Here is russia 1. I could not use the Forum connection, but since there is no combat, should not be a problem.
Hope we can fix things tomorrow.
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Combat Move - British
1 unit repaired.
1 fighter moved from United Kingdom to 111 Sea Zone
2 artilleries moved from United Kingdom to 110 Sea Zone
2 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 infantry moved from Belgian Congo to Rhodesia
1 infantry moved from Ethiopia to Kenya
British take Kenya from Italians
1 infantry moved from Egypt to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Southern Italy
1 destroyer moved from 95 Sea Zone to 97 Sea Zone
1 cruiser moved from 95 Sea Zone to 97 Sea Zone
1 fighter moved from Kwangsi to 20 Sea Zone
1 infantry moved from Celebes to 44 Sea Zone
1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
Combat - British
Battle in 20 Sea Zone
British attack with 1 fighter and 1 transport
Japanese defend with 1 cruiser and 1 transport
British roll dice for 1 fighter and 1 transport in 20 Sea Zone, round 1 : 1/1 hits
Japanese roll dice for 1 cruiser and 1 transport in 20 Sea Zone, round 1 : 0/1 hits
1 cruiser owned by the Japanese lost in 20 Sea Zone
1 transport owned by the Japanese lost in 20 Sea Zone
British win with 1 fighter and 1 transport remaining. Battle score for attacker is 19
Casualties for Japanese: 1 cruiser and 1 transport
Battle in 111 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 111 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Holland Belgium
British attack with 1 artillery and 1 infantry
Germans defend with 2 aaGuns
2 aaGuns owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 2 aaGuns
Battle in Southern Italy
British captures 15PUs while taking Italians capital
Battle in Kwangtung
Battle in Normandy Bordeaux
British attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 aaGun, 1 armour, 1 factory_minor and 1 harbour
AA guns fire in Normandy Bordeaux : 0/1 hits
British roll dice for 1 battleship in Normandy Bordeaux, round 1 : 1/1 hits
British roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 1 : 2/3 hits
Germans roll dice for 1 aaGun and 1 armour in Normandy Bordeaux, round 1 : 1/1 hits
1 infantry owned by the British , 1 armour owned by the Germans and 1 aaGun owned by the Germans lost in Normandy Bordeaux
British win, taking Southern Italy from Italians, taking Kwangtung from Japanese, taking Normandy Bordeaux from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 aaGun and 1 armour
Casualties for British: 1 infantry
Non Combat Move - British
1 fighter moved from 111 Sea Zone to United Kingdom
1 fighter moved from Normandy Bordeaux to United Kingdom
1 artillery moved from Quebec to 106 Sea Zone
1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 artillery moved from 91 Sea Zone to Morocco
1 infantry moved from 91 Sea Zone to Morocco
1 artillery moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Iraq to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Alexandria
1 fighter moved from Egypt to Malta
1 tactical_bomber moved from Egypt to Malta
1 bomber moved from Egypt to Malta
3 aaGuns, 1 artillery and 4 infantry moved from Yunnan to Hunan
1 infantry moved from French Indo China to Kwangsi
2 armour moved from India to Yunnan
1 mech_infantry moved from India to Yunnan
1 infantry moved from India to Burma
1 fighter moved from 20 Sea Zone to Philippines
Place Units - British
3 destroyers placed in 110 Sea Zone
4 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 53 PUs total
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Place Units - UK_Pacific
1 bomber and 1 tactical_bomber placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6
UK_Pacific collect 25 PUs (2 lost to blockades); end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Units Change Ownership
Some Units in India change ownership: 1 bomber and 1 tactical_bomber
Some Units in Kwangtung change ownership: 1 harbour
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Combat Move - Italians
1 artillery moved from Tanganyika Territory to Rhodesia
1 infantry moved from Tanganyika Territory to Rhodesia
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 armour moved from Northern Italy to Normandy Bordeaux
1 artillery moved from Southern France to Normandy Bordeaux
1 infantry moved from Yugoslavia to Greater Southern Germany
1 armour moved from Northern Italy to Greater Southern Germany
2 infantry moved from Northern Italy to Greater Southern Germany
5 infantry moved from Romania to Eastern Poland
