• oh well thats not too big of a change. We can do that then. I ll remember to bring my rule book. Are we goin to b playing at your place? or the old Mann’s?


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :6

    Purchase Units - Italians
                Italians buy 1 artillery and 1 infantry; Remaining resources: 2 PUs; 0 techTokens;

    Combat Move - Italians
                1 artillery moved from Italy to France
                1 infantry moved from Italy to France
                1 armour moved from Czechoslovakia Hungary to France
                2 infantry moved from Bulgaria Romania to Poland
                2 artilleries moved from Bulgaria Romania to Poland
                2 armour moved from Czechoslovakia Hungary to Poland

    Combat - Italians
                Battle in France
                    Italians attack with 1 armour, 1 artillery and 1 infantry
                    British defend with 1 aaGun, 2 armour and 1 artillery
                        Italians roll dice for 1 armour, 1 artillery and 1 infantry in France, round 1 :  2/3 hits
                        British roll dice for 2 armour and 1 artillery in France, round 1 :  2/3 hits
                        1 armour owned by the British , 1 artillery owned by the Italians , 1 artillery owned by the British and 1 infantry owned by the Italians lost in France
                        Italians roll dice for 1 armour in France, round 2 :  1/1 hits
                        British roll dice for 1 armour in France, round 2 :  0/1 hits
                        1 armour owned by the British lost in France
                    Italians win, taking France from British with 1 armour remaining. Battle score for attacker is 7
                    Casualties for British: 2 armour and 1 artillery
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Poland
                    Italians attack with 2 armour, 2 artilleries and 2 infantry
                    British defend with 2 artilleries and 1 infantry; Russians defend with 2 armour and 1 infantry
                        Italians roll dice for 2 armour, 2 artilleries and 2 infantry in Poland, round 1 :  2/6 hits
                        Russians roll dice for 2 armour, 2 artilleries and 2 infantry in Poland, round 1 :  4/6 hits
                        1 infantry owned by the Russians , 1 infantry owned by the British , 2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Poland
                        Italians roll dice for 2 armour in Poland, round 2 :  0/2 hits
                        Russians roll dice for 2 armour and 2 artilleries in Poland, round 2 :  1/4 hits
                        1 armour owned by the Italians lost in Poland
                        Italians roll dice for 1 armour in Poland, round 3 :  1/1 hits
                        Russians roll dice for 2 armour and 2 artilleries in Poland, round 3 :  1/4 hits
                        1 artillery owned by the British and 1 armour owned by the Italians lost in Poland
                    Russians win with 2 armour and 1 artillery remaining. Battle score for attacker is -14
                    Casualties for Russians: 1 infantry
                    Casualties for British: 1 artillery and 1 infantry
                    Casualties for Italians: 2 armour, 2 artilleries and 2 infantry

    Non Combat Move - Italians
                1 artillery moved from Balkans to Czechoslovakia Hungary
                1 infantry moved from Balkans to Bulgaria Romania

    Place Units - Italians
                1 artillery and 1 infantry placed in Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 12 PUs total

    Production/PUs Summary :

    Germans : 22 / 32
        Russians : 32 / 42
        Japanese : 43 / 58
        British : 31 / 56
        Italians : 10 / 12
        Chinese : 1 / 0
        Americans : 39 / 52

  • Customizer

    Next Sunday at your dad’s

  • Customizer

    Dice server is fucked. I’ll try again after work.

  • Customizer

    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :6

    Turn Complete - Chinese

  • Customizer

    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :6

    Turn Complete - Americans
                Americans collect 45 PUs; end with 46 PUs total
                Objective 1: Americans met a national objective for an additional 5 PUs; end with 51 PUs
                Objective 3: Americans met a national objective for an additional 5 PUs; end with 56 PUs
                Objective 4: Americans met a national objective for an additional 5 PUs; end with 61 PUs

  • Customizer

    I don’t know why it didn’t post all the stuff I did. Basically your Jap fleet killed everything I had in the Pacific including my Invasion force of Japan. also you’re inf killed a jet then your art killed another jet in Central Europe. Disaster! This changes EVERYTHING!!


