• TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Purchase Units - ANZAC
                ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Malaya to Shan State
                2 infantry moved from Egypt to Alexandria
                      British take Alexandria from Italians
                1 destroyer moved from 42 Sea Zone to 35 Sea Zone
                2 fighters moved from Dutch New Guinea to 35 Sea Zone
                1 artillery moved from New South Wales to 62 Sea Zone
                1 infantry moved from New South Wales to 62 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 62 Sea Zone to 33 Sea Zone
                1 artillery moved from 33 Sea Zone to Caroline Islands
                1 infantry moved from 33 Sea Zone to Caroline Islands

    Combat - ANZAC
                Kamikaze Suicide Attack attacks 1 destroyer owned by the ANZAC scoring 0 hits.  Rolls: 5
                Battle in Caroline Islands
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 airfield, 1 harbour and 1 infantry
                        ANZAC roll dice for 1 cruiser in Caroline Islands, round 1 :  0/1 hits
                        ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 1 :  1/2 hits
                        Japanese roll dice for 1 infantry in Caroline Islands, round 1 :  0/1 hits
                        1 infantry owned by the Japanese lost in Caroline Islands
                    ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in 35 Sea Zone
                    ANZAC attack with 1 destroyer and 2 fighters
                    Japanese defend with 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport
                        ANZAC roll dice for 1 destroyer and 2 fighters in 35 Sea Zone, round 1 :  0/3 hits
                        Japanese roll dice for 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport in 35 Sea Zone, round 1 :  1/3 hits
                        1 destroyer owned by the ANZAC lost in 35 Sea Zone
                    retreated to 35 Sea Zone
                    Japanese win with 1 carrier, 1 destroyer, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -8
                    Casualties for ANZAC: 1 destroyer

    Non Combat Move - ANZAC
                2 fighters moved from 35 Sea Zone to Philippines
                1 infantry moved from Java to 42 Sea Zone
                1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
                1 infantry moved from 45 Sea Zone to Dutch New Guinea
                      ANZAC take Dutch New Guinea from Dutch

    Place Units - ANZAC
                2 submarines and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 14 PUs; end with 14 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :2

    Combat Move - French
                1 infantry moved from Algeria to Tunisia
                1 infantry moved from French Central Africa to French Equatorial Africa
                1 infantry moved from Trans-Jordan to Egypt
                1 destroyer moved from 81 Sea Zone to 97 Sea Zone

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Purchase Units - Germans
                Germans buy 2 fighters, 2 infantry and 4 submarines; Remaining resources: 0 PUs;

    Combat Move - Germans
                1 cruiser moved from 112 Sea Zone to 110 Sea Zone
                1 infantry moved from 127 Sea Zone to Nenetsia
                1 infantry moved from 127 Sea Zone to Nenetsia
                1 armour moved from Holland Belgium to Normandy Bordeaux
                1 armour moved from Holland Belgium to Normandy Bordeaux
                1 artillery moved from Holland Belgium to Normandy Bordeaux
                5 armour moved from Germany to Baltic States
                2 mech_infantrys moved from Germany to Poland
                8 infantry moved from Romania to Bessarabia
                2 artilleries moved from Romania to Bessarabia
                1 mech_infantry moved from Slovakia Hungary to Bessarabia
                2 mech_infantrys moved from Poland to Baltic States
                1 mech_infantry moved from Yugoslavia to Bessarabia
                1 armour moved from Yugoslavia to Bessarabia
                1 infantry moved from Norway to 112 Sea Zone
                1 carrier moved from 112 Sea Zone to 111 Sea Zone
                1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
                1 infantry moved from 111 Sea Zone to Scotland
                1 battleship moved from 112 Sea Zone to 110 Sea Zone
                1 transport moved from 112 Sea Zone to 110 Sea Zone
                1 carrier moved from 111 Sea Zone to 110 Sea Zone

    Combat - Germans
                British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
                Battle in 110 Sea Zone
                    Germans attack with 1 battleship, 1 carrier, 1 cruiser and 1 transport
                    British defend with 1 battleship, 1 destroyer, 3 fighters and 2 transports
                        Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 110 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 battleship owned by the British
                        British roll dice for 1 battleship, 1 destroyer, 3 fighters and 2 transports in 110 Sea Zone, round 1 :  2/5 hits
                    Units damaged: 1 carrier owned by the Germans and 1 battleship owned by the Germans
                        Germans roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 110 Sea Zone, round 2 :  1/2 hits
                        British roll dice for 1 battleship, 1 destroyer, 3 fighters and 2 transports in 110 Sea Zone, round 2 :  2/5 hits
                        1 cruiser owned by the Germans , 1 carrier owned by the Germans and 1 destroyer owned by the British lost in 110 Sea Zone
                        Germans roll dice for 1 battleship and 1 transport in 110 Sea Zone, round 3 :  1/1 hits
                        British roll dice for 1 battleship, 3 fighters and 2 transports in 110 Sea Zone, round 3 :  3/4 hits
                        1 transport owned by the Germans , 1 fighter owned by the British and 1 battleship owned by the Germans lost in 110 Sea Zone
                    British win with 1 battleship, 2 fighters and 2 transports remaining. Battle score for attacker is -37
                    Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser and 1 transport
                    Casualties for British: 1 destroyer and 1 fighter
                Battle in Scotland
                Battle in Normandy Bordeaux
                    Germans attack with 2 armour and 1 artillery
                    British defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                        Germans roll dice for 2 armour and 1 artillery in Normandy Bordeaux, round 1 :  3/3 hits
                        British roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 1 :  2/2 hits
                        1 armour owned by the British , 1 armour owned by the Germans , 1 mech_infantry owned by the British and 1 artillery owned by the Germans lost in Normandy Bordeaux
                    Germans win, taking Scotland from British, taking Normandy Bordeaux from British with 1 armour remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 armour and 1 artillery
                    Casualties for British: 1 armour and 1 mech_infantry
                Battle in Nenetsia
                Battle in Bessarabia
                    Germans attack with 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys
                    Russians defend with 1 armour, 1 artillery and 1 mech_infantry
                        Germans roll dice for 1 armour, 2 artilleries, 8 infantry and 2 mech_infantrys in Bessarabia, round 1 :  2/13 hits
                        Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Bessarabia, round 1 :  2/3 hits
                        2 infantry owned by the Germans , 1 artillery owned by the Russians and 1 mech_infantry owned by the Russians lost in Bessarabia
                        Germans roll dice for 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys in Bessarabia, round 2 :  3/11 hits
                        Russians roll dice for 1 armour in Bessarabia, round 2 :  0/1 hits
                        1 armour owned by the Russians lost in Bessarabia
                    Germans win, taking Nenetsia from Russians, taking Bessarabia from Russians with 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 1 armour, 1 artillery and 1 mech_infantry
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
                Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom

    Non Combat Move - Germans
                1 aaGun moved from Holland Belgium to Normandy Bordeaux

    Place Units - Germans
                2 infantry placed in Germany
                2 fighters placed in Germany
                4 submarines placed in 112 Sea Zone

    Turn Complete - Germans
                Germans collect 43 PUs; end with 43 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs

    Territory Summary for Germans :

    Scotland : 1 flag, 1 airfield and 1 infantry
        Normandy Bordeaux : 1 flag, 1 aaGun, 1 armour, 1 factory_minor and 1 harbour
        France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 flag, 1 airfield, 1 factory_major and 1 harbour
        Germany : 1 flag, 3 aaGuns, 1 factory_major, 2 fighters and 2 infantry
        Holland Belgium : 1 flag, 2 aaGuns
        Baltic States : 1 flag, 5 armour, 1 artillery, 10 infantry and 2 mech_infantrys
        Nenetsia : 1 flag, 2 infantry
        Bessarabia : 1 flag, 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
        112 Sea Zone : 1 flag, 4 submarines
        127 Sea Zone : 1 flag, 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag, 6 infantry
        111 Sea Zone : 1 flag, 1 transport

