+1 for LOTR risk. It was actually the game that then got me into A&A!
Risk Sucks
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Another point that distiguishes this from normal Risk is that no matter how many territories you gain in a turn, you only get one territory card
I thought this was a rule in regular Risk too.
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Wow, thanks for the review, wardog42 ;)
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I thought this was a rule in regular Risk too.
I haven’t played standard Risk in a long time, but I’m fairly sure that you get a territory card for each territory you take over in a particular round.
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yea, the ultimate strategy games are go and chess. ive had some hardcore games of each. in fact, i heard that it is said that a good general thinks of his troops as chess pieces
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I haven’t played standard Risk in a long time, but I’m fairly sure that you get a territory card for each territory you take over in a particular round.
Actually, now that I think about it, the rule is one card no matter what number of territories you take over.
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Actually, now that I think about it, the rule is one card no matter what number of territories you take over.
yes that is true……
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yea, the ultimate strategy games are go and chess. ive had some hardcore games of each. in fact, i heard that it is said that a good general thinks of his troops as chess pieces
I think so too but go is by far the king of strategy games. It is so far beyond chess its unreal.
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They can teach any supercomputer to play chess. They have yet to teach a computer to play go. Apparently there are way too many permutations to string together an intelligent AI script.
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Not only that but there are just to many possibilities for a CPU to consider. Also a good move in Go is not allways the move that give the biggest immediate return. Some times a big capture is a game losing mistake. Its far to subtle for a CPU. Go is really a powerful testament to the power and intelligence of the human mind over a CPU.
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You should try Risk 2210. It’s has more strategic options.
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Nice thread!! 5 pages of rants against Risk? LMFAO! :-D :-D :-D :-D :-D
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Spot on with the comparison of Risk to “War” with face cards. A&A is king for WW2 action and scenario specific, but my favorite conquest game is still Diplomacy. You have to out-trick the other guys, not out roll them. The only thing is that you better have a big crowd for it (and hopefully they don’t get mad easy :lol:
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Haha, I love Risk, and Star Wars Risk. :-D
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i normally don’t respond to posts that don’t offer something positive or interesting to discuss, but your thread caught my eye;
i hate to sound mean but……
stop playing and ranting about risk, duh
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critmonster:
your awesome! That post sums up exactly what i wanted to say but didnt!
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@Imperious:
Nice thread!! 5 pages of rants against Risk? LMFAO!  :-D :-D :-D :-D :-D
sadly, this is my most prolific post as far as i can recall.
as for critmonster - you might wish to check on the date of the original post before you rant about posts about risk.
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Im sorry you never played or own this then:
http://boardgamegeek.com/game/1794
This version is the “holy grail” of risk games. I own it and its “ottoman expansion”… they are both excellent games, turning the basic concept into an axis and allies style thing set with Napoleanic historical rules that are realistic…
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To be honest, I was compleately taken by risk when I first played it. I’m not into it much anymore now that I have discovered AAA, but if it had not been for risk I would have never played AAA.
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Personally, I love Risk.
It brought me to Axis & Allies. :-D
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I can’t see what there is to so mad about regarding Risk…
As long as your 3 or more players it can be a real fun game to play, theres not much thinking about strategies its all luck and everyone against whoever is on the stronger side.
Don’t ever mistake Risk for being more than it is, its not strategic you don’t need to calculate much, its just Risk.
I like it…-Daniel