Mugzy vs Most Holy
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Russians
Russians buy 1 armour, 14 infantry and 1 mech_infantry; Remaining resources: 2 PUs;Combat Move - Russians
1 armour and 2 mech_infantrys moved from Volgograd to Tsinghai
1 armour moved from Finland to Norway
Russians take Norway from Germans
4 infantry moved from Western Ukraine to Eastern Poland
1 armour moved from Baltic States to Poland
1 armour moved from Baltic States to Eastern Poland
2 fighters moved from 115 Sea Zone to Poland
1 infantry moved from Novgorod to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Poland
1 infantry moved from Kansu to Shensi
Chinese take Shensi from Japanese
9 infantry moved from Dzavhan to Central MongoliaCombat - Russians
Battle in Poland
Russians attack with 1 armour, 2 fighters and 1 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 cruiser in Poland, round 1 : 1/1 hits
Germans roll dice for 1 mech_infantry in Poland, round 1 : 0/1 hits
1 mech_infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Tsinghai
Russians attack with 1 armour and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 1 armour and 2 mech_infantrys in Tsinghai, round 1 : 1/3 hits
Japanese roll dice for 1 infantry in Tsinghai, round 1 : 0/1 hits
1 infantry owned by the Japanese lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Eastern Poland
Russians attack with 1 armour and 4 infantry
Germans defend with 2 armour
Russians roll dice for 1 armour and 4 infantry in Eastern Poland, round 1 : 1/5 hits
Germans roll dice for 2 armour in Eastern Poland, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Eastern Poland
Russians roll dice for 1 armour and 3 infantry in Eastern Poland, round 2 : 0/4 hits
Germans roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Russians roll dice for 1 armour and 2 infantry in Eastern Poland, round 3 : 0/3 hits
Germans roll dice for 1 armour in Eastern Poland, round 3 : 1/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Russians roll dice for 1 armour and 1 infantry in Eastern Poland, round 4 : 0/2 hits
Germans roll dice for 1 armour in Eastern Poland, round 4 : 1/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Russians roll dice for 1 armour in Eastern Poland, round 5 : 0/1 hits
Germans roll dice for 1 armour in Eastern Poland, round 5 : 0/1 hits
Russians roll dice for 1 armour in Eastern Poland, round 6 : 0/1 hits
Germans roll dice for 1 armour in Eastern Poland, round 6 : 1/1 hits
1 armour owned by the Russians lost in Eastern Poland
Germans win with 1 armour remaining. Battle score for attacker is -12
Casualties for Germans: 1 armour
Casualties for Russians: 1 armour and 4 infantry
Battle in Central Mongolia
Russians attack with 9 infantry
Japanese defend with 4 infantry
Russians roll dice for 9 infantry in Central Mongolia, round 1 : 1/9 hits
Japanese roll dice for 4 infantry in Central Mongolia, round 1 : 3/4 hits
3 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Central Mongolia
Russians roll dice for 6 infantry in Central Mongolia, round 2 : 0/6 hits
Japanese roll dice for 3 infantry in Central Mongolia, round 2 : 1/3 hits
1 infantry owned by the Russians lost in Central Mongolia
Russians roll dice for 5 infantry in Central Mongolia, round 3 : 1/5 hits
Japanese roll dice for 3 infantry in Central Mongolia, round 3 : 1/3 hits
1 infantry owned by the Russians and 1 infantry owned by the Japanese lost in Central Mongolia
Russians roll dice for 4 infantry in Central Mongolia, round 4 : 2/4 hits
Japanese roll dice for 2 infantry in Central Mongolia, round 4 : 1/2 hits
1 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Central Mongolia
Russians win, taking Central Mongolia from Japanese with 3 infantry remaining. Battle score for attacker is -6
Casualties for Japanese: 4 infantry
Casualties for Russians: 6 infantryNon Combat Move - Russians
1 infantry moved from Tsagaan Olom to Kansu
2 aaGuns moved from Dzavhan to Olgiy
3 infantry moved from Timguska to Olgiy
3 infantry moved from Timguska to Kansu
4 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Russia to Volgograd
1 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Bessarabia
1 infantry moved from Novgorod to Baltic States
1 infantry moved from Novgorod to Belarus
2 fighters moved from Poland to Baltic States
2 fighters moved from Baltic States to 115 Sea Zone
1 infantry moved from Iraq to Trans-Jordan
1 armour and 1 mech_infantry moved from Iraq to Trans-JordanPlace Units - Russians
1 armour and 1 mech_infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 42 PUs; end with 44 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 49 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 58 PUsTerritory Summary for Russians :
Shensi : 1 flag, 1 infantry
Kansu : 1 flag, 4 infantry
Tsinghai : 1 flag, 1 armour and 2 mech_infantrys
Olgiy : 1 flag, 2 aaGuns and 3 infantry
Dzavhan : 1 flag
Central Mongolia : 1 flag, 3 infantry
Tsagaan Olom : 1 flag
Trans-Jordan : 1 flag, 1 armour, 1 infantry and 1 mech_infantry
Poland : 1 flag, 1 armour and 1 infantry
Norway : 1 flag, 1 armour
Belarus : 1 flag, 1 infantry
Baltic States : 1 flag, 1 infantry
Bryansk : 1 flag, 4 infantry
Bessarabia : 1 flag, 1 infantry
Russia : 1 flag, 1 airfield, 1 factory_major and 8 infantry
Ukraine : 1 flag, 1 factory_minor and 4 infantry
Western Ukraine : 1 flag, 1 infantry
Volgograd : 1 flag, 1 armour, 1 factory_minor and 3 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Iraq : 1 flag
Northwest Persia : 1 flag
Persia : 1 flag
115 Sea Zone : 1 flag, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport
Finland : 1 flagProduction/PUs Summary :
Germans : 43 / 53
Russians : 42 / 58
Japanese : 42 / 50
Americans : 53 / 74
Chinese : 5 / 3
British : 17 / 0
UK_Pacific : 26 / 27
Italians : 17 / 23
ANZAC : 12 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 10 times
2 was rolled 15 times
3 was rolled 8 times
4 was rolled 9 times
5 was rolled 10 times
6 was rolled 13 times
Average roll : 3.508
Median : 3.000
Variance : 0.609
Standard Deviation : 0.781
Total rolls : 65Japanese Combat
1 was rolled 3 times
2 was rolled 3 times
4 was rolled 3 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.308
Median : 4.000
Variance : 0.583
Standard Deviation : 0.764
Total rolls : 13Germans Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
Average roll : 3.125
Median : 3.000
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Russians Combat
1 was rolled 6 times
2 was rolled 10 times
3 was rolled 6 times
4 was rolled 5 times
5 was rolled 6 times
6 was rolled 11 times
Average roll : 3.636
Median : 3.500
Variance : 0.744
Standard Deviation : 0.863
Total rolls : 44 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Japanese
Japanese buy 7 armour, 1 artillery and 1 infantry; Remaining resources: 1 PUs;Combat Move - Japanese
2 units repaired.
