13L G40 Fortress ( Allies 7 Bid ) Vs Randmacts ( Axis )


  • Dumb.

    I forgot to air-only strafe the guy in Iraq last turn with UK. And it’s going to cost Russia 5IPC a turn for the rest of the game.

    Dumb.

    :roll:


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 13 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Novgorod to Karelia
                      Russians take Karelia from Germans
                1 infantry moved from Novgorod to Belarus
                1 fighter moved from Novgorod to Belarus
                1 tactical_bomber moved from Novgorod to Belarus
                1 infantry moved from Smolensk to Bryansk
                1 armour moved from Northwest Persia to Iraq
                1 fighter moved from Novgorod to Bryansk

    Combat - Russians
                Battle in Iraq
                    Russians attack with 1 armour
                    Neutral_Axis defend with 1 infantry
                        Russians roll dice for 1 armour in Iraq, round 1 :  0/1 hits
                        Neutral_Axis roll dice for 1 infantry in Iraq, round 1 :  1/1 hits
                        1 armour owned by the Russians lost in Iraq
                    Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -6
                    Casualties for Russians: 1 armour
                Battle in Bryansk
                    Russians attack with 1 fighter and 1 infantry
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 1 :  1/2 hits
                        Germans roll dice for 1 infantry in Bryansk, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Bryansk
                    Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry
                Battle in Belarus
                    Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                    Germans defend with 1 infantry
                        Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 1 :  2/3 hits
                        Germans roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Germans lost in Belarus
                    Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Germans: 1 infantry

    Non Combat Move - Russians
                2 aaGuns, 5 artilleries and 18 infantry moved from Novgorod to Karelia
                2 artilleries, 15 infantry and 1 mech_infantry moved from Smolensk to Russia
                1 fighter and 1 tactical_bomber moved from Belarus to Russia
                1 fighter moved from Bryansk to Russia
                2 aaGuns, 5 artilleries and 14 infantry moved from Rostov to Volgograd
                6 infantry moved from Novosibirsk to Samara

    Place Units - Russians
                3 infantry placed in Volgograd
                10 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 33 PUs; end with 33 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs

    Territory Summary for Russians :

    Amur : 1 flag, 2 aaGuns and 12 infantry
        Belarus : 1 flag, 1 infantry
        Karelia : 1 flag, 2 aaGuns, 5 artilleries and 19 infantry
        Bryansk : 1 flag, 1 infantry
        Russia : 1 flag, 1 airfield, 2 artilleries, 1 factory_major, 2 fighters, 35 infantry, 1 mech_infantry and 1 tactical_bomber
        Volgograd : 1 flag, 2 aaGuns, 5 artilleries, 1 factory_minor and 17 infantry
        Novgorod : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
        Samara : 1 flag, 6 infantry
        125 Sea Zone : 1 flag, 1 submarine
        Northwest Persia : 1 flag
        Persia : 1 flag

    Production/PUs Summary :

    Germans : 47 / 54
        Russians : 33 / 38
        Japanese : 56 / 61
        Americans : 52 / 73
        Chinese : 3 / 3
        British : 31 / 36
        UK_Pacific : 11 / 11
        Italians : 14 / 14
        ANZAC : 10 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                2 was rolled 4 times
                4 was rolled 3 times
                5 was rolled 1 times
            Average roll : 2.889
            Median : 2.000
            Variance : 1.875
            Standard Deviation : 1.369
            Total rolls : 9

    Neutral_Axis Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Germans Combat
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Russians Combat
                1 was rolled 1 times
                2 was rolled 3 times
                4 was rolled 2 times
            Average roll : 2.500
            Median : 2.000
            Variance : 1.600
            Standard Deviation : 1.265
            Total rolls : 6

  • 2007 AAR League

    TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 6 armour, 1 artillery, 1 submarine and 2 transports; Remaining resources: 1 PUs;

    Combat Move - Japanese
                1 infantry moved from Shensi to Tsinghai
                1 infantry moved from Kansu to Tsinghai
                1 infantry moved from French Indo China to Siam
                      Japanese take Siam from UK_Pacific
                1 armour moved from Kweichow to Sikang
                      Japanese take Sikang from Chinese
                2 armour moved from Kweichow to Tsinghai
                2 bombers moved from Kwangtung to Tsinghai
                1 armour moved from Yunnan to Szechwan
                      Japanese take Szechwan from Chinese
                1 armour moved from Szechwan to Yunnan
                1 armour moved from Yunnan to Shan State
                      Japanese take Shan State from UK_Pacific
                1 armour moved from Shan State to Yunnan

