Omega1759 (Axis) vs. Whackamatt (Allies +6)

  • '17 '16 '13 '12

    TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 cruisers moved from 39 Sea Zone to 37 Sea Zone
                2 destroyers moved from 39 Sea Zone to 37 Sea Zone
                3 carriers moved from 39 Sea Zone to 37 Sea Zone
                2 battleships moved from 39 Sea Zone to 37 Sea Zone
                3 infantry moved from Szechwan to Yunnan
                      Japanese take Yunnan from Chinese
                1 mech_infantry moved from Szechwan to Yunnan
                1 artillery moved from Szechwan to Yunnan
                3 fighters and 5 tactical_bombers moved from Kwangsi to 36 Sea Zone
                3 fighters and 5 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
                2 submarines moved from 20 Sea Zone to 34 Sea Zone
                2 fighters moved from 20 Sea Zone to 34 Sea Zone
                2 bombers moved from Kwangtung to 34 Sea Zone
                1 carrier moved from 20 Sea Zone to 37 Sea Zone
                1 bomber moved from Kwangsi to 34 Sea Zone
                3 submarines moved from 6 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from Manchuria to Jehol
                1 fighter moved from Japan to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                2 mech_infantrys moved from Kiangsu to Anhwe
                1 fighter moved from Japan to Jehol
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians

  • '17 '16 '13 '12

    Need order of losses in 37/34.

    Does the sub submerge in 34?

  • '20 '18 '17 '15

    I think the battles are big enough you could just roll the first round of a battle then post it to let me pick.  My OOL could change round to round depending on how many hits you get.  So roll up the first round of your attack, then save and post.  i’ll pick my losses then repost after i roll my defensive dice.

  • '17 '16 '13 '12

    @Whackamatt:

    I think the battles are big enough you could just roll the first round of a battle then post it to let me pick.  My OOL could change round to round depending on how many hits you get.  So roll up the first round of your attack, then save and post.  i’ll pick my losses then repost after i roll my defensive dice.

    Okay.

    Does the sub fight or submerge? That needs to be decided up front.

  • '20 '18 '17 '15

    the sub will fight.

  • '17 '16 '13 '12

    Your sub hit (!) and I got 3 hits in 34 OOL

  • '20 '18 '17 '15

    Could you save and post it so i can see?  Then I’ll select my casualties and repost for the return fire casualties.

  • '17 '16 '13 '12

    Can’t save the game because I’m on the loss screen. I saved the combat move above.

  • '20 '18 '17 '15

    No, you can save.  When it asks you to pick the losses, click cancel.  THEN save.

  • '17 '16 '13 '12

    @Whackamatt:

    No, you can save.  When it asks you to pick the losses, click cancel.  THEN save.

    You are more experienced that I am now!  :-D

  • '20 '18 '17 '15

    i got one hit.  :|  I clicked a sub loss for you by accident.  Do you want to continue?

    retreat.tsvg

  • '17 '16 '13 '12

    @Whackamatt:

    i got one hit.   :|  I clicked a sub loss for you by accident.  Do you want to continue?

    I do, do you submerge the sub? (I’m rolling)

    OOL please

  • '20 '18 '17 '15

    The sub will remain.  post after the hits are in.

  • '17 '16 '13 '12

    Your sub missed and one of my subs hit.

    Sub Losses.tsvg

  • '17 '16 '13 '12

    Loss?

  • '20 '18 '17 '15

    there you go.

    jap losses.tsvg

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Japanese
                Japanese buy 1 armour, 2 fighters, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                2 cruisers moved from 39 Sea Zone to 37 Sea Zone
                2 destroyers moved from 39 Sea Zone to 37 Sea Zone
                3 carriers moved from 39 Sea Zone to 37 Sea Zone
                2 battleships moved from 39 Sea Zone to 37 Sea Zone
                3 infantry moved from Szechwan to Yunnan
                      Japanese take Yunnan from Chinese
                1 mech_infantry moved from Szechwan to Yunnan
                1 artillery moved from Szechwan to Yunnan
                3 fighters and 5 tactical_bombers moved from Kwangsi to 36 Sea Zone
                3 fighters and 5 tactical_bombers moved from 36 Sea Zone to 37 Sea Zone
                2 submarines moved from 20 Sea Zone to 34 Sea Zone
                2 fighters moved from 20 Sea Zone to 34 Sea Zone
                2 bombers moved from Kwangtung to 34 Sea Zone
                1 carrier moved from 20 Sea Zone to 37 Sea Zone
                1 bomber moved from Kwangsi to 34 Sea Zone
                3 submarines moved from 6 Sea Zone to 34 Sea Zone
                1 artillery and 1 infantry moved from Manchuria to Jehol
                1 fighter moved from Japan to Anhwe
                1 infantry moved from Kiangsu to Anhwe
                2 mech_infantrys moved from Kiangsu to Anhwe
                1 fighter moved from Japan to Jehol
                1 infantry moved from Yakut S.S.R. to Yenisey
                      Japanese take Yenisey from Russians