1 bomber moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern France
Combat - Italians
Battle in Rhodesia
Italians attack with 1 artillery and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Rhodesia, round 1 : 1/2 hits
British roll dice for 1 infantry in Rhodesia, round 1 : 0/1 hits
1 infantry owned by the British lost in Rhodesia
Italians win, taking Rhodesia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Eastern Poland
Italians attack with 5 infantry
Russians defend with 1 infantry
Italians roll dice for 5 infantry in Eastern Poland, round 1 : 1/5 hits
Russians roll dice for 1 infantry in Eastern Poland, round 1 : 0/1 hits
1 infantry owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 5 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Southern Italy
Italians attack with 1 artillery, 1 bomber and 1 infantry
British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Southern Italy, round 1 : 2/3 hits
British roll dice for 1 infantry in Southern Italy, round 1 : 0/1 hits
1 infantry owned by the British lost in Southern Italy
Italians win, taking Southern Italy from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 armour and 1 artillery
British defend with 1 artillery, 1 factory_minor and 1 harbour
Italians roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 1 : 0/2 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 1 : 1/1 hits
1 artillery owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits
Italians roll dice for 1 armour in Normandy Bordeaux, round 3 : 1/1 hits
British roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits
1 artillery owned by the British lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from British with 1 armour remaining. Battle score for attacker is 0
Casualties for British: 1 artillery
Casualties for Italians: 1 artillery
Non Combat Move - Italians
1 bomber moved from Southern Italy to Northern Italy
1 artillery moved from Tobruk to Libya
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6
Italians collect 16 PUs (2 lost to blockades); end with 16 PUs total
Territory Summary for Italians :
Rhodesia : 1 flag, 1 artillery and 1 infantry
Tanganyika Territory : 1 flag
Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
Greater Southern Germany : 1 flag, 1 armour and 3 infantry
Northern Italy : 1 flag, 2 aaGuns, 1 bomber, 1 factory_major and 2 infantry
Libya : 1 flag, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Southern Italy : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Eastern Poland : 1 flag, 5 infantry
Bulgaria : 1 flag
Production/PUs Summary :
Germans : 33 / 48
Russians : 39 / 52
Japanese : 19 / 33
Americans : 55 / 80
Chinese : 16 / 17
British : 32 / 53
UK_Pacific : 27 / 30
Italians : 18 / 16
ANZAC : 14 / 24
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Shan State to Yunnan
2 infantry moved from Alexandria to Tobruk
ANZAC take Tobruk from Italians
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
2 infantry moved from 34 Sea Zone to Paulau Island
1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Formosa
2 fighters moved from Philippines to Hainan
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
ANZAC take 17 Sea Zone from Japanese
1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery moved from 17 Sea Zone to Iwo Jima
Combat - ANZAC
Battle in Paulau Island
ANZAC attack with 2 infantry
Japanese defend with 1 infantry
ANZAC win, taking Paulau Island from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Formosa
Battle in Iwo Jima
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC win, taking Formosa from Japanese, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Hainan
ANZAC attack with 2 fighters
Japanese defend with 1 tactical_bomber
ANZAC win with 2 fighters remaining. Battle score for attacker is 11
Casualties for Japanese: 1 tactical_bomber
Non Combat Move - ANZAC
2 fighters moved from Hainan to Kwangsi
2 submarines moved from 62 Sea Zone to 66 Sea Zone
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 16 PUs; end with 17 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :3
Combat Move - French
2 infantry moved from United Kingdom to Scotland
1 infantry moved from Egypt to Alexandria
Combat - French
Battle in Scotland
French attack with 2 infantry
Germans defend with 1 airfield and 1 infantry
French win, taking Scotland from Germans with 1 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Research Technology - Germans
Germans spend 5 on tech rolls
Germans roll 5 and gets 0 hits
Germans removing all Technology Tokens after unsuccessful research.