    Production/PUs Summary :

    Germans : 43 / 48
        Russians : 36 / 41
        Japanese : 29 / 35
        Americans : 52 / 78
        Chinese : 12 / 17
        British : 29 / 36
        UK_Pacific : 23 / 23
        Italians : 15 / 15
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Politics - Russians
                Russians takes Political Action: Political Action Russians To War With Japanese
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
                    Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly

    Purchase Units - Russians
                Russians buy 2 artilleries and 11 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Eastern Poland to Poland
                      Russians take Poland from Germans
                11 infantry moved from Eastern Poland to Slovakia Hungary
                1 mech_infantry moved from Eastern Poland to Slovakia Hungary
                2 fighters moved from Amur to Jehol
                1 tactical_bomber moved from Amur to Jehol
                18 infantry moved from Amur to Korea

    Combat - Russians
                Battle in Korea
                    Russians attack with 18 infantry
                    Japanese defend with 1 aaGun, 1 armour and 1 infantry
                        Russians roll dice for 18 infantry in Korea, round 1 :  3/18 hits
                        Japanese roll dice for 1 aaGun, 1 armour and 1 infantry in Korea, round 1 :  1/2 hits
                        1 infantry owned by the Russians , 1 armour owned by the Japanese , 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Korea
                    Russians win, taking Korea from Japanese with 17 infantry remaining. Battle score for attacker is 10
                    Casualties for Japanese: 1 aaGun, 1 armour and 1 infantry
                    Casualties for Russians: 1 infantry
                Battle in Jehol
                    Russians attack with 2 fighters and 1 tactical_bomber
                    Japanese defend with 2 bombers
                        Russians roll dice for 2 fighters and 1 tactical_bomber in Jehol, round 1 :  3/3 hits
                        Japanese roll dice for 2 bombers in Jehol, round 1 :  1/2 hits
                        2 bombers owned by the Japanese and 1 fighter owned by the Russians lost in Jehol
                    Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 bombers
                    Casualties for Russians: 1 fighter
                Battle in Slovakia Hungary
                    Russians attack with 11 infantry and 1 mech_infantry
                    Italians defend with 1 artillery and 2 infantry
                        Russians roll dice for 11 infantry and 1 mech_infantry in Slovakia Hungary, round 1 :  1/12 hits
                        Germans roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 1 :  0/3 hits
                        1 infantry owned by the Italians lost in Slovakia Hungary
                        Russians roll dice for 11 infantry and 1 mech_infantry in Slovakia Hungary, round 2 :  4/12 hits
                        Germans roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 2 :  2/2 hits
                        2 infantry owned by the Russians , 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Slovakia Hungary
                    Russians win, taking Slovakia Hungary from Germans with 9 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Russians: 2 infantry
                    Casualties for Italians: 1 artillery and 2 infantry
                Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians

    Non Combat Move - Russians
                1 aaGun moved from Eastern Poland to Slovakia Hungary
                2 infantry moved from Russia to Vologda
                1 infantry moved from Belarus to Eastern Poland
                1 aaGun, 3 artilleries and 8 infantry moved from Novgorod to Belarus
                1 infantry moved from Vyborg to Novgorod
                1 infantry moved from Karelia to Novgorod
                1 artillery moved from Western Ukraine to Ukraine
                1 infantry moved from Bryansk to Western Ukraine
                1 aaGun moved from Bryansk to Ukraine
                3 infantry moved from Bryansk to Ukraine
                1 aaGun moved from Bryansk to Belarus
                6 infantry moved from Bryansk to Belarus
                2 infantry moved from Novgorod to Belarus
                1 armour moved from Ukraine to Bryansk
                4 infantry moved from Russia to Bryansk
                1 fighter and 1 tactical_bomber moved from Jehol to Kiangsi
                2 aaGuns moved from Amur to Korea

    Place Units - Russians
                3 infantry placed in Novgorod
                2 artilleries and 1 infantry placed in Ukraine
                7 infantry placed in Russia

    Turn Complete - Russians
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2,6
                Russians collect 41 PUs (3 lost to blockades); end with 41 PUs total
                Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 52 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Purchase Units - Japanese
                Japanese buy 2 fighters, 2 infantry and 1 transport; Remaining resources: 2 PUs;

    Combat Move - Japanese
                1 infantry moved from Manchuria to Amur
                      Japanese take Amur from Russians
                9 infantry moved from Manchuria to Korea
                1 artillery moved from Manchuria to Korea
                1 artillery moved from Suiyuyan to Kansu
                      Japanese take Kansu from Chinese
                1 mech_infantry moved from Chahar to Kansu
                1 fighter moved from Japan to Korea
                2 fighters moved from Manchuria to Korea
                1 artillery moved from Kwangtung to Kiangsi
                3 fighters moved from Kwangtung to Kiangsi
                1 tactical_bomber moved from Kwangtung to Kiangsi
                1 destroyer moved from 35 Sea Zone to 20 Sea Zone
                1 transport moved from 35 Sea Zone to 20 Sea Zone
                1 carrier moved from 35 Sea Zone to 20 Sea Zone
                1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
                1 destroyer moved from 20 Sea Zone to 36 Sea Zone
                1 submarine moved from 20 Sea Zone to 36 Sea Zone
                1 tactical_bomber moved from 20 Sea Zone to 36 Sea Zone
                1 carrier moved from 20 Sea Zone to 36 Sea Zone
                3 fighters moved from Manchuria to Korea
                2 infantry moved from Kwangtung to 20 Sea Zone
                2 infantry moved from 20 Sea Zone to Kiangsi
                1 cruiser moved from 19 Sea Zone to 20 Sea Zone
                3 tactical_bombers moved from Manchuria to Korea
                1 tactical_bomber moved from Manchuria to Korea
                1 tactical_bomber moved from Manchuria to Korea
                1 tactical_bomber moved from Manchuria to Kiangsi