    Combat - Japanese
                Battle in 34 Sea Zone
                    Japanese attack with 3 bombers, 2 fighters and 5 submarines
                    ANZAC defend with 1 battleship and 1 submarine; Americans defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 1 :  1/1 hits
                        1 submarine owned by the Japanese lost in 34 Sea Zone
                        Japanese roll dice for 4 submarines in 34 Sea Zone, round 1 :  0/4 hits
                        Japanese roll dice for 3 bombers and 2 fighters in 34 Sea Zone, round 1 :  3/5 hits
                    Units damaged: 1 battleship owned by the ANZAC
                        Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 34 Sea Zone, round 1 :  1/5 hits
                        1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 34 Sea Zone
                        Americans roll dice for 1 submarine in 34 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 3 submarines in 34 Sea Zone, round 2 :  1/3 hits
                        Japanese roll dice for 3 bombers and 2 fighters in 34 Sea Zone, round 2 :  3/5 hits
                        Americans roll dice for 1 battleship, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 34 Sea Zone, round 2 :  2/4 hits
                        1 fighter owned by the Americans , 1 destroyer owned by the Americans , 1 tactical_bomber owned by the Americans , 2 submarines owned by the Japanese and 1 submarine owned by the ANZAC lost in 34 Sea Zone
                        Japanese roll dice for 1 submarine in 34 Sea Zone, round 3 :  1/1 hits
                        1 battleship owned by the ANZAC lost in 34 Sea Zone
                        Japanese roll dice for 3 bombers and 2 fighters in 34 Sea Zone, round 3 :  3/5 hits
                        1 transport owned by the Americans lost in 34 Sea Zone
                    Japanese win with 3 bombers, 2 fighters and 1 submarine remaining. Battle score for attacker is 54
                    Casualties for Japanese: 4 submarines
                    Casualties for ANZAC: 1 battleship and 1 submarine
                    Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                Battle in Anhwe
                    Japanese attack with 1 fighter, 1 infantry and 2 mech_infantrys
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Anhwe, round 1 :  0/4 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 1 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Anhwe, round 2 :  0/4 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 2 :  0/1 hits
                        Japanese roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Anhwe, round 3 :  2/4 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 3 :  0/1 hits
                        1 infantry owned by the Chinese lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in Jehol
                    Japanese attack with 1 artillery, 1 fighter and 1 infantry
                    Chinese defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Jehol, round 1 :  1/3 hits
                        Chinese roll dice for 1 infantry in Jehol, round 1 :  0/1 hits
                        1 infantry owned by the Chinese lost in Jehol
                    Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Chinese: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters and 5 tactical_bombers
                    ANZAC defend with 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 transport
                        Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 3 fighters and 5 tactical_bombers in 37 Sea Zone, round 1 :  8/14 hits
                        ANZAC roll dice for 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 transport in 37 Sea Zone, round 1 :  5/8 hits
                    Units damaged: 3 carriers owned by the Japanese
                        1 cruiser owned by the ANZAC , 2 destroyers owned by the Japanese , 2 carriers owned by the ANZAC , 2 destroyers owned by the ANZAC and 1 fighter owned by the ANZAC lost in 37 Sea Zone
                        Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 3 fighters and 5 tactical_bombers in 37 Sea Zone, round 2 :  8/12 hits
                        ANZAC roll dice for 2 fighters and 1 transport in 37 Sea Zone, round 2 :  2/2 hits
                        2 cruisers owned by the Japanese , 1 transport owned by the ANZAC and 2 fighters owned by the ANZAC lost in 37 Sea Zone
                    Japanese win, taking 37 Sea Zone from ANZAC with 2 battleships, 4 carriers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 57
                    Casualties for Japanese: 2 cruisers and 2 destroyers
                    Casualties for ANZAC: 2 carriers, 1 cruiser, 2 destroyers, 3 fighters and 1 transport