    Combat - Japanese
                Battle in Tsinghai
                    Japanese attack with 2 armour, 2 bombers and 2 infantry
                    Chinese defend with 5 infantry
                    Japanese win, taking Tsinghai from Chinese with 2 armour and 2 bombers remaining. Battle score for attacker is 9
                    Casualties for Japanese: 2 infantry
                    Casualties for Chinese: 5 infantry

    Non Combat Move - Japanese
                2 bombers moved from Tsinghai to Shensi
                1 artillery and 4 infantry moved from Kweichow to Yunnan
                3 armour moved from Kwangtung to Yunnan
                1 destroyer moved from 20 Sea Zone to 45 Sea Zone
                1 destroyer moved from 20 Sea Zone to 35 Sea Zone
                1 destroyer moved from 20 Sea Zone to 21 Sea Zone
                1 battleship, 3 carriers, 2 cruisers, 5 fighters, 2 submarines, 1 tactical_bomber and 1 transport moved from 20 Sea Zone to 6 Sea Zone
                1 destroyer and 3 submarines moved from 19 Sea Zone to 6 Sea Zone
                5 fighters and 7 tactical_bombers moved from Kiangsi to Yunnan

    Place Units - Japanese
                3 armour placed in Kiangsu
                3 armour placed in Kwangtung
                1 artillery placed in Japan
                1 submarine and 2 transports placed in 6 Sea Zone

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,5,4
                Japanese collect 60 PUs (1 lost to blockades); end with 61 PUs total
                Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs


  • scramble orders off of both denmark and korea, please.

    also, kamikaze orders off of korea.

    us5 scramble.tsvg


  • I probably won’t be able to post again until late Friday night (US Central). We’ve got a holiday on Thursday that’s a big family event up here. Gaming at the Thanksgiving dinner table is frowned upon. Tweeting is somehow acceptable though. What a crazy backwards society  :wink:

  • 2007 AAR League

    Yeah, no problems with that Mate. Acouple of questions though, I might have missed a few things being a bit of a noob at this game. Where do your bombers land after the battle. the only place they can land is Korea which wont be possible. Also one ftr has no where to land as you only have 3 Ac’s. I looked at all possibilities before I went ahead with those moves. If that is indeed what you can do I will live with it and wil have to make sure I look out for it in the future. I thought I ironed out my lack of knowledge for the rules but obviousely not :|
    Anyway mate, let me know and we will go from there. Have a good night Thursday and dont be in any hurry to post your next move or get back to me, enjoy yourself.


  • The Bombers came from WUSA and have used 5 movement. There’s an airbase on WUSA so they get 7. They can land in Amur - USSR and Japan have been at war since R1.

    The 6 planes from Midway have only used 3 movement. There’s an airbase on Midway so they get 5. They could also land in Amur if needed.

  • 2007 AAR League

    Righto then have the fighter scramble to sz6 then mate, another lesson learned the hard way for me


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 5 bombers and 1 fighter; Remaining resources: 3 PUs;

    Combat Move - Americans
                1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from Gibraltar to 91 Sea Zone
                1 armour, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 5 infantry, 3 mech_infantrys and 5 transports moved from 91 Sea Zone to 112 Sea Zone
                1 armour, 1 artillery, 5 infantry and 3 mech_infantrys moved from 112 Sea Zone to Denmark
                1 bomber moved from Gibraltar to 112 Sea Zone
                1 artillery and 2 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 1 fighter, 2 infantry, 3 submarines and 2 transports moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 destroyer moved from 22 Sea Zone to 6 Sea Zone
                4 fighters and 2 tactical_bombers moved from Midway to 6 Sea Zone
                4 bombers moved from Western United States to 6 Sea Zone
                2 artilleries, 3 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 26 Sea Zone to 6 Sea Zone
                1 artillery, 5 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
                2 artilleries moved from 6 Sea Zone to Korea
                1 carrier moved from 26 Sea Zone to 6 Sea Zone