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :7

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 8 damage on 8 factories; Remaining resources: 24 PUs; 0 techTokens;
                Germans buy 8 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 artillery moved from Libya to 14 Sea Zone
                1 infantry moved from Libya to 14 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
                1 infantry moved from 13 Sea Zone to France
                1 artillery moved from 13 Sea Zone to France
                1 artillery moved from Italy to France
                1 infantry moved from Germany to France
                7 infantry moved from Germany to Poland

    Combat - Germans
                Battle in France
                    Germans attack with 2 artilleries and 2 infantry
                    Americans defend with 1 aaGun, 2 artilleries and 1 infantry
                        Germans roll dice for 2 artilleries and 2 infantry in France, round 1 :  1/4 hits
                        Americans roll dice for 2 artilleries and 1 infantry in France, round 1 :  0/3 hits
                        1 infantry owned by the Americans lost in France
                        Germans roll dice for 2 artilleries and 2 infantry in France, round 2 :  1/4 hits
                        Americans roll dice for 2 artilleries in France, round 2 :  0/2 hits
                        1 artillery owned by the Americans lost in France
                        Germans roll dice for 2 artilleries and 2 infantry in France, round 3 :  3/4 hits
                        Americans roll dice for 1 artillery in France, round 3 :  0/1 hits
                        1 artillery owned by the Americans lost in France
                    Germans win, taking France from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
                    Casualties for Americans: 2 artilleries and 1 infantry
                Battle in Poland
                    Germans attack with 7 infantry
                    British defend with 1 artillery; Russians defend with 2 armour
                        Germans roll dice for 7 infantry in Poland, round 1 :  0/7 hits
                        Russians roll dice for 2 armour and 1 artillery in Poland, round 1 :  1/3 hits
                        1 infantry owned by the Germans lost in Poland
                        Germans roll dice for 6 infantry in Poland, round 2 :  0/6 hits
                        Russians roll dice for 2 armour and 1 artillery in Poland, round 2 :  0/3 hits
                        Germans roll dice for 6 infantry in Poland, round 3 :  1/6 hits
                        Russians roll dice for 2 armour and 1 artillery in Poland, round 3 :  2/3 hits
                        2 infantry owned by the Germans and 1 artillery owned by the British lost in Poland
                        Germans roll dice for 4 infantry in Poland, round 4 :  0/4 hits
                        Russians roll dice for 2 armour in Poland, round 4 :  1/2 hits
                        1 infantry owned by the Germans lost in Poland
                        Germans roll dice for 3 infantry in Poland, round 5 :  0/3 hits
                        Russians roll dice for 2 armour in Poland, round 5 :  0/2 hits
                        Germans roll dice for 3 infantry in Poland, round 6 :  0/3 hits
                        Russians roll dice for 2 armour in Poland, round 6 :  0/2 hits
                        Germans roll dice for 3 infantry in Poland, round 7 :  0/3 hits
                        Russians roll dice for 2 armour in Poland, round 7 :  0/2 hits
                        Germans roll dice for 3 infantry in Poland, round 8 :  0/3 hits
                        Russians roll dice for 2 armour in Poland, round 8 :  2/2 hits
                        2 infantry owned by the Germans lost in Poland
                    1 infantry owned by the Germans retreated to Germany
                    Russians win with 2 armour remaining. Battle score for attacker is -14
                    Casualties for Germans: 6 infantry
                    Casualties for British: 1 artillery

    Non Combat Move - Germans

    Place Units - Germans
                8 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 22 PUs; end with 22 PUs total

    Production/PUs Summary :

    Germans : 22 / 22
        Russians : 32 / 42
        Japanese : 43 / 58
        British : 31 / 56
        Italians : 10 / 12
        Chinese : 1 / 0
        Americans : 39 / 61

  • Customizer

    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :7

    Research Technology - Russians
                Russians spend 5 on tech rolls
                    Russians roll 5,4 and gets 0 hits

    Purchase Units - Russians
                Russians buy 2 armour and 9 infantry; Remaining resources: 0 PUs; 2 techTokens;

    Combat Move - Russians
                1 bomber moved from Caucasus to Persia
                4 infantry moved from Caucasus to Persia
                1 artillery and 1 infantry moved from Kazakh S.S.R. to Persia
                1 infantry moved from Ukraine to Bulgaria Romania
                      Russians take Bulgaria Romania from Germans
                1 armour moved from East Poland to Czechoslovakia Hungary
                2 armour moved from Poland to Czechoslovakia Hungary