    Non Combat Move - Japanese
                2 transports moved from 39 Sea Zone to 37 Sea Zone
                1 artillery moved from Siam to 37 Sea Zone
                1 artillery moved from 37 Sea Zone to Malaya
                5 tactical_bombers moved from 37 Sea Zone to Malaya
                3 fighters moved from 37 Sea Zone to Malaya
                2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Persia
                1 fighter moved from Jehol to Manchuria
                3 mech_infantrys moved from Kwangsi to Yunnan
                3 mech_infantrys moved from Kwangtung to Yunnan
                2 fighters moved from 34 Sea Zone to Philippines
                3 bombers moved from 34 Sea Zone to Kwangtung
                1 fighter moved from Anhwe to Kiangsu

    Place Units - Japanese
                1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
                2 infantry and 1 mech_infantry placed in Kiangsu
                2 fighters and 1 infantry placed in Japan

    Turn Complete - Japanese
                Japanese collect 43 PUs; end with 43 PUs total

    Territory Summary for Japanese :

    Paulau Island : 1 infantry
        Kwangsi : 1 harbour
        Kiangsu : 1 factory_minor, 1 fighter, 2 infantry and 1 mech_infantry
        Japan : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour and 6 infantry
        Jehol : 1 artillery and 1 infantry
        Manchuria : 1 aaGun, 2 artilleries and 1 fighter
        Yunnan : 1 flag, 1 artillery, 3 infantry and 7 mech_infantrys
        Szechwan : 1 flag
        Anhwe : 1 flag, 1 infantry and 2 mech_infantrys
        Malaya : 1 flag, 1 artillery, 3 fighters, 1 harbour and 5 tactical_bombers
        Kwangtung : 1 flag, 1 armour, 3 bombers, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
        Philippines : 1 flag, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 1 infantry
        Sakha : 1 flag
        Yenisey : 1 flag, 1 infantry
        Soviet Far East : 1 flag
        Amur : 1 flag
        Yakut S.S.R. : 1 flag
        Siberia : 1 flag
        Buryatia : 1 flag
        37 Sea Zone : 1 flag, 2 battleships, 4 carriers and 2 transports
        34 Sea Zone : 1 submarine
        39 Sea Zone : 1 flag
        80 Sea Zone : 1 flag
        Persia : 2 fighters and 2 tactical_bombers

    Production/PUs Summary :

    Germans : 54 / 73
        Russians : 25 / 26
        Japanese : 43 / 43
        Americans : 50 / 70
        Chinese : 9 / 13
        British : 24 / 20
        UK_Pacific : 20 / 25
        Italians : 22 / 39
        ANZAC : 15 / 24
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 14 times
                3 was rolled 10 times
                4 was rolled 9 times
                5 was rolled 10 times
                6 was rolled 8 times
            Average roll : 3.311
            Median : 3.000
            Variance : 0.350
            Standard Deviation : 0.592
            Total rolls : 61

    Japanese Combat
                1 was rolled 8 times
                2 was rolled 12 times
                3 was rolled 8 times
                4 was rolled 6 times
                5 was rolled 7 times
                6 was rolled 6 times
            Average roll : 3.213
            Median : 3.000
            Variance : 0.630
            Standard Deviation : 0.794
            Total rolls : 47

    ANZAC Combat
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 1 times
                5 was rolled 2 times
                6 was rolled 1 times
            Average roll : 3.200
            Median : 3.000
            Variance : 0.444
            Standard Deviation : 0.667
            Total rolls : 10

    Chinese Combat
                4 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.750
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 4

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 4 infantry; Remaining resources: 1 PUs;

    Combat Move - Chinese
                1 infantry moved from Hunan to Kiangsi
                      Chinese take Kiangsi from Japanese
                1 infantry moved from Sikang to Szechwan
                      Chinese take Szechwan from Japanese
                1 infantry moved from Hunan to Kwangsi
                      Chinese take Kwangsi from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                4 infantry placed in Suiyuyan

    Turn Complete - Chinese
                Chinese collect 12 PUs; end with 13 PUs total