    Combat - Americans
                Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
                Battle in Denmark
                    Americans attack with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys
                    Germans defend with 1 infantry
                        Americans roll dice for 1 cruiser in Denmark, round 1 :  1/1 hits
                        Germans roll dice for 1 infantry in Denmark, round 1 :  1/1 hits
                        1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Denmark
                    Americans win, taking Denmark from Germans with 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Americans: 1 infantry
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 4 bombers, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 3 submarines, 2 tactical_bombers and 5 transports
                    Japanese defend with 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 6 submarines, 1 tactical_bomber and 3 transports
                        Americans roll dice for 3 submarines in 6 Sea Zone, round 1 :  2/3 hits
                    Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
                        Japanese roll dice for 6 submarines in 6 Sea Zone, round 1 :  0/6 hits
                        Americans roll dice for 1 battleship, 4 bombers, 3 carriers, 2 cruisers, 5 destroyers, 5 fighters, 2 tactical_bombers and 5 transports in 6 Sea Zone, round 1 :  13/19 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 1 tactical_bomber and 3 transports in 6 Sea Zone, round 1 :  7/14 hits
                    Units damaged: 1 battleship owned by the Americans
                        3 submarines owned by the Americans , 3 destroyers owned by the Americans , 1 cruiser owned by the Japanese , 1 tactical_bomber owned by the Japanese , 2 carriers owned by the Japanese , 1 destroyer owned by the Japanese and 6 submarines owned by the Japanese lost in 6 Sea Zone
                        Americans roll dice for 1 battleship, 4 bombers, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 2 tactical_bombers and 5 transports in 6 Sea Zone, round 2 :  9/16 hits
                        Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 6 fighters and 3 transports in 6 Sea Zone, round 2 :  4/9 hits
                    Units damaged: 2 carriers owned by the Americans
                        1 destroyer owned by the Americans , 1 cruiser owned by the Japanese , 1 carrier owned by the Japanese , 1 cruiser owned by the Americans , 6 fighters owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
                        3 transports owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 4 bombers, 3 carriers, 1 cruiser, 1 destroyer, 5 fighters, 2 tactical_bombers and 5 transports remaining. Battle score for attacker is 166
                    Casualties for Japanese: 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 6 fighters, 6 submarines, 1 tactical_bomber and 3 transports
                    Casualties for Americans: 1 cruiser, 4 destroyers and 3 submarines
                Battle in Korea
                    Americans attack with 3 artilleries, 5 infantry and 1 mech_infantry
                    Japanese defend with 4 infantry
                        Americans roll dice for 3 artilleries, 5 infantry and 1 mech_infantry in Korea, round 1 :  4/9 hits
                        Japanese roll dice for 4 infantry in Korea, round 1 :  1/4 hits
                        4 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
                    Americans win, taking Korea from Japanese with 3 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 9
                    Casualties for Japanese: 4 infantry
                    Casualties for Americans: 1 infantry

    Non Combat Move - Americans
                2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Amur
                1 fighter moved from 6 Sea Zone to Amur
                4 bombers moved from 6 Sea Zone to Amur
                1 tactical_bomber moved from Eastern United States to Iceland
                1 carrier moved from 10 Sea Zone to 89 Sea Zone
                1 submarine moved from 95 Sea Zone to 97 Sea Zone
                1 bomber moved from 112 Sea Zone to United Kingdom

    Place Units - Americans
                5 bombers and 1 fighter placed in Eastern United States

    Turn Complete - Americans
                Americans collect 57 PUs; end with 60 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs

    Territory Summary for Americans :

    Caroline Islands : 1 flag, 1 airfield and 1 harbour
        Korea : 1 flag, 3 artilleries, 4 infantry and 1 mech_infantry
        Guam : 1 flag, 1 airfield
        Wake Island : 1 flag, 1 airfield
        Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major and 1 harbour
        Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
        Midway : 1 flag, 1 airfield
        Amur : 1 flag, 4 bombers, 3 fighters and 2 tactical_bombers
        22 Sea Zone : 1 flag
        6 Sea Zone : 1 flag, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 5 transports
        Central United States : 1 flag, 1 factory_major
        Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 5 bombers, 1 factory_major, 1 fighter and 1 harbour
        Iceland : 1 flag, 1 tactical_bomber
        United Kingdom : 1 flag, 1 bomber
        Denmark : 1 flag, 1 armour, 1 artillery, 4 infantry and 3 mech_infantrys
        112 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 5 transports
        89 Sea Zone : 1 flag, 1 carrier
        97 Sea Zone : 1 flag, 1 submarine
        Brazil : 1 flag