    Combat - Russians
                Battle in Persia
                    Russians attack with 1 artillery, 1 bomber and 5 infantry
                    Japanese defend with 1 aaGun and 3 armour
                        AA guns fire in Persia :  1/1 hits
                        1 bomber owned by the Russians lost in Persia
                        Russians roll dice for 1 artillery and 5 infantry in Persia, round 1 :  1/6 hits
                        Japanese roll dice for 3 armour in Persia, round 1 :  2/3 hits
                        2 infantry owned by the Russians and 1 armour owned by the Japanese lost in Persia
                        Russians roll dice for 1 artillery and 3 infantry in Persia, round 2 :  0/4 hits
                        Japanese roll dice for 2 armour in Persia, round 2 :  0/2 hits
                        Russians roll dice for 1 artillery and 3 infantry in Persia, round 3 :  1/4 hits
                        Japanese roll dice for 2 armour in Persia, round 3 :  1/2 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Persia
                        Russians roll dice for 1 artillery and 2 infantry in Persia, round 4 :  2/3 hits
                        Japanese roll dice for 1 armour in Persia, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Persia
                    Russians win, taking Persia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is -9
                    Casualties for Japanese: 3 armour
                    Casualties for Russians: 1 bomber and 4 infantry
                Battle in Czechoslovakia Hungary
                    Russians attack with 3 armour
                    Italians defend with 1 artillery
                        Russians roll dice for 3 armour in Czechoslovakia Hungary, round 1 :  1/3 hits
                        Germans roll dice for 1 artillery in Czechoslovakia Hungary, round 1 :  1/1 hits
                        1 armour owned by the Russians and 1 artillery owned by the Italians lost in Czechoslovakia Hungary
                    Russians win, taking Czechoslovakia Hungary from Germans with 2 armour remaining. Battle score for attacker is -1
                    Casualties for Russians: 1 armour
                    Casualties for Italians: 1 artillery

    Non Combat Move - Russians
                1 artillery moved from East Poland to Poland
                1 artillery and 2 infantry moved from Baltic States to Poland
                2 infantry moved from Karelia S.S.R. to Baltic States
                1 infantry moved from Russia to Novosibirsk
                1 infantry moved from Russia to Kazakh S.S.R.
                1 armour moved from Yakut S.S.R. to Novosibirsk
                1 infantry moved from Ukraine to Bulgaria Romania

    Place Units - Russians
                2 armour and 2 infantry placed in Caucasus
                2 infantry placed in Karelia S.S.R.
                5 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 36 PUs; end with 36 PUs total
                Objective 1: Russians met a national objective for an additional 5 PUs; end with 41 PUs
                Objective 2: Russians met a national objective for an additional 10 PUs; end with 51 PUs

    Territory Summary for Russians :

    Baltic States : 2 infantry
        Caucasus : 1 aaGun, 2 armour, 1 factory and 2 infantry
        Czechoslovakia Hungary : 1 flag, 2 armour
        Finland : 1 flag
        Karelia S.S.R. : 1 aaGun, 1 factory and 2 infantry
        Kazakh S.S.R. : 1 infantry
        Novosibirsk : 1 armour and 1 infantry
        Persia : 1 artillery and 1 infantry
        Poland : 1 flag, 2 artilleries and 2 infantry
        Bulgaria Romania : 1 flag, 2 infantry
        Russia : 1 factory and 5 infantry

    Production/PUs Summary :

    Germans : 18 / 22
        Russians : 36 / 51
        Japanese : 42 / 58
        British : 32 / 56
        Italians : 10 / 12
        Chinese : 1 / 0
        Americans : 39 / 61

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 8 times
                3 was rolled 2 times
                4 was rolled 7 times
                5 was rolled 9 times
                6 was rolled 1 times
            Average roll : 3.312
            Median : 4.000
            Variance : 1.742
            Standard Deviation : 1.320
            Total rolls : 32