    Combat - Japanese
                Battle in 36 Sea Zone
                    Japanese attack with 1 carrier, 1 destroyer, 1 submarine and 1 tactical_bomber
                    British defend with 1 submarine
                    1 submarine owned by the Japanese Submerged
                        British roll dice for 1 submarine in 36 Sea Zone, round 1 :  1/1 hits
                    Units damaged: 1 carrier owned by the Japanese
                        Japanese roll dice for 1 carrier, 1 destroyer and 1 tactical_bomber in 36 Sea Zone, round 1 :  0/2 hits
                        British roll dice for 1 submarine in 36 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 1 carrier, 1 destroyer and 1 tactical_bomber in 36 Sea Zone, round 2 :  2/2 hits
                        1 submarine owned by the British lost in 36 Sea Zone
                    Japanese win, taking 36 Sea Zone from UK_Pacific with 1 carrier, 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
                    Casualties for British: 1 submarine
                Battle in Kiangsi
                    Japanese attack with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
                    Russians defend with 1 fighter and 1 tactical_bomber; Chinese defend with 4 artilleries and 5 infantry
                        Japanese roll dice for 1 cruiser in Kiangsi, round 1 :  0/1 hits
                        Japanese roll dice for 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Kiangsi, round 1 :  5/8 hits
                        Chinese roll dice for 4 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Kiangsi, round 1 :  2/11 hits
                        2 infantry owned by the Japanese and 5 infantry owned by the Chinese lost in Kiangsi
                        Japanese roll dice for 1 artillery, 3 fighters and 2 tactical_bombers in Kiangsi, round 2 :  3/6 hits
                        Chinese roll dice for 4 artilleries, 1 fighter and 1 tactical_bomber in Kiangsi, round 2 :  4/6 hits
                        3 artilleries owned by the Chinese , 3 fighters owned by the Japanese and 1 artillery owned by the Japanese lost in Kiangsi
                        Japanese roll dice for 2 tactical_bombers in Kiangsi, round 3 :  1/2 hits
                        Chinese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kiangsi, round 3 :  0/3 hits
                        1 artillery owned by the Chinese lost in Kiangsi
                        Japanese roll dice for 2 tactical_bombers in Kiangsi, round 4 :  0/2 hits
                        Chinese roll dice for 1 fighter and 1 tactical_bomber in Kiangsi, round 4 :  1/2 hits
                        1 tactical_bomber owned by the Japanese lost in Kiangsi
                        Japanese roll dice for 1 tactical_bomber in Kiangsi, round 5 :  1/1 hits
                        Chinese roll dice for 1 fighter and 1 tactical_bomber in Kiangsi, round 5 :  1/2 hits
                        1 tactical_bomber owned by the Russians and 1 tactical_bomber owned by the Japanese lost in Kiangsi
                    Chinese win with 1 fighter remaining. Battle score for attacker is -20
                    Casualties for Japanese: 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers
                    Casualties for Russians: 1 tactical_bomber
                    Casualties for Chinese: 4 artilleries and 5 infantry
                Battle in Korea
                    Japanese attack with 1 artillery, 6 fighters, 9 infantry and 5 tactical_bombers
                    Russians defend with 2 aaGuns and 17 infantry
                        AA guns fire in Korea :  0/6 hits
                        Japanese roll dice for 1 artillery, 6 fighters, 9 infantry and 5 tactical_bombers in Korea, round 1 :  10/21 hits
                        Russians roll dice for 2 aaGuns and 17 infantry in Korea, round 1 :  7/17 hits
                        8 infantry owned by the Russians , 7 infantry owned by the Japanese and 2 aaGuns owned by the Russians lost in Korea
                        Japanese roll dice for 1 artillery, 6 fighters, 2 infantry and 5 tactical_bombers in Korea, round 2 :  10/14 hits
                        Russians roll dice for 9 infantry in Korea, round 2 :  2/9 hits
                        9 infantry owned by the Russians and 2 infantry owned by the Japanese lost in Korea
                    Japanese win, taking Korea from Russians with 1 artillery, 6 fighters and 5 tactical_bombers remaining. Battle score for attacker is 32
                    Casualties for Japanese: 9 infantry
                    Casualties for Russians: 2 aaGuns and 17 infantry

    Non Combat Move - Japanese
                6 fighters moved from Korea to Kiangsu
                5 tactical_bombers moved from Korea to Kiangsu
                1 tactical_bomber moved from 36 Sea Zone to Hainan

    Place Units - Japanese
                1 fighter and 2 infantry placed in Kiangsu
                1 fighter placed in Japan

    Turn Complete - Japanese
                Japanese collect 31 PUs; end with 33 PUs total

    Territory Summary for Japanese :

    Iwo Jima : 1 flag, 1 artillery and 1 infantry
        Paulau Island : 1 flag, 1 infantry
        Korea : 1 flag, 1 artillery
        Kiangsu : 1 flag, 1 factory_minor, 7 fighters, 2 infantry and 5 tactical_bombers
        Japan : 1 flag, 3 aaGuns, 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 1 harbour and 4 infantry
        Manchuria : 1 flag, 1 aaGun
        Hainan : 1 flag, 1 tactical_bomber
        Suiyuyan : 1 flag
        Kansu : 1 flag, 1 artillery and 1 mech_infantry
        Chahar : 1 flag
        Kwangtung : 1 flag, 1 harbour
        Amur : 1 flag, 1 infantry
        36 Sea Zone : 1 flag, 1 carrier, 1 destroyer and 1 submarine
        20 Sea Zone : 1 flag, 1 cruiser and 1 transport
        19 Sea Zone : 1 flag, 2 submarines
        6 Sea Zone : 1 flag, 1 destroyer and 1 submarine

    Production/PUs Summary :

    Germans : 38 / 48
        Russians : 40 / 52
        Japanese : 31 / 33
        Americans : 52 / 78
        Chinese : 11 / 17
        British : 29 / 36
        UK_Pacific : 23 / 23
        Italians : 15 / 15
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • Scramble decisions in Japan, Italy…  :mrgreen:

    kamikaze.tsvg


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Purchase Units - Americans
                Americans buy 3 armour, 1 battleship, 1 fighter, 3 infantry and 3 transports; Remaining resources: 0 PUs;

    Combat Move - Americans
                1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
                1 destroyer and 1 submarine moved from 26 Sea Zone to 6 Sea Zone
                1 transport moved from 33 Sea Zone to 26 Sea Zone
                1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
                      Americans take 22 Sea Zone from Japanese
                1 mech_infantry moved from 6 Sea Zone to Korea
                1 infantry moved from 6 Sea Zone to Korea
                3 fighters moved from Guam to 36 Sea Zone
                2 mech_infantrys moved from Morocco to 91 Sea Zone
                2 infantry moved from Morocco to 91 Sea Zone
                2 destroyers, 2 infantry, 2 mech_infantrys and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                      Americans take 93 Sea Zone from Italians
                2 infantry moved from 95 Sea Zone to Southern Italy
                2 mech_infantrys moved from 95 Sea Zone to Southern Italy
                1 transport moved from 93 Sea Zone to 91 Sea Zone

    Combat - Americans
                Japanese scrambles 1 units out of Japan to defend against the attack in 6 Sea Zone
                Kamikaze Suicide Attack attacks 1 cruiser owned by the Americans scoring 0 hits.  Rolls: 4
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 0 hits.  Rolls: 6,3
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 3
                Battle in 6 Sea Zone
                    Americans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    Japanese defend with 1 destroyer, 1 fighter and 1 submarine
                        Americans roll dice for 1 submarine in 6 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 1 submarine in 6 Sea Zone, round 1 :  0/1 hits
                        Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 1 :  4/5 hits
                        Japanese roll dice for 1 destroyer and 1 fighter in 6 Sea Zone, round 1 :  1/2 hits
                    Units damaged: 1 battleship owned by the Americans
                        1 destroyer owned by the Japanese , 1 fighter owned by the Japanese and 1 submarine owned by the Japanese lost in 6 Sea Zone
                    Americans win, taking 6 Sea Zone from Japanese with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 24
                    Casualties for Japanese: 1 destroyer, 1 fighter and 1 submarine
                Battle in 36 Sea Zone
                    Americans attack with 3 fighters
                    Japanese defend with 1 carrier, 1 destroyer and 1 submarine
                    1 submarine owned by the Japanese Submerged
                        Americans roll dice for 3 fighters in 36 Sea Zone, round 1 :  2/3 hits
                        Japanese roll dice for 1 carrier and 1 destroyer in 36 Sea Zone, round 1 :  1/2 hits
                        1 fighter owned by the Americans , 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 36 Sea Zone
                    Americans win with 2 fighters remaining. Battle score for attacker is 14
                    Casualties for Japanese: 1 carrier and 1 destroyer
                    Casualties for Americans: 1 fighter
                Battle in Korea
                    Americans attack with 1 infantry and 1 mech_infantry
                    Japanese defend with 1 artillery
                        Americans roll dice for 1 infantry and 1 mech_infantry in Korea, round 1 :  1/2 hits
                        Japanese roll dice for 1 artillery in Korea, round 1 :  1/1 hits
                        1 infantry owned by the Americans and 1 artillery owned by the Japanese lost in Korea
                    Americans win, taking Korea from Japanese with 1 mech_infantry remaining. Battle score for attacker is 1
                    Casualties for Japanese: 1 artillery
                    Casualties for Americans: 1 infantry
                Battle in Southern Italy
                    Americans attack with 2 infantry and 2 mech_infantrys
                    Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 fighter and 1 harbour
                        Americans roll dice for 2 infantry and 2 mech_infantrys in Southern Italy, round 1 :  1/4 hits
                        Italians roll dice for 2 aaGuns and 1 fighter in Southern Italy, round 1 :  1/1 hits
                        1 aaGun owned by the Italians and 1 infantry owned by the Americans lost in Southern Italy
                        Americans roll dice for 1 infantry and 2 mech_infantrys in Southern Italy, round 2 :  1/3 hits
                        Italians roll dice for 1 aaGun and 1 fighter in Southern Italy, round 2 :  1/1 hits
                        1 aaGun owned by the Italians and 1 infantry owned by the Americans lost in Southern Italy
                        Americans roll dice for 2 mech_infantrys in Southern Italy, round 3 :  0/2 hits
                        Italians roll dice for 1 fighter in Southern Italy, round 3 :  0/1 hits
                        Americans roll dice for 2 mech_infantrys in Southern Italy, round 4 :  0/2 hits
                        Italians roll dice for 1 fighter in Southern Italy, round 4 :  1/1 hits
                        1 mech_infantry owned by the Americans lost in Southern Italy
                        Americans roll dice for 1 mech_infantry in Southern Italy, round 5 :  1/1 hits
                        Italians roll dice for 1 fighter in Southern Italy, round 5 :  1/1 hits
                        1 mech_infantry owned by the Americans and 1 fighter owned by the Italians lost in Southern Italy
                    Italians win with no units remaining. Battle score for attacker is 4
                    Casualties for Italians: 2 aaGuns and 1 fighter
                    Casualties for Americans: 2 infantry and 2 mech_infantrys