    Production/PUs Summary :

    Germans : 45 / 54
        Russians : 33 / 38
        Japanese : 58 / 66
        Americans : 57 / 80
        Chinese : 0 / 3
        British : 31 / 36
        UK_Pacific : 9 / 11
        Italians : 14 / 14
        ANZAC : 10 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 18 times
                3 was rolled 11 times
                4 was rolled 15 times
                5 was rolled 15 times
                6 was rolled 9 times
            Average roll : 3.317
            Median : 3.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 82

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 8 times
                5 was rolled 8 times
                6 was rolled 5 times
            Average roll : 3.818
            Median : 4.000
            Variance : 0.844
            Standard Deviation : 0.919
            Total rolls : 33

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 11 times
                2 was rolled 11 times
                3 was rolled 8 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.766
            Standard Deviation : 0.875
            Total rolls : 48


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy nothing; Remaining resources:

    Combat Move - Chinese

    Combat - Chinese

    Non Combat Move - Chinese

    Turn Complete - Chinese
                Chinese collect 0 PUs; end with 3 PUs total

    Territory Summary for Chinese :

    Burma : 1 flag, 1 fighter

    Production/PUs Summary :

    Germans : 45 / 54
        Russians : 33 / 38
        Japanese : 58 / 66
        Americans : 57 / 80
        Chinese : 0 / 3
        British : 31 / 36
        UK_Pacific : 9 / 11
        Italians : 14 / 14
        ANZAC : 10 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 14 times
                2 was rolled 18 times
                3 was rolled 11 times
                4 was rolled 15 times
                5 was rolled 15 times
                6 was rolled 9 times
            Average roll : 3.317
            Median : 3.000
            Variance : 0.667
            Standard Deviation : 0.816
            Total rolls : 82

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 6 times
                3 was rolled 3 times
                4 was rolled 8 times
                5 was rolled 8 times
                6 was rolled 5 times
            Average roll : 3.818
            Median : 4.000
            Variance : 0.844
            Standard Deviation : 0.919
            Total rolls : 33

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Americans Combat
                1 was rolled 11 times
                2 was rolled 11 times
                3 was rolled 8 times
                4 was rolled 7 times
                5 was rolled 7 times
                6 was rolled 4 times
            Average roll : 3.000
            Median : 3.000
            Variance : 0.766
            Standard Deviation : 0.875
            Total rolls : 48


  • Scramble orders, please

    uk5scramble.tsvg

  • 2007 AAR League

    Scramble all 3 ftrs thanks to the sea battle


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Combat Move - British
                2 infantry moved from Malaya to Shan State
                      UK_Pacific take Shan State from Japanese
                1 armour moved from United Kingdom to 109 Sea Zone
                4 destroyers moved from 109 Sea Zone to 113 Sea Zone
                3 fighters moved from United Kingdom to 113 Sea Zone
                1 artillery moved from United Kingdom to 109 Sea Zone
                2 infantry moved from United Kingdom to 109 Sea Zone
                1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 113 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 113 Sea Zone to Germany
                1 armour moved from Egypt to Ethiopia
                      British take Ethiopia from Italians
                2 infantry moved from United Kingdom to 109 Sea Zone
                2 infantry and 1 transport moved from 109 Sea Zone to 113 Sea Zone
                2 infantry moved from 113 Sea Zone to Germany