    Null / Other
                4 was rolled 1 times
                5 was rolled 1 times
            Average roll : 4.500
            Median : 4.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                1 was rolled 3 times
                2 was rolled 1 times
                3 was rolled 1 times
                4 was rolled 1 times
                5 was rolled 3 times
            Average roll : 3.000
            Median : 3.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 9

    Germans Combat
                2 was rolled 1 times
            Average roll : 2.000
            Median : 2.000
            Variance : ?
            Standard Deviation : ?
            Total rolls : 1

    Russians Combat
                1 was rolled 2 times
                2 was rolled 6 times
                3 was rolled 1 times
                4 was rolled 5 times
                5 was rolled 5 times
                6 was rolled 1 times
            Average roll : 3.400
            Median : 4.000
            Variance : 1.368
            Standard Deviation : 1.170
            Total rolls : 20


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :7

    Research Technology - Japanese
                Japanese spend 0 on tech rolls
                    Japanese roll 6 and gets 1 hit
                Japanese removing all Technology Tokens after successful research.
                Japanese discover AA Radar

    Activate Technology - Japanese
                Japanese activating AA Radar

    Purchase Units - Japanese
                Japanese buy 6 armour, 1 cruiser, 1 destroyer and 2 submarines; Remaining resources: 1 PUs; 0 techTokens;

    Combat Move - Japanese
                1 armour moved from India to Persia
                1 armour moved from Soviet Far East to Evenki National Okrug
                      Japanese take Yakut S.S.R. from Russians
                      Japanese take Evenki National Okrug from Russians
                2 armour moved from Stanovoj Chrebet to Evenki National Okrug
                1 armour moved from Chinghai to Yunnan
                      Japanese take Yunnan from Chinese
                1 cruiser moved from 13 Sea Zone to 7 Sea Zone
                1 battleship moved from 13 Sea Zone to 7 Sea Zone

    Combat - Japanese
                Battle in 7 Sea Zone
                    Japanese attack with 1 battleship and 1 cruiser
                    British defend with 1 battleship and 4 transports; Americans defend with 1 carrier, 1 cruiser and 2 transports
                        Japanese roll dice for 1 battleship and 1 cruiser in 7 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 carrier, 1 cruiser and 6 transports in 7 Sea Zone, round 1 :  1/3 hits
                    Units damaged: 1 battleship owned by the Japanese
                        Japanese roll dice for 1 battleship and 1 cruiser in 7 Sea Zone, round 2 :  0/2 hits
                        British roll dice for 1 battleship, 1 carrier, 1 cruiser and 6 transports in 7 Sea Zone, round 2 :  2/3 hits
                        1 cruiser owned by the Japanese and 1 battleship owned by the Japanese lost in 7 Sea Zone
                    British win with 1 battleship, 1 carrier, 1 cruiser and 6 transports remaining. Battle score for attacker is -27
                    Casualties for Japanese: 1 battleship and 1 cruiser
                Battle in Persia
                    Japanese attack with 1 armour
                    Russians defend with 1 artillery and 1 infantry; British defend with 1 aaGun
                        Japanese roll dice for 1 armour in Persia, round 1 :  0/1 hits
                        British roll dice for 1 artillery and 1 infantry in Persia, round 1 :  1/2 hits
                        1 armour owned by the Japanese lost in Persia
                    British win with 1 artillery and 1 infantry remaining. Battle score for attacker is -5
                    Casualties for Japanese: 1 armour

    Non Combat Move - Japanese
                3 fighters moved from Fukien to India
                1 cruiser moved from 35 Sea Zone to 34 Sea Zone
                1 battleship moved from 38 Sea Zone to 34 Sea Zone
                1 destroyer moved from 38 Sea Zone to 50 Sea Zone
                1 cruiser moved from 62 Sea Zone to 50 Sea Zone
                3 armour moved from Japan to 62 Sea Zone
                1 armour moved from Manchuria to Ningxia
                3 armour and 3 transports moved from 62 Sea Zone to 36 Sea Zone
                3 armour moved from 36 Sea Zone to French Indo-China Thailand

    Place Units - Japanese
                3 armour placed in Manchuria
                3 armour placed in India
                1 cruiser, 1 destroyer and 2 submarines placed in 62 Sea Zone

    Turn Complete - Japanese
                Japanese collect 45 PUs; end with 46 PUs total
                Objective 2: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
                Objective 3: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
                Objective 1: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
                1 unit repaired.