Purchase Units - Germans
Germans buy 2 artilleries, 1 cruiser, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
10 infantry moved from Baltic States to Novgorod
5 armour moved from Baltic States to Novgorod
2 mech_infantrys moved from Baltic States to Novgorod
1 artillery moved from Baltic States to Novgorod
2 infantry moved from Nenetsia to Urals
Germans take Urals from Russians
2 infantry moved from Germany to Western Germany
2 fighters moved from Germany to Western Germany
2 infantry moved from Finland to 127 Sea Zone
3 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
2 infantry moved from 127 Sea Zone to Archangel
4 submarines moved from 112 Sea Zone to 119 Sea Zone
Combat - Germans
Battle in Archangel
Battle in Novgorod
Germans attack with 5 armour, 1 artillery, 10 infantry and 2 mech_infantrys
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
Germans roll dice for 5 armour, 1 artillery, 10 infantry and 2 mech_infantrys in Novgorod, round 1 : 8/18 hits
Russians roll dice for 5 infantry in Novgorod, round 1 : 2/5 hits
5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans win, taking Archangel from Russians, taking Novgorod from Russians with 5 armour, 1 artillery, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Russians: 5 infantry
Non Combat Move - Germans
2 fighters moved from Western Germany to Germany
2 aaGuns moved from Germany to Western Germany
Place Units - Germans
2 artilleries, 5 infantry and 2 mech_infantrys placed in Germany
1 cruiser placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6
Germans collect 33 PUs (3 lost to blockades); end with 33 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 38 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 43 PUs
Territory Summary for Germans :
France : 1 flag, 1 airfield and 1 factory_minor
Western Germany : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Germany : 1 flag, 1 aaGun, 2 artilleries, 1 factory_major, 2 fighters, 5 infantry and 2 mech_infantrys
Karelia : 1 flag, 3 infantry
Baltic States : 1 flag
Nenetsia : 1 flag
Urals : 1 flag, 2 infantry
Vyborg : 1 flag, 1 infantry
Archangel : 1 flag, 2 infantry
Bessarabia : 1 flag, 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
Novgorod : 1 flag, 1 airfield, 5 armour, 1 artillery, 1 factory_minor, 1 harbour, 8 infantry and 2 mech_infantrys
112 Sea Zone : 1 flag, 1 cruiser
119 Sea Zone : 1 flag, 4 submarines
127 Sea Zone : 1 flag, 1 transport
Yugoslavia : 1 flag
Finland : 1 flag
Production/PUs Summary :
Germans : 36 / 43
Russians : 34 / 52
Japanese : 17 / 33
Americans : 55 / 80
Chinese : 16 / 17
British : 34 / 53
UK_Pacific : 27 / 30
Italians : 18 / 16
ANZAC : 16 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - Russians
Russians buy 3 armour, 4 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 submarine moved from 125 Sea Zone to 127 Sea Zone
3 artilleries and 9 infantry moved from Ukraine to Bessarabia
1 infantry moved from Western Ukraine to Bessarabia
1 infantry moved from Slovakia Hungary to Romania
Russians take Romania from Germans
1 infantry moved from Slovakia Hungary to Yugoslavia
Russians take Yugoslavia from Germans
7 infantry moved from Slovakia Hungary to Greater Southern Germany
1 mech_infantry moved from Slovakia Hungary to Greater Southern Germany
1 infantry moved from Belarus to Baltic States
Russians take Baltic States from Germans
3 artilleries moved from Belarus to Novgorod
15 infantry moved from Belarus to Novgorod
1 armour moved from Bryansk to Novgorod
1 infantry moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 fighter moved from Kiangsi to Korea
Combat - Russians
Battle in 127 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 transport
1 transport owned by the Germans lost in 127 Sea Zone
Russians roll dice for 1 submarine in 127 Sea Zone, round 1 : 0/1 hits
Russians win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Bessarabia
Russians attack with 3 artilleries and 10 infantry
Germans defend with 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
Russians roll dice for 3 artilleries and 10 infantry in Bessarabia, round 1 : 3/13 hits
Germans roll dice for 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys in Bessarabia, round 1 : 2/11 hits
2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 3 artilleries and 8 infantry in Bessarabia, round 2 : 2/11 hits
Germans roll dice for 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Bessarabia, round 2 : 4/8 hits
4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