    Combat - British
                Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
                Germans scrambles to create a battle in territory 113 Sea Zone
                Battle in 113 Sea Zone
                    British attack with 4 destroyers, 3 fighters and 3 transports
                    Germans defend with 3 fighters and 3 submarines
                        Germans roll dice for 3 submarines in 113 Sea Zone, round 1 :  0/3 hits
                        British roll dice for 4 destroyers, 3 fighters and 3 transports in 113 Sea Zone, round 1 :  2/7 hits
                        Germans roll dice for 3 fighters in 113 Sea Zone, round 1 :  1/3 hits
                        2 submarines owned by the Germans and 1 destroyer owned by the British lost in 113 Sea Zone
                        Germans roll dice for 1 submarine in 113 Sea Zone, round 2 :  0/1 hits
                        British roll dice for 3 destroyers, 3 fighters and 3 transports in 113 Sea Zone, round 2 :  4/6 hits
                        Germans roll dice for 3 fighters in 113 Sea Zone, round 2 :  3/3 hits
                        3 fighters owned by the Germans , 1 submarine owned by the Germans and 3 destroyers owned by the British lost in 113 Sea Zone
                    British win with 3 fighters and 3 transports remaining. Battle score for attacker is 16
                    Casualties for Germans: 3 fighters and 3 submarines
                    Casualties for British: 4 destroyers
                Battle in Germany
                    British attack with 1 armour, 1 artillery and 4 infantry
                    Germans defend with 1 aaGun, 2 bombers and 1 factory_major
                        British roll dice for 1 armour, 1 artillery and 4 infantry in Germany, round 1 :  0/6 hits
                        Germans roll dice for 1 aaGun and 2 bombers in Germany, round 1 :  1/2 hits
                        1 infantry owned by the British lost in Germany
                        British roll dice for 1 armour, 1 artillery and 3 infantry in Germany, round 2 :  1/5 hits
                        Germans roll dice for 1 aaGun and 2 bombers in Germany, round 2 :  1/2 hits
                        1 infantry owned by the British and 1 aaGun owned by the Germans lost in Germany
                        British roll dice for 1 armour, 1 artillery and 2 infantry in Germany, round 3 :  1/4 hits
                        Germans roll dice for 2 bombers in Germany, round 3 :  1/2 hits
                        1 infantry owned by the British and 1 bomber owned by the Germans lost in Germany
                        British roll dice for 1 armour, 1 artillery and 1 infantry in Germany, round 4 :  1/3 hits
                        Germans roll dice for 1 bomber in Germany, round 4 :  0/1 hits
                        1 bomber owned by the Germans lost in Germany
                    British captures 54PUs while taking Germans capital
                    British converts factory_major into different units
                    British win, taking Germany from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 20
                    Casualties for Germans: 1 aaGun and 2 bombers
                    Casualties for British: 3 infantry

    Non Combat Move - British
                3 fighters moved from 113 Sea Zone to Denmark
                3 infantry moved from United Kingdom to 109 Sea Zone
                1 aaGun moved from United Kingdom to 109 Sea Zone
                1 aaGun, 3 infantry and 2 transports moved from 109 Sea Zone to 112 Sea Zone
                1 aaGun and 3 infantry moved from 112 Sea Zone to Denmark
                1 transport moved from 99 Sea Zone to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 aaGun moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
                1 aaGun moved from 99 Sea Zone to Greece
                1 infantry moved from 99 Sea Zone to Greece
                1 artillery and 3 infantry moved from Egypt to 81 Sea Zone
                1 artillery, 3 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
                1 artillery and 3 infantry moved from 99 Sea Zone to Greece
                1 tactical_bomber moved from Egypt to 99 Sea Zone
                1 tactical_bomber moved from Egypt to Greece
                1 fighter moved from 99 Sea Zone to Greece
                1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
                4 infantry moved from India to Burma
                2 fighters moved from West India to Burma

    Place Units - British
                1 artillery placed in United Kingdom
                1 factory_minor placed in Greece
                2 fighters placed in Egypt

    Turn Complete - British
                British collect 37 PUs; end with 91 PUs total
                Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 96 PUs

    Territory Summary for British :