    Territory Summary for Japanese :

    Borneo : 1 flag
        Burma : 1 flag
        Buryatia S.S.R. : 1 flag
        Chinghai : 1 flag, 1 armour
        East Indies : 1 flag
        Evenki National Okrug : 1 flag, 3 armour
        French Indo-China Thailand : 3 armour
        Fukien : 1 flag
        Hupeh : 1 flag
        India : 1 flag, 1 aaGun, 3 armour, 1 factory and 3 fighters
        Japan : 1 aaGun, 1 armour and 1 factory
        Kwangtung : 1 flag
        Manchuria : 3 armour and 1 factory
        Ningxia : 1 flag, 1 armour
        Philippine Islands : 1 flag
        Sikang : 1 flag
        Soviet Far East : 1 flag
        Stanovoj Chrebet : 1 flag
        Suiyuan : 1 flag
        Yakut S.S.R. : 1 flag
        Yunnan : 1 flag, 1 armour
        34 Sea Zone : 1 battleship and 1 cruiser
        35 Sea Zone : 1 transport
        36 Sea Zone : 3 transports
        50 Sea Zone : 1 cruiser and 1 destroyer
        62 Sea Zone : 1 cruiser, 1 destroyer and 2 submarines

    Production/PUs Summary :

    Germans : 18 / 22
        Russians : 34 / 51
        Japanese : 45 / 61
        British : 32 / 56
        Italians : 10 / 12
        Chinese : 0 / 0
        Americans : 39 / 61

    Dice Statistics:

    Total
                1 was rolled 2 times
                2 was rolled 2 times
                3 was rolled 2 times
                4 was rolled 3 times
                6 was rolled 6 times
            Average roll : 4.000
            Median : 4.000
            Variance : 1.500
            Standard Deviation : 1.225
            Total rolls : 15

    Null / Other
                2 was rolled 1 times
                6 was rolled 1 times
            Average roll : 4.000
            Median : 4.000
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Japanese Combat
                3 was rolled 1 times
                4 was rolled 3 times
                6 was rolled 1 times
            Average roll : 4.200
            Median : 4.000
            Variance : 2.750
            Standard Deviation : 1.658
            Total rolls : 5

    British Combat
                1 was rolled 2 times
                2 was rolled 1 times
                3 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.875
            Median : 4.500
            Variance : 1.714
            Standard Deviation : 1.309
            Total rolls : 8

  • Customizer

    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :7

    Research Technology - British
                    British roll 2,2,4 and gets 0 hits

    Purchase Units - British
                British buy 5 armour, 5 infantry and 1 transport; Remaining resources: 9 PUs; 3 techTokens;

    Combat Move - British
                4 artilleries and 4 infantry moved from United Kingdom to 7 Sea Zone
                4 artilleries, 1 battleship, 4 infantry and 4 transports moved from 7 Sea Zone to 5 Sea Zone
                4 artilleries and 4 infantry moved from 5 Sea Zone to Germany

    Combat - British
                Battle in Germany
                    British attack with 4 artilleries and 4 infantry
                    Germans defend with 1 factory and 9 infantry
                        British roll dice for 1 battleship in Germany, round 1 :  1/1 hits
                        British roll dice for 4 artilleries and 4 infantry in Germany, round 1 :  2/8 hits
                        Germans roll dice for 9 infantry in Germany, round 1 :  2/9 hits
                        2 infantry owned by the British and 3 infantry owned by the Germans lost in Germany
                        British roll dice for 4 artilleries and 2 infantry in Germany, round 2 :  2/6 hits
                        Germans roll dice for 6 infantry in Germany, round 2 :  4/6 hits
                        2 infantry owned by the British , 2 infantry owned by the Germans and 2 artilleries owned by the British lost in Germany
                        British roll dice for 2 artilleries in Germany, round 3 :  1/2 hits
                        Germans roll dice for 4 infantry in Germany, round 3 :  1/4 hits
                        1 infantry owned by the Germans and 1 artillery owned by the British lost in Germany
                        British roll dice for 1 artillery in Germany, round 4 :  0/1 hits
                        Germans roll dice for 3 infantry in Germany, round 4 :  0/3 hits
                        British roll dice for 1 artillery in Germany, round 5 :  0/1 hits
                        Germans roll dice for 3 infantry in Germany, round 5 :  1/3 hits
                        1 artillery owned by the British lost in Germany
                    Germans win with 3 infantry remaining. Battle score for attacker is -10
                    Casualties for Germans: 6 infantry
                    Casualties for British: 4 artilleries and 4 infantry

