win, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 destroyer, 3 tactical_bombers and 1 transport
1 submarine owned by the Russians Submerged
Germans win with 3 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Germans: 1 destroyer and 1 transport
Battle in 125 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 submarine
1 submarine owned by the Germans Submerged
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany
Moving scrambled unit from 113 Sea Zone back to originating territory: Western GermanyNon Combat Move - Russians
3 artilleries and 4 infantry moved from Novgorod to Belarus
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
2 aaGuns, 2 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Bryansk to Belarus
1 artillery and 1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
5 infantry moved from Russia to Bryansk
1 fighter moved from Karelia to Belarus
1 mech_infantry moved from Bryansk to Belarus
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Caucasus to Rostov
2 aaGuns and 18 infantry moved from Buryatia to AmurPlace Units - Russians
3 infantry placed in Ukraine
1 artillery and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs totalTerritory Summary for Russians :
Amur : 2 aaGuns and 18 infantry
Belarus : 4 aaGuns, 2 armour, 5 artilleries, 2 fighters, 16 infantry, 2 mech_infantrys and 1 tactical_bomber
Karelia : 1 infantry
Bryansk : 5 infantry
Rostov : 1 infantry
Eastern Poland : 1 infantry
Russia : 1 airfield, 1 artillery, 1 factory_major and 8 infantry
Ukraine : 1 factory_minor and 3 infantry
Western Ukraine : 2 artilleries and 9 infantry
Volgograd : 1 factory_minor
Novgorod : 1 airfield, 1 factory_minor and 1 harbour
125 Sea Zone : 1 flag, 1 submarine
113 Sea Zone : 1 submarine
Northwest Persia : 1 flag, 1 infantryProduction/PUs Summary :
Germans : 38 / 45
Russians : 36 / 36
Japanese : 38 / 43
Americans : 52 / 72
Chinese : 9 / 15
British : 28 / 35
UK_Pacific : 12 / 14
Italians : 19 / 18
ANZAC : 10 / 18
French : 10 / 0
Dutch : 11 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Crazy Russian sub there. R.I.P Germany and Italy I guess. No victory for you on europe side. Let the war in the pacific begin.
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Japanese
Japanese buy 1 factory_minor and 3 fighters; Remaining resources: 1 PUs; 6 SuicideAttackTokens;Combat Move - Japanese
2 units repaired.
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
1 mech_infantry moved from Anhwe to Yunnan
1 infantry moved from Hunan to Yunnan
1 submarine moved from 35 Sea Zone to 45 Sea Zone
2 artilleries and 4 infantry moved from Japan to 6 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone
2 artilleries and 4 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
1 armour moved from Philippines to 35 Sea Zone
1 armour and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 transport moved from 35 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 carrier moved from 35 Sea Zone to 41 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
1 battleship and 1 carrier moved from 35 Sea Zone to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 armour, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 armour and 1 infantry moved from 44 Sea Zone to Celebes
1 battleship and 1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 45 Sea Zone to 41 Sea Zone
1 cruiser and 1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 battleship moved from 44 Sea Zone to 41 Sea Zone
1 artillery and 2 infantry moved from Anhwe to Hunan
1 artillery and 2 infantry moved from Kiangsi to Kwangsi
2 tactical_bombers moved from 35 Sea Zone to Shan State
2 fighters moved from 43 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
2 bombers, 3 fighters and 3 tactical_bombers moved from Kwangsi to SzechwanCombat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 2 carriers, 1 fighter, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 battleship, 2 carriers, 1 fighter, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 1 : 1/3 hits
British roll dice for 1 destroyer in 37 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 2 carriers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 36 Sea Zone
Japanese attack with 2 destroyers and 3 transports
British defend with 1 transport
1 transport owned by the British lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 2 destroyers and 3 transports remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Battle in Malaya
Battle in Celebes
Battle in Yunnan
Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Yunnan, round 1 : 3/6 hits