    Shan State : 1 flag, 2 infantry
        Burma : 1 flag, 3 aaGuns, 1 artillery, 3 fighters and 23 infantry
        India : 1 flag, 1 airfield and 1 harbour
        Malaya : 1 flag, 1 harbour
        Iceland : 1 flag, 1 airfield
        Quebec : 1 flag, 1 factory_minor
        Gibraltar : 1 flag, 1 harbour
        New Brunswick Nova Scotia : 1 flag, 1 harbour
        Egypt : 1 flag, 1 airfield, 1 factory_minor, 2 fighters and 1 harbour
        Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
        Scotland : 1 flag, 1 airfield
        United Kingdom : 1 flag, 4 aaGuns, 1 airfield, 1 artillery, 1 factory_major, 1 harbour, 5 infantry and 1 mech_infantry
        Anglo Egyptian Sudan : 1 flag, 1 infantry
        French Equatorial Africa : 1 flag
        Germany : 1 flag, 1 armour, 1 artillery, 1 factory_minor and 1 infantry
        Denmark : 1 flag, 1 aaGun, 3 fighters and 3 infantry
        Tobruk : 1 flag
        Ethiopia : 1 flag, 1 armour
        112 Sea Zone : 1 flag, 2 transports
        113 Sea Zone : 1 flag, 3 transports
        Eire : 1 flag
        Greece : 1 flag, 1 aaGun, 2 artilleries, 1 factory_minor, 1 fighter, 5 infantry and 1 tactical_bomber
        99 Sea Zone : 1 flag, 1 carrier, 2 cruisers, 1 fighter, 1 tactical_bomber and 3 transports
        97 Sea Zone : 1 flag
        Eastern Persia : 1 flag

    Production/PUs Summary :

    Germans : 40 / 0
        Russians : 33 / 38
        Japanese : 57 / 66
        Americans : 57 / 80
        Chinese : 0 / 3
        British : 37 / 96
        UK_Pacific : 10 / 0
        Italians : 13 / 14
        ANZAC : 10 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 11 times
                5 was rolled 4 times
                6 was rolled 12 times
            Average roll : 3.625
            Median : 4.000
            Variance : 1.234
            Standard Deviation : 1.111
            Total rolls : 48

    Germans Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.059
            Median : 3.000
            Variance : 0.812
            Standard Deviation : 0.901
            Total rolls : 17

    British Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 8 times
                5 was rolled 3 times
                6 was rolled 9 times
            Average roll : 3.935
            Median : 4.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 31


  • TripleA Turn Summary for game: World War II Global 1940 Alpha 3 Final, version: 3.3

    Game History

    Round :5

    Place Units - UK_Pacific
                1 transport placed in 39 Sea Zone
                1 mech_infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 10 PUs; end with 10 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 1 mech_infantry
                    Some Units in 39 Sea Zone change ownership: 1 transport

    Territory Summary for UK_Pacific :

    India : 1 flag, 1 factory_major
        43 Sea Zone : 1 flag

    Production/PUs Summary :

    Germans : 40 / 0
        Russians : 33 / 38
        Japanese : 57 / 66
        Americans : 57 / 80
        Chinese : 0 / 3
        British : 37 / 96
        UK_Pacific : 10 / 10
        Italians : 13 / 14
        ANZAC : 10 / 21
        French : 6 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 2 / 0
        Neutral_Allies : 0 / 0
        Neutral_True : 18 / 0

    Dice Statistics:

    Total
                1 was rolled 10 times
                2 was rolled 5 times
                3 was rolled 6 times
                4 was rolled 11 times
                5 was rolled 4 times
                6 was rolled 12 times
            Average roll : 3.625
            Median : 4.000
            Variance : 1.234
            Standard Deviation : 1.111
            Total rolls : 48

    Germans Combat
                1 was rolled 5 times
                2 was rolled 3 times
                3 was rolled 2 times
                4 was rolled 3 times
                5 was rolled 1 times
                6 was rolled 3 times
            Average roll : 3.059
            Median : 3.000
            Variance : 0.812
            Standard Deviation : 0.901
            Total rolls : 17

    British Combat
                1 was rolled 5 times
                2 was rolled 2 times
                3 was rolled 4 times
                4 was rolled 8 times
                5 was rolled 3 times
                6 was rolled 9 times
            Average roll : 3.935
            Median : 4.000
            Variance : 1.300
            Standard Deviation : 1.140
            Total rolls : 31

  • 2007 AAR League

    Righto Fortress, looks like you have done me in again there Mate, well played. I will at this point concede, cheers for the game and the lesson. I hope to play you again maybe later on in the season when I might have got better. I shall post the result. Good luck in all your future games, I/'m sure you will go well.


  • Thanks for the game!

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