    Non Combat Move - Americans
                1 mech_infantry moved from Eastern United States to 101 Sea Zone
                1 artillery moved from Eastern United States to 101 Sea Zone
                2 infantry moved from Eastern United States to 101 Sea Zone
                1 artillery, 1 battleship, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from 91 Sea Zone to Morocco
                1 mech_infantry moved from 91 Sea Zone to Morocco
                2 fighters moved from 36 Sea Zone to Philippines
                7 submarines moved from 10 Sea Zone to 26 Sea Zone

    Place Units - Americans
                1 battleship and 3 transports placed in 101 Sea Zone
                3 armour and 3 infantry placed in Eastern United States
                1 fighter placed in Western United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 55 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 60 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 65 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 80 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 artillery moved from Hopei to Suiyuyan
                      Chinese take Suiyuyan from Japanese
                1 infantry moved from Hopei to Suiyuyan
                1 infantry moved from Hopei to Chahar
                      Chinese take Chahar from Japanese
                1 infantry moved from Hopei to Shensi
                1 infantry moved from Anhwe to Shantung
                      Chinese take Shantung from Japanese
                1 infantry moved from Anhwe to Jehol
                      Chinese take Jehol from Japanese
                1 artillery moved from Anhwe to Shantung
                1 artillery moved from Anhwe to Jehol
                1 infantry moved from Hopei to Anhwe
                1 fighter moved from Yunnan to Shensi

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Tsinghai
                2 artilleries and 2 infantry placed in Kiangsi

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 5
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4,1,4
                Chinese collect 11 PUs (5 lost to blockades); end with 11 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Combat Move - British
                1 unit repaired.
                1 fighter moved from United Kingdom to 111 Sea Zone
                2 artilleries moved from United Kingdom to 110 Sea Zone
                2 infantry moved from United Kingdom to 110 Sea Zone
                1 artillery moved from 110 Sea Zone to Normandy Bordeaux
                1 artillery moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Holland Belgium
                1 infantry moved from 110 Sea Zone to Normandy Bordeaux
                1 fighter moved from United Kingdom to Normandy Bordeaux
                1 infantry moved from Belgian Congo to Rhodesia
                1 infantry moved from Ethiopia to Kenya
                      British take Kenya from Italians
                1 infantry moved from Egypt to 81 Sea Zone
                1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Southern Italy
                1 destroyer moved from 95 Sea Zone to 97 Sea Zone
                1 cruiser moved from 95 Sea Zone to 97 Sea Zone
                1 fighter moved from Kwangsi to 20 Sea Zone
                1 infantry moved from Celebes to 44 Sea Zone
                1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Kwangtung
                1 infantry moved from French Indo China to Siam
                      UK_Pacific take Siam from Japanese

    Combat - British
                Battle in 20 Sea Zone
                    British attack with 1 fighter and 1 transport
                    Japanese defend with 1 cruiser and 1 transport
                        British roll dice for 1 fighter and 1 transport in 20 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 cruiser and 1 transport in 20 Sea Zone, round 1 :  0/1 hits
                        1 cruiser owned by the Japanese lost in 20 Sea Zone
                        1 transport owned by the Japanese lost in 20 Sea Zone
                    British win with 1 fighter and 1 transport remaining. Battle score for attacker is 19
                    Casualties for Japanese: 1 cruiser and 1 transport
                Battle in 111 Sea Zone
                    British attack with 1 fighter
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 111 Sea Zone
                    British win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Holland Belgium
                    British attack with 1 artillery and 1 infantry
                    Germans defend with 2 aaGuns
                        2 aaGuns owned by the Germans lost in Holland Belgium
                    British win, taking Holland Belgium from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                    Casualties for Germans: 2 aaGuns
                Battle in Southern Italy
                    British captures 15PUs while taking Italians capital
                Battle in Kwangtung
                Battle in Normandy Bordeaux
                    British attack with 1 artillery, 1 fighter and 1 infantry
                    Germans defend with 1 aaGun, 1 armour, 1 factory_minor and 1 harbour
                        AA guns fire in Normandy Bordeaux :  0/1 hits
                        British roll dice for 1 battleship in Normandy Bordeaux, round 1 :  1/1 hits
                        British roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 1 :  2/3 hits
                        Germans roll dice for 1 aaGun and 1 armour in Normandy Bordeaux, round 1 :  1/1 hits
                        1 infantry owned by the British , 1 armour owned by the Germans and 1 aaGun owned by the Germans lost in Normandy Bordeaux
                    British win, taking Southern Italy from Italians, taking Kwangtung from Japanese, taking Normandy Bordeaux from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 aaGun and 1 armour
                    Casualties for British: 1 infantry

    Non Combat Move - British
                1 fighter moved from 111 Sea Zone to United Kingdom
                1 fighter moved from Normandy Bordeaux to United Kingdom
                1 artillery moved from Quebec to 106 Sea Zone
                1 infantry moved from Quebec to 106 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
                1 artillery moved from 91 Sea Zone to Morocco
                1 infantry moved from 91 Sea Zone to Morocco
                1 artillery moved from Iraq to Trans-Jordan
                1 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Iraq to Northwest Persia
                      British take Northwest Persia from Neutral_Allies
                1 infantry moved from Egypt to Alexandria
                1 artillery moved from Egypt to Alexandria
                1 fighter moved from Egypt to Malta
                1 tactical_bomber moved from Egypt to Malta
                1 bomber moved from Egypt to Malta
                3 aaGuns, 1 artillery and 4 infantry moved from Yunnan to Hunan
                1 infantry moved from French Indo China to Kwangsi
                2 armour moved from India to Yunnan
                1 mech_infantry moved from India to Yunnan
                1 infantry moved from India to Burma
                1 fighter moved from 20 Sea Zone to Philippines