Russians roll dice for 3 artilleries and 4 infantry in Bessarabia, round 3 : 2/7 hits
Germans roll dice for 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Bessarabia, round 3 : 1/6 hits
1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Bessarabia
Russians roll dice for 3 artilleries and 3 infantry in Bessarabia, round 4 : 2/6 hits
Germans roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Bessarabia, round 4 : 1/4 hits
1 infantry owned by the Russians , 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Bessarabia
Russians roll dice for 3 artilleries and 2 infantry in Bessarabia, round 5 : 3/5 hits
Germans roll dice for 1 armour and 1 artillery in Bessarabia, round 5 : 1/2 hits
1 infantry owned by the Russians , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 13
Casualties for Germans: 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
Casualties for Russians: 9 infantry
Battle in Greater Southern Germany
Russians attack with 7 infantry and 1 mech_infantry
Italians defend with 1 armour and 3 infantry
Russians roll dice for 7 infantry and 1 mech_infantry in Greater Southern Germany, round 1 : 2/8 hits
Germans roll dice for 1 armour and 3 infantry in Greater Southern Germany, round 1 : 1/4 hits
1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Greater Southern Germany
Russians roll dice for 6 infantry and 1 mech_infantry in Greater Southern Germany, round 2 : 2/7 hits
Germans roll dice for 1 armour and 1 infantry in Greater Southern Germany, round 2 : 0/2 hits
1 armour owned by the Italians and 1 infantry owned by the Italians lost in Greater Southern Germany
Russians win, taking Greater Southern Germany from Germans with 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
Casualties for Russians: 1 infantry
Casualties for Italians: 1 armour and 3 infantry
Battle in Novgorod
Russians attack with 1 armour, 3 artilleries and 15 infantry
Germans defend with 1 airfield, 5 armour, 1 artillery, 1 factory_minor, 1 harbour, 8 infantry and 2 mech_infantrys
Russians roll dice for 1 armour, 3 artilleries and 15 infantry in Novgorod, round 1 : 4/19 hits
Germans roll dice for 5 armour, 1 artillery, 8 infantry and 2 mech_infantrys in Novgorod, round 1 : 4/16 hits
4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 armour, 3 artilleries and 11 infantry in Novgorod, round 2 : 5/15 hits
Germans roll dice for 5 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Novgorod, round 2 : 6/12 hits
6 infantry owned by the Russians , 4 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 armour, 3 artilleries and 5 infantry in Novgorod, round 3 : 4/9 hits
Germans roll dice for 5 armour, 1 artillery and 1 mech_infantry in Novgorod, round 3 : 3/7 hits
3 infantry owned by the Russians , 2 armour owned by the Germans , 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 armour, 3 artilleries and 2 infantry in Novgorod, round 4 : 0/6 hits
Germans roll dice for 3 armour in Novgorod, round 4 : 3/3 hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
Russians roll dice for 1 armour and 2 artilleries in Novgorod, round 5 : 1/3 hits
Germans roll dice for 3 armour in Novgorod, round 5 : 2/3 hits
1 armour owned by the Germans and 2 artilleries owned by the Russians lost in Novgorod
1 armour owned by the Russians retreated to Belarus
Germans win with 2 armour remaining. Battle score for attacker is -3
Casualties for Germans: 3 armour, 1 artillery, 8 infantry and 2 mech_infantrys
Casualties for Russians: 3 artilleries and 15 infantry
Non Combat Move - Russians
1 aaGun moved from Slovakia Hungary to Greater Southern Germany
1 aaGun moved from Ukraine to Bessarabia
1 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Bryansk to Belarus
7 infantry moved from Russia to Smolensk
Place Units - Russians
3 armour placed in Ukraine
4 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 44 PUs; end with 44 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 56 PUs
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 1 PUs;
Combat Move - Japanese
1 submarine moved from 19 Sea Zone to 20 Sea Zone
1 infantry moved from Amur to Korea
2 fighters moved from Kiangsu to Korea
5 tactical_bombers moved from Kiangsu to 6 Sea Zone
2 fighters moved from Kiangsu to 6 Sea Zone
2 fighters moved from Kiangsu to 6 Sea Zone
1 fighter moved from Kiangsu to Korea
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 4 fighters and 5 tactical_bombers
Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
1 submarine owned by the Americans Submerged