2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone
1 armour moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Dzavhan to Central Mongolia
3 armour moved from Buryatia to Central Mongolia
2 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 artillery moved from Suiyuyan to Shensi
1 infantry moved from Szechwan to Yunnan
1 artillery moved from Szechwan to Yunnan
1 artillery moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 armour moved from French Indo China to Yunnan
2 fighters moved from Kwangsi to Yunnan
2 tactical_bombers moved from Kwangsi to Yunnan
1 infantry moved from Soviet Far East to Siberia
1 fighter moved from Kwangsi to Shensi
1 bomber moved from Kwangsi to 33 Sea Zone
1 tactical_bomber moved from Kwangsi to Shensi
1 bomber moved from Kwangsi to 20 Sea ZoneCombat - Japanese
Battle in Central Mongolia
Japanese attack with 4 armour
Russians defend with 3 infantry
Japanese roll dice for 4 armour in Central Mongolia, round 1 : 4/4 hits
Russians roll dice for 3 infantry in Central Mongolia, round 1 : 1/3 hits
3 infantry owned by the Russians and 1 armour owned by the Japanese lost in Central Mongolia
Japanese win, taking Central Mongolia from Russians with 3 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for Russians: 3 infantry
Battle in Shensi
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Russians defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shensi, round 1 : 2/3 hits
Chinese roll dice for 1 infantry in Shensi, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 artillery owned by the Japanese lost in Shensi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 artillery
Casualties for Russians: 1 infantry
Battle in Yunnan
Japanese attack with 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 3 armour and 1 mech_infantry
Japanese roll dice for 1 armour, 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 1 : 2/7 hits
Chinese roll dice for 3 armour and 1 mech_infantry in Yunnan, round 1 : 2/4 hits
1 armour owned by the British , 1 infantry owned by the Japanese , 1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Yunnan
Japanese roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Yunnan, round 2 : 3/5 hits
Chinese roll dice for 2 armour in Yunnan, round 2 : 1/2 hits
2 armour owned by the British and 1 armour owned by the Japanese lost in Yunnan
Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 armour, 1 artillery and 1 infantry
Casualties for British: 3 armour and 1 mech_infantry
Battle in 20 Sea Zone
Japanese attack with 1 bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber in 20 Sea Zone, round 1 : 1/1 hits
Americans roll dice for 1 destroyer in 20 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Americans lost in 20 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 33 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 destroyer, 1 submarine and 1 transport
1 submarine owned by the ANZAC Submerged
Japanese roll dice for 1 bomber in 33 Sea Zone, round 1 : 0/1 hits
ANZAC roll dice for 1 destroyer and 1 transport in 33 Sea Zone, round 1 : 1/1 hits
1 bomber owned by the Japanese lost in 33 Sea Zone
ANZAC win with 1 destroyer and 1 transport remaining. Battle score for attacker is -12
Casualties for Japanese: 1 bomber
Battle in 6 Sea Zone
Japanese attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Americans roll dice for 1 submarine in 6 Sea Zone, round 1 : 0/1 hits
Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 tactical_bombers in 6 Sea Zone, round 1 : 8/11 hits
1 submarine owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarineNon Combat Move - Japanese
3 transports moved from 7 Sea Zone to 6 Sea Zone
3 armour moved from Korea to Buyant-Uhaa
1 fighter moved from Shensi to Kweichow
1 tactical_bomber moved from Shensi to Kweichow
2 armour moved from Kiangsu to Kweichow
1 armour moved from Kiangsu to Kweichow
3 armour moved from Kiangsu to Hopei
1 fighter moved from Yunnan to Kweichow
1 fighter moved from Yunnan to Hopei
1 tactical_bomber moved from Yunnan to Hopei
1 tactical_bomber moved from Yunnan to Kweichow
1 bomber moved from 20 Sea Zone to Kweichow
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from 6 Sea Zone to KoreaPlace Units - Japanese
3 armour placed in Kiangsu
4 armour placed in Korea
1 artillery and 1 infantry placed in Japan
Japanese undo move 3.
1 artillery and 1 infantry placed in KoreaTurn Complete - Japanese
Japanese collect 44 PUs; end with 45 PUs total
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 50 PUsTerritory Summary for Japanese :
Caroline Islands : 1 flag, 1 airfield, 1 harbour and 2 infantry
Iwo Jima : 1 flag, 1 infantry
Paulau Island : 1 flag, 1 infantry
Korea : 1 flag, 1 aaGun, 4 armour, 2 artilleries, 1 factory_major and 2 infantry
Kiangsu : 1 flag, 3 armour and 1 factory_minor
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major and 1 harbour
Okinawa : 1 flag, 1 infantry
Manchuria : 1 flag, 1 aaGun
Suiyuyan : 1 flag, 1 infantry
Kweichow : 1 flag, 3 armour, 1 bomber, 2 fighters and 2 tactical_bombers
Hunan : 1 flag
Hopei : 1 flag, 3 armour, 1 fighter and 1 tactical_bomber
Szechwan : 1 flag
Chahar : 1 flag
Sikang : 1 flag, 1 artillery
Anhwe : 1 flag
Kwangtung : 1 flag, 1 harbour
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 2 infantry
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag
French Indo China : 1 flag
Dzavhan : 1 flag
26 Sea Zone : 1 flag
10 Sea Zone : 1 flag
Central Mongolia : 1 flag, 3 armour
6 Sea Zone : 1 flag, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports
Buyant-Uhaa : 1 flag, 3 armour
Ulaanbaatar : 1 flagProduction/PUs Summary :
Germans : 43 / 53
Russians : 41 / 58
Japanese : 44 / 50
Americans : 53 / 74
Chinese : 4 / 3
British : 17 / 0
UK_Pacific : 26 / 27
Italians : 17 / 23
ANZAC : 12 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 8 times
3 was rolled 11 times
4 was rolled 5 times
5 was rolled 8 times
6 was rolled 6 times
Average roll : 3.378
Median : 3.000
Variance : 0.523
Standard Deviation : 0.723
Total rolls : 45Japanese Combat
1 was rolled 5 times
2 was rolled 4 times
3 was rolled 9 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 3.438
Median : 3.000
Variance : 0.645
Standard Deviation : 0.803
Total rolls : 32ANZAC Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
2 was rolled 1 times
3 was rolled 1 times
5 was rolled 1 times
Average roll : 3.333
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3Americans Combat
2 was rolled 1 times
6 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Chinese Combat
1 was rolled 1 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.286
Median : 3.000
Variance : 0.167
Standard Deviation : 0.408
Total rolls : 7 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
2 fighters moved from Morocco to 96 Sea Zone
1 armour and 3 infantry moved from Western United States to 10 Sea Zone
1 armour, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 armour and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
2 destroyers moved from 101 Sea Zone to 88 Sea ZoneCombat - Americans
Battle in 96 Sea Zone
Americans attack with 2 fighters
Italians defend with 1 cruiser and 1 transport
Americans roll dice for 2 fighters in 96 Sea Zone, round 1 : 1/2 hits
Italians roll dice for 1 cruiser and 1 transport in 96 Sea Zone, round 1 : 1/1 hits
1 fighter owned by the Americans and 1 cruiser owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 9
Casualties for Italians: 1 cruiser and 1 transport
Casualties for Americans: 1 fighter
Battle in 88 Sea Zone
Americans attack with 2 destroyers
Italians defend with 1 submarine
Italians roll dice for 1 submarine in 88 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 2 destroyers in 88 Sea Zone, round 1 : 0/2 hits
Italians roll dice for 1 submarine in 88 Sea Zone, round 2 : 0/1 hits
Americans roll dice for 2 destroyers in 88 Sea Zone, round 2 : 0/2 hits
Italians roll dice for 1 submarine in 88 Sea Zone, round 3 : 0/1 hits
Americans roll dice for 2 destroyers in 88 Sea Zone, round 3 : 0/2 hits
Italians roll dice for 1 submarine in 88 Sea Zone, round 4 : 1/1 hits
Americans roll dice for 2 destroyers in 88 Sea Zone, round 4 : 2/2 hits
