@Avner sub missed, keep Cr or Dd?
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13L G40 Wackamatt (Allies +9) vs. Jeff28 (Axis)
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bumpity bump
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Italians
Italians buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs;Combat Move - Italians
1 bomber moved from Southern Italy to Belarus
1 armour and 1 infantry moved from Eastern Poland to BelarusCombat - Italians
Battle in Belarus
Italians attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Belarus, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Belarus
Italians win, taking Belarus from Russians with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantryNon Combat Move - Italians
1 bomber moved from Belarus to Novgorod
1 aaGun and 5 infantry moved from Northern Italy to Southern FrancePlace Units - Italians
1 destroyer placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Italians collect 18 PUs; end with 19 PUs total
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUsTerritory Summary for Italians :
Morocco : 1 flag
Algeria : 1 flag, 2 artilleries and 1 infantry
Southern France : 1 aaGun and 5 infantry
Tunisia : 1 flag
Romania : 1 infantry
Northern Italy : 1 factory_major
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 7 infantry
Belarus : 1 flag, 1 armour and 1 infantry
Novgorod : 1 bomber
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 destroyer and 2 transports
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 41 / 47
Russians : 39 / 42
Japanese : 49 / 61
Americans : 52 / 72
Chinese : 5 / 11
British : 31 / 37
UK_Pacific : 13 / 13
Italians : 18 / 24
ANZAC : 10 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 16 / 0 -
Going to strat moscow w 2 strat and tac so let me know if you intercept on germ’s next turn
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 2 transports; Remaining resources: 6 PUs;Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 3 infantry moved from New South Wales to QueenslandPlace Units - ANZAC
2 transports placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :4
Combat Move - French
1 infantry moved from Anglo Egyptian Sudan to EgyptNon Combat Move - French
Turn Complete - French
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TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Germans
Germans buy 3 armour, 4 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Karelia to Finland
Germans take Finland from Russians
1 armour and 1 mech_infantry moved from Finland to Norway
1 armour and 1 mech_infantry moved from Karelia to Norway
1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 fighters moved from 112 Sea Zone to Norway
1 fighter and 2 tactical_bombers moved from Western Germany to Norway
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Bessarabia to Western Ukraine
1 armour and 1 mech_infantry moved from Bessarabia to Western Ukraine
2 tactical_bombers moved from Eastern Poland to Western Ukraine
2 armour moved from Germany to Baltic States
2 mech_infantrys moved from Germany to Baltic States
1 armour and 1 mech_infantry moved from Bessarabia to Bulgaria
2 bombers moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to Russia -
intercept in moscow?
tac 2 bombers vs 2 figs?
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sure. intercept
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TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Germans
Germans buy 3 armour, 4 infantry and 4 mech_infantrys; Remaining resources: 1 PUs;Combat Move - Germans
1 armour and 1 mech_infantry moved from Karelia to Finland
Germans take Finland from Russians
1 armour and 1 mech_infantry moved from Finland to Norway
1 armour and 1 mech_infantry moved from Karelia to Norway
1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 fighters moved from 112 Sea Zone to Norway
1 fighter and 2 tactical_bombers moved from Western Germany to Norway
1 mech_infantry moved from Bessarabia to Ukraine
Germans take Ukraine from Russians
1 mech_infantry moved from Eastern Poland to Western Ukraine
1 armour moved from Bessarabia to Western Ukraine
1 armour and 1 mech_infantry moved from Bessarabia to Western Ukraine
2 tactical_bombers moved from Eastern Poland to Western Ukraine
2 armour moved from Germany to Baltic States
2 mech_infantrys moved from Germany to Baltic States
1 armour and 1 mech_infantry moved from Bessarabia to Bulgaria
2 bombers moved from Novgorod to Russia
1 tactical_bomber moved from Novgorod to RussiaCombat - Germans
Air Battle in Russia
Germans attacks with 3 units heading to Russia
Russians launches 2 interceptors out of Russia
Defenders Fire, : 1/2 hits
Attackers Fire, : 0/3 hits
1 tactical_bomber owned by the Germans lost in Russia
Air Battle is over, the remaining Bombers go on to their targets
Strategic bombing raid in Russia
AA guns fire in Russia : 0/2 hits
Bombing raid in Russia rolls: 5,3 and causes: 8 damage to unit: factory_major
Bombing raid in Russia causes 8 damage total.
Battle in Western Ukraine
Germans attack with 2 armour, 2 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 armour, 2 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 1 : 3/6 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 armour, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Norway
Germans attack with 2 armour, 3 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers
Russians defend with 2 armour, 1 artillery and 3 infantry
Germans roll dice for 1 cruiser in Norway, round 1 : 0/1 hits
Germans roll dice for 2 armour, 3 fighters, 1 infantry, 3 mech_infantrys and 2 tactical_bombers in Norway, round 1 : 4/11 hits
Russians roll dice for 2 armour, 1 artillery and 3 infantry in Norway, round 1 : 1/6 hits
3 infantry owned by the Russians , 1 infantry owned by the Germans and 1 artillery owned by the Russians lost in Norway
Germans roll dice for 2 armour, 3 fighters, 3 mech_infantrys and 2 tactical_bombers in Norway, round 2 : 7/10 hits
Russians roll dice for 2 armour in Norway, round 2 : 1/2 hits
2 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Norway
Germans win, taking Norway from Russians with 2 armour, 3 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 2 armour, 1 artillery and 3 infantry
Battle in Baltic States
Germans attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Baltic States, round 1 : 1/4 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battlesNon Combat Move - Germans
1 destroyer moved from 115 Sea Zone to 113 Sea Zone
1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 112 Sea Zone to 113 Sea Zone
1 infantry and 1 mech_infantry moved from 113 Sea Zone to Sweden
Germans take Sweden from Neutral_True
2 mech_infantrys moved from Poland to Belarus
1 aaGun and 6 mech_infantrys moved from Eastern Poland to Belarus
1 aaGun, 1 artillery and 12 infantry moved from Novgorod to Belarus
1 artillery and 2 infantry moved from Archangel to Belarus
6 mech_infantrys moved from Germany to Eastern Poland
2 armour moved from Bessarabia to Ukraine
2 mech_infantrys moved from Bessarabia to Ukraine
1 armour moved from Bessarabia to Ukraine
1 mech_infantry moved from Bessarabia to Ukraine
1 aaGun, 1 armour and 2 mech_infantrys moved from Bessarabia to Western Ukraine
2 tactical_bombers moved from Western Ukraine to Novgorod
2 bombers moved from Russia to Novgorod
2 fighters moved from Norway to 112 Sea Zone
1 fighter and 2 tactical_bombers moved from Norway to Western Germany
2 fighters moved from 112 Sea Zone to Western Germany
1 fighter moved from Western Germany to 112 Sea Zone
2 artilleries moved from France to Southern FrancePlace Units - Germans
4 mech_infantrys placed in Western Germany
1 infantry placed in Normandy Bordeaux
1 infantry placed in Southern France
2 infantry placed in Southern France
3 armour placed in Western Germany
Germans undo move 5.
2 armour placed in France
1 armour placed in France
Germans undo move 1.
3 mech_infantrys placed in Novgorod
1 mech_infantry placed in Western GermanyTurn Complete - Germans
Germans collect 54 PUs; end with 55 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsTerritory Summary for Germans :
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Southern France : 1 flag, 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry
France : 1 flag, 1 airfield, 3 armour, 1 artillery and 1 factory_minor
Western Germany : 3 aaGuns, 1 airfield, 1 factory_major, 2 fighters, 1 harbour, 1 mech_infantry and 2 tactical_bombers
Germany : 1 factory_major
Norway : 2 armour and 2 mech_infantrys
Belarus : 2 aaGuns, 2 artilleries, 14 infantry and 8 mech_infantrys
Karelia : 1 flag
Baltic States : 1 flag, 2 armour and 2 mech_infantrys
Archangel : 1 flag
Eastern Poland : 1 flag, 6 mech_infantrys
Bessarabia : 1 flag
Ukraine : 1 flag, 3 armour, 1 factory_minor and 4 mech_infantrys
Western Ukraine : 1 flag, 1 aaGun, 3 armour and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 2 bombers, 1 factory_minor, 1 harbour, 3 mech_infantrys and 2 tactical_bombers
112 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 4 submarines and 1 transport
125 Sea Zone : 1 submarine
113 Sea Zone : 1 destroyer and 1 transport
106 Sea Zone : 1 flag
Bulgaria : 1 armour and 1 mech_infantry
Sweden : 1 flag, 7 infantry and 1 mech_infantry
Finland : 1 flagProduction/PUs Summary :
Germans : 54 / 65
Russians : 29 / 42
Japanese : 49 / 61
Americans : 52 / 72
Chinese : 5 / 11
British : 31 / 37
UK_Pacific : 13 / 13
Italians : 18 / 24
ANZAC : 10 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 13 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to WarPurchase Units - Russians
Russians repair 7 damage on 7 factory_majors; Remaining resources: 35 PUs;
Russians buy 11 infantry; Remaining resources: 2 PUs;Combat Move - Russians
2 armour moved from Novosibirsk to Kansu
1 infantry moved from Volgograd to Rostov
1 infantry moved from Russia to Bryansk
1 infantry moved from Volgograd to Caucasus
1 infantry moved from Russia to Smolensk
10 infantry moved from Korea to Manchuria
1 mech_infantry moved from Russia to Archangel
Russians take Archangel from GermansCombat - Russians
Battle in Kansu
Russians attack with 2 armour
Japanese defend with 1 infantry
Russians win, taking Kansu from Japanese with 1 armour remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Battle in Manchuria
Russians attack with 10 infantry
Japanese defend with 1 aaGun, 2 artilleries and 1 infantry
Russians win, taking Manchuria from Japanese with 8 infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 1 aaGun, 2 artilleries and 1 infantry
Casualties for Russians: 2 infantryNon Combat Move - Russians
Place Units - Russians
9 infantry placed in Russia
2 infantry placed in VolgogradTurn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,2,4,6,5
Russians collect 27 PUs (3 lost to blockades); end with 29 PUs total -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttatchment attached to AngolaPurchase Units - Japanese
Japanese buy 2 armour, 2 artilleries, 1 factory_minor, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;Combat Move - Japanese
1 unit repaired.
1 artillery and 1 infantry moved from Kwangsi to Yunnan
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 infantry moved from Shensi to Szechwan
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
3 transports moved from 36 Sea Zone to 6 Sea Zone
1 battleship moved from 35 Sea Zone to 6 Sea Zone
1 transport moved from 38 Sea Zone to 36 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
1 fighter and 1 tactical_bomber moved from 19 Sea Zone to Manchuria
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 battleship and 1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 cruiser moved from 19 Sea Zone to 6 Sea Zone
1 carrier moved from 19 Sea Zone to 6 Sea Zone
2 bombers moved from Japan to Manchuria
3 infantry moved from Japan to 6 Sea Zone
3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
3 infantry moved from 19 Sea Zone to Manchuria
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
2 artilleries and 2 infantry moved from Japan to 6 Sea Zone
2 artilleries and 2 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 35 Sea Zone to 37 Sea Zone
1 fighter moved from Kwangsi to Shan State
2 fighters and 3 tactical_bombers moved from Kwangsi to Yunnan
1 fighter moved from Kwangsi to Yunnan
1 fighter and 2 tactical_bombers moved from Kwangsi to Szechwan
1 carrier moved from 6 Sea Zone to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 19 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea ZoneCombat - Japanese
Battle in Manchuria
Japanese attack with 1 artillery, 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers
Russians defend with 8 infantry
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 4 infantry and 2 tactical_bombers in Manchuria, round 1 : 5/11 hits
Chinese roll dice for 8 infantry in Manchuria, round 1 : 2/8 hits
5 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Manchuria
Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Manchuria, round 2 : 8/9 hits
Chinese roll dice for 3 infantry in Manchuria, round 2 : 1/3 hits
3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Manchuria
Japanese win, taking Manchuria from Chinese with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 15
Casualties for Japanese: 3 infantry
Casualties for Russians: 8 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers in Yunnan, round 1 : 5/10 hits
Chinese roll dice for 4 infantry in Yunnan, round 1 : 0/4 hits
4 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 4 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in Szechwan
Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 1 : 0/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 1 : 0/1 hits
Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/4 hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter
British defend with 2 aaGuns
AA guns fire in Shan State : 0/1 hits
2 aaGuns owned by the British lost in Shan State
Japanese win with 1 fighter remaining. Battle score for attacker is 10
Casualties for British: 2 aaGuns
Battle in Korea
Japanese attack with 2 artilleries and 2 infantry
Russians defend with 1 aaGun and 1 infantry; Americans defend with 4 fighters
Japanese roll dice for 2 battleships and 2 cruisers in Korea, round 1 : 2/4 hits
Japanese roll dice for 2 artilleries and 2 infantry in Korea, round 1 : 1/4 hits
Russians roll dice for 1 aaGun, 4 fighters and 1 infantry in Korea, round 1 : 4/5 hits
1 infantry owned by the Russians , 1 fighter owned by the Americans , 2 infantry owned by the Japanese , 1 aaGun owned by the Russians and 2 artilleries owned by the Japanese lost in Korea
Russians win with 3 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 2 artilleries and 2 infantry
Casualties for Russians: 1 aaGun and 1 infantry
Casualties for Americans: 1 fighterNon Combat Move - Japanese
2 fighters moved from Manchuria to 19 Sea Zone
2 bombers and 2 tactical_bombers moved from Manchuria to 6 Sea Zone
2 bombers moved from 6 Sea Zone to Japan
1 tactical_bomber moved from 6 Sea Zone to Japan
4 fighters and 4 tactical_bombers moved from Yunnan to Kwangsi
1 fighter and 2 tactical_bombers moved from Szechwan to Kwangsi
1 fighter moved from Shan State to KwangsiPlace Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Kwangtung
1 armour, 2 artilleries, 6 infantry and 1 mech_infantry placed in Japan
1 factory_minor placed in Kiangsu
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 16 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 54 PUsTerritory Summary for Japanese :
Caroline Islands : 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Kwangsi : 1 airfield, 6 fighters and 6 tactical_bombers
Kiangsu : 1 factory_minor
Japan : 3 aaGuns, 1 airfield, 1 armour, 2 artilleries, 2 bombers, 1 factory_major, 1 harbour, 6 infantry, 1 mech_infantry and 1 tactical_bomber
Manchuria : 1 artillery and 1 infantry
Hainan : 1 harbour
Shensi : 1 flag
Yunnan : 1 flag, 1 artillery and 1 infantry
Suiyuyan : 1 flag
Hunan : 1 flag
Hopei : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Borneo : 1 flag
Kwangtung : 1 flag, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Philippines : 1 flag, 1 airfield and 1 harbour
Guam : 1 flag, 1 airfield
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flag
42 Sea Zone : 1 flag
37 Sea Zone : 1 submarine
36 Sea Zone : 3 carriers, 1 destroyer and 1 transport
19 Sea Zone : 1 carrier, 1 destroyer, 2 fighters and 3 transports
6 Sea Zone : 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 tactical_bomber and 5 transports
79 Sea Zone : 1 flagProduction/PUs Summary :
Germans : 53 / 65
Russians : 30 / 29
Japanese : 49 / 54
Americans : 52 / 72
Chinese : 5 / 11
British : 31 / 37
UK_Pacific : 13 / 13
Italians : 18 / 24
ANZAC : 10 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 2 / 0
Neutral_True : 13 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Americans
Americans buy 5 artilleries, 1 destroyer, 1 factory_minor, 2 fighters and 4 infantry; Remaining resources: 0 PUs;Combat Move - Americans
1 artillery and 1 infantry moved from Spain to Normandy Bordeaux
1 fighter moved from Gibraltar to Normandy Bordeaux
1 armour, 6 artilleries and 3 infantry moved from Spain to Southern France
2 fighters moved from Gibraltar to Southern France
1 cruiser, 1 destroyer and 4 transports moved from 91 Sea Zone to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 cruiser, 4 destroyers, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
3 fighters moved from Korea to KweichowCombat - Americans
Battle in Southern France
Americans attack with 1 armour, 6 artilleries, 2 fighters and 3 infantry
Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 3 infantry; Italians defend with 1 aaGun and 5 infantry
Americans win, taking Southern France from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 4
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for Italians: 1 aaGun and 5 infantry
Casualties for Americans: 6 artilleries and 3 infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans win, taking Normandy Bordeaux from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Americans: 1 infantryNon Combat Move - Americans
1 fighter moved from Normandy Bordeaux to Spain
2 fighters moved from Southern France to Spain
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Spain
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian IslandsPlace Units - Americans
1 factory_minor placed in Spain
4 artilleries, 2 fighters and 4 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 artillery placed in Western United StatesTurn Complete - Americans
Americans collect 57 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 2 PUs;Combat Move - Chinese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Sikang to Shensi
Chinese take Shensi from JapaneseCombat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in KweichowTurn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs total -
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - British
1 fighter moved from Egypt to 97 Sea Zone
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Ethiopia to Egypt
1 armour moved from Egypt to Tobruk
British take Tobruk from Italians
2 transports moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from Kenya to 72 Sea Zone
2 infantry and 2 transports moved from 72 Sea Zone to 76 Sea Zone
1 armour moved from Italian Somaliland to 76 Sea Zone
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Persia to Iraq
4 infantry moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 bomber moved from India to Yunnan
1 infantry moved from Malaya to Shan State
1 artillery moved from French Indo China to Siam
1 mech_infantry moved from India to Shan State
1 infantry moved from India to Burma -
scramble in sz 97?
-
yes
-
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - British
British buy 2 destroyers and 2 fighters; Remaining resources: 1 PUs;Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - British
1 fighter moved from Egypt to 97 Sea Zone
2 submarines moved from 98 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Ethiopia to Egypt
1 armour moved from Egypt to Tobruk
British take Tobruk from Italians
2 transports moved from 71 Sea Zone to 72 Sea Zone
2 infantry moved from Kenya to 72 Sea Zone
2 infantry and 2 transports moved from 72 Sea Zone to 76 Sea Zone
1 armour moved from Italian Somaliland to 76 Sea Zone
1 artillery moved from Italian Somaliland to 76 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 76 Sea Zone to 80 Sea Zone
1 armour, 1 artillery and 2 infantry moved from 80 Sea Zone to Iraq
2 infantry moved from Persia to Iraq
4 infantry moved from Burma to Yunnan
1 tactical_bomber moved from Burma to Yunnan
1 bomber moved from India to Yunnan
1 infantry moved from Malaya to Shan State
1 artillery moved from French Indo China to Siam
1 mech_infantry moved from India to Shan State
1 infantry moved from India to BurmaCombat - British
Italians scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in 97 Sea Zone
British attack with 1 fighter and 2 submarines
Italians defend with 1 destroyer, 1 fighter and 2 transports
British win, taking 97 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 16
Casualties for British: 1 fighter and 1 submarine
Casualties for Italians: 1 destroyer, 1 fighter and 2 transports
Battle in Iraq
British attack with 1 armour, 1 artillery and 4 infantry
Neutral_Axis defend with 3 infantry
British win, taking Iraq from Neutral_Axis with 1 armour, 1 artillery and 3 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Battle in Yunnan
British attack with 1 bomber, 4 infantry and 1 tactical_bomber
Japanese defend with 1 artillery and 1 infantry
British win, taking Yunnan from Japanese with 1 bomber, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantryNon Combat Move - British
1 bomber and 1 tactical_bomber moved from Yunnan to IndiaPlace Units - British
2 fighters placed in Egypt
1 destroyer placed in 98 Sea Zone
1 destroyer placed in 110 Sea ZoneTurn Complete - British
British collect 33 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsPlace Units - UK_Pacific
3 infantry and 1 mech_infantry placed in IndiaTurn Complete - UK_Pacific
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5
UK_Pacific collect 13 PUs; end with 13 PUs total
Some Units in India change ownership: 3 infantry and 1 mech_infantry -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs;Combat Move - Italians
1 infantry moved from Romania to Eastern Poland
2 infantry moved from Southern Italy to Northern Italy
1 armour and 1 infantry moved from Belarus to Bryansk
1 bomber moved from Novgorod to BryanskCombat - Italians
Battle in Bryansk
Italians attack with 1 armour, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 infantry in Bryansk, round 1 : 2/3 hits
Russians roll dice for 1 infantry in Bryansk, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantryNon Combat Move - Italians
1 bomber moved from Bryansk to NovgorodPlace Units - Italians
1 destroyer and 1 submarine placed in 97 Sea Zone
1 fighter placed in Southern ItalyTurn Complete - Italians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5
Italians collect 19 PUs; end with 19 PUs totalTerritory Summary for Italians :
Morocco : 1 flag
Algeria : 1 flag, 2 artilleries and 1 infantry
Tunisia : 1 flag
Northern Italy : 1 factory_major and 2 infantry
Southern Italy : 1 aaGun, 1 airfield, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
Belarus : 1 flag
Bryansk : 1 flag, 1 armour
Eastern Poland : 1 infantry
Novgorod : 1 bomber
93 Sea Zone : 1 flag
Bulgaria : 1 flag
Greece : 1 flag
97 Sea Zone : 1 destroyer and 1 submarine
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 48 / 65
Russians : 29 / 29
Japanese : 46 / 54
Americans : 57 / 77
Chinese : 8 / 9
British : 33 / 39
UK_Pacific : 13 / 13
Italians : 19 / 19
ANZAC : 10 / 26
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 13 / 0 -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 carrier and 1 destroyer; Remaining resources: 2 PUs;Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New GuineaCombat - ANZAC
Battle in JavaNon Combat Move - ANZAC
2 fighters moved from Queensland to 62 Sea ZonePlace Units - ANZAC
1 carrier and 1 destroyer placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 16 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs -
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6
Game History
Round :5
Combat Move - French
1 fighter moved from United Kingdom to SpainNon Combat Move - French
Turn Complete - French