Japanese roll dice for 4 fighters and 5 tactical_bombers in 6 Sea Zone, round 1 : 3/9 hits
Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 1 : 2/6 hits
1 destroyer owned by the Americans , 1 carrier owned by the Americans and 2 fighters owned by the Japanese lost in 6 Sea Zone
Japanese roll dice for 2 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 : 2/7 hits
Americans roll dice for 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 3/4 hits
3 tactical_bombers owned by the Japanese , 1 cruiser owned by the Americans and 1 tactical_bomber owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 : 4/4 hits
Americans roll dice for 1 battleship, 1 fighter and 1 transport in 6 Sea Zone, round 3 : 1/2 hits
1 fighter owned by the Americans , 1 battleship owned by the Americans , 1 transport owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Japanese: 3 fighters and 3 tactical_bombers
Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 submarine
ANZAC defend with 1 transport; British defend with 1 transport
1 transport owned by the British and 1 transport owned by the ANZAC lost in 20 Sea Zone
Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 : 0/1 hits
Japanese win with 1 submarine remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 transport
Casualties for British: 1 transport
Battle in Korea
Japanese attack with 3 fighters and 1 infantry
Russians defend with 1 fighter; Americans defend with 1 mech_infantry
Japanese roll dice for 3 fighters and 1 infantry in Korea, round 1 : 2/4 hits
Americans roll dice for 1 fighter and 1 mech_infantry in Korea, round 1 : 0/2 hits
1 mech_infantry owned by the Americans and 1 fighter owned by the Russians lost in Korea
Japanese win, taking Korea from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 14
Casualties for Russians: 1 fighter
Casualties for Americans: 1 mech_infantry
Non Combat Move - Japanese
2 tactical_bombers moved from 6 Sea Zone to Kiangsu
1 fighter moved from 6 Sea Zone to Kiangsu
1 submarine moved from 36 Sea Zone to 34 Sea Zone
3 fighters moved from Korea to Manchuria
Place Units - Japanese
3 infantry placed in Kiangsu
1 artillery, 1 fighter and 3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1
Japanese collect 18 PUs (2 lost to blockades); end with 19 PUs total
Territory Summary for Japanese :
Korea : 1 flag, 1 infantry
Kiangsu : 1 flag, 1 factory_minor, 1 fighter, 5 infantry and 2 tactical_bombers
Japan : 1 flag, 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
Manchuria : 1 flag, 1 aaGun and 3 fighters
Kansu : 1 flag, 1 artillery and 1 mech_infantry
Amur : 1 flag
36 Sea Zone : 1 flag
34 Sea Zone : 1 flag, 1 submarine
20 Sea Zone : 1 flag, 1 submarine
19 Sea Zone : 1 flag, 1 submarine
Production/PUs Summary :
Germans : 26 / 43
Russians : 44 / 56
Japanese : 20 / 19
Americans : 52 / 80
Chinese : 16 / 17
British : 34 / 53
UK_Pacific : 27 / 30
Italians : 18 / 16
ANZAC : 16 / 27
French : 8 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - Americans
Americans buy 3 armour, 1 artillery, 3 destroyers, 4 infantry and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
2 infantry moved from Morocco to 91 Sea Zone
1 mech_infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 battleship, 2 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
1 artillery moved from 95 Sea Zone to Southern Italy
2 infantry moved from 95 Sea Zone to Southern Italy
1 mech_infantry moved from 95 Sea Zone to Southern Italy
Combat - Americans
Battle in Southern Italy
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Italians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Americans captures 16PUs while taking Italians capital
Americans win, taking Southern Italy from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
2 transports moved from 95 Sea Zone to 92 Sea Zone
2 destroyers moved from 95 Sea Zone to 92 Sea Zone
3 armour moved from Eastern United States to 101 Sea Zone
3 infantry moved from Eastern United States to 101 Sea Zone
3 armour, 1 battleship, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
3 infantry moved from 91 Sea Zone to Morocco
3 armour moved from 91 Sea Zone to Morocco
1 fighter moved from Western United States to Hawaiian Islands
7 submarines moved from 26 Sea Zone to 6 Sea Zone
1 transport moved from 26 Sea Zone to 10 Sea Zone
2 fighters moved from Philippines to Hunan
Place Units - Americans
3 destroyers placed in 10 Sea Zone
1 artillery and 1 infantry placed in Western United States
3 transports placed in 101 Sea Zone