1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 88 Sea Zone
Americans win with 1 destroyer remaining. Battle score for attacker is -2
Casualties for Italians: 1 submarine
Casualties for Americans: 1 destroyer
Battle in Hawaiian IslandsNon Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 infantry moved from Central United States to 101 Sea Zone
2 artilleries moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 artilleries and 2 infantry moved from 88 Sea Zone to French Guiana
1 fighter moved from 96 Sea Zone to MaltaPlace Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 fighter placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea ZoneTurn Complete - Americans
Americans collect 54 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUsTerritory Summary for Americans :
Philippines : 1 flag, 1 airfield, 1 harbour and 2 infantry
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 flag, 1 airfield, 1 armour, 1 harbour and 3 infantry
Midway : 1 flag, 1 airfield
35 Sea Zone : 1 flag
26 Sea Zone : 1 flag, 2 transports
25 Sea Zone : 1 flag, 1 destroyer
10 Sea Zone : 1 flag, 1 destroyer and 2 submarines
19 Sea Zone : 1 flag
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 harbour and 2 infantry
Malta : 1 flag, 1 fighter
French Guiana : 1 flag, 2 artilleries and 2 infantry
101 Sea Zone : 1 flag, 1 carrier, 1 fighter and 2 transports
Brazil : 1 flag
88 Sea Zone : 1 flag, 1 destroyer and 2 transportsProduction/PUs Summary :
Germans : 43 / 53
Russians : 41 / 58
Japanese : 43 / 50
Americans : 54 / 79
Chinese : 4 / 3
British : 17 / 0
UK_Pacific : 26 / 27
Italians : 17 / 23
ANZAC : 12 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.267
Median : 3.000
Variance : 0.929
Standard Deviation : 0.964
Total rolls : 15Italians Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Non Combat Move - Chinese
1 infantry moved from Kansu to ShensiPlace Units - Chinese
1 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 4 PUs; end with 4 PUs totalTerritory Summary for Chinese :
Shensi : 1 flag, 2 infantry
Production/PUs Summary :
Germans : 43 / 53
Russians : 41 / 58
Japanese : 43 / 50
Americans : 54 / 79
Chinese : 4 / 4
British : 17 / 0
UK_Pacific : 26 / 27
Italians : 17 / 23
ANZAC : 12 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 1 times
3 was rolled 5 times
4 was rolled 3 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 3.267
Median : 3.000
Variance : 0.929
Standard Deviation : 0.964
Total rolls : 15Italians Combat
1 was rolled 2 times
3 was rolled 1 times
4 was rolled 1 times
6 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Combat Move - British
4 infantry moved from Ethiopia to 76 Sea Zone
1 cruiser, 4 infantry and 2 transports moved from 76 Sea Zone to 81 Sea Zone
4 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from Shan State to French Indo China
UK_Pacific take French Indo China from JapaneseCombat - British
Battle in Egypt
British attack with 4 infantry
Italians defend with 1 armour, 3 artilleries, 1 harbour and 1 infantry
British roll dice for 1 cruiser in Egypt, round 1 : 0/1 hits
British roll dice for 4 infantry in Egypt, round 1 : 0/4 hits
Italians roll dice for 1 armour, 3 artilleries and 1 infantry in Egypt, round 1 : 2/5 hits
2 infantry owned by the British lost in Egypt
British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits
Italians roll dice for 1 armour, 3 artilleries and 1 infantry in Egypt, round 2 : 2/5 hits
2 infantry owned by the British lost in Egypt
Italians win with 1 armour, 3 artilleries and 1 infantry remaining. Battle score for attacker is -12
Casualties for British: 4 infantryNon Combat Move - British
1 carrier and 1 transport moved from 107 Sea Zone to 106 Sea Zone
2 mech_infantrys moved from India to Yunnan
3 armour moved from India to Burma
2 armour moved from Burma to Yunnan
1 armour moved from Burma to YunnanTurn Complete - British
Territory Summary for British :
Yunnan : 1 flag, 3 armour and 2 mech_infantrys
India : 1 flag, 3 aaGuns, 1 airfield and 1 harbour
Malaya : 1 flag, 1 harbour
French Indo China : 1 flag, 1 infantry
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 artillery, 1 factory_minor and 1 infantry
New Brunswick Nova Scotia : 1 flag, 1 harbour
Union of South Africa : 1 flag, 1 factory_minor and 1 harbour
Malta : 1 flag, 1 infantry
Morocco : 1 flag, 1 fighter
Ethiopia : 1 flag
106 Sea Zone : 1 flag, 1 carrier and 1 transport
Eastern Persia : 1 flag
81 Sea Zone : 1 flag, 1 cruiser and 2 transportsProduction/PUs Summary :
Germans : 43 / 53
Russians : 41 / 58
Japanese : 41 / 50
Americans : 54 / 79
Chinese : 4 / 4
British : 17 / 0
UK_Pacific : 28 / 3
Italians : 17 / 23
ANZAC : 12 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.500
Median : 4.000
Variance : 0.516
Standard Deviation : 0.718
Total rolls : 32British Combat
2 was rolled 2 times
4 was rolled 2 times
6 was rolled 3 times
Average roll : 4.286
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 7Italians Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.200
Median : 4.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Place Units - UK_Pacific
2 armour and 3 mech_infantrys placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 31 PUs total
Some Units in India change ownership: 2 armour and 3 mech_infantrysTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 flag, 1 factory_major
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flagProduction/PUs Summary :
Germans : 43 / 53
Russians : 41 / 58
Japanese : 41 / 50
Americans : 54 / 79
Chinese : 4 / 4
British : 17 / 0
UK_Pacific : 28 / 31
Italians : 17 / 23
ANZAC : 12 / 22
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 6 times
2 was rolled 4 times
3 was rolled 5 times
4 was rolled 8 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.500
Median : 4.000
Variance : 0.516
Standard Deviation : 0.718
Total rolls : 32British Combat
2 was rolled 2 times
4 was rolled 2 times
6 was rolled 3 times
Average roll : 4.286
Median : 4.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 7Italians Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.200
Median : 4.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.400
Median : 3.000
Variance : 1.111
Standard Deviation : 1.054
Total rolls : 10 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - Italians
Italians buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;Combat Move - Italians
1 bomber moved from Greece to 81 Sea Zone
2 transports moved from 98 Sea Zone to 97 Sea Zone
2 infantry moved from Northern Italy to 97 Sea Zone
2 artilleries moved from Northern Italy to 97 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
2 artilleries moved from 96 Sea Zone to Malta
1 battleship moved from 98 Sea Zone to 96 Sea Zone
3 artilleries moved from Egypt to Trans-Jordan
1 armour moved from Egypt to Trans-Jordan
1 infantry moved from Libya to Tunisia
Italians take Tunisia from French
2 submarines moved from 95 Sea Zone to 92 Sea Zone
1 artillery moved from Rhodesia to Union of South Africa
Italians take Union of South Africa from BritishCombat - Italians
Battle in 92 Sea Zone
Italians attack with 2 submarines
French defend with 1 destroyer
Italians roll dice for 2 submarines in 92 Sea Zone, round 1 : 0/2 hits
French roll dice for 1 destroyer in 92 Sea Zone, round 1 : 1/1 hits
1 submarine owned by the Italians lost in 92 Sea Zone
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits
French roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits
1 submarine owned by the Italians and 1 destroyer owned by the French lost in 92 Sea Zone
French win with no units remaining. Battle score for attacker is -4
Casualties for French: 1 destroyer
Casualties for Italians: 2 submarines
Battle in Malta
Italians attack with 2 artilleries and 2 infantry
British defend with 1 infantry; Americans defend with 1 fighter
Italians roll dice for 1 battleship in Malta, round 1 : 0/1 hits
Italians roll dice for 2 artilleries and 2 infantry in Malta, round 1 : 0/4 hits
British roll dice for 1 fighter and 1 infantry in Malta, round 1 : 0/2 hits
Italians roll dice for 2 artilleries and 2 infantry in Malta, round 2 : 0/4 hits
British roll dice for 1 fighter and 1 infantry in Malta, round 2 : 2/2 hits