    Non Combat Move - British
                2 infantry moved from Anglo-Egypt Sudan to Egypt

    Place Units - British
                1 armour and 1 infantry placed in Norway
                1 transport placed in 5 Sea Zone
                4 armour and 4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 32 PUs; end with 41 PUs total
                Objective 1: British met a national objective for an additional 5 PUs; end with 46 PUs
                Objective 2: British met a national objective for an additional 5 PUs; end with 51 PUs

    Territory Summary for British :

    Australia : 1 aaGun and 2 infantry
        Egypt : 2 infantry
        New Guinea : 1 artillery
        Norway : 1 flag, 1 armour, 1 factory and 1 infantry
        Persia : 1 aaGun
        United Kingdom : 1 aaGun, 4 armour, 1 factory and 4 infantry
        5 Sea Zone : 1 battleship and 5 transports

    Production/PUs Summary :

    Germans : 18 / 22
        Russians : 34 / 51
        Japanese : 45 / 61
        British : 32 / 51
        Italians : 10 / 12
        Chinese : 0 / 0
        Americans : 39 / 61

    Dice Statistics:

    Total
                1 was rolled 5 times
                2 was rolled 11 times
                3 was rolled 4 times
                4 was rolled 13 times
                5 was rolled 8 times
                6 was rolled 6 times
            Average roll : 3.553
            Median : 4.000
            Variance : 1.457
            Standard Deviation : 1.207
            Total rolls : 47

    Null / Other
                2 was rolled 2 times
                4 was rolled 1 times
            Average roll : 2.667
            Median : 2.000
            Variance : 2.500
            Standard Deviation : 1.581
            Total rolls : 3

    Germans Combat
                1 was rolled 3 times
                2 was rolled 5 times
                3 was rolled 1 times
                4 was rolled 8 times
                5 was rolled 4 times
                6 was rolled 4 times
            Average roll : 3.680
            Median : 4.000
            Variance : 1.125
            Standard Deviation : 1.061
            Total rolls : 25

    British Combat
                1 was rolled 2 times
                2 was rolled 4 times
                3 was rolled 3 times
                4 was rolled 4 times
                5 was rolled 4 times
                6 was rolled 2 times
            Average roll : 3.526
            Median : 4.000
            Variance : 0.278
            Standard Deviation : 0.527
            Total rolls : 19

  • Customizer

    Hey check out the latest podcast. It’s episode 57, notice especially the difference without the music playing in the background after we finished round 3. Levelator really made it sound like shit. I’ve gotta skip levelating when we’ve got music on.


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :7

    Purchase Units - Italians
                Italians buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Italians
                1 destroyer moved from 14 Sea Zone to 13 Sea Zone

    Non Combat Move - Italians
                1 infantry moved from Italy to Balkans
                1 artillery moved from Italy to Balkans

    Place Units - Italians
                1 armour, 1 artillery and 1 infantry placed in Italy

    Turn Complete - Italians
                Italians collect 10 PUs; end with 10 PUs total

    Territory Summary for Italians :

    Balkans : 1 artillery and 1 infantry
        Italy : 1 aaGun, 1 armour, 1 artillery, 1 factory and 1 infantry
        13 Sea Zone : 1 destroyer

    Production/PUs Summary :

    Germans : 18 / 22
        Russians : 34 / 51
        Japanese : 45 / 61
        British : 32 / 51
        Italians : 10 / 10
        Chinese : 0 / 0
        Americans : 39 / 61

  • Customizer

    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :7

    Turn Complete - Chinese

    Territory Summary for Chinese :

    Production/PUs Summary :

    Germans : 18 / 22
        Russians : 34 / 51
        Japanese : 45 / 61
        British : 32 / 51
        Italians : 10 / 10
        Chinese : 0 / 0
        Americans : 39 / 0

