Guys,
@toblerone77:
@Der:
Don’t get me wrong - I do love and much admire the painted units - they just need to somehow be easily identifiable on the map.
Oh I know what you mean. Tall Paul and his crew of customizers do quite a bit of that. LHoffman just did a bunch of planes for him that have some great detail and designation painting and decals.
I still love painting I’m just not willing to do all of my mini’s. A few just to pepper the board a little is where I’m setting my goal for now.
––I think we ALL agree that painted units are COOL,…and add another level of “visual submersion” into our favorite game. Let me share some of my thoughts/concerns:
-1.) Although 3 or 4 guys are working on my units I truly don’t know if I’ll live long enough to see the conclusion of this massive undertaking.
-2.) IMHO it’s extremely important to be able to identify each unit’s NATIONALITY and TYPE, quickly and without confusion from a distance.
-3.) All of my units will have a National Ensign ,or Roundel, placed on them using decals, or when necesary, hand-painting. I prefer I-94 Enterprises decals for this. For example all ships will have a rectangular “flag” decal on their sterns. Armored units will have them on their rear decks. Aircraft will have national ensigns on the top of BOTH wings and both fuselage sides, although this isn’t historically accurate in some cases (USAAF). All Artillery units will have decals on their breach blocks.
-4.) In order to reduce the amount of possible confusion, especially when NEW UNIT TYPES are introduced, I have decided to STANDARDISE the Artillery and Transport Ship units for all nations. For the “normal” 105 artillery I’m using the OOB American Artillery piece. And for the Troop Transport I’m using the Anzac Transport from the 2nd Edition Pacific game. IMHO this will make it much less confusing,….especially when the Heavy Artillery units and numerous ship types are introduced. Both have been “modified” in order to have their national ensigns either on their breech blocks or on their sterns (poop deck).
-6.) I’ve even gone further and had an “Alpha” decal applied to each aircraft to designate it’s TYPE, but this is quite tedious to do. “LHoffman” did a wonderful job on these,…see below:
-7.) All nations will have distinctive paint jobs that will assist in their identification. This extends to the “Special Forces” and “Winter”, “Desert”, and other area-specific paint jobs of each nation.
-8.) Although my Game Map has been enlarged 150% to 48" x 108" I didn’t want to have to use literally dozens of “Territory Control Markers” as I thought they were distracting, time consuming, and cluttered up the map. I noticed the
painter “Allworkandnoclay” was painting national ensigns on the bases of his Infantry units. These were not only cool looking,….but made the territorial control markers uneccesary so I had him paint all of my Infantry units.
----My brother only “marks” certain units in order to avoid confusion with simular sized/shaped units and doesn’t
do any “paint jobs”. Here’s my suggestion for only "marking units of ALL nations:
-Heavy Bombers colored on wingtips.
-Tactical Bombers colored on tails.
-Fighters colored on noses.
-Battleships colored on smokestacks.
-Cruisers colored on sterns
-Destroyers colored on bows
––If you use a distictive color for each nation you’ve further assisted the identification process. A little thought ahead of time does go a long way!
----I realize that these are only my opinions, but I thought I’d express them so that they might assist others in dealing
with their own “issues” of “painted units”
“Tall Paul”
T for Transport