2 infantry owned by the Italians lost in Malta
Italians roll dice for 2 artilleries in Malta, round 3 : 0/2 hits
British roll dice for 1 fighter and 1 infantry in Malta, round 3 : 0/2 hits
Italians roll dice for 2 artilleries in Malta, round 4 : 2/2 hits
British roll dice for 1 fighter and 1 infantry in Malta, round 4 : 0/2 hits
1 infantry owned by the British and 1 fighter owned by the Americans lost in Malta
Italians win, taking Malta from British with 2 artilleries remaining. Battle score for attacker is 7
Casualties for British: 1 infantry
Casualties for Italians: 2 infantry
Casualties for Americans: 1 fighter
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 cruiser and 2 transports
Italians roll dice for 1 bomber in 81 Sea Zone, round 1 : 0/1 hits
British roll dice for 1 cruiser and 2 transports in 81 Sea Zone, round 1 : 0/1 hits
Italians roll dice for 1 bomber in 81 Sea Zone, round 2 : 1/1 hits
British roll dice for 1 cruiser and 2 transports in 81 Sea Zone, round 2 : 1/1 hits
1 cruiser owned by the British and 1 bomber owned by the Italians lost in 81 Sea Zone
British win with 2 transports remaining. Battle score for attacker is 0
Casualties for British: 1 cruiser
Casualties for Italians: 1 bomber
Battle in Trans-Jordan
Italians attack with 1 armour and 3 artilleries
Russians defend with 1 armour, 1 infantry and 1 mech_infantry
Italians roll dice for 1 armour and 3 artilleries in Trans-Jordan, round 1 : 2/4 hits
British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Trans-Jordan, round 1 : 1/3 hits
1 infantry owned by the Russians , 1 artillery owned by the Italians and 1 mech_infantry owned by the Russians lost in Trans-Jordan
Italians roll dice for 1 armour and 2 artilleries in Trans-Jordan, round 2 : 1/3 hits
British roll dice for 1 armour in Trans-Jordan, round 2 : 0/1 hits
1 armour owned by the Russians lost in Trans-Jordan
Italians win, taking Trans-Jordan from British with 1 armour and 2 artilleries remaining. Battle score for attacker is 9
Casualties for Russians: 1 armour, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 artilleryNon Combat Move - Italians
1 armour moved from Northern Italy to RomaniaPlace Units - Italians
2 destroyers and 1 transport placed in 95 Sea ZoneTurn Complete - Italians
Italians collect 21 PUs; end with 21 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag, 1 armour and 2 artilleries
Alexandria : 1 flag
Gibraltar : 1 flag, 1 armour and 1 harbour
Egypt : 1 flag, 1 harbour and 1 infantry
Union of South Africa : 1 flag, 1 artillery, 1 factory_minor and 1 harbour
Malta : 1 flag, 2 artilleries
Rhodesia : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 1 infantry
Western Germany : 1 flag, 2 aaGuns
Romania : 1 flag, 1 armour
Northern Italy : 1 flag, 1 artillery, 1 factory_major and 2 infantry
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
96 Sea Zone : 1 flag, 1 battleship and 2 transports
95 Sea Zone : 1 flag, 2 destroyers and 1 transport
93 Sea Zone : 1 flag
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 43 / 53
Russians : 41 / 58
Japanese : 41 / 50
Americans : 54 / 79
Chinese : 4 / 4
British : 14 / 0
UK_Pacific : 28 / 31
Italians : 21 / 31
ANZAC : 12 / 22
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 9 times
3 was rolled 4 times
4 was rolled 4 times
5 was rolled 8 times
6 was rolled 13 times
Average roll : 4.073
Median : 5.000
Variance : 1.975
Standard Deviation : 1.405
Total rolls : 41French Combat
1 was rolled 1 times
2 was rolled 1 times
Average roll : 1.500
Median : 1.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2British Combat
2 was rolled 3 times
3 was rolled 3 times
5 was rolled 4 times
6 was rolled 4 times
Average roll : 4.214
Median : 5.000
Variance : 1.385
Standard Deviation : 1.177
Total rolls : 14Italians Combat
1 was rolled 2 times
2 was rolled 5 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 4 times
6 was rolled 9 times
Average roll : 4.200
Median : 5.000
Variance : 1.625
Standard Deviation : 1.275
Total rolls : 25 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 cruiser and 1 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline IslandsCombat - ANZAC
Battle in Caroline Islands
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
ANZAC roll dice for 1 cruiser in Caroline Islands, round 1 : 0/1 hits
ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 1 : 1/2 hits
Japanese roll dice for 2 infantry in Caroline Islands, round 1 : 0/2 hits
1 infantry owned by the Japanese lost in Caroline Islands
ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 2/2 hits
Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits
1 infantry owned by the Japanese lost in Caroline Islands
ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantryNon Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Belgian Congo: 1 infantry
EDIT: Adding units owned by ANZAC to Rhodesia: 1 infantry
EDIT: Turning off Edit Mode
3 infantry moved from New South Wales to Queensland
3 fighters moved from India to IraqPlace Units - ANZAC
1 armour and 1 infantry placed in New South Wales
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 transport
EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 cruiser placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUsTerritory Summary for ANZAC :
Caroline Islands : 1 flag, 1 airfield, 1 artillery, 1 harbour and 1 infantry
Formosa : 1 flag, 1 artillery and 1 infantry
Queensland : 1 flag, 1 airfield, 1 harbour and 3 infantry
New Zealand : 1 flag, 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 flag, 2 aaGuns, 1 armour, 1 factory_minor, 1 harbour and 1 infantry
Philippines : 1 flag, 1 fighter
Dutch New Guinea : 1 flag
33 Sea Zone : 1 flag, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
54 Sea Zone : 1 flag, 1 transport
62 Sea Zone : 1 flag, 1 cruiser
Belgian Congo : 1 flag
Rhodesia : 1 flag, 1 infantry
Iraq : 1 flag, 3 fightersProduction/PUs Summary :
Germans : 43 / 53
Russians : 41 / 58
Japanese : 41 / 50
Americans : 54 / 79
Chinese : 4 / 4
British : 14 / 0
UK_Pacific : 28 / 31
Italians : 21 / 31
ANZAC : 12 / 23
French : 7 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 1 times
2 was rolled 2 times
4 was rolled 1 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.875
Median : 4.500
Variance : 0.571
Standard Deviation : 0.756
Total rolls : 8Japanese Combat
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :5
Combat Move - French
Turning on Edit Mode
EDIT: Changing ownership of Rhodesia from Italians to ANZAC
EDIT: Turning off Edit Mode
1 infantry moved from Anglo Egyptian Sudan to EgyptCombat - French
Battle in Egypt
French attack with 1 infantry
Italians defend with 1 harbour and 1 infantry
French roll dice for 1 infantry in Egypt, round 1 : 0/1 hits
Italians roll dice for 1 infantry in Egypt, round 1 : 0/1 hits
French roll dice for 1 infantry in Egypt, round 2 : 1/1 hits
Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits
1 infantry owned by the Italians lost in Egypt
French win, taking Egypt from Italians with 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantryNon Combat Move - French
Turn Complete - French
Territory Summary for French :
Egypt : 1 flag, 1 harbour and 1 infantry
Production/PUs Summary :
Germans : 43 / 53
Russians : 41 / 58
Japanese : 41 / 50
Americans : 54 / 79
Chinese : 4 / 4
British : 14 / 0
UK_Pacific : 28 / 31
Italians : 18 / 31
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 2 times
2 was rolled 2 times
3 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 2 times
Average roll : 3.667
Median : 4.000
Variance : 0.182
Standard Deviation : 0.426
Total rolls : 12Japanese Combat
4 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 5.000
Median : 5.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3ANZAC Combat
1 was rolled 1 times
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.200
Median : 2.000
Variance : 1.750
Standard Deviation : 1.323
Total rolls : 5French Combat
1 was rolled 1 times
4 was rolled 1 times
Average roll : 2.500
Median : 2.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
3 was rolled 1 times
5 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2 -
Forgot a couple non coms. thats what the edits were for.