    Dice Statistics:

    Total
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

  • Customizer

    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :7

    Turn Complete - Americans
                Americans collect 39 PUs; end with 39 PUs total
                Objective 3: Americans met a national objective for an additional 5 PUs; end with 44 PUs
                Objective 4: Americans met a national objective for an additional 5 PUs; end with 49 PUs

    Territory Summary for Americans :

    Alaska : 1 infantry
        Caroline Islands : 1 flag
        Eastern United States : 1 aaGun, 2 artilleries, 1 factory and 2 infantry
        Egypt : 1 artillery and 1 infantry
        Hawaiian Islands : 2 artilleries and 6 infantry
        Morocco Algeria : 1 flag
        Norway : 2 bombers
        Wake Island : 1 infantry
        Western United States : 1 aaGun and 1 factory
        7 Sea Zone : 1 carrier, 1 cruiser and 1 fighter
        9 Sea Zone : 2 transports
        10 Sea Zone : 2 transports
        53 Sea Zone : 1 battleship, 2 destroyers, 1 submarine and 4 transports
        56 Sea Zone : 4 submarines

    Production/PUs Summary :

    Germans : 18 / 22
        Russians : 34 / 51
        Japanese : 45 / 61
        British : 32 / 51
        Italians : 10 / 10
        Chinese : 0 / 0
        Americans : 39 / 49

    Dice Statistics:

    Total
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2

    Null / Other
                1 was rolled 1 times
                6 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • I didnt really notice any thing wrong with the recording. The music was up and down depending on if we were talking or not but thats no biggie. Its not like it messed with the level of our voices so i dont think its a big deal. Remeber man you re your worst critic.


  • TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :8

    Research Technology - Germans

    Purchase Units - Germans
                Germans repair 4 damage on 4 factories; Remaining resources: 18 PUs; 0 techTokens;
                Germans buy 6 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                2 artilleries moved from France to Germany
                1 infantry moved from France to Germany

    Non Combat Move - Germans

    Place Units - Germans
                6 infantry placed in Germany

    Turn Complete - Germans
                Germans collect 18 PUs; end with 18 PUs total

    Territory Summary for Germans :

    France : 1 aaGun and 1 infantry
        Germany : 2 artilleries, 1 factory and 10 infantry
        13 Sea Zone : 1 transport

    Production/PUs Summary :

    Germans : 18 / 18
        Russians : 34 / 51
        Japanese : 45 / 61
        British : 32 / 51
        Italians : 10 / 10
        Chinese : 0 / 0
        Americans : 39 / 49

  • Customizer

    @Mugzy:

    I didnt really notice any thing wrong with the recording. The music was up and down depending on if we were talking or not but thats no biggie. Its not like it messed with the level of our voices so i dont think its a big deal. Remeber man you re your worst critic.

    You’re right, still I think it’s best to not have the music on or have it way low while recording. Your dad won’t like that though.

  • Customizer

    TripleA Turn Summary for game: World War II v3 1941, version: 1.4

    Game History

    Round :8

    Research Technology - Russians
                    Russians roll 1,1 and gets 0 hits

    Purchase Units - Russians
                Russians buy 9 armour and 2 infantry; Remaining resources: 0 PUs; 2 techTokens;

    Combat Move - Russians
                1 armour and 1 infantry moved from Novosibirsk to Chinghai
                1 infantry moved from Kazakh S.S.R. to Chinghai
                2 infantry moved from Bulgaria Romania to Balkans
                2 armour moved from Czechoslovakia Hungary to Balkans