3 armour and 3 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 72 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Shensi to Kansu
1 infantry moved from Tsinghai to Kansu
1 artillery moved from Suiyuyan to Kansu
1 infantry moved from Suiyuyan to Kansu
2 artilleries and 2 infantry moved from Kiangsi to Kiangsu
1 infantry moved from Anhwe to Kiangsu
1 artillery and 1 infantry moved from Shantung to Kiangsu
1 fighter moved from Shensi to Kiangsu
1 artillery moved from Jehol to Manchuria
1 infantry moved from Jehol to Manchuria
Combat - Chinese
Battle in Kansu
Chinese attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery and 1 mech_infantry
Chinese win, taking Kansu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 artillery and 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Manchuria
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 aaGun and 3 fighters
1 artillery owned by the Chinese retreated to Jehol
Japanese win with 1 aaGun and 3 fighters remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Kiangsu
Chinese attack with 3 artilleries, 1 fighter and 4 infantry
Japanese defend with 1 factory_minor, 1 fighter, 5 infantry and 2 tactical_bombers
retreated to Kiangsu
Japanese win with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -12
Casualties for Japanese: 4 infantry
Casualties for Chinese: 3 artilleries and 4 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsu to Anhwe
1 infantry moved from Chahar to Jehol
Place Units - Chinese
2 artilleries and 3 infantry placed in Jehol
Turn Complete - Chinese
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5
Chinese collect 16 PUs (1 lost to blockades); end with 16 PUs total
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Combat Move - British
2 fighters moved from United Kingdom to 119 Sea Zone
2 destroyers moved from 110 Sea Zone to 119 Sea Zone
4 infantry moved from United Kingdom to 110 Sea Zone
1 battleship, 1 destroyer, 4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from Kenya to Tanganyika Territory
British take Tanganyika Territory from Italians
1 infantry moved from Northwest Persia to Iraq
1 infantry moved from Trans-Jordan to Syria
1 artillery moved from Trans-Jordan to Syria
1 infantry moved from Morocco to 91 Sea Zone
1 artillery moved from Morocco to 91 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
1 infantry moved from 95 Sea Zone to Northern Italy
1 artillery moved from 95 Sea Zone to Northern Italy
1 fighter moved from Malta to Northern Italy
1 tactical_bomber moved from Malta to Northern Italy
1 cruiser moved from 97 Sea Zone to 95 Sea Zone
1 infantry moved from Holland Belgium to France
French take France from Germans
French take French Indo China from UK_Pacific
4 infantry moved from 112 Sea Zone to Western Germany
1 bomber moved from Malta to Northern Italy
1 artillery moved from Holland Belgium to Western Germany
1 infantry moved from Kwangtung to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
4 infantry moved from Hunan to Anhwe
1 artillery moved from Hunan to Anhwe
2 armour moved from Yunnan to Anhwe
1 mech_infantry moved from Yunnan to Anhwe
1 fighter moved from Philippines to Kiangsu
1 bomber moved from India to Kiangsu
1 infantry moved from Siam to French Indo China
1 infantry moved from Burma to Yunnan
1 infantry moved from Alexandria to Tobruk
1 artillery moved from Alexandria to Tobruk
Combat - British
Battle in 112 Sea Zone
British attack with 1 battleship, 1 destroyer and 2 transports
Germans defend with 1 cruiser
Units damaged: 1 battleship owned by the British
British win with 1 battleship, 1 destroyer and 2 transports remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Battle in 119 Sea Zone
British attack with 2 destroyers and 2 fighters
Germans defend with 4 submarines
British win, taking 119 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 16
Casualties for Germans: 4 submarines
Casualties for British: 1 destroyer
Battle in Kiangsu
British attack with 1 bomber and 1 fighter
Japanese defend with 1 factory_minor, 1 fighter, 1 infantry and 2 tactical_bombers
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for British: 1 bomber and 1 fighter
Battle in Northern Italy
British attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 2 aaGuns, 1 bomber, 1 factory_major and 2 infantry
British converts factory_major into different units
British win, taking Northern Italy from Italians with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for British: 1 fighter and 1 infantry
Casualties for Italians: 2 aaGuns, 1 bomber and 2 infantry