-
np. I forgot to post my Japanese turn so I had to do it all over again lol. Not sure if u noticed
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TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Germans
Germans buy 3 armour, 1 battleship, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
1 mech_infantry moved from France to Normandy Bordeaux
1 armour moved from Romania to Western Ukraine
1 armour moved from Eastern Poland to Western Ukraine
1 armour moved from Romania to Eastern Poland
2 artilleries moved from Germany to 114 Sea Zone
1 mech_infantry moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry moved from Germany to Poland
3 armour moved from Western Germany to Poland
1 armour moved from Germany to 114 Sea Zone
1 armour moved from Germany to 114 Sea Zone
2 armour, 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 8 transports moved from 114 Sea Zone to 115 Sea Zone
1 mech_infantry moved from 115 Sea Zone to Novgorod
2 armour moved from 115 Sea Zone to Novgorod
2 artilleries moved from 115 Sea Zone to Novgorod
1 infantry moved from 115 Sea Zone to NovgorodCombat - Germans
Battle in 115 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 8 transports
Russians defend with 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport
Germans roll dice for 1 submarine in 115 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 submarine in 115 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the Germans
Germans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 8 transports in 115 Sea Zone, round 1 : 0/4 hits
Russians roll dice for 2 fighters in 115 Sea Zone, round 1 : 2/2 hits
Russians roll dice for 1 carrier, 1 cruiser and 1 transport in 115 Sea Zone, round 1 : 1/2 hits
1 carrier owned by the Germans , 1 destroyer owned by the Germans and 1 submarine owned by the Germans lost in 115 Sea Zone
Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 115 Sea Zone, round 2 : 1/2 hits
Units damaged: 1 carrier owned by the Russians
Germans roll dice for 1 cruiser and 8 transports in 115 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 transport in 115 Sea Zone, round 2 : 3/4 hits
1 tactical_bomber owned by the Germans , 1 cruiser owned by the Germans and 1 fighter owned by the Germans lost in 115 Sea Zone
8 transports owned by the Germans retreated to 114 Sea Zone
Russians win with 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is -63
Casualties for Germans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
Battle in Poland
Germans attack with 3 armour and 1 infantry
Russians defend with 1 armour and 1 infantry
Germans roll dice for 3 armour and 1 infantry in Poland, round 1 : 2/4 hits
Russians roll dice for 1 armour and 1 infantry in Poland, round 1 : 0/2 hits
1 infantry owned by the Russians and 1 armour owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 3 armour and 1 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 1 armour and 1 infantry
Battle in Western Ukraine
Germans attack with 2 armour
Russians defend with 1 infantry
Germans roll dice for 2 armour in Western Ukraine, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 1 : 0/1 hits
Germans roll dice for 2 armour in Western Ukraine, round 2 : 2/2 hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 armour remaining. Battle score for attacker is -3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantry
2 fighters owned by the Russians forced to land in NovgorodNon Combat Move - Germans
1 artillery moved from Scotland to United KingdomPlace Units - Germans
1 battleship placed in 114 Sea Zone
1 infantry and 2 mech_infantrys placed in United Kingdom
3 armour and 1 mech_infantry placed in GermanyTurn Complete - Germans
Germans collect 47 PUs; end with 47 PUs totalTerritory Summary for Germans :
Scotland : 1 flag, 1 airfield
United Kingdom : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour, 1 infantry and 2 mech_infantrys
Normandy Bordeaux : 1 flag, 1 factory_minor, 1 harbour and 1 mech_infantry
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 1 airfield, 1 factory_minor and 1 harbour
Poland : 1 flag, 3 armour and 1 infantry
Germany : 1 flag, 3 aaGuns, 3 armour, 1 factory_major and 1 mech_infantry
Eastern Poland : 1 flag, 1 armour
Western Ukraine : 1 flag, 1 armour
Bulgaria : 1 flag
Greece : 1 flag, 1 infantry
114 Sea Zone : 1 flag, 2 armour, 2 artilleries, 1 battleship, 1 infantry, 1 mech_infantry and 8 transportsProduction/PUs Summary :
Germans : 47 / 47
Russians : 37 / 58
Japanese : 41 / 50
Americans : 54 / 79
Chinese : 4 / 4
British : 14 / 0
UK_Pacific : 28 / 31
Italians : 18 / 31
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 4 times
3 was rolled 1 times
4 was rolled 5 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.700
Median : 4.000
Variance : 1.034
Standard Deviation : 1.017
Total rolls : 30Germans Combat
1 was rolled 4 times
2 was rolled 1 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 7 times
Average roll : 4.188
Median : 5.000
Variance : 2.400
Standard Deviation : 1.549
Total rolls : 16Russians Combat
1 was rolled 3 times
2 was rolled 3 times
3 was rolled 1 times
4 was rolled 4 times
5 was rolled 2 times
6 was rolled 1 times
Average roll : 3.143
Median : 3.500
Variance : 0.615
Standard Deviation : 0.784
Total rolls : 14 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Russians
Russians buy 1 armour, 14 infantry and 2 mech_infantrys; Remaining resources: 2 PUs;Combat Move - Russians
1 unit repaired.
1 carrier moved from 115 Sea Zone to 114 Sea Zone
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 submarine moved from 115 Sea Zone to 114 Sea Zone
2 fighters moved from Novgorod to 114 Sea Zone
4 infantry moved from Ukraine to Western Ukraine
4 infantry moved from Bryansk to Western Ukraine
1 armour and 3 mech_infantrys moved from Volgograd to SikangCombat - Russians
Battle in Sikang
Russians attack with 1 armour and 3 mech_infantrys
Japanese defend with 1 artillery
Russians roll dice for 1 armour and 3 mech_infantrys in Sikang, round 1 : 1/4 hits
Japanese roll dice for 1 artillery in Sikang, round 1 : 0/1 hits
1 artillery owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in 114 Sea Zone
Russians attack with 1 carrier, 1 cruiser, 2 fighters and 1 submarine
Germans defend with 2 armour, 2 artilleries, 1 battleship, 1 infantry, 1 mech_infantry and 8 transports
Russians roll dice for 1 submarine in 114 Sea Zone, round 1 : 0/1 hits
Russians roll dice for 1 carrier, 1 cruiser and 2 fighters in 114 Sea Zone, round 1 : 1/3 hits
Units damaged: 1 battleship owned by the Germans
Germans roll dice for 1 battleship and 8 transports in 114 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 carrier owned by the Russians
Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits
Russians roll dice for 1 carrier, 1 cruiser and 2 fighters in 114 Sea Zone, round 2 : 2/3 hits
Germans roll dice for 1 battleship and 8 transports in 114 Sea Zone, round 2 : 1/1 hits
1 infantry owned by the Germans , 1 transport owned by the Germans , 1 submarine owned by the Russians , 1 artillery owned by the Germans and 1 battleship owned by the Germans lost in 114 Sea Zone
7 transports owned by the Germans , 2 armour owned by the Germans , 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in 114 Sea Zone
Russians win with 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 97
Casualties for Germans: 2 armour, 2 artilleries, 1 battleship, 1 infantry, 1 mech_infantry and 8 transports
Casualties for Russians: 1 submarine
Battle in Western Ukraine
Russians attack with 8 infantry
Germans defend with 1 armour
Russians roll dice for 8 infantry in Western Ukraine, round 1 : 0/8 hits
Germans roll dice for 1 armour in Western Ukraine, round 1 : 0/1 hits
Russians roll dice for 8 infantry in Western Ukraine, round 2 : 0/8 hits
Germans roll dice for 1 armour in Western Ukraine, round 2 : 0/1 hits
Russians roll dice for 8 infantry in Western Ukraine, round 3 : 0/8 hits
Germans roll dice for 1 armour in Western Ukraine, round 3 : 0/1 hits
Russians roll dice for 8 infantry in Western Ukraine, round 4 : 1/8 hits
Germans roll dice for 1 armour in Western Ukraine, round 4 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 7 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 armour