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - British
                British repair 6 damage on 6 factory_minors; Remaining resources: 14 PUs;
                British buy 3 infantry; Remaining resources: 5 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 2 fighters and 1 infantry; Remaining resources: 2 PUs;

    Combat Move - British
                1 artillery, 1 fighter and 7 infantry moved from Iraq to Persia
                1 tactical_bomber moved from India to Persia
                2 infantry moved from India to West India
                1 infantry moved from French Indo China to Shan State
                1 infantry moved from Belgian Congo to French Equatorial Africa
                      British take French Equatorial Africa from Italians
                1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
                      British take Anglo Egyptian Sudan from Italians
                1 infantry moved from Belgian Congo to Kenya
                      British take Kenya from Italians
                1 infantry moved from Rhodesia to Belgian Congo

    Combat - British
                Battle in Persia
                    British attack with 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber
                    Japanese defend with 2 fighters and 2 tactical_bombers; Germans defend with 1 artillery, 1 factory_minor, 1 infantry and 1 mech_infantry
                    British win, taking Persia from Germans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 32
                    Casualties for Japanese: 2 fighters and 2 tactical_bombers
                    Casualties for Germans: 1 artillery, 1 infantry and 1 mech_infantry
                    Casualties for British: 7 infantry

    Non Combat Move - British
                1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia

    Place Units - British
                3 infantry placed in Iraq

    Turn Complete - British
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,2,6,6,4,1
                British collect 26 PUs (3 lost to blockades); end with 31 PUs total

    Place Units - UK_Pacific
                2 fighters and 1 infantry placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,5
                UK_Pacific collect 19 PUs (1 lost to blockades); end with 21 PUs total
                Some Units in India change ownership: 2 fighters and 1 infantry

  • '17 '16 '13 '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 2 armour, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 infantry moved from French West Africa to Gold Coast
                      Italians take Gold Coast from British
                1 artillery moved from French Central Africa to French Equatorial Africa
                1 armour and 1 mech_infantry moved from Romania to Eastern Poland
                1 bomber moved from Trans-Jordan to Eastern Poland
                1 fighter moved from Trans-Jordan to Persia
                2 infantry moved from Trans-Jordan to Iraq
                2 armour moved from Trans-Jordan to Iraq
                1 artillery moved from Trans-Jordan to Iraq
                1 infantry moved from Trans-Jordan to 98 Sea Zone
                1 armour moved from Trans-Jordan to 98 Sea Zone
                1 cruiser moved from 98 Sea Zone to 81 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
                1 armour moved from 80 Sea Zone to Persia
                1 infantry moved from 80 Sea Zone to Persia
                1 artillery and 1 infantry moved from Yugoslavia to 97 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 transport moved from 98 Sea Zone to 99 Sea Zone
                1 armour and 1 infantry moved from Greece to 99 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
                1 armour and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
                1 fighter moved from Trans-Jordan to Iraq
                1 transport moved from 98 Sea Zone to 97 Sea Zone
                1 infantry moved from Southern Italy to 97 Sea Zone
                1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
                1 infantry moved from 99 Sea Zone to Cyprus

    Combat - Italians
                Battle in Eastern Poland
                    Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                    Russians defend with 2 infantry
                        Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Eastern Poland, round 1 :  1/3 hits
                        Russians roll dice for 2 infantry in Eastern Poland, round 1 :  0/2 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                        Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Eastern Poland, round 2 :  2/3 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 2 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                    Casualties for Russians: 2 infantry
                Battle in French Equatorial Africa
                    Italians attack with 1 artillery
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery in French Equatorial Africa, round 1 :  1/1 hits
                        British roll dice for 1 infantry in French Equatorial Africa, round 1 :  0/1 hits
                        1 infantry owned by the British lost in French Equatorial Africa
                    Italians win, taking French Equatorial Africa from British with 1 artillery remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Cyprus
                Battle in Persia
                    Italians attack with 1 armour, 1 fighter and 1 infantry
                    British defend with 1 artillery and 1 factory_minor
                        Italians roll dice for 1 armour, 1 fighter and 1 infantry in Persia, round 1 :  1/3 hits
                        British roll dice for 1 artillery in Persia, round 1 :  0/1 hits
                        1 artillery owned by the British lost in Persia
                    Italians win, taking Cyprus from British, taking Persia from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for British: 1 artillery
                Battle in Anglo Egyptian Sudan
                    Italians attack with 1 armour, 1 artillery and 2 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 cruiser in Anglo Egyptian Sudan, round 1 :  1/1 hits
                        British roll dice for 1 infantry in Anglo Egyptian Sudan, round 1 :  1/1 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                    Casualties for British: 1 infantry
                    Casualties for Italians: 1 infantry
                Battle in Iraq
                    Italians attack with 2 armour, 1 artillery, 1 fighter and 2 infantry
                    British defend with 1 factory_minor and 3 infantry
                        Italians roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in Iraq, round 1 :  2/6 hits
                        British roll dice for 3 infantry in Iraq, round 1 :  1/3 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
                        Italians roll dice for 2 armour, 1 artillery, 1 fighter and 1 infantry in Iraq, round 2 :  1/5 hits
                        British roll dice for 1 infantry in Iraq, round 2 :  0/1 hits
                        1 infantry owned by the British lost in Iraq
                    Italians win, taking Iraq from British with 2 armour, 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
                    Casualties for British: 3 infantry
                    Casualties for Italians: 1 infantry