    Combat - Russians
                Battle in Balkans
                    Russians attack with 2 armour and 2 infantry
                    Italians defend with 1 artillery and 1 infantry
                        Russians roll dice for 2 armour and 2 infantry in Balkans, round 1 :  3/4 hits
                        Italians roll dice for 1 artillery and 1 infantry in Balkans, round 1 :  0/2 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Balkans
                    Russians win, taking Balkans from Italians with 2 armour and 2 infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry
                Battle in Chinghai
                    Russians attack with 1 armour and 2 infantry
                    Japanese defend with 1 armour
                        Russians roll dice for 1 armour and 2 infantry in Chinghai, round 1 :  0/3 hits
                        Japanese roll dice for 1 armour in Chinghai, round 1 :  0/1 hits
                        Russians roll dice for 1 armour and 2 infantry in Chinghai, round 2 :  0/3 hits
                        Japanese roll dice for 1 armour in Chinghai, round 2 :  0/1 hits
                        Russians roll dice for 1 armour and 2 infantry in Chinghai, round 3 :  0/3 hits
                        Japanese roll dice for 1 armour in Chinghai, round 3 :  1/1 hits
                        1 infantry owned by the Russians lost in Chinghai
                        Russians roll dice for 1 armour and 1 infantry in Chinghai, round 4 :  2/2 hits
                        Japanese roll dice for 1 armour in Chinghai, round 4 :  1/1 hits
                        1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Chinghai
                    Russians win, taking Chinghai from Japanese with 1 armour remaining. Battle score for attacker is -1
                    Casualties for Japanese: 1 armour
                    Casualties for Russians: 2 infantry

    Non Combat Move - Russians
                1 infantry moved from Russia to Urals
                1 infantry moved from Russia to Novosibirsk
                1 armour moved from Caucasus to Bulgaria Romania
                2 infantry moved from Baltic States to Poland
                2 infantry moved from Karelia S.S.R. to Baltic States
                2 infantry moved from Caucasus to Persia
                1 armour moved from Caucasus to Bulgaria Romania
                3 infantry moved from Russia to Caucasus

    Place Units - Russians
                4 armour and 2 infantry placed in Russia
                4 armour placed in Caucasus
                1 armour placed in Karelia S.S.R.

    Turn Complete - Russians
                Russians collect 37 PUs; end with 37 PUs total
                Objective 1: Russians met a national objective for an additional 5 PUs; end with 42 PUs
                Objective 2: Russians met a national objective for an additional 10 PUs; end with 52 PUs

    Territory Summary for Russians :

    Balkans : 1 flag, 2 armour and 2 infantry
        Baltic States : 2 infantry
        Caucasus : 1 aaGun, 4 armour, 1 factory and 3 infantry
        Chinghai : 1 armour
        Czechoslovakia Hungary : 1 flag
        Finland : 1 flag
        Karelia S.S.R. : 1 aaGun, 1 armour and 1 factory
        Novosibirsk : 1 infantry
        Persia : 1 artillery and 3 infantry
        Poland : 1 flag, 2 artilleries and 4 infantry
        Bulgaria Romania : 1 flag, 2 armour
        Russia : 4 armour, 1 factory and 2 infantry
        Urals : 1 infantry

    Production/PUs Summary :

    Germans : 18 / 18
        Russians : 37 / 52
        Japanese : 44 / 61
        British : 32 / 51
        Italians : 7 / 10
        Chinese : 1 / 0
        Americans : 39 / 49

    Dice Statistics:

    Total
                1 was rolled 6 times
                2 was rolled 1 times
                3 was rolled 7 times
                4 was rolled 4 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.217
            Median : 3.000
            Variance : 1.591
            Standard Deviation : 1.261
            Total rolls : 23

    Null / Other
                1 was rolled 2 times
            Average roll : 1.000
            Median : 1.000
            Variance : 4.000
            Standard Deviation : 2.000
            Total rolls : 2

    Japanese Combat
                3 was rolled 2 times
                4 was rolled 2 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.667
            Standard Deviation : 1.633
            Total rolls : 4

    Russians Combat
                1 was rolled 4 times
                2 was rolled 1 times
                3 was rolled 4 times
                4 was rolled 1 times
                5 was rolled 1 times
                6 was rolled 4 times
            Average roll : 3.400
            Median : 3.000
            Variance : 1.071
            Standard Deviation : 1.035
            Total rolls : 15

    Italians Combat
                3 was rolled 1 times
                4 was rolled 1 times
            Average roll : 3.500
            Median : 3.500
            Variance : 2.000
            Standard Deviation : 1.414
            Total rolls : 2


  • Lol no I m sure he wont but though shit for him lol, its for the sake of the recording. I was just listening to another episode, I think it was 3 or 4 and we had some music on put quite low and I think it worked well. So for tomorrow whats the plan? Where are we playing and what are we playing this week?

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