Casualties for Russians: 1 infantryNon Combat Move - Russians
1 infantry moved from Olgiy to Yenisey
2 aaGuns and 2 infantry moved from Olgiy to Kansu
1 armour and 2 mech_infantrys moved from Tsinghai to Kansu
2 fighters moved from 114 Sea Zone to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
8 infantry moved from Russia to Bryansk
3 infantry moved from Novgorod to BelarusPlace Units - Russians
1 armour and 2 mech_infantrys placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Novgorod
8 infantry placed in RussiaTurn Complete - Russians
Russians collect 39 PUs; end with 41 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUsTerritory Summary for Russians :
Kansu : 1 flag, 2 aaGuns, 1 armour, 6 infantry and 2 mech_infantrys
Sikang : 1 flag, 1 armour and 3 mech_infantrys
Yenisey : 1 flag, 1 infantry
Olgiy : 1 flag
Tsagaan Olom : 1 flag
Norway : 1 flag, 1 armour
Belarus : 1 flag, 4 infantry
Baltic States : 1 flag, 1 infantry
Bryansk : 1 flag, 8 infantry
Bessarabia : 1 flag, 1 infantry
Russia : 1 flag, 1 airfield, 1 factory_major and 8 infantry
Ukraine : 1 flag, 1 factory_minor and 3 infantry
Western Ukraine : 1 flag, 7 infantry
Volgograd : 1 flag, 1 armour, 1 factory_minor and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry
Iraq : 1 flag
114 Sea Zone : 1 flag, 1 carrier, 1 cruiser and 1 transport
Northwest Persia : 1 flag
Persia : 1 flag
Finland : 1 flagProduction/PUs Summary :
Germans : 45 / 47
Russians : 39 / 52
Japanese : 40 / 50
Americans : 54 / 79
Chinese : 5 / 4
British : 14 / 0
UK_Pacific : 28 / 31
Italians : 18 / 31
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 3 times
2 was rolled 9 times
3 was rolled 11 times
4 was rolled 12 times
5 was rolled 6 times
6 was rolled 10 times
Average roll : 3.765
Median : 4.000
Variance : 1.180
Standard Deviation : 1.086
Total rolls : 51Japanese Combat
6 was rolled 1 times
Average roll : 6.000
Median : 6.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Germans Combat
1 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
6 was rolled 2 times
Average roll : 4.000
Median : 4.000
Variance : 0.800
Standard Deviation : 0.894
Total rolls : 6Russians Combat
1 was rolled 2 times
2 was rolled 9 times
3 was rolled 9 times
4 was rolled 12 times
5 was rolled 5 times
6 was rolled 7 times
Average roll : 3.682
Median : 4.000
Variance : 1.442
Standard Deviation : 1.201
Total rolls : 44 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Japanese
Japanese buy 4 armour and 8 infantry; Remaining resources: 2 PUs;Combat Move - Japanese
3 armour moved from Central Mongolia to Tsagaan Olom
Japanese take Tsagaan Olom from Russians
3 armour moved from Tsagaan Olom to Kansu
1 infantry moved from Suiyuyan to Kansu
3 armour moved from Hopei to Kansu
1 tactical_bomber moved from Hopei to Kansu
1 fighter moved from Hopei to Kansu
1 bomber moved from Kweichow to Kansu
3 armour moved from Kweichow to Yunnan
2 tactical_bombers moved from Kweichow to Yunnan
2 fighters moved from Kweichow to Yunnan
2 armour moved from Korea to 6 Sea Zone
1 armour moved from Korea to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 infantry moved from Yakut S.S.R. to Yenisey
3 armour, 3 carriers, 3 fighters, 2 infantry, 3 tactical_bombers and 3 transports moved from 6 Sea Zone to 19 Sea Zone
Japanese take 19 Sea Zone from Americans
1 infantry moved from Okinawa to 19 Sea Zone
3 armour, 3 carriers, 3 fighters, 3 infantry, 3 tactical_bombers and 3 transports moved from 19 Sea Zone to 35 Sea Zone
Japanese take 35 Sea Zone from Americans
3 infantry moved from 35 Sea Zone to Philippines
3 armour moved from 35 Sea Zone to Philippines
2 battleships and 2 cruisers moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 6 Sea Zone to 33 Sea ZoneCombat - Japanese
Battle in Philippines
Japanese attack with 3 armour and 3 infantry
ANZAC defend with 1 fighter; Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 3 armour and 3 infantry in Philippines, round 1 : 3/6 hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 1 : 1/3 hits
1 infantry owned by the Japanese , 2 infantry owned by the Americans and 1 fighter owned by the ANZAC lost in Philippines
Japanese win, taking Philippines from Americans with 3 armour and 2 infantry remaining. Battle score for attacker is 13
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 fighter
Casualties for Americans: 2 infantry
Battle in Yenisey
Japanese attack with 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 infantry in Yenisey, round 1 : 0/2 hits
Russians roll dice for 1 infantry in Yenisey, round 1 : 1/1 hits
1 infantry owned by the Japanese lost in Yenisey
1 infantry owned by the Japanese retreated to Yakut S.S.R.
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in Yunnan
Japanese attack with 3 armour, 2 fighters and 2 tactical_bombers
British defend with 3 armour and 2 mech_infantrys
Japanese roll dice for 3 armour, 2 fighters and 2 tactical_bombers in Yunnan, round 1 : 4/7 hits
Chinese roll dice for 3 armour and 2 mech_infantrys in Yunnan, round 1 : 3/5 hits
2 armour owned by the British , 3 armour owned by the Japanese and 2 mech_infantrys owned by the British lost in Yunnan
retreated to Yunnan
Chinese win with 1 armour remaining. Battle score for attacker is 2
Casualties for Japanese: 3 armour
Casualties for British: 2 armour and 2 mech_infantrys
Battle in Kansu
Japanese attack with 6 armour, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 2 aaGuns, 1 armour, 6 infantry and 2 mech_infantrys
AA guns fire in Kansu : 1/3 hits
1 fighter owned by the Japanese lost in Kansu
Japanese roll dice for 6 armour, 1 bomber, 1 infantry and 1 tactical_bomber in Kansu, round 1 : 2/9 hits
Chinese roll dice for 2 aaGuns, 1 armour, 6 infantry and 2 mech_infantrys in Kansu, round 1 : 2/9 hits
1 armour owned by the Japanese , 1 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Kansu
Japanese roll dice for 5 armour, 1 bomber and 1 tactical_bomber in Kansu, round 2 : 4/7 hits
Chinese roll dice for 1 armour, 6 infantry and 2 mech_infantrys in Kansu, round 2 : 4/9 hits
4 infantry owned by the Russians and 4 armour owned by the Japanese lost in Kansu
Japanese roll dice for 1 armour, 1 bomber and 1 tactical_bomber in Kansu, round 3 : 2/3 hits
Chinese roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Kansu, round 3 : 2/5 hits
2 infantry owned by the Russians , 1 armour owned by the Japanese and 1 tactical_bomber owned by the Japanese lost in Kansu
retreated to Kansu
Chinese win with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is -34
Casualties for Japanese: 6 armour, 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for Russians: 2 aaGuns and 6 infantry
Battle in 33 Sea Zone
Japanese attack with 2 battleships, 2 cruisers and 1 destroyer
ANZAC defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
ANZAC roll dice for 1 submarine in 33 Sea Zone, round 1 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 2 cruisers and 1 destroyer in 33 Sea Zone, round 1 : 2/5 hits
ANZAC roll dice for 1 cruiser, 1 destroyer and 1 transport in 33 Sea Zone, round 1 : 0/2 hits
1 destroyer owned by the ANZAC and 1 submarine owned by the ANZAC lost in 33 Sea Zone
Japanese roll dice for 2 battleships, 2 cruisers and 1 destroyer in 33 Sea Zone, round 2 : 3/5 hits
ANZAC roll dice for 1 cruiser and 1 transport in 33 Sea Zone, round 2 : 1/1 hits
Units damaged: 1 battleship owned by the Japanese
1 transport owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 33 Sea Zone
Japanese win with 2 battleships, 2 cruisers and 1 destroyer remaining. Battle score for attacker is 33
Casualties for ANZAC: 1 cruiser, 1 destroyer, 1 submarine and 1 transportNon Combat Move - Japanese
1 armour moved from Kiangsu to Kweichow
1 armour moved from Kiangsu to Hunan
1 armour moved from Kiangsu to Kwangsi
1 fighter moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to Kweichow
1 bomber moved from Kansu to Kweichow
1 fighter moved from Yunnan to Kweichow
1 tactical_bomber moved from Yunnan to Kweichow
1 armour moved from Buyant-Uhaa to Hopei
1 armour moved from Buyant-Uhaa to Hopei
1 armour moved from Buyant-Uhaa to Suiyuyan
1 armour moved from Korea to Jehol
2 artilleries moved from Korea to ManchuriaPlace Units - Japanese
3 armour placed in Kiangsu
1 armour placed in Korea
8 infantry placed in Japan
Japanese undo move 3.