Chinese roll dice for 3 infantry in Yunnan, round 1 : 0/3 hits
3 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Sumatra from Dutch, taking Malaya from UK_Pacific, taking Celebes from Dutch, taking Yunnan from Chinese with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Chinese: 3 infantry
Battle in Shan State
Japanese attack with 2 fighters and 2 tactical_bombers
ANZAC defend with 1 infantry; British defend with 1 infantry
Japanese roll dice for 2 fighters and 2 tactical_bombers in Shan State, round 1 : 4/4 hits
UK_Pacific roll dice for 2 infantry in Shan State, round 1 : 1/2 hits
1 infantry owned by the British , 1 infantry owned by the ANZAC and 1 tactical_bomber owned by the Japanese lost in Shan State
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -5
Casualties for Japanese: 1 tactical_bomber
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Battle in Szechwan
Japanese attack with 2 bombers, 3 fighters and 3 tactical_bombers
Chinese defend with 5 infantry
Japanese roll dice for 2 bombers, 3 fighters and 3 tactical_bombers in Szechwan, round 1 : 3/8 hits
Chinese roll dice for 5 infantry in Szechwan, round 1 : 2/5 hits
1 tactical_bomber owned by the Japanese , 3 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Szechwan
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Szechwan, round 2 : 5/6 hits
Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits
2 infantry owned by the Chinese and 1 fighter owned by the Japanese lost in Szechwan
Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -16
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Casualties for Chinese: 5 infantry
Battle in French Indo China
Japanese attack with 2 artilleries and 4 infantry
British defend with 1 infantry
Japanese roll dice for 2 artilleries and 4 infantry in French Indo China, round 1 : 1/6 hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 1 : 0/1 hits
1 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantryNon Combat Move - Japanese
2 fighters moved from Shan State to 41 Sea Zone
1 tactical_bomber moved from Shan State to 37 Sea Zone
1 fighter moved from Yunnan to 37 Sea Zone
1 aaGun and 8 infantry moved from Manchuria to Korea
3 fighters moved from Japan to Korea
2 bombers, 1 fighter and 2 tactical_bombers moved from Szechwan to Hunan
1 fighter and 2 tactical_bombers moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Chahar to Hopei
1 infantry moved from Jehol to ManchuriaPlace Units - Japanese
1 factory_minor placed in Kwangtung
3 fighters placed in JapanTurn Complete - Japanese
Japanese collect 54 PUs; end with 55 PUs totalTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 infantry
Kwangsi : 1 artillery and 2 infantry
Korea : 1 aaGun, 3 fighters and 8 infantry
Japan : 3 aaGuns, 1 airfield, 1 factory_major, 3 fighters, 1 harbour and 2 infantry
Jehol : 1 infantry
Manchuria : 1 infantry
Yunnan : 1 flag, 1 infantry and 1 mech_infantry
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 1 infantry
Hunan : 1 flag, 1 artillery, 2 bombers, 2 fighters, 2 infantry and 4 tactical_bombers
Hopei : 1 flag, 1 artillery and 2 infantry
Chahar : 1 flag
Anhwe : 1 flag
Malaya : 1 flag, 1 artillery, 1 harbour and 1 infantry
Borneo : 1 flag
Kwangtung : 1 flag, 1 factory_minor and 1 harbour
Philippines : 1 flag, 1 airfield and 1 harbour
French Indo China : 1 flag, 2 artilleries and 4 infantry
Celebes : 1 flag, 1 armour and 1 infantry
Sumatra : 1 flag, 1 infantry
41 Sea Zone : 1 battleship, 1 carrier, 2 fighters, 1 submarine and 1 transport
44 Sea Zone : 1 cruiser, 1 destroyer, 1 submarine and 1 transport
37 Sea Zone : 1 flag, 1 battleship, 2 carriers, 2 fighters, 2 tactical_bombers and 1 transport
36 Sea Zone : 1 flag, 2 destroyers and 3 transports
62 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 38 / 45
Russians : 36 / 36
Japanese : 54 / 55
Americans : 52 / 72
Chinese : 5 / 15
British : 28 / 35
UK_Pacific : 7 / 14
Italians : 19 / 18
ANZAC : 10 / 18
French : 10 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
I considered a number of things in my history lol. Really wanted to put a sub in sz 45 to stop anzac from making the bonus…. but I hate losing my transports more than you getting 5.
I decided to make a few sacrifices to keep it paper stacking. My H20 is solid for Japan.
Ugh god Europe. Stupid sub would be dead if I was rolling all 4s. oh well. At least I can still hold up in novgorod.
If you attack me in sz 97, I full scramble. 50/50 clankity clank.
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Only down 300 TUV, I can come back from that at least.