    Place Units - British
                3 destroyers placed in 110 Sea Zone
                4 infantry placed in United Kingdom

    Turn Complete - British
                British collect 38 PUs; end with 53 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Place Units - UK_Pacific
                1 bomber and 1 tactical_bomber placed in India

    Turn Complete - UK_Pacific
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,6
                UK_Pacific collect 25 PUs (2 lost to blockades); end with 25 PUs total
                Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 30 PUs
                Units Change Ownership
                    Some Units in India change ownership: 1 bomber and 1 tactical_bomber
                    Some Units in Kwangtung change ownership: 1 harbour


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Combat Move - Italians
                1 artillery moved from Tanganyika Territory to Rhodesia
                1 infantry moved from Tanganyika Territory to Rhodesia
                1 infantry moved from Northern Italy to Southern Italy
                1 artillery moved from Northern Italy to Southern Italy
                1 armour moved from Northern Italy to Normandy Bordeaux
                1 artillery moved from Southern France to Normandy Bordeaux
                1 infantry moved from Yugoslavia to Greater Southern Germany
                1 armour moved from Northern Italy to Greater Southern Germany
                2 infantry moved from Northern Italy to Greater Southern Germany
                5 infantry moved from Romania to Eastern Poland
                1 bomber moved from Northern Italy to Southern Italy
                1 infantry moved from Northern Italy to Southern France

    Combat - Italians
                Battle in Rhodesia
                    Italians attack with 1 artillery and 1 infantry
                    British defend with 1 infantry
                        Italians roll dice for 1 artillery and 1 infantry in Rhodesia, round 1 :  1/2 hits
                        British roll dice for 1 infantry in Rhodesia, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Rhodesia
                    Italians win, taking Rhodesia from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Eastern Poland
                    Italians attack with 5 infantry
                    Russians defend with 1 infantry
                        Italians roll dice for 5 infantry in Eastern Poland, round 1 :  1/5 hits
                        Russians roll dice for 1 infantry in Eastern Poland, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Eastern Poland
                    Italians win, taking Eastern Poland from Russians with 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in Southern Italy
                    Italians attack with 1 artillery, 1 bomber and 1 infantry
                    British defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                        Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Southern Italy, round 1 :  2/3 hits
                        British roll dice for 1 infantry in Southern Italy, round 1 :  0/1 hits
                        1 infantry owned by the British lost in Southern Italy
                    Italians win, taking Southern Italy from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                    Casualties for British: 1 infantry
                Battle in Normandy Bordeaux
                    Italians attack with 1 armour and 1 artillery
                    British defend with 1 artillery, 1 factory_minor and 1 harbour
                        Italians roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 1 :  0/2 hits
                        British roll dice for 1 artillery in Normandy Bordeaux, round 1 :  1/1 hits
                        1 artillery owned by the Italians lost in Normandy Bordeaux
                        Italians roll dice for 1 armour in Normandy Bordeaux, round 2 :  0/1 hits
                        British roll dice for 1 artillery in Normandy Bordeaux, round 2 :  0/1 hits
                        Italians roll dice for 1 armour in Normandy Bordeaux, round 3 :  1/1 hits
                        British roll dice for 1 artillery in Normandy Bordeaux, round 3 :  0/1 hits
                        1 artillery owned by the British lost in Normandy Bordeaux
                    Italians win, taking Normandy Bordeaux from British with 1 armour remaining. Battle score for attacker is 0
                    Casualties for British: 1 artillery
                    Casualties for Italians: 1 artillery

    Non Combat Move - Italians
                1 bomber moved from Southern Italy to Northern Italy
                1 artillery moved from Tobruk to Libya

    Turn Complete - Italians
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6
                Italians collect 16 PUs (2 lost to blockades); end with 16 PUs total

    Territory Summary for Italians :

    Rhodesia : 1 flag, 1 artillery and 1 infantry
        Tanganyika Territory : 1 flag
        Normandy Bordeaux : 1 flag, 1 armour, 1 factory_minor and 1 harbour
        Southern France : 1 flag, 1 factory_minor, 1 harbour and 1 infantry
        Greater Southern Germany : 1 flag, 1 armour and 3 infantry
        Northern Italy : 1 flag, 2 aaGuns, 1 bomber, 1 factory_major and 2 infantry
        Libya : 1 flag, 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
        Southern Italy : 1 flag, 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
        Eastern Poland : 1 flag, 5 infantry
        Bulgaria : 1 flag

    Production/PUs Summary :

    Germans : 33 / 48
        Russians : 39 / 52
        Japanese : 19 / 33
        Americans : 55 / 80
        Chinese : 16 / 17
        British : 32 / 53
        UK_Pacific : 27 / 30
        Italians : 18 / 16
        ANZAC : 14 / 24
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Purchase Units - ANZAC
                ANZAC buy 1 artillery, 1 factory_minor and 1 transport; Remaining resources: 1 PUs;

    Combat Move - ANZAC
                1 infantry moved from Shan State to Yunnan
                2 infantry moved from Alexandria to Tobruk
                      ANZAC take Tobruk from Italians
                1 infantry moved from Dutch New Guinea to 45 Sea Zone
                2 infantry moved from New South Wales to 62 Sea Zone
                2 infantry and 1 transport moved from 62 Sea Zone to 34 Sea Zone
                2 infantry moved from 34 Sea Zone to Paulau Island
                1 infantry and 1 transport moved from 45 Sea Zone to 20 Sea Zone
                1 infantry moved from 20 Sea Zone to Formosa
                2 fighters moved from Philippines to Hainan
                1 artillery moved from Caroline Islands to 33 Sea Zone
                1 infantry moved from Caroline Islands to 33 Sea Zone
                1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
                      ANZAC take 17 Sea Zone from Japanese
                1 infantry moved from 17 Sea Zone to Iwo Jima
                1 artillery moved from 17 Sea Zone to Iwo Jima

    Combat - ANZAC
                Battle in Paulau Island
                    ANZAC attack with 2 infantry
                    Japanese defend with 1 infantry
                    ANZAC win, taking Paulau Island from Japanese with 2 infantry remaining. Battle score for attacker is 3
                    Casualties for Japanese: 1 infantry
                Battle in Formosa
                Battle in Iwo Jima
                    ANZAC attack with 1 artillery and 1 infantry
                    Japanese defend with 1 artillery and 1 infantry
                    ANZAC win, taking Formosa from Japanese, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                    Casualties for Japanese: 1 artillery and 1 infantry
                Battle in Hainan
                    ANZAC attack with 2 fighters
                    Japanese defend with 1 tactical_bomber
                    ANZAC win with 2 fighters remaining. Battle score for attacker is 11
                    Casualties for Japanese: 1 tactical_bomber

    Non Combat Move - ANZAC
                2 fighters moved from Hainan to Kwangsi
                2 submarines moved from 62 Sea Zone to 66 Sea Zone

    Place Units - ANZAC
                1 transport placed in 62 Sea Zone
                1 artillery placed in New South Wales
                1 factory_minor placed in Queensland

    Turn Complete - ANZAC
                ANZAC collect 16 PUs; end with 17 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :3

    Combat Move - French
                2 infantry moved from United Kingdom to Scotland
                1 infantry moved from Egypt to Alexandria

    Combat - French
                Battle in Scotland
                    French attack with 2 infantry
                    Germans defend with 1 airfield and 1 infantry
                    French win, taking Scotland from Germans with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for French: 1 infantry

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Research Technology - Germans
                Germans spend 5 on tech rolls
                    Germans roll 5 and gets 0 hits
                Germans removing all Technology Tokens after unsuccessful research.