3 infantry placed in Korea
5 infantry placed in JapanTurn Complete - Japanese
Japanese collect 42 PUs; end with 44 PUs totalTerritory Summary for Japanese :
Iwo Jima : 1 flag, 1 infantry
Paulau Island : 1 flag, 1 infantry
Kwangsi : 1 flag, 1 armour
Korea : 1 flag, 1 aaGun, 1 armour, 1 factory_major and 3 infantry
Kiangsu : 1 flag, 3 armour and 1 factory_minor
Japan : 1 flag, 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Jehol : 1 flag, 1 armour
Manchuria : 1 flag, 1 aaGun and 2 artilleries
Suiyuyan : 1 flag, 1 armour
Kweichow : 1 flag, 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers
Hunan : 1 flag, 1 armour
Hopei : 1 flag, 2 armour
Szechwan : 1 flag
Chahar : 1 flag
Anhwe : 1 flag
Kwangtung : 1 flag, 1 harbour
Philippines : 1 flag, 1 airfield, 3 armour, 1 harbour and 2 infantry
Sakha : 1 flag
Soviet Far East : 1 flag
Amur : 1 flag
Yakut S.S.R. : 1 flag, 1 infantry
Siberia : 1 flag, 1 infantry
Buryatia : 1 flag
33 Sea Zone : 1 flag, 2 battleships, 2 cruisers and 1 destroyer
35 Sea Zone : 1 flag, 3 carriers, 3 fighters, 3 tactical_bombers and 3 transports
Dzavhan : 1 flag
26 Sea Zone : 1 flag
10 Sea Zone : 1 flag
Central Mongolia : 1 flag
Buyant-Uhaa : 1 flag
Ulaanbaatar : 1 flag
Tsagaan Olom : 1 flagProduction/PUs Summary :
Germans : 45 / 47
Russians : 39 / 52
Japanese : 42 / 44
Americans : 52 / 79
Chinese : 5 / 4
British : 14 / 0
UK_Pacific : 28 / 31
Italians : 18 / 31
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 16 times
2 was rolled 10 times
3 was rolled 11 times
4 was rolled 15 times
5 was rolled 11 times
6 was rolled 20 times
Average roll : 3.663
Median : 4.000
Variance : 0.963
Standard Deviation : 0.982
Total rolls : 83Japanese Combat
1 was rolled 9 times
2 was rolled 3 times
3 was rolled 6 times
4 was rolled 11 times
5 was rolled 3 times
6 was rolled 12 times
Average roll : 3.727
Median : 4.000
Variance : 1.814
Standard Deviation : 1.347
Total rolls : 44ANZAC Combat
1 was rolled 1 times
3 was rolled 2 times
5 was rolled 1 times
Average roll : 3.000
Median : 3.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 4Russians Combat
1 was rolled 1 times
2 was rolled 1 times
5 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 4Chinese Combat
1 was rolled 5 times
2 was rolled 5 times
3 was rolled 2 times
4 was rolled 4 times
5 was rolled 6 times
6 was rolled 6 times
Average roll : 3.679
Median : 4.000
Variance : 0.519
Standard Deviation : 0.720
Total rolls : 28Americans Combat
2 was rolled 1 times
3 was rolled 1 times
6 was rolled 1 times
Average roll : 3.667
Median : 3.000
Variance : 1.500
Standard Deviation : 1.225
Total rolls : 3 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 3 fighters, 2 infantry and 2 transports; Remaining resources: 5 PUs;Combat Move - Americans
1 armour and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour, 3 infantry and 2 transports moved from 26 Sea Zone to 6 Sea Zone
1 armour and 3 infantry moved from 6 Sea Zone to Japan
2 artilleries and 2 infantry moved from French Guiana to 88 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to GibraltarCombat - Americans
Americans creates battle in territory 10 Sea Zone
Battle in Gibraltar
Americans attack with 4 artilleries and 4 infantry
Italians defend with 1 armour and 1 harbour
Americans roll dice for 4 artilleries and 4 infantry in Gibraltar, round 1 : 1/8 hits
Italians roll dice for 1 armour in Gibraltar, round 1 : 0/1 hits
1 armour owned by the Italians lost in Gibraltar
Americans win, taking 10 Sea Zone from Japanese, taking Gibraltar from Italians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 1 armour
Battle in Japan
Americans attack with 1 armour and 3 infantry
Japanese defend with 3 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 5 infantry
Americans roll dice for 1 armour and 3 infantry in Japan, round 1 : 0/4 hits
Japanese roll dice for 3 aaGuns and 5 infantry in Japan, round 1 : 1/5 hits
1 infantry owned by the Americans lost in Japan
Americans roll dice for 1 armour and 2 infantry in Japan, round 2 : 0/3 hits
Japanese roll dice for 3 aaGuns and 5 infantry in Japan, round 2 : 2/5 hits
2 infantry owned by the Americans lost in Japan
Americans roll dice for 1 armour in Japan, round 3 : 1/1 hits
Japanese roll dice for 3 aaGuns and 5 infantry in Japan, round 3 : 2/5 hits
1 armour owned by the Americans and 1 aaGun owned by the Japanese lost in Japan
Japanese win with 2 aaGuns and 5 infantry remaining. Battle score for attacker is -11
Casualties for Japanese: 1 aaGun
Casualties for Americans: 1 armour and 3 infantryNon Combat Move - Americans
1 destroyer moved from 25 Sea Zone to 6 Sea Zone
1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 carrier and 1 fighter moved from 101 Sea Zone to 91 Sea ZonePlace Units - Americans
1 carrier placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
2 artilleries, 1 fighter and 2 infantry placed in Eastern United States
Turning on Edit Mode
EDIT: Removing units owned by Americans from 88 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 91 Sea Zone: 1 destroyer
EDIT: Turning off Edit ModeTurn Complete - Americans
Americans collect 52 PUs; end with 57 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUsTerritory Summary for Americans :
Guam : 1 flag, 1 airfield
Wake Island : 1 flag, 1 airfield
Western United States : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 1 infantry
Hawaiian Islands : 1 flag, 1 airfield and 1 harbour
Midway : 1 flag, 1 airfield
26 Sea Zone : 1 flag, 1 destroyer and 2 submarines
10 Sea Zone : 1 flag, 1 carrier and 2 fighters
6 Sea Zone : 1 flag, 1 destroyer and 2 transports
Central United States : 1 flag, 1 factory_major
Eastern United States : 1 flag, 2 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 2 infantry
Gibraltar : 1 flag, 4 artilleries, 1 harbour and 4 infantry
101 Sea Zone : 1 flag, 2 transports
Brazil : 1 flag
91 Sea Zone : 1 flag, 1 carrier, 1 destroyer, 1 fighter and 4 transportsProduction/PUs Summary :
Germans : 45 / 47
Russians : 39 / 52
Japanese : 42 / 44
Americans : 52 / 77
Chinese : 5 / 4
British : 14 / 0
UK_Pacific : 28 / 31
Italians : 18 / 31
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 10 times
6 was rolled 5 times
Average roll : 3.812
Median : 4.000
Variance : 1.355
Standard Deviation : 1.164
Total rolls : 32Japanese Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.200
Median : 3.000
Variance : 1.071
Standard Deviation : 1.035
Total rolls : 15Italians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 4.375
Median : 5.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 16 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Combat Move - British
1 unit repaired.