Battle in Western Germany
British attack with 1 artillery and 4 infantry
Germans defend with 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
Germans win with 1 aaGun and 2 infantry remaining. Battle score for attacker is -12
Casualties for Germans: 1 aaGun
Casualties for British: 1 artillery and 4 infantry
Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
Trigger French 1 Liberation By British: French has 4 infantry placed in France
Non Combat Move - British
2 fighters moved from 119 Sea Zone to Holland Belgium
1 tactical_bomber moved from Northern Italy to Southern Italy
1 bomber moved from Northern Italy to Southern Italy
1 transport moved from 97 Sea Zone to 96 Sea Zone
1 aaGun moved from Malta to 96 Sea Zone
1 infantry moved from Malta to 96 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
British take Greece from Neutral_Allies
1 aaGun moved from 97 Sea Zone to Greece
1 aaGun moved from Hunan to Kwangsi
1 aaGun moved from Hunan to Anhwe
1 tactical_bomber moved from India to Anhwe
Place Units - British
2 armour and 1 mech_infantry placed in Union of South Africa
2 destroyers placed in 110 Sea Zone
3 artilleries and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs total
My internet’s messing up here again… just place the planes in India for me and then go for the gold with what’s left of Italy… :evil:
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Place Units - UK_Pacific
3 fighters placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs total
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
Some Units in India change ownership: 3 fighters
Territory Summary for UK_Pacific :
Siam : 1 flag
India : 1 flag, 1 factory_major
Celebes : 1 flag
Sumatra : 1 flag
Production/PUs Summary :
Germans : 22 / 43
Russians : 44 / 56
Japanese : 19 / 19
Americans : 55 / 97
Chinese : 17 / 22
British : 41 / 41
UK_Pacific : 25 / 30
Italians : 10 / 0
ANZAC : 16 / 27
French : 14 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Combat Move - Italians
2 infantry moved from Libya to Tunisia
1 armour moved from Libya to Tunisia
1 mech_infantry moved from Libya to Tunisia
2 artilleries moved from Libya to Tunisia
5 infantry moved from Eastern Poland to Poland
1 infantry moved from Southern France to Northern Italy
1 armour moved from Normandy Bordeaux to Northern Italy
1 artillery moved from Rhodesia to Union of South Africa
1 infantry moved from Rhodesia to Union of South Africa
Combat - Italians
Battle in Poland
Italians attack with 5 infantry
Russians defend with 1 infantry
Italians roll dice for 5 infantry in Poland, round 1 : 0/5 hits
Russians roll dice for 1 infantry in Poland, round 1 : 0/1 hits
Italians roll dice for 5 infantry in Poland, round 2 : 0/5 hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits
Italians roll dice for 5 infantry in Poland, round 3 : 1/5 hits
Russians roll dice for 1 infantry in Poland, round 3 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Poland
Italians win, taking Poland from Russians with 4 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Union of South Africa
Italians attack with 1 artillery and 1 infantry
British defend with 2 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
Italians roll dice for 1 artillery and 1 infantry in Union of South Africa, round 1 : 1/2 hits
British roll dice for 2 armour and 1 mech_infantry in Union of South Africa, round 1 : 2/3 hits
1 artillery owned by the Italians , 1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Union of South Africa
British win with 2 armour remaining. Battle score for attacker is -3
Casualties for British: 1 mech_infantry
Casualties for Italians: 1 artillery and 1 infantry
Battle in Tunisia
Italians attack with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
French defend with 3 infantry
Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Tunisia, round 1 : 0/6 hits
French roll dice for 3 infantry in Tunisia, round 1 : 1/3 hits
1 infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 2/5 hits
French roll dice for 3 infantry in Tunisia, round 2 : 2/3 hits
2 infantry owned by the French , 1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Tunisia
Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 3 : 0/3 hits
French roll dice for 1 infantry in Tunisia, round 3 : 0/1 hits
Italians roll dice for 1 armour and 2 artilleries in Tunisia, round 4 : 2/3 hits
French roll dice for 1 infantry in Tunisia, round 4 : 1/1 hits
1 infantry owned by the French and 1 artillery owned by the Italians lost in Tunisia