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No china bonus buys me some time before I got to deal with it again.
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Ill do my turn in a hour or 2, still at job. Id recommend taking a closer look on your odds in z97 before you deside to scramble :evil:
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ah the destroyer. I still scramble.
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Guess I needed that sub. oh well, got to get lucky here. I should have stacked next to egypt I guess or been safer with a dd buy.
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huh oh cow. looks like rommel has you outclassed and outgunned. maybe you should stick to writing playbooks - you could be more of a theoretical guy. guess dice can’t save you EVERY time. :r
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huh oh cow. looks like rommel has you outclassed and outgunned. maybe you should stick to writing playbooks - you could be more of a theoretical guy. guess dice can’t save you EVERY time. :r
Cow is about a good player to play against as I can find. If you claim to be better
your next on my hitlist. I’ve won our norwegian league I have time to play online again :) -
huh oh cow. looks like rommel has you outclassed and outgunned. maybe you should stick to writing playbooks - you could be more of a theoretical guy. guess dice can’t save you EVERY time. :r
Cow is about a good player to play against as I can find. If you claim to be better
your next on my hitlist. I’ve won our norwegian league I have time to play online again :)oh yeah, you definitely can find much better competition than Cow. i am happy to take you on next shoot me a msg when you’re ready.
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 1 carrier, 4 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :2
Purchase Units - Americans
Americans buy 1 carrier, 4 submarines, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 3 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
1 artillery and 3 infantry moved from 33 Sea Zone to Caroline IslandsCombat - Americans
Battle in Caroline Islands
Americans attack with 1 artillery and 3 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 1 : 1/3 hits
Americans roll dice for 1 artillery and 3 infantry in Caroline Islands, round 1 : 0/4 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 1/2 hits
1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans roll dice for 1 artillery and 2 infantry in Caroline Islands, round 2 : 2/3 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 1/2 hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 2 infantryNon Combat Move - Americans
1 fighter moved from Wake Island to Guam
1 fighter moved from Wake Island to Guam
2 fighters moved from Queensland to 33 Sea Zone
1 cruiser moved from 51 Sea Zone to 63 Sea Zone
2 carriers, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone
1 infantry moved from Brazil to Suriname
1 infantry moved from Brazil to British Guiana
1 submarine moved from 54 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from Central United States to Western United StatesPlace Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Iceland: 1 fighter
EDIT: Adding units owned by Americans to Scotland: 1 fighter
EDIT: Turning off Edit Mode
1 carrier, 4 submarines and 3 transports placed in 10 Sea Zone
1 tactical_bomber placed in Western United StatesTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUsTerritory Summary for Americans :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Guam : 1 airfield and 2 fighters
Wake Island : 1 airfield and 1 tactical_bomber
Western United States : 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Hawaiian Islands : 1 airfield and 1 harbour
Midway : 1 airfield
33 Sea Zone : 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 transports
26 Sea Zone : 2 carriers, 1 destroyer and 2 submarines
10 Sea Zone : 1 carrier, 4 submarines and 3 transports
63 Sea Zone : 1 cruiser
Central United States : 4 aaGuns, 1 factory_major and 2 mech_infantrys
Eastern United States : 1 airfield, 1 factory_major and 1 harbour
British Guiana : 1 infantry
Scotland : 1 fighter
66 Sea Zone : 1 armour, 1 infantry and 1 transport
Brazil : 1 flag
Suriname : 1 infantryProduction/PUs Summary :
Germans : 38 / 45
Russians : 36 / 36
Japanese : 54 / 55
Americans : 52 / 72
Chinese : 5 / 15
British : 28 / 35
UK_Pacific : 7 / 14
Italians : 19 / 18
ANZAC : 10 / 18
French : 10 / 0
Dutch : 4 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Rommel, thank you for arguing on my behalf. According to bold, I am supposed to play safe and optimal every game, taking risks means I am trying to luck out, I cannot have fun, I am not allowed to have fun.
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@Cow:
Rommel, thank you for arguing on my behalf. According to bold, I am supposed to play safe and optimal every game, taking risks means I am trying to luck out, I cannot have fun, I am not allowed to have fun.
You write the books that CHANGE THE GAME cow. U cant say youre the best and have the best strats and also say when u lose u were just messin around and sound very consistent. Just have fun OR prove that your strats hold water. :roll: