L13 Whackamatt (Axis) vs. Eggman (Allies +5)

  • '20 '18 '17 '15

    I need scramble orders for SZ35 & 26  :evil:

  • '12

    35, yes, 26, no.

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - Japanese
                Japanese takes Political Action: Political Action Japanese To War With Allies
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                    Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
                Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied

    Purchase Units - Japanese
                Japanese buy 3 transports; Remaining resources: 5 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Japanese
                1 artillery and 2 infantry moved from Jehol to Anhwe
                      Japanese take Anhwe from Chinese
                1 artillery and 3 infantry moved from Shantung to Anhwe
                1 artillery and 1 infantry moved from Manchuria to 19 Sea Zone
                1 artillery and 1 infantry moved from Japan to 6 Sea Zone
                1 artillery and 1 infantry moved from Kiangsi to 20 Sea Zone
                2 infantry moved from Kiangsi to Kwangtung
                2 fighters and 2 tactical_bombers moved from Manchuria to Kwangtung
                2 infantry moved from Siam to French Indo China
                      Japanese take French Indo China from French
                1 battleship, 1 destroyer and 1 submarine moved from 19 Sea Zone to 35 Sea Zone
                1 cruiser moved from 20 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
                3 artilleries and 3 infantry moved from 35 Sea Zone to Philippines
                1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
                1 artillery and 3 infantry moved from Kwangsi to Yunnan
                1 artillery and 3 infantry moved from Kiangsu to Kiangsi
                1 fighter moved from Formosa to 37 Sea Zone
                2 bombers moved from Japan to 37 Sea Zone
                1 mech_infantry moved from Manchuria to Anhwe
                5 infantry moved from Manchuria to Jehol
                3 infantry moved from Korea to Manchuria
                1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
                1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone

    Combat - Japanese
                Americans scrambles 1 units out of Philippines to defend against the attack in 35 Sea Zone
                Battle in 35 Sea Zone
                    Japanese attack with 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 3 transports
                    Americans defend with 1 destroyer, 1 fighter and 1 submarine
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win with 1 battleship and 3 transports remaining. Battle score for attacker is -2
                    Casualties for Japanese: 1 cruiser, 1 destroyer and 1 submarine
                    Casualties for Americans: 1 destroyer, 1 fighter and 1 submarine
                    Turning on Edit Mode
                    EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 cruiser and 1 destroyer
                    EDIT: Turning off Edit Mode
                Battle in 37 Sea Zone
                    Japanese attack with 2 bombers and 1 fighter
                    British defend with 1 battleship
                    Japanese win with 2 bombers and 1 fighter remaining. Battle score for attacker is 20
                    Casualties for British: 1 battleship
                Battle in Yunnan
                    Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                    Chinese defend with 4 infantry
                    Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -11
                    Casualties for Japanese: 1 artillery, 1 fighter and 3 infantry
                    Casualties for Chinese: 4 infantry
                Battle in Kwangtung
                    Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                    British defend with 1 harbour and 2 infantry
                    Japanese win, taking Kwangtung from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 2 infantry
                Battle in Philippines
                    Japanese attack with 3 artilleries and 3 infantry
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Philippines from Americans with 3 artilleries remaining. Battle score for attacker is -3
                    Casualties for Japanese: 3 infantry
                    Casualties for Americans: 2 infantry
                Battle in 26 Sea Zone
                    Japanese attack with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
                    Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    Units damaged: 1 battleship owned by the Japanese
                    Japanese win, taking 26 Sea Zone from Neutral with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 27
                    Casualties for Japanese: 1 submarine
                    Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport

    Non Combat Move - Japanese
                2 bombers moved from 37 Sea Zone to Siam
                1 fighter moved from 37 Sea Zone to Siam
                1 tactical_bomber moved from Yunnan to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
                1 fighter moved from Okinawa to Kwangsi
                1 fighter moved from Korea to Japan
                1 aaGun moved from Manchuria to Jehol

    Place Units - Japanese
                3 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 34 PUs; end with 39 PUs total

  • '20 '18 '17 '15

    i edited back in some combat losses.  Everything had been rolled out when it crashed rolling dice on the next battle.  So I opened it back up and edited in the results for the first battle SZ35.

    The bad luck contines against China.  Jeez, couldn’t even take Yunnan!

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Politics - Americans
                Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
                Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
                Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
                Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
                Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
                Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States

    Purchase Units - Americans
                Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;

    Combat Move - Americans
                Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared  for rulesAttatchment attached to Americans

    Combat - Americans

    Non Combat Move - Americans
                1 mech_infantry moved from Western United States to British Columbia
                1 infantry moved from Western United States to British Columbia
                1 infantry moved from Western United States to British Columbia
                1 artillery moved from Western United States to British Columbia
                1 armour moved from Central United States to British Columbia
                1 infantry moved from Central United States to Western United States
                1 mech_infantry moved from Central United States to Western United States
                1 mech_infantry moved from Central United States to Western United States
                1 mech_infantry moved from Central United States to Western United States
                1 artillery moved from Eastern United States to 101 Sea Zone
                1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
                1 artillery moved from 86 Sea Zone to Brazil
                      Americans take Brazil from Neutral_Allies
                1 cruiser moved from 101 Sea Zone to 91 Sea Zone
                1 fighter moved from Hawaiian Islands to 10 Sea Zone
                1 fighter moved from Hawaiian Islands to 10 Sea Zone
                1 fighter moved from Eastern United States to Gibraltar
                1 bomber moved from Central United States to Western United States

    Place Units - Americans
                Turning on Edit Mode
                EDIT: Turning off Edit Mode
                2 carriers, 1 destroyer and 2 submarines placed in 10 Sea Zone
                Turning on Edit Mode
                EDIT: Adding units owned by Americans to 10 Sea Zone: 1 fighter
                EDIT: Removing units owned by Americans from Western United States: 1 fighter
                EDIT: Turning off Edit Mode

    Turn Complete - Americans
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 6,6,2,4,5,4,3,2,1,2,3,1,3,6,1,4,6
                Americans collect 51 PUs (1 lost to blockades); end with 51 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 61 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs

    Production/PUs Summary :

    Germans : 37 / 39
        Russians : 37 / 45
        Japanese : 34 / 39
        Americans : 52 / 71
        Chinese : 11 / 12
        British : 28 / 28
        UK_Pacific : 14 / 19
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 19
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.471
            Median : 3.000
            Variance : 0.562
            Standard Deviation : 0.750
            Total rolls : 17

    Null / Other
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.471
            Median : 3.000
            Variance : 0.562
            Standard Deviation : 0.750
            Total rolls : 17

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 3 artilleries; Remaining resources: 0 PUs;

    Combat Move - Chinese
                2 infantry moved from Kweichow to Shensi
                1 fighter and 6 infantry moved from Szechwan to Yunnan
                2 infantry moved from Hunan to Yunnan

    Non Combat Move - Chinese

    Place Units - Chinese
                3 artilleries placed in Yunnan

    Turn Complete - Chinese
                Chinese collect 11 PUs; end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs

    Production/PUs Summary :

    Germans : 37 / 39
        Russians : 37 / 45
        Japanese : 34 / 39
        Americans : 52 / 71
        Chinese : 11 / 17
        British : 28 / 28
        UK_Pacific : 14 / 19
        Italians : 10 / 10
        ANZAC : 10 / 10
        French : 12 / 19
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.471
            Median : 3.000
            Variance : 0.562
            Standard Deviation : 0.750
            Total rolls : 17

    Null / Other
                1 was rolled 3 times
                2 was rolled 3 times
                3 was rolled 3 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.471
            Median : 3.000
            Variance : 0.562
            Standard Deviation : 0.750
            Total rolls : 17

  • '12

    @Whackamatt:

    i edited back in some combat losses.  Everything had been rolled out when it crashed rolling dice on the next battle.  So I opened it back up and edited in the results for the first battle SZ35.

    The bad luck contines against China.  Jeez, couldn’t even take Yunnan!

    Yeah, that’s pretty rough.

    Scramble in SZ97?

  • '20 '18 '17 '15

    Scramble

  • '20 '18 '17 '15

    Sorry, both Italian Ftrs.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - British
                British buy 1 fighter and 6 infantry; Remaining resources: 0 PUs;

    Purchase Units - UK_Pacific
                UK_Pacific buy 1 armour and 3 mech_infantrys; Remaining resources: 1 PUs;

    Combat Move - British
                1 battleship, 1 cruiser and 1 destroyer moved from 111 Sea Zone to 104 Sea Zone
                1 battleship and 1 cruiser moved from 110 Sea Zone to 104 Sea Zone
                1 bomber moved from United Kingdom to 97 Sea Zone
                1 destroyer moved from 106 Sea Zone to 104 Sea Zone
                1 cruiser moved from 91 Sea Zone to 96 Sea Zone
                1 fighter moved from Gibraltar to 96 Sea Zone
                1 carrier, 1 cruiser, 1 destroyer and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
                1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                1 infantry moved from Malaya to 37 Sea Zone
                2 infantry moved from 37 Sea Zone to Siam
                1 fighter moved from Burma to Siam
                1 fighter moved from India to Siam
                1 tactical_bomber moved from India to Siam
                1 fighter moved from Malta to 97 Sea Zone
                1 armour moved from Alexandria to 98 Sea Zone
                1 infantry moved from Alexandria to 98 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
                1 armour moved from 76 Sea Zone to Ethiopia
                1 infantry moved from 76 Sea Zone to Ethiopia
                1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                1 mech_infantry moved from Egypt to Ethiopia
                1 cruiser moved from 39 Sea Zone to 76 Sea Zone
                1 armour moved from France to Holland Belgium
                      British take Holland Belgium from Germans
                1 armour moved from Holland Belgium to France

    Combat - British
                Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Battle in Ethiopia
                    British attack with 1 armour, 2 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                        British roll dice for 1 cruiser in Ethiopia, round 1 :  0/1 hits
                        British roll dice for 1 armour, 2 infantry and 1 mech_infantry in Ethiopia, round 1 :  1/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 1 :  1/3 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
                        British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ethiopia, round 2 :  1/3 hits
                        Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 infantry owned by the Italians lost in Ethiopia
                        British roll dice for 1 armour and 1 mech_infantry in Ethiopia, round 3 :  0/2 hits
                        Italians roll dice for 1 artillery in Ethiopia, round 3 :  0/1 hits
                        British roll dice for 1 armour and 1 mech_infantry in Ethiopia, round 4 :  1/2 hits
                        Italians roll dice for 1 artillery in Ethiopia, round 4 :  1/1 hits
                        1 artillery owned by the Italians and 1 mech_infantry owned by the British lost in Ethiopia
                    British win, taking Ethiopia from Italians with 1 armour remaining. Battle score for attacker is 0
                    Casualties for British: 2 infantry and 1 mech_infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Battle in Siam
                    British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                    Japanese defend with 2 bombers and 1 fighter
                        British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Siam, round 1 :  0/5 hits
                        Japanese roll dice for 2 bombers and 1 fighter in Siam, round 1 :  1/3 hits
                        1 infantry owned by the British lost in Siam
                        British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Siam, round 2 :  3/4 hits
                        Japanese roll dice for 2 bombers and 1 fighter in Siam, round 2 :  1/3 hits
                        1 infantry owned by the British , 2 bombers owned by the Japanese and 1 fighter owned by the Japanese lost in Siam
                    British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 28
                    Casualties for Japanese: 2 bombers and 1 fighter
                    Casualties for British: 2 infantry
                Battle in 96 Sea Zone
                    British attack with 1 cruiser and 1 fighter
                    Italians defend with 1 destroyer and 1 transport
                        British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 1 :  1/2 hits
                        Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  0/1 hits
                        1 destroyer owned by the Italians lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
                    Casualties for Italians: 1 destroyer and 1 transport
                Battle in 104 Sea Zone
                    British attack with 2 battleships, 2 cruisers and 2 destroyers
                    Germans defend with 3 submarines
                        Germans roll dice for 3 submarines in 104 Sea Zone, round 1 :  0/3 hits
                        British roll dice for 2 battleships, 2 cruisers and 2 destroyers in 104 Sea Zone, round 1 :  0/6 hits
                        Germans roll dice for 3 submarines in 104 Sea Zone, round 2 :  0/3 hits
                        British roll dice for 2 battleships, 2 cruisers and 2 destroyers in 104 Sea Zone, round 2 :  2/6 hits
                        2 submarines owned by the Germans lost in 104 Sea Zone
                        Germans roll dice for 1 submarine in 104 Sea Zone, round 3 :  0/1 hits
                        British roll dice for 2 battleships, 2 cruisers and 2 destroyers in 104 Sea Zone, round 3 :  2/6 hits
                        1 submarine owned by the Germans lost in 104 Sea Zone
                    British win with 2 battleships, 2 cruisers and 2 destroyers remaining. Battle score for attacker is 18
                    Casualties for Germans: 3 submarines
                Battle in 97 Sea Zone
                    British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                        British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 1 :  1/5 hits
                    Units damaged: 1 battleship owned by the Italians
                        Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 1 :  2/4 hits
                        1 carrier owned by the British lost in 97 Sea Zone
                        British roll dice for 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 :  3/5 hits
                        Italians roll dice for 1 battleship, 1 cruiser, 2 fighters and 1 transport in 97 Sea Zone, round 2 :  3/4 hits
                        1 cruiser owned by the British , 2 fighters owned by the Italians , 1 fighter owned by the British , 1 cruiser owned by the Italians and 1 destroyer owned by the British lost in 97 Sea Zone
                        British roll dice for 1 bomber and 1 tactical_bomber in 97 Sea Zone, round 3 :  1/2 hits
                        Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 3 :  1/1 hits
                        1 tactical_bomber owned by the British and 1 battleship owned by the Italians lost in 97 Sea Zone
                        1 transport owned by the Italians lost in 97 Sea Zone
                    British win with 1 bomber remaining. Battle score for attacker is 2
                    Casualties for British: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber
                    Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport

    Non Combat Move - British
                1 fighter moved from 96 Sea Zone to Malta
                1 bomber moved from 97 Sea Zone to Malta
                2 fighters moved from United Kingdom to France
                1 fighter moved from Scotland to France
                1 mech_infantry moved from United Kingdom to Eire
                      British take Eire from Neutral_Allies
                1 aaGun and 2 infantry moved from Scotland to United Kingdom
                1 armour moved from Quebec to 106 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 artillery and 1 infantry moved from Ontario to Quebec
                1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
                1 artillery moved from Alexandria to Egypt
                1 destroyer moved from 71 Sea Zone to 78 Sea Zone
                1 destroyer moved from 39 Sea Zone to 37 Sea Zone
                2 infantry moved from Burma to Shan State
                2 fighters and 1 tactical_bomber moved from Siam to Yunnan
                3 aaGuns, 1 artillery and 6 infantry moved from India to Burma
                1 infantry moved from West India to Eastern Persia
                      British take Eastern Persia from Neutral_Allies
                1 infantry moved from Malaya to Shan State
                2 infantry moved from Union of South Africa to Rhodesia

    Place Units - British
                1 fighter and 6 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 32 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs

    Place Units - UK_Pacific
                1 armour and 3 mech_infantrys placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 14 PUs; end with 15 PUs total
                Some Units in India change ownership: 1 armour and 3 mech_infantrys

    Production/PUs Summary :

    Germans : 34 / 39
        Russians : 37 / 45
        Japanese : 34 / 39
        Americans : 52 / 71
        Chinese : 11 / 17
        British : 32 / 37
        UK_Pacific : 14 / 15
        Italians : 9 / 10
        ANZAC : 10 / 10
        French : 12 / 19
        Dutch : 11 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 12 times
                3 was rolled 11 times
                4 was rolled 12 times
                5 was rolled 18 times
                6 was rolled 16 times
            Average roll : 3.675
            Median : 4.000
            Variance : 0.500
            Standard Deviation : 0.707
            Total rolls : 83

    Japanese Combat
                1 was rolled 2 times
                3 was rolled 2 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.167
            Median : 3.000
            Variance : 0.800
            Standard Deviation : 0.894
            Total rolls : 6

    Germans Combat
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 2 times
                5 was rolled 3 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.167
            Standard Deviation : 1.080
            Total rolls : 7

    British Combat
                1 was rolled 8 times
                2 was rolled 8 times
                3 was rolled 7 times
                4 was rolled 6 times
                5 was rolled 11 times
                6 was rolled 13 times
            Average roll : 3.811
            Median : 4.000
            Variance : 0.750
            Standard Deviation : 0.866
            Total rolls : 53

    Italians Combat
                1 was rolled 4 times
                2 was rolled 3 times
                3 was rolled 1 times
                4 was rolled 4 times
                5 was rolled 3 times
                6 was rolled 2 times
            Average roll : 3.294
            Median : 4.000
            Variance : 0.688
            Standard Deviation : 0.829
            Total rolls : 17

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - Italians
                Italians buy 1 fighter; Remaining resources: 0 PUs;

    Combat Move - Italians
                1 armour and 1 infantry moved from Northern Italy to 95 Sea Zone
                1 armour, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 95 Sea Zone to 96 Sea Zone
                1 armour and 1 infantry moved from 96 Sea Zone to Malta
                1 bomber moved from Northern Italy to Malta
                1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
                2 artilleries and 1 infantry moved from Northern Italy to Yugoslavia
                1 armour and 2 infantry moved from Albania to Yugoslavia
                1 infantry moved from Italian Somaliland to Kenya
                      Italians take Kenya from British

    Combat - Italians
                Battle in 96 Sea Zone
                    Italians attack with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
                    British defend with 1 cruiser
                    Italians win with 1 cruiser, 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                    Casualties for British: 1 cruiser
                    Casualties for Italians: 1 submarine
                Battle in Malta
                    Italians attack with 1 armour, 1 bomber and 1 infantry
                    British defend with 1 aaGun, 1 bomber, 1 fighter and 1 infantry
                    Italians win, taking Malta from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 30
                    Casualties for British: 1 aaGun, 1 bomber, 1 fighter and 1 infantry
                Battle in Yugoslavia
                    Italians attack with 1 armour, 2 artilleries and 3 infantry
                    Neutral_Allies defend with 5 infantry
                    1 armour owned by the Italians retreated to Albania
                    Neutral_Allies win with 3 infantry remaining. Battle score for attacker is -11
                    Casualties for Neutral_Allies: 2 infantry
                    Casualties for Italians: 2 artilleries and 3 infantry
                Battle in Alexandria
                    Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                    British defend with 1 infantry
                    Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry

    Non Combat Move - Italians
                1 bomber moved from Malta to Southern Italy
                1 artillery and 1 infantry moved from Libya to Tobruk
                3 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy
                1 infantry moved from Southern Italy to Northern Italy

    Place Units - Italians
                1 fighter placed in Southern Italy

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 4
                Italians collect 10 PUs; end with 10 PUs total

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - ANZAC
                ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC

    Non Combat Move - ANZAC
                1 infantry moved from New Guinea to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch
                1 infantry moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
                1 infantry moved from 42 Sea Zone to Java
                      ANZAC take Java from Dutch
                1 infantry moved from 42 Sea Zone to Java
                1 cruiser moved from 63 Sea Zone to 54 Sea Zone
                1 destroyer moved from 62 Sea Zone to 54 Sea Zone
                1 artillery and 2 infantry moved from Queensland to South Australia
                2 aaGuns moved from New South Wales to South Australia
                2 fighters moved from New Zealand to Queensland

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 infantry placed in New South Wales

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs

    Production/PUs Summary :

    Germans : 34 / 39
        Russians : 37 / 45
        Japanese : 34 / 39
        Americans : 52 / 71
        Chinese : 11 / 17
        British : 31 / 37
        UK_Pacific : 14 / 15
        Italians : 10 / 10
        ANZAC : 14 / 24
        French : 12 / 19
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :1

    Purchase Units - French
                French buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;

    Combat Move - French
                1 cruiser and 1 destroyer moved from 93 Sea Zone to 96 Sea Zone
                1 fighter moved from France to 96 Sea Zone
                1 cruiser moved from 110 Sea Zone to 91 Sea Zone
                1 fighter moved from United Kingdom to France
                1 infantry moved from Algeria to Morocco
                1 infantry moved from Tunisia to Algeria
                1 infantry moved from French West Africa to French Central Africa
                1 infantry moved from Syria to Trans-Jordan
                1 destroyer moved from 72 Sea Zone to 78 Sea Zone

    Combat - French
                Battle in 96 Sea Zone
                    French attack with 1 cruiser, 1 destroyer and 1 fighter
                    Italians defend with 1 cruiser, 1 destroyer and 1 transport
                        French roll dice for 1 cruiser, 1 destroyer and 1 fighter in 96 Sea Zone, round 1 :  2/3 hits
                        Italians roll dice for 1 cruiser, 1 destroyer and 1 transport in 96 Sea Zone, round 1 :  1/2 hits
                        1 destroyer owned by the Italians , 1 cruiser owned by the Italians and 1 destroyer owned by the French lost in 96 Sea Zone
                        1 transport owned by the Italians lost in 96 Sea Zone
                    French win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 19
                    Casualties for French: 1 destroyer
                    Casualties for Italians: 1 cruiser, 1 destroyer and 1 transport

    Non Combat Move - French
                1 fighter moved from 96 Sea Zone to Egypt

    Place Units - French
                1 artillery and 5 infantry placed in France

    Turn Complete - French
                French collect 12 PUs; end with 12 PUs total

    Production/PUs Summary :

    Germans : 34 / 39
        Russians : 37 / 45
        Japanese : 34 / 39
        Americans : 52 / 71
        Chinese : 11 / 17
        British : 31 / 37
        UK_Pacific : 14 / 15
        Italians : 10 / 10
        ANZAC : 14 / 24
        French : 12 / 12
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 3 / 0
        Neutral_Allies : 6 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.000
            Median : 2.000
            Variance : 1.750
            Standard Deviation : 1.323
            Total rolls : 5

    French Combat
                1 was rolled 1 times
                2 was rolled 1 times
                5 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 3

    Italians Combat
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Politics - Germans

    Purchase Units - Germans
                Germans buy 1 destroyer, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 transport moved from 115 Sea Zone to 114 Sea Zone
                1 artillery and 1 infantry moved from Poland to 114 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
                1 artillery and 1 infantry moved from 115 Sea Zone to Finland
                3 infantry moved from Norway to Finland
                1 infantry moved from Eastern Poland to Bessarabia
                1 infantry moved from Eastern Poland to Western Ukraine
                1 armour moved from Eastern Poland to Western Ukraine
                2 armour moved from Eastern Poland to Bessarabia
                1 armour, 1 artillery and 1 infantry moved from Baltic States to Belarus
                2 bombers, 1 fighter and 2 tactical_bombers moved from Poland to France
                1 armour moved from Western Germany to Holland Belgium
                      Germans take Holland Belgium from British
                1 armour moved from Holland Belgium to France
                2 armour, 1 fighter and 1 tactical_bomber moved from Western Germany to France
                2 artilleries and 1 infantry moved from Normandy Bordeaux to France
                1 mech_infantry moved from Southern France to France
                3 armour moved from Germany to France
                1 armour moved from Germany to France
                1 artillery and 9 infantry moved from Poland to Baltic States
                2 artilleries and 6 infantry moved from Slovakia Hungary to Romania
                1 armour moved from Germany to Eastern Poland

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 armour, 1 artillery and 1 infantry
                    Russians defend with 1 infantry
                    Germans win, taking Belarus from Russians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Bessarabia
                    Germans attack with 2 armour and 1 infantry
                    Russians defend with 2 infantry
                    Germans win, taking Bessarabia from Russians with 2 armour remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 2 infantry
                Battle in Western Ukraine
                    Germans attack with 1 armour and 1 infantry
                    Russians defend with 1 mech_infantry
                    Germans win, taking Western Ukraine from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 1 mech_infantry
                Battle in Finland
                    Germans attack with 1 artillery and 4 infantry
                    Russians defend with 3 infantry
                    Germans win, taking Finland from Russians with 1 artillery and 4 infantry remaining. Battle score for attacker is 9
                    Casualties for Russians: 3 infantry
                Battle in France
                    Germans attack with 7 armour, 2 artilleries, 2 bombers, 2 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                    French defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 1 fighter and 6 infantry; British defend with 1 armour, 1 artillery and 3 fighters
                    Germans captures 12PUs while taking French capital
                    Germans converts factory_major into different units
                    Germans win, taking France from French with 3 armour, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 43
                    Casualties for Germans: 4 armour, 2 artilleries, 1 infantry and 1 mech_infantry
                    Casualties for French: 1 armour, 2 artilleries, 1 fighter and 6 infantry
                    Casualties for British: 1 armour, 1 artillery and 3 fighters
                Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French

    Non Combat Move - Germans
                2 bombers, 2 fighters and 3 tactical_bombers moved from France to Western Germany

    Place Units - Germans
                1 destroyer placed in 114 Sea Zone
                2 fighters and 1 tactical_bomber placed in Germany

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,3
                Germans collect 43 PUs (3 lost to blockades); end with 55 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs

  • '20 '18 '17 '15

    My apologies, i forgot to ask if you wanted to scramble a Russian fighter.  it would have been 1 CC 1 BB vs. your 1 Ftr, so i don’t think you’d wanna do it.  Lemme know if you want me to roll it up.

  • '12

    @Whackamatt:

    My apologies, i forgot to ask if you wanted to scramble a Russian fighter.  it would have been 1 CC 1 BB vs. your 1 Ftr, so i don’t think you’d wanna do it.  Lemme know if you want me to roll it up.

    No, that’s okay (this time…)

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Russians
                Russians buy 1 bomber and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 armour, 1 infantry and 1 mech_infantry moved from Northwest Persia to Iraq
                1 fighter and 1 tactical_bomber moved from Caucasus to Iraq
                1 submarine moved from 113 Sea Zone to 114 Sea Zone
                3 artilleries, 1 fighter and 8 infantry moved from Novgorod to Baltic States
                1 armour moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Bessarabia
                1 artillery moved from Ukraine to Bessarabia
                1 infantry moved from Ukraine to Western Ukraine
                1 artillery moved from Bryansk to Western Ukraine
                1 infantry moved from Bryansk to Western Ukraine

    Combat - Russians
                Battle in 114 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 destroyer
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 1 :  0/1 hits
                        Germans roll dice for 1 destroyer in 114 Sea Zone, round 1 :  0/1 hits
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 2 :  0/1 hits
                        Germans roll dice for 1 destroyer in 114 Sea Zone, round 2 :  0/1 hits
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 3 :  0/1 hits
                        Germans roll dice for 1 destroyer in 114 Sea Zone, round 3 :  0/1 hits
                        Russians roll dice for 1 submarine in 114 Sea Zone, round 4 :  1/1 hits
                        Germans roll dice for 1 destroyer in 114 Sea Zone, round 4 :  1/1 hits
                        1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 114 Sea Zone
                    Germans win with no units remaining. Battle score for attacker is 2
                    Casualties for Germans: 1 destroyer
                    Casualties for Russians: 1 submarine
                Battle in Baltic States
                    Russians attack with 3 artilleries, 1 fighter and 8 infantry
                    Germans defend with 1 artillery and 9 infantry
                        Russians roll dice for 3 artilleries, 1 fighter and 8 infantry in Baltic States, round 1 :  2/12 hits
                        Germans roll dice for 1 artillery and 9 infantry in Baltic States, round 1 :  3/10 hits
                        3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 3 artilleries, 1 fighter and 5 infantry in Baltic States, round 2 :  5/9 hits
                        Germans roll dice for 1 artillery and 7 infantry in Baltic States, round 2 :  3/8 hits
                        3 infantry owned by the Russians and 5 infantry owned by the Germans lost in Baltic States
                        Russians roll dice for 3 artilleries, 1 fighter and 2 infantry in Baltic States, round 3 :  3/6 hits
                        Germans roll dice for 1 artillery and 2 infantry in Baltic States, round 3 :  1/3 hits
                        1 infantry owned by the Russians , 2 infantry owned by the Germans and 1 artillery owned by the Germans lost in Baltic States
                    Russians win, taking Baltic States from Germans with 3 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 10
                    Casualties for Germans: 1 artillery and 9 infantry
                    Casualties for Russians: 7 infantry
                Battle in Bessarabia
                    Russians attack with 1 armour, 1 artillery and 1 infantry
                    Germans defend with 2 armour
                        Russians roll dice for 1 armour, 1 artillery and 1 infantry in Bessarabia, round 1 :  1/3 hits
                        Germans roll dice for 2 armour in Bessarabia, round 1 :  2/2 hits
                        1 infantry owned by the Russians , 1 armour owned by the Germans and 1 artillery owned by the Russians lost in Bessarabia
                        Russians roll dice for 1 armour in Bessarabia, round 2 :  1/1 hits
                        Germans roll dice for 1 armour in Bessarabia, round 2 :  0/1 hits
                        1 armour owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 armour remaining. Battle score for attacker is 5
                    Casualties for Germans: 2 armour
                    Casualties for Russians: 1 artillery and 1 infantry
                Battle in Western Ukraine
                    Russians attack with 1 artillery and 2 infantry
                    Germans defend with 1 armour and 1 infantry
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 1 :  0/3 hits
                        Germans roll dice for 1 armour and 1 infantry in Western Ukraine, round 1 :  0/2 hits
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 2 :  0/3 hits
                        Germans roll dice for 1 armour and 1 infantry in Western Ukraine, round 2 :  0/2 hits
                        Russians roll dice for 1 artillery and 2 infantry in Western Ukraine, round 3 :  0/3 hits
                        Germans roll dice for 1 armour and 1 infantry in Western Ukraine, round 3 :  2/2 hits
                        2 infantry owned by the Russians lost in Western Ukraine
                    1 artillery owned by the Russians retreated to Ukraine
                    Germans win with 1 armour and 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 2 infantry
                Battle in Iraq
                    Russians attack with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                    Neutral_Axis defend with 3 infantry
                        Russians roll dice for 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 1 :  3/5 hits
                        Neutral_Axis roll dice for 3 infantry in Iraq, round 1 :  0/3 hits
                        3 infantry owned by the Neutral_Axis lost in Iraq
                    Russians win, taking Iraq from Neutral_Axis with 1 armour, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                    Casualties for Neutral_Axis: 3 infantry

    Non Combat Move - Russians
                1 infantry moved from Northwest Persia to Persia
                      Russians take Persia from Neutral_Allies
                1 fighter moved from Iraq to Egypt
                1 tactical_bomber moved from Iraq to Egypt
                2 aaGuns and 17 infantry moved from Buryatia to Amur
                2 aaGuns moved from Bryansk to Russia
                1 fighter moved from Baltic States to Russia

    Place Units - Russians
                3 infantry placed in Ukraine
                3 infantry placed in Novgorod
                1 bomber and 5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs

    Production/PUs Summary :

    Germans : 45 / 60
        Russians : 37 / 45
        Japanese : 34 / 39
        Americans : 52 / 71
        Chinese : 11 / 17
        British : 28 / 37
        UK_Pacific : 14 / 15
        Italians : 10 / 10
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 15 times
                2 was rolled 15 times
                3 was rolled 16 times
                4 was rolled 15 times
                5 was rolled 16 times
                6 was rolled 9 times
            Average roll : 3.337
            Median : 3.000
            Variance : 0.424
            Standard Deviation : 0.651
            Total rolls : 86

    Neutral_Axis Combat
                3 was rolled 2 times
                4 was rolled 1 times
            Average roll : 3.333
            Median : 3.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Germans Combat
                1 was rolled 6 times
                2 was rolled 6 times
                3 was rolled 6 times
                4 was rolled 7 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.294
            Median : 3.000
            Variance : 0.364
            Standard Deviation : 0.603
            Total rolls : 34

    Russians Combat
                1 was rolled 9 times
                2 was rolled 9 times
                3 was rolled 8 times
                4 was rolled 7 times
                5 was rolled 10 times
                6 was rolled 6 times
            Average roll : 3.367
            Median : 3.000
            Variance : 0.229
            Standard Deviation : 0.479
            Total rolls : 49

  • '20 '18 '17 '15

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Japanese
                Japanese buy 1 destroyer, 8 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;

    Combat Move - Japanese
                1 unit repaired.
                1 armour, 1 artillery and 2 infantry moved from Japan to 6 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 6 Sea Zone to 26 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
                3 fighters and 3 tactical_bombers moved from 26 Sea Zone to Hawaiian Islands
                2 fighters and 2 tactical_bombers moved from Kwangsi to 37 Sea Zone
                2 infantry moved from French Indo China to Shan State
                1 fighter and 1 tactical_bomber moved from Kwangsi to Shan State
                3 artilleries moved from Philippines to 35 Sea Zone
                1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 infantry moved from Kwangtung to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 infantry moved from Kiangsi to 20 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
                1 artillery and 1 transport moved from 35 Sea Zone to 43 Sea Zone
                1 artillery moved from 43 Sea Zone to Borneo
                1 battleship, 1 cruiser and 1 destroyer moved from 35 Sea Zone to 43 Sea Zone
                1 infantry moved from Anhwe to Hopei
                      Japanese take Hopei from Chinese
                2 artilleries, 4 infantry and 1 mech_infantry moved from Anhwe to Chahar
                      Japanese take Chahar from Chinese
                5 infantry moved from Jehol to Manchuria
                2 infantry moved from Japan to 6 Sea Zone
                2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone

    Combat - Japanese
                Battle in Hawaiian Islands
                    Japanese attack with 1 armour, 1 artillery, 3 fighters, 2 infantry and 3 tactical_bombers
                    Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese win, taking Hawaiian Islands from Americans with 1 armour, 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                    Casualties for Americans: 2 infantry
                Battle in Shan State
                    Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                    British defend with 3 infantry
                    Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 3 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 2 fighters, 2 tactical_bombers and 2 transports
                    British defend with 1 destroyer and 1 transport
                    Japanese win with 2 fighters, 2 tactical_bombers and 2 transports remaining. Battle score for attacker is 15
                    Casualties for British: 1 destroyer and 1 transport
                Battle in Borneo
                Battle in Malaya
                    Japanese attack with 2 artilleries and 2 infantry
                    ANZAC defend with 1 infantry; British defend with 1 harbour
                    Japanese win, taking Borneo from UK_Pacific, taking Malaya from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                    Casualties for ANZAC: 1 infantry

    Non Combat Move - Japanese
                2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Siam
                1 fighter and 1 tactical_bomber moved from Shan State to Siam
                2 infantry moved from 19 Sea Zone to Manchuria
                1 aaGun moved from Jehol to Manchuria
                3 fighters and 3 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone

    Place Units - Japanese
                8 infantry placed in Japan
                1 destroyer and 1 transport placed in 6 Sea Zone

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 45 PUs total
                Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUs

  • '20 '18 '17 '15

    If you decide to attack SZ 26, my OOL is:

    Carrier hit, carrier hit, carrier hit, destroyer, destroyer, destroyer, tac, tac, tac, cruiser, ftr, ftr, ftr, battleship.

  • '12

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 3.6

    Game History

    Round :2

    Purchase Units - Americans
                Americans buy 4 destroyers, 4 submarines and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
                1 bomber moved from Western United States to 26 Sea Zone

    Combat - Americans
                Battle in 26 Sea Zone
                    Americans attack with 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters, 2 submarines and 1 tactical_bomber
                    Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 tactical_bombers and 2 transports
                        Americans roll dice for 2 submarines in 26 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 1 cruiser, 2 destroyers, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 1 :  6/10 hits
                    Units damaged: 2 carriers owned by the Japanese
                        Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 tactical_bombers and 2 transports in 26 Sea Zone, round 1 :  6/14 hits
                    Units damaged: 1 battleship owned by the Americans and 1 carrier owned by the Americans
                        2 carriers owned by the Americans , 1 tactical_bomber owned by the Japanese and 3 destroyers owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 2 submarines in 26 Sea Zone, round 2 :  1/2 hits
                        1 cruiser owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 4 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 :  8/10 hits
                        Japanese roll dice for 3 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 :  2/5 hits
                        Japanese roll dice for 1 battleship, 3 carriers and 2 transports in 26 Sea Zone, round 2 :  0/4 hits
                        2 fighters owned by the Americans , 1 tactical_bomber owned by the Japanese , 3 carriers owned by the Japanese , 3 fighters owned by the Japanese and 1 battleship owned by the Japanese lost in 26 Sea Zone
                        Americans roll dice for 2 submarines in 26 Sea Zone, round 3 :  0/2 hits
                        Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 3 :  6/8 hits
                        Japanese roll dice for 1 tactical_bomber in 26 Sea Zone, round 3 :  0/1 hits
                        2 transports owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in 26 Sea Zone
                    Americans win, taking 26 Sea Zone from Japanese with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 129
                    Casualties for Japanese: 1 battleship, 3 carriers, 1 cruiser, 3 destroyers, 3 fighters, 3 tactical_bombers and 2 transports
                    Casualties for Americans: 2 carriers and 2 fighters

    Non Combat Move - Americans
                1 bomber, 2 fighters and 1 tactical_bomber moved from 26 Sea Zone to Johnston Island
                1 artillery moved from Brazil to 86 Sea Zone
                1 infantry moved from Brazil to 86 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
                2 infantry moved from Brazil to British Guiana
                1 armour moved from British Columbia to Western United States
                1 infantry moved from British Columbia to Western United States
                1 infantry moved from British Columbia to Western United States
                1 artillery moved from British Columbia to Western United States
                1 mech_infantry moved from Western United States to Alaska
                1 mech_infantry moved from British Columbia to Alaska
                1 mech_infantry moved from Western United States to Alaska

    Place Units - Americans
                4 destroyers, 4 submarines and 2 transports placed in 10 Sea Zone

    Turn Complete - Americans
                Americans collect 51 PUs; end with 52 PUs total
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 57 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs

    Production/PUs Summary :

    Germans : 45 / 60
        Russians : 37 / 45
        Japanese : 45 / 50
        Americans : 51 / 67
        Chinese : 9 / 17
        British : 28 / 37
        UK_Pacific : 6 / 15
        Italians : 10 / 10
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 7 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 1 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 7 times
                2 was rolled 13 times
                3 was rolled 10 times
                4 was rolled 9 times
                5 was rolled 12 times
                6 was rolled 7 times
            Average roll : 3.466
            Median : 3.000
            Variance : 0.596
            Standard Deviation : 0.772
            Total rolls : 58

    Japanese Combat
                1 was rolled 2 times
                2 was rolled 3 times
                3 was rolled 6 times
                4 was rolled 3 times
                5 was rolled 6 times
                6 was rolled 4 times
            Average roll : 3.833
            Median : 4.000
            Variance : 0.609
            Standard Deviation : 0.780
            Total rolls : 24

    Americans Combat
                1 was rolled 5 times
                2 was rolled 10 times
                3 was rolled 4 times
                4 was rolled 6 times
                5 was rolled 6 times
                6 was rolled 3 times
            Average roll : 3.206
            Median : 3.000
            Variance : 0.970
            Standard Deviation : 0.985
            Total rolls : 34

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