1 infantry moved from French Indo China to Kwangsi
1 armour moved from Yunnan to Kwangsi
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to ScotlandCombat - British
Battle in Scotland
Battle in Kwangsi
British attack with 1 armour and 1 infantry
Japanese defend with 1 armour
British roll dice for 1 armour and 1 infantry in Kwangsi, round 1 : 1/2 hits
Japanese roll dice for 1 armour in Kwangsi, round 1 : 1/1 hits
1 infantry owned by the British and 1 armour owned by the Japanese lost in Kwangsi
British win, taking Scotland from Germans, taking Kwangsi from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 armour
Casualties for British: 1 infantryNon Combat Move - British
2 transports moved from 81 Sea Zone to 79 Sea Zone
1 armour and 1 mech_infantry moved from India to Eastern Persia
1 armour and 2 mech_infantrys moved from India to Yunnan
1 carrier moved from 106 Sea Zone to 109 Sea Zone
1 fighter moved from Morocco to 109 Sea ZoneTurn Complete - British
Territory Summary for British :
Kwangsi : 1 flag, 1 armour
Yunnan : 1 flag, 1 armour and 2 mech_infantrys
India : 1 flag, 3 aaGuns, 1 airfield and 1 harbour
Malaya : 1 flag, 1 harbour
Iceland : 1 flag, 1 airfield
Quebec : 1 flag, 1 factory_minor
New Brunswick Nova Scotia : 1 flag, 1 harbour
Scotland : 1 flag, 1 airfield, 1 artillery and 1 infantry
Ethiopia : 1 flag
106 Sea Zone : 1 flag
109 Sea Zone : 1 flag, 1 carrier, 1 fighter and 1 transport
Eastern Persia : 1 flag, 1 armour and 1 mech_infantry
79 Sea Zone : 1 flag, 2 transportsProduction/PUs Summary :
Germans : 43 / 47
Russians : 39 / 52
Japanese : 40 / 44
Americans : 52 / 77
Chinese : 7 / 13
British : 16 / 0
UK_Pacific : 28 / 0
Italians : 18 / 31
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.714
Median : 4.000
Variance : 1.382
Standard Deviation : 1.176
Total rolls : 35Japanese Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.062
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 16British Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 4.375
Median : 5.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 16 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Place Units - UK_Pacific
1 artillery and 9 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 28 PUs; end with 28 PUs total
Some Units in India change ownership: 1 artillery and 9 infantryTerritory Summary for UK_Pacific :
Siam : 1 flag
India : 1 flag, 1 factory_major
French Indo China : 1 flag
Celebes : 1 flag
Java : 1 flag
Sumatra : 1 flagProduction/PUs Summary :
Germans : 43 / 47
Russians : 39 / 52
Japanese : 40 / 44
Americans : 52 / 77
Chinese : 7 / 13
British : 16 / 0
UK_Pacific : 28 / 28
Italians : 18 / 31
ANZAC : 13 / 23
French : 9 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 7 times
2 was rolled 2 times
3 was rolled 7 times
4 was rolled 3 times
5 was rolled 10 times
6 was rolled 6 times
Average roll : 3.714
Median : 4.000
Variance : 1.382
Standard Deviation : 1.176
Total rolls : 35Japanese Combat
1 was rolled 5 times
2 was rolled 1 times
3 was rolled 4 times
4 was rolled 1 times
5 was rolled 4 times
6 was rolled 1 times
Average roll : 3.062
Median : 3.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 16British Combat
1 was rolled 1 times
6 was rolled 1 times
Average roll : 3.500
Median : 3.500
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 2Italians Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Americans Combat
1 was rolled 1 times
2 was rolled 1 times
3 was rolled 3 times
4 was rolled 1 times
5 was rolled 6 times
6 was rolled 4 times
Average roll : 4.375
Median : 5.000
Variance : 1.600
Standard Deviation : 1.265
Total rolls : 16 -
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :6
Purchase Units - Italians
Italians buy 3 armour and 2 submarines; Remaining resources: 1 PUs;Combat Move - Italians
1 artillery moved from Union of South Africa to Rhodesia
1 armour moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Syria
Italians take Syria from French
2 artilleries moved from Malta to 96 Sea Zone
2 artilleries and 2 transports moved from 96 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
2 artilleries moved from 92 Sea Zone to Gibraltar
1 battleship moved from 96 Sea Zone to 92 Sea Zone
1 armour moved from Romania to Baltic States
1 infantry moved from Northern Italy to 95 Sea Zone
1 artillery moved from Northern Italy to 95 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to GibraltarCombat - Italians
Battle in Rhodesia
Italians attack with 1 artillery
ANZAC defend with 1 infantry
Italians roll dice for 1 artillery in Rhodesia, round 1 : 0/1 hits
ANZAC roll dice for 1 infantry in Rhodesia, round 1 : 1/1 hits
1 artillery owned by the Italians lost in Rhodesia
ANZAC win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Italians: 1 artillery
Battle in Egypt
Italians attack with 1 armour and 1 artillery
French defend with 1 harbour and 1 infantry
Italians roll dice for 1 armour and 1 artillery in Egypt, round 1 : 2/2 hits
French roll dice for 1 infantry in Egypt, round 1 : 0/1 hits
1 infantry owned by the French lost in Egypt
Italians win, taking Egypt from French with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for French: 1 infantry
Battle in Gibraltar
Italians attack with 3 artilleries and 2 infantry
Americans defend with 4 artilleries, 1 harbour and 4 infantry
Italians roll dice for 1 battleship in Gibraltar, round 1 : 1/1 hits
Italians roll dice for 3 artilleries and 2 infantry in Gibraltar, round 1 : 3/5 hits
Americans roll dice for 4 artilleries and 4 infantry in Gibraltar, round 1 : 4/8 hits
2 artilleries owned by the Italians , 4 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits
Americans roll dice for 4 artilleries in Gibraltar, round 2 : 3/4 hits
1 artillery owned by the Italians lost in Gibraltar
Americans win with 4 artilleries remaining. Battle score for attacker is -6
Casualties for Italians: 3 artilleries and 2 infantry
Casualties for Americans: 4 infantry
Battle in Baltic States
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Baltic States, round 1 : 1/1 hits
Russians roll dice for 1 infantry in Baltic States, round 1 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Italians lost in Baltic States
Russians win with no units remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armourNon Combat Move - Italians
Place Units - Italians
2 submarines placed in 93 Sea Zone
3 armour placed in Union of South AfricaTurn Complete - Italians
Italians collect 21 PUs; end with 22 PUs total
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUsTerritory Summary for Italians :
Trans-Jordan : 1 flag
Alexandria : 1 flag
Egypt : 1 flag, 1 armour, 1 artillery and 1 harbour
Union of South Africa : 1 flag, 3 armour, 1 factory_minor and 1 harbour
Malta : 1 flag
Southern France : 1 flag, 1 factory_minor and 1 harbour
Syria : 1 flag, 1 artillery
Tunisia : 1 flag
Western Germany : 1 flag, 2 aaGuns
Northern Italy : 1 flag, 1 factory_major and 1 infantry
Southern Italy : 1 flag, 2 aaGuns, 1 airfield, 1 factory_minor and 1 harbour
93 Sea Zone : 1 flag, 2 submarines
92 Sea Zone : 1 flag, 1 battleship, 2 destroyers and 3 transports
Yugoslavia : 1 flagProduction/PUs Summary :
Germans : 43 / 47
Russians : 39 / 52
Japanese : 40 / 44
Americans : 52 / 77
Chinese : 7 / 13
British : 16 / 0
UK_Pacific : 28 / 28
Italians : 21 / 32
ANZAC : 13 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0Dice Statistics:
Total
1 was rolled 11 times
2 was rolled 3 times
3 was rolled 2 times
4 was rolled 1 times
5 was rolled 3 times
6 was rolled 6 times
Average roll : 3.000
Median : 2.000
Variance : 2.720
Standard Deviation : 1.649
Total rolls : 26ANZAC Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1French Combat
4 was rolled 1 times
Average roll : 4.000
Median : 4.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Russians Combat
1 was rolled 1 times
Average roll : 1.000
Median : 1.000
Variance : ?
Standard Deviation : ?
Total rolls : 1Italians Combat
1 was rolled 4 times
2 was rolled 1 times
3 was rolled 2 times
5 was rolled 2 times
6 was rolled 2 times
Average roll : 3.091
Median : 3.000
Variance : 1.300
Standard Deviation : 1.140
Total rolls : 11Americans Combat
1 was rolled 5 times
2 was rolled 2 times
5 was rolled 1 times
6 was rolled 4 times
Average roll : 3.167
Median : 2.000
Variance : 2.000
Standard Deviation : 1.414
Total rolls : 12 -
At work. I’ll make my move tonight when I get home at 03:00 so no need to keep checking tonight. Also I got a thing this Sunday so you’ll be playing at your Dads or your place. He hasn’t picked up the gear yet but probably will sometime this week.
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K cool