    Purchase Units - Germans
                Germans buy 2 artilleries, 1 cruiser, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;

    Combat Move - Germans
                10 infantry moved from Baltic States to Novgorod
                5 armour moved from Baltic States to Novgorod
                2 mech_infantrys moved from Baltic States to Novgorod
                1 artillery moved from Baltic States to Novgorod
                2 infantry moved from Nenetsia to Urals
                      Germans take Urals from Russians
                2 infantry moved from Germany to Western Germany
                2 fighters moved from Germany to Western Germany
                2 infantry moved from Finland to 127 Sea Zone
                3 infantry moved from Finland to Karelia
                      Germans take Karelia from Russians
                1 infantry moved from Finland to Vyborg
                      Germans take Vyborg from Russians
                2 infantry moved from 127 Sea Zone to Archangel
                4 submarines moved from 112 Sea Zone to 119 Sea Zone

    Combat - Germans
                Battle in Archangel
                Battle in Novgorod
                    Germans attack with 5 armour, 1 artillery, 10 infantry and 2 mech_infantrys
                    Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 5 infantry
                        Germans roll dice for 5 armour, 1 artillery, 10 infantry and 2 mech_infantrys in Novgorod, round 1 :  8/18 hits
                        Russians roll dice for 5 infantry in Novgorod, round 1 :  2/5 hits
                        5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                    Germans win, taking Archangel from Russians, taking Novgorod from Russians with 5 armour, 1 artillery, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9
                    Casualties for Germans: 2 infantry
                    Casualties for Russians: 5 infantry

    Non Combat Move - Germans
                2 fighters moved from Western Germany to Germany
                2 aaGuns moved from Germany to Western Germany

    Place Units - Germans
                2 artilleries, 5 infantry and 2 mech_infantrys placed in Germany
                1 cruiser placed in 112 Sea Zone

    Turn Complete - Germans
                Total Cost from Convoy Blockades: 3
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
                    Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,4,6
                Germans collect 33 PUs (3 lost to blockades); end with 33 PUs total
                Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 38 PUs
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 43 PUs

    Territory Summary for Germans :

    France : 1 flag, 1 airfield and 1 factory_minor
        Western Germany : 1 flag, 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
        Germany : 1 flag, 1 aaGun, 2 artilleries, 1 factory_major, 2 fighters, 5 infantry and 2 mech_infantrys
        Karelia : 1 flag, 3 infantry
        Baltic States : 1 flag
        Nenetsia : 1 flag
        Urals : 1 flag, 2 infantry
        Vyborg : 1 flag, 1 infantry
        Archangel : 1 flag, 2 infantry
        Bessarabia : 1 flag, 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
        Novgorod : 1 flag, 1 airfield, 5 armour, 1 artillery, 1 factory_minor, 1 harbour, 8 infantry and 2 mech_infantrys
        112 Sea Zone : 1 flag, 1 cruiser
        119 Sea Zone : 1 flag, 4 submarines
        127 Sea Zone : 1 flag, 1 transport
        Yugoslavia : 1 flag
        Finland : 1 flag

    Production/PUs Summary :

    Germans : 36 / 43
        Russians : 34 / 52
        Japanese : 17 / 33
        Americans : 55 / 80
        Chinese : 16 / 17
        British : 34 / 53
        UK_Pacific : 27 / 30
        Italians : 18 / 16
        ANZAC : 16 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - Russians
                Russians buy 3 armour, 4 artilleries and 6 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 submarine moved from 125 Sea Zone to 127 Sea Zone
                3 artilleries and 9 infantry moved from Ukraine to Bessarabia
                1 infantry moved from Western Ukraine to Bessarabia
                1 infantry moved from Slovakia Hungary to Romania
                      Russians take Romania from Germans
                1 infantry moved from Slovakia Hungary to Yugoslavia
                      Russians take Yugoslavia from Germans
                7 infantry moved from Slovakia Hungary to Greater Southern Germany
                1 mech_infantry moved from Slovakia Hungary to Greater Southern Germany
                1 infantry moved from Belarus to Baltic States
                      Russians take Baltic States from Germans
                3 artilleries moved from Belarus to Novgorod
                15 infantry moved from Belarus to Novgorod
                1 armour moved from Bryansk to Novgorod
                1 infantry moved from Vologda to Nenetsia
                      Russians take Nenetsia from Germans
                1 fighter moved from Kiangsi to Korea

    Combat - Russians
                Battle in 127 Sea Zone
                    Russians attack with 1 submarine
                    Germans defend with 1 transport
                        1 transport owned by the Germans lost in 127 Sea Zone
                        Russians roll dice for 1 submarine in 127 Sea Zone, round 1 :  0/1 hits
                    Russians win with 1 submarine remaining. Battle score for attacker is 7
                    Casualties for Germans: 1 transport
                Battle in Bessarabia
                    Russians attack with 3 artilleries and 10 infantry
                    Germans defend with 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
                        Russians roll dice for 3 artilleries and 10 infantry in Bessarabia, round 1 :  3/13 hits
                        Germans roll dice for 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys in Bessarabia, round 1 :  2/11 hits
                        2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bessarabia
                        Russians roll dice for 3 artilleries and 8 infantry in Bessarabia, round 2 :  2/11 hits
                        Germans roll dice for 1 armour, 2 artilleries, 3 infantry and 2 mech_infantrys in Bessarabia, round 2 :  4/8 hits
                        4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                        Russians roll dice for 3 artilleries and 4 infantry in Bessarabia, round 3 :  2/7 hits
                        Germans roll dice for 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in Bessarabia, round 3 :  1/6 hits
                        1 infantry owned by the Russians , 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Bessarabia
                        Russians roll dice for 3 artilleries and 3 infantry in Bessarabia, round 4 :  2/6 hits
                        Germans roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Bessarabia, round 4 :  1/4 hits
                        1 infantry owned by the Russians , 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Bessarabia
                        Russians roll dice for 3 artilleries and 2 infantry in Bessarabia, round 5 :  3/5 hits
                        Germans roll dice for 1 armour and 1 artillery in Bessarabia, round 5 :  1/2 hits
                        1 infantry owned by the Russians , 1 armour owned by the Germans and 1 artillery owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 13
                    Casualties for Germans: 1 armour, 2 artilleries, 6 infantry and 2 mech_infantrys
                    Casualties for Russians: 9 infantry
                Battle in Greater Southern Germany
                    Russians attack with 7 infantry and 1 mech_infantry
                    Italians defend with 1 armour and 3 infantry
                        Russians roll dice for 7 infantry and 1 mech_infantry in Greater Southern Germany, round 1 :  2/8 hits
                        Germans roll dice for 1 armour and 3 infantry in Greater Southern Germany, round 1 :  1/4 hits
                        1 infantry owned by the Russians and 2 infantry owned by the Italians lost in Greater Southern Germany
                        Russians roll dice for 6 infantry and 1 mech_infantry in Greater Southern Germany, round 2 :  2/7 hits
                        Germans roll dice for 1 armour and 1 infantry in Greater Southern Germany, round 2 :  0/2 hits
                        1 armour owned by the Italians and 1 infantry owned by the Italians lost in Greater Southern Germany
                    Russians win, taking Greater Southern Germany from Germans with 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                    Casualties for Russians: 1 infantry
                    Casualties for Italians: 1 armour and 3 infantry
                Battle in Novgorod
                    Russians attack with 1 armour, 3 artilleries and 15 infantry
                    Germans defend with 1 airfield, 5 armour, 1 artillery, 1 factory_minor, 1 harbour, 8 infantry and 2 mech_infantrys
                        Russians roll dice for 1 armour, 3 artilleries and 15 infantry in Novgorod, round 1 :  4/19 hits
                        Germans roll dice for 5 armour, 1 artillery, 8 infantry and 2 mech_infantrys in Novgorod, round 1 :  4/16 hits
                        4 infantry owned by the Russians and 4 infantry owned by the Germans lost in Novgorod
                        Russians roll dice for 1 armour, 3 artilleries and 11 infantry in Novgorod, round 2 :  5/15 hits
                        Germans roll dice for 5 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Novgorod, round 2 :  6/12 hits
                        6 infantry owned by the Russians , 4 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
                        Russians roll dice for 1 armour, 3 artilleries and 5 infantry in Novgorod, round 3 :  4/9 hits
                        Germans roll dice for 5 armour, 1 artillery and 1 mech_infantry in Novgorod, round 3 :  3/7 hits
                        3 infantry owned by the Russians , 2 armour owned by the Germans , 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Novgorod
                        Russians roll dice for 1 armour, 3 artilleries and 2 infantry in Novgorod, round 4 :  0/6 hits
                        Germans roll dice for 3 armour in Novgorod, round 4 :  3/3 hits
                        2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Novgorod
                        Russians roll dice for 1 armour and 2 artilleries in Novgorod, round 5 :  1/3 hits
                        Germans roll dice for 3 armour in Novgorod, round 5 :  2/3 hits
                        1 armour owned by the Germans and 2 artilleries owned by the Russians lost in Novgorod
                    1 armour owned by the Russians retreated to Belarus
                    Germans win with 2 armour remaining. Battle score for attacker is -3
                    Casualties for Germans: 3 armour, 1 artillery, 8 infantry and 2 mech_infantrys
                    Casualties for Russians: 3 artilleries and 15 infantry

    Non Combat Move - Russians
                1 aaGun moved from Slovakia Hungary to Greater Southern Germany
                1 aaGun moved from Ukraine to Bessarabia
                1 infantry moved from Bryansk to Western Ukraine
                3 infantry moved from Bryansk to Belarus
                7 infantry moved from Russia to Smolensk

    Place Units - Russians
                3 armour placed in Ukraine
                4 artilleries and 6 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 44 PUs; end with 44 PUs total
                Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 56 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - Japanese
                Japanese buy 1 artillery, 1 fighter and 6 infantry; Remaining resources: 1 PUs;

    Combat Move - Japanese
                1 submarine moved from 19 Sea Zone to 20 Sea Zone
                1 infantry moved from Amur to Korea
                2 fighters moved from Kiangsu to Korea
                5 tactical_bombers moved from Kiangsu to 6 Sea Zone
                2 fighters moved from Kiangsu to 6 Sea Zone
                2 fighters moved from Kiangsu to 6 Sea Zone
                1 fighter moved from Kiangsu to Korea

    Combat - Japanese
                Battle in 6 Sea Zone
                    Japanese attack with 4 fighters and 5 tactical_bombers
                    Americans defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                    1 submarine owned by the Americans Submerged
                        Japanese roll dice for 4 fighters and 5 tactical_bombers in 6 Sea Zone, round 1 :  3/9 hits
                        Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 1 :  2/6 hits
                        1 destroyer owned by the Americans , 1 carrier owned by the Americans and 2 fighters owned by the Japanese lost in 6 Sea Zone
                        Japanese roll dice for 2 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 :  2/7 hits
                        Americans roll dice for 1 battleship, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 :  3/4 hits
                        3 tactical_bombers owned by the Japanese , 1 cruiser owned by the Americans and 1 tactical_bomber owned by the Americans lost in 6 Sea Zone
                        Japanese roll dice for 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 3 :  4/4 hits
                        Americans roll dice for 1 battleship, 1 fighter and 1 transport in 6 Sea Zone, round 3 :  1/2 hits
                        1 fighter owned by the Americans , 1 battleship owned by the Americans , 1 transport owned by the Americans and 1 fighter owned by the Japanese lost in 6 Sea Zone
                    Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 21
                    Casualties for Japanese: 3 fighters and 3 tactical_bombers
                    Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                Battle in 20 Sea Zone
                    Japanese attack with 1 submarine
                    ANZAC defend with 1 transport; British defend with 1 transport
                        1 transport owned by the British and 1 transport owned by the ANZAC lost in 20 Sea Zone
                        Japanese roll dice for 1 submarine in 20 Sea Zone, round 1 :  0/1 hits
                    Japanese win with 1 submarine remaining. Battle score for attacker is 14
                    Casualties for ANZAC: 1 transport
                    Casualties for British: 1 transport
                Battle in Korea
                    Japanese attack with 3 fighters and 1 infantry
                    Russians defend with 1 fighter; Americans defend with 1 mech_infantry
                        Japanese roll dice for 3 fighters and 1 infantry in Korea, round 1 :  2/4 hits
                        Americans roll dice for 1 fighter and 1 mech_infantry in Korea, round 1 :  0/2 hits
                        1 mech_infantry owned by the Americans and 1 fighter owned by the Russians lost in Korea
                    Japanese win, taking Korea from Americans with 3 fighters and 1 infantry remaining. Battle score for attacker is 14
                    Casualties for Russians: 1 fighter
                    Casualties for Americans: 1 mech_infantry

    Non Combat Move - Japanese
                2 tactical_bombers moved from 6 Sea Zone to Kiangsu
                1 fighter moved from 6 Sea Zone to Kiangsu
                1 submarine moved from 36 Sea Zone to 34 Sea Zone
                3 fighters moved from Korea to Manchuria

    Place Units - Japanese
                3 infantry placed in Kiangsu
                1 artillery, 1 fighter and 3 infantry placed in Japan

    Turn Complete - Japanese
                Total Cost from Convoy Blockades: 2
                    Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1
                Japanese collect 18 PUs (2 lost to blockades); end with 19 PUs total

    Territory Summary for Japanese :

    Korea : 1 flag, 1 infantry
        Kiangsu : 1 flag, 1 factory_minor, 1 fighter, 5 infantry and 2 tactical_bombers
        Japan : 1 flag, 3 aaGuns, 1 airfield, 3 artilleries, 1 factory_major, 1 fighter, 1 harbour and 7 infantry
        Manchuria : 1 flag, 1 aaGun and 3 fighters
        Kansu : 1 flag, 1 artillery and 1 mech_infantry
        Amur : 1 flag
        36 Sea Zone : 1 flag
        34 Sea Zone : 1 flag, 1 submarine
        20 Sea Zone : 1 flag, 1 submarine
        19 Sea Zone : 1 flag, 1 submarine

    Production/PUs Summary :

    Germans : 26 / 43
        Russians : 44 / 56
        Japanese : 20 / 19
        Americans : 52 / 80
        Chinese : 16 / 17
        British : 34 / 53
        UK_Pacific : 27 / 30
        Italians : 18 / 16
        ANZAC : 16 / 27
        French : 8 / 0
        Dutch : 0 / 0
        Mongolians : 0 / 0
        Neutral_Axis : 0 / 0
        Neutral_Allies : 4 / 0
        Neutral_True : 18 / 0


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 3 armour, 1 artillery, 3 destroyers, 4 infantry and 3 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                2 infantry moved from Morocco to 91 Sea Zone
                1 mech_infantry moved from Morocco to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery, 1 battleship, 2 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 95 Sea Zone
                1 artillery moved from 95 Sea Zone to Southern Italy
                2 infantry moved from 95 Sea Zone to Southern Italy
                1 mech_infantry moved from 95 Sea Zone to Southern Italy

    Combat - Americans
                Battle in Southern Italy
                    Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
                    Italians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans captures 16PUs while taking Italians capital
                    Americans win, taking Southern Italy from Italians with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 artillery and 1 infantry

    Non Combat Move - Americans
                2 transports moved from 95 Sea Zone to 92 Sea Zone
                2 destroyers moved from 95 Sea Zone to 92 Sea Zone
                3 armour moved from Eastern United States to 101 Sea Zone
                3 infantry moved from Eastern United States to 101 Sea Zone
                3 armour, 1 battleship, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
                3 infantry moved from 91 Sea Zone to Morocco
                3 armour moved from 91 Sea Zone to Morocco
                1 fighter moved from Western United States to Hawaiian Islands
                7 submarines moved from 26 Sea Zone to 6 Sea Zone
                1 transport moved from 26 Sea Zone to 10 Sea Zone
                2 fighters moved from Philippines to Hunan

    Place Units - Americans
                3 destroyers placed in 10 Sea Zone
                1 artillery and 1 infantry placed in Western United States
                3 transports placed in 101 Sea Zone
                3 armour and 3 infantry placed in Eastern United States

    Turn Complete - Americans
                Americans collect 55 PUs; end with 72 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
                Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Kansu
                1 infantry moved from Tsinghai to Kansu
                1 artillery moved from Suiyuyan to Kansu
                1 infantry moved from Suiyuyan to Kansu
                2 artilleries and 2 infantry moved from Kiangsi to Kiangsu
                1 infantry moved from Anhwe to Kiangsu
                1 artillery and 1 infantry moved from Shantung to Kiangsu
                1 fighter moved from Shensi to Kiangsu
                1 artillery moved from Jehol to Manchuria
                1 infantry moved from Jehol to Manchuria

    Combat - Chinese
                Battle in Kansu
                    Chinese attack with 1 artillery and 3 infantry
                    Japanese defend with 1 artillery and 1 mech_infantry
                    Chinese win, taking Kansu from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
                    Casualties for Japanese: 1 artillery and 1 mech_infantry
                    Casualties for Chinese: 1 infantry
                Battle in Manchuria
                    Chinese attack with 1 artillery and 1 infantry
                    Japanese defend with 1 aaGun and 3 fighters
                    1 artillery owned by the Chinese retreated to Jehol
                    Japanese win with 1 aaGun and 3 fighters remaining. Battle score for attacker is -3
                    Casualties for Chinese: 1 infantry
                Battle in Kiangsu
                    Chinese attack with 3 artilleries, 1 fighter and 4 infantry
                    Japanese defend with 1 factory_minor, 1 fighter, 5 infantry and 2 tactical_bombers
                    retreated to Kiangsu
                    Japanese win with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is -12
                    Casualties for Japanese: 4 infantry
                    Casualties for Chinese: 3 artilleries and 4 infantry

    Non Combat Move - Chinese
                1 fighter moved from Kiangsu to Anhwe
                1 infantry moved from Chahar to Jehol

    Place Units - Chinese
                2 artilleries and 3 infantry placed in Jehol

    Turn Complete - Chinese
                Total Cost from Convoy Blockades: 1
                    Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 3,5
                    Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,5
                Chinese collect 16 PUs (1 lost to blockades); end with 16 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 22 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Combat Move - British
                2 fighters moved from United Kingdom to 119 Sea Zone
                2 destroyers moved from 110 Sea Zone to 119 Sea Zone
                4 infantry moved from United Kingdom to 110 Sea Zone
                1 battleship, 1 destroyer, 4 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
                1 infantry moved from Kenya to Tanganyika Territory
                      British take Tanganyika Territory from Italians
                1 infantry moved from Northwest Persia to Iraq
                1 infantry moved from Trans-Jordan to Syria
                1 artillery moved from Trans-Jordan to Syria
                1 infantry moved from Morocco to 91 Sea Zone
                1 artillery moved from Morocco to 91 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
                1 infantry moved from 95 Sea Zone to Northern Italy
                1 artillery moved from 95 Sea Zone to Northern Italy
                1 fighter moved from Malta to Northern Italy
                1 tactical_bomber moved from Malta to Northern Italy
                1 cruiser moved from 97 Sea Zone to 95 Sea Zone
                1 infantry moved from Holland Belgium to France
                      French take France from Germans
                      French take French Indo China from UK_Pacific
                4 infantry moved from 112 Sea Zone to Western Germany
                1 bomber moved from Malta to Northern Italy
                1 artillery moved from Holland Belgium to Western Germany
                1 infantry moved from Kwangtung to Kiangsi
                1 infantry moved from Kwangsi to Kiangsi
                4 infantry moved from Hunan to Anhwe
                1 artillery moved from Hunan to Anhwe
                2 armour moved from Yunnan to Anhwe
                1 mech_infantry moved from Yunnan to Anhwe
                1 fighter moved from Philippines to Kiangsu
                1 bomber moved from India to Kiangsu
                1 infantry moved from Siam to French Indo China
                1 infantry moved from Burma to Yunnan
                1 infantry moved from Alexandria to Tobruk
                1 artillery moved from Alexandria to Tobruk

    Combat - British
                Battle in 112 Sea Zone
                    British attack with 1 battleship, 1 destroyer and 2 transports
                    Germans defend with 1 cruiser
                    Units damaged: 1 battleship owned by the British
                    British win with 1 battleship, 1 destroyer and 2 transports remaining. Battle score for attacker is 12
                    Casualties for Germans: 1 cruiser
                Battle in 119 Sea Zone
                    British attack with 2 destroyers and 2 fighters
                    Germans defend with 4 submarines
                    British win, taking 119 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 16
                    Casualties for Germans: 4 submarines
                    Casualties for British: 1 destroyer
                Battle in Kiangsu
                    British attack with 1 bomber and 1 fighter
                    Japanese defend with 1 factory_minor, 1 fighter, 1 infantry and 2 tactical_bombers
                    Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -8
                    Casualties for Japanese: 1 infantry and 1 tactical_bomber
                    Casualties for British: 1 bomber and 1 fighter
                Battle in Northern Italy
                    British attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                    Italians defend with 2 aaGuns, 1 bomber, 1 factory_major and 2 infantry
                    British converts factory_major into different units
                    British win, taking Northern Italy from Italians with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 13
                    Casualties for British: 1 fighter and 1 infantry
                    Casualties for Italians: 2 aaGuns, 1 bomber and 2 infantry
                Battle in Western Germany
                    British attack with 1 artillery and 4 infantry
                    Germans defend with 2 aaGuns, 1 airfield, 1 factory_major, 1 harbour and 2 infantry
                    Germans win with 1 aaGun and 2 infantry remaining. Battle score for attacker is -12
                    Casualties for Germans: 1 aaGun
                    Casualties for British: 1 artillery and 4 infantry
                Trigger French 1 Liberation By British: Setting switch to false for conditionAttachment_French_1_Can_Be_Liberated_Switch attached to French
                Trigger French 1 Liberation By British: French has 4 infantry placed in France

    Non Combat Move - British
                2 fighters moved from 119 Sea Zone to Holland Belgium
                1 tactical_bomber moved from Northern Italy to Southern Italy
                1 bomber moved from Northern Italy to Southern Italy
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 aaGun moved from Malta to 96 Sea Zone
                1 infantry moved from Malta to 96 Sea Zone
                1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 infantry moved from 97 Sea Zone to Greece
                      British take Greece from Neutral_Allies
                1 aaGun moved from 97 Sea Zone to Greece
                1 aaGun moved from Hunan to Kwangsi
                1 aaGun moved from Hunan to Anhwe
                1 tactical_bomber moved from India to Anhwe

    Place Units - British
                2 armour and 1 mech_infantry placed in Union of South Africa
                2 destroyers placed in 110 Sea Zone
                3 artilleries and 3 infantry placed in United Kingdom

    Turn Complete - British
                British collect 41 PUs; end with 41 PUs total


  • My internet’s messing up here again… just place the planes in India for me and then go for the gold with what’s left of Italy…  :evil:

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