Italians win, taking Tunisia from French with 1 armour and 1 artillery remaining. Battle score for attacker is -5
Casualties for French: 3 infantry
Casualties for Italians: 1 artillery, 2 infantry and 1 mech_infantry
Battle in Northern Italy
Italians attack with 1 armour and 1 infantry
British defend with 1 artillery and 1 factory_minor
Italians roll dice for 1 armour and 1 infantry in Northern Italy, round 1 : 0/2 hits
British roll dice for 1 artillery in Northern Italy, round 1 : 0/1 hits
Italians roll dice for 1 armour and 1 infantry in Northern Italy, round 2 : 1/2 hits
British roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits
1 artillery owned by the British lost in Northern Italy
Italians win, taking Northern Italy from British with 1 armour and 1 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Non Combat Move - Italians
Turn Complete - Italians
Territory Summary for Italians :
Rhodesia : 1 flag
Normandy Bordeaux : 1 flag, 1 factory_minor and 1 harbour
Southern France : 1 flag, 1 factory_minor and 1 harbour
Tunisia : 1 flag, 1 armour and 1 artillery
Poland : 1 flag, 4 infantry
Northern Italy : 1 flag, 1 armour, 1 factory_minor and 1 infantry
Eastern Poland : 1 flag
Bulgaria : 1 flag
Production/PUs Summary :
Germans : 24 / 43
Russians : 42 / 56
Japanese : 19 / 19
Americans : 55 / 97
Chinese : 17 / 22
British : 37 / 41
UK_Pacific : 25 / 30
Italians : 15 / 0
ANZAC : 16 / 27
French : 13 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
My internet’s messing up here again… just place the planes in India for me and then go for the gold with what’s left of Italy… :evil:
pinch that signal strengthening thingy majig from work…or get an ethernet cable :)
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 3 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Iwo Jima to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
1 cruiser moved from 17 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
1 transport moved from 34 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
1 infantry moved from Yunnan to Hunan
2 fighters moved from Kwangsi to Kiangsu
Combat - ANZAC
Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
Japanese scrambles to create a battle in territory 6 Sea Zone
Battle in 6 Sea Zone
ANZAC attack with 1 cruiser and 1 transport; Americans loiter and taunt with
Japanese defend with 1 fighter
ANZAC win with 1 cruiser and 1 transport remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Battle in Korea
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
ANZAC win, taking Korea from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Kiangsu
ANZAC attack with 2 fighters
Japanese defend with 1 factory_minor, 1 fighter and 1 tactical_bomber
Japanese win with no units remaining. Battle score for attacker is 1
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 2 fighters
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Tobruk: 2 infantry
EDIT: Adding units owned by ANZAC to Libya: 2 infantry
EDIT: Changing ownership of Libya from Italians to ANZAC
EDIT: Turning off Edit Mode
2 aaGuns moved from New South Wales to Queensland
1 transport moved from 62 Sea Zone to 63 Sea Zone
1 infantry moved from New Zealand to 63 Sea Zone
1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
Place Units - ANZAC
3 destroyers placed in 54 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 20 PUs; end with 20 PUs total
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
I GIVE UP!!! :x :| :cry:
How the f did u get them little bastards in France?
TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3
Game History
Round :4
Combat Move - French
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 infantry moved from Alexandria to Tobruk
1 infantry moved from Scotland to United Kingdom
4 infantry moved from France to Western Germany
Combat - French
Battle in Western Germany
French attack with 4 infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
French converts factory_major into different units
French win, taking Western Germany from Germans with 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 aaGun and 2 infantry
Casualties for French: 2 infantry
Non Combat Move - French
Turn Complete - French
French collect 18 PUs; end with 18 PUs total
Summary Text: The site gave an error: 'Warning - while you were typing a new reply has been posted. You may wish to review your post.
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said I give up!
Again? If so, scramble? :evil:
Feeling lucky on this 1 :-P
:?