    Non Combat Move - Italians
                1 fighter moved from Iraq to Egypt
                1 fighter moved from Persia to Trans-Jordan
                2 infantry moved from Northern Italy to Southern Italy
                1 bomber moved from Eastern Poland to Poland
                1 destroyer moved from 98 Sea Zone to 97 Sea Zone

    Place Units - Italians
                2 armour and 1 infantry placed in Egypt
                1 mech_infantry placed in Northern Italy
                2 fighters placed in Southern Italy

    Turn Complete - Italians
                Italians collect 27 PUs; end with 27 PUs total
                Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 32 PUs
                Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 36 PUs
                Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 46 PUs

    Territory Summary for Italians :

    Trans-Jordan : 1 flag, 1 fighter
        Alexandria : 1 flag
        Gibraltar : 1 flag, 1 harbour
        Egypt : 1 flag, 2 armour, 1 factory_minor, 1 fighter, 1 harbour and 1 infantry
        Cyprus : 1 flag, 1 infantry
        Gold Coast : 1 flag, 1 infantry
        Nigeria : 1 flag
        Anglo Egyptian Sudan : 1 flag, 1 armour, 1 artillery and 1 infantry
        French Equatorial Africa : 1 flag, 1 artillery
        Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
        French Central Africa : 1 flag
        Algeria : 1 infantry
        French West Africa : 1 flag
        Tunisia : 1 flag
        Poland : 1 bomber
        Northern Italy : 2 aaGuns, 1 factory_major and 1 mech_infantry
        Southern Italy : 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 2 infantry
        Eastern Poland : 1 flag, 1 armour and 1 mech_infantry
        80 Sea Zone : 1 transport
        93 Sea Zone : 1 flag
        99 Sea Zone : 1 transport
        97 Sea Zone : 1 flag, 1 carrier and 2 destroyers
        Iraq : 1 flag, 2 armour, 1 artillery, 1 factory_minor and 1 infantry
        81 Sea Zone : 1 cruiser and 2 transports
        Persia : 1 flag, 1 armour, 1 factory_minor and 1 infantry

    Production/PUs Summary :

    Germans : 52 / 73
        Russians : 24 / 26
        Japanese : 40 / 43
        Americans : 50 / 73
        Chinese : 12 / 13
        British : 22 / 31
        UK_Pacific : 20 / 21
        Italians : 27 / 46
        ANZAC : 15 / 24
        French : 1 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 2 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 7 times
                3 was rolled 9 times
                4 was rolled 5 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.625
            Median : 3.000
            Variance : 1.226
            Standard Deviation : 1.107
            Total rolls : 32

    British Combat
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 2 times
                5 was rolled 1 times
            Average roll : 3.286
            Median : 3.000
            Variance : 0.833
            Standard Deviation : 0.913
            Total rolls : 7

    Russians Combat
                3 was rolled 3 times
            Average roll : 3.000
            Median : 3.000
            Variance : 4.500
            Standard Deviation : 2.121
            Total rolls : 3

    Italians Combat
                1 was rolled 1 times
                2 was rolled 5 times
                3 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 5 times
                6 was rolled 4 times
            Average roll : 3.818
            Median : 4.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 22

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