Hello everyone, with the new year and a new support drive beginning, @mikawagunichi and I have decided to sweeten the pot a bit and generate some interest for our favorite league game variant. For any player who has never played PTV or whose most recent PTV league game was completed in 2023 or earlier, we will pay for a Gold badge for any player who completes 3 PTV League games this year. For players who pay for their own badge, we will still make an equivalent dollar amount donation to the forum. Limited to the first 5 sign ups, please DM if interested, thank you!
C v C
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TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :5
Combat Move - Anzac
1 Infantry moved from E.G to N.G
4 Submarines moved from sz51 to sz50
2 Transports moved from sz37 to sz51
1 S.Sub moved from sz37 to sz50
1 Submarine moved from sz37 to sz50
1 T.Boat moved from sz49 to sz50Purchase Units - Anzac
Anzac buy 1 Battleship, 1 Elite and 1 Marine; Remaining resources: 0 PUs;Non Combat Move - Anzac
Place Units - Anzac
1 Battleship placed in sz37
1 Elite and 1 Marine placed in DarwinTurn Complete - Anzac
Anzac collect 26 PUs; end with 26 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :5
Combat Move - Americans
1 Battleship moved from sz9 to sz18
1 Submarine moved from sz9 to sz18
1 Carrier moved from sz9 to sz18
2 Fighters moved from sz9 to sz18
1 Carrier moved from sz20 to sz18
2 Destroyers moved from sz20 to sz18
1 Battleship moved from sz20 to sz18
2 EarlyFighters moved from sz20 to sz18
1 Infantry moved from Wake to sz20
1 Artillery moved from Wake to sz20
1 Artillery, 1 Infantry and 1 Transport moved from sz20 to sz18
1 Infantry moved from sz18 to Marcus
1 Artillery moved from sz18 to Marcus
2 EarlyFighters moved from sz18 to Marcus
2 Fighters moved from sz18 to Marcus
4 Infantry, 2 Tanks and 3 Transports moved from sz12 to sz4
4 Infantry moved from sz4 to Palana
Russians take Palana from Yamamoto
2 Tanks moved from sz4 to Palana
2 Destroyers moved from sz22 to sz10
3 Submarines moved from sz22 to sz10
1 Cruiser and 1 Infantry moved from sz22 to sz10
1 Carrier moved from sz22 to sz20
5 Submarines moved from sz22 to sz20
2 EarlyFighters moved from sz22 to sz20
2 Destroyers moved from sz22 to sz20
1 S.Sub moved from sz23 to sz24
2 Submarines moved from sz23 to sz25
2 Destroyers moved from sz23 to sz25
1 Infantry moved from Honululu to sz25
1 Artillery moved from Honululu to sz25
2 Infantry moved from Kuhuli to sz25
1 Elite moved from Pearl Habour to sz25
1 Artillery moved from Honululu to sz25
2 Artillerys, 3 B.Transports, 1 Elite and 3 Infantry moved from sz25 to sz20
1 Infantry moved from Alaska to Anchorage
1 Infantry moved from Vancouver to Washington
1 Artillery moved from Vancouver to Washington
1 Tank moved from Seattle to Washington
4 Infantry moved from Vancouver to Terrace
1 Artillery moved from Vancouver to Terrace
2 Infantry moved from Vegas to Sanfrancisco
1 B29 moved from Los Angeles to Anchorage
1 Infantry moved from Victoria to VancouverPurchase Units - Americans
Americans buy 2 Marines and 6 S.Subs; Remaining resources: 0 PUs;Combat - Americans
Battle in Marcus
Americans attack with 1 Artillery, 2 EarlyFighters, 2 Fighters and 1 Infantry
Yamamoto defend with 1 Tank
Americans roll dice for 2 Battleships in Marcus, round 1 : 1/2 hits
1 Tank owned by the Yamamoto lost in Marcus
Americans win, taking Marcus from Yamamoto with 1 Artillery, 2 EarlyFighters, 2 Fighters and 1 Infantry remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Tank
Battle in Anchorage
Americans attack with 1 B29 and 1 Infantry
Masaharu defend with 1 Infantry
Americans roll dice for 1 B29 and 1 Infantry in Anchorage, round 1 : 2/2 hits
Masaharu roll dice for 1 Infantry in Anchorage, round 1 : 0/1 hits
1 Infantry owned by the Masaharu lost in Anchorage
Americans win, taking Anchorage from Masaharu with 1 B29 and 1 Infantry remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 Infantry
Battle in Terrace
Americans attack with 1 Artillery and 4 Infantry
Masaharu defend with 1 Tank
Americans roll dice for 1 Artillery and 4 Infantry in Terrace, round 1 : 3/5 hits
Masaharu roll dice for 1 Tank in Terrace, round 1 : 1/1 hits
1 Infantry owned by the Americans and 1 Tank owned by the Masaharu lost in Terrace
Americans win, taking Terrace from Masaharu with 1 Artillery and 3 Infantry remaining. Battle score for attacker is 3
Casualties for Masaharu: 1 Tank
Casualties for Americans: 1 Infantry
Battle in Washington
Americans attack with 1 Artillery, 1 Infantry and 1 Tank
Masaharu defend with 1 Tank
Americans roll dice for 1 Artillery, 1 Infantry and 1 Tank in Washington, round 1 : 3/3 hits
Masaharu roll dice for 1 Tank in Washington, round 1 : 0/1 hits
1 Tank owned by the Masaharu lost in Washington
Americans win, taking Washington from Masaharu with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 5
Casualties for Masaharu: 1 TankNon Combat Move - Americans
1 B29 moved from Anchorage to Alaska
2 EarlyFighters moved from Marcus to sz18
2 Fighters moved from Marcus to sz18Place Units - Americans
4 S.Subs placed in sz25
2 S.Subs placed in sz23
2 Marines placed in Los AngelesTurn Complete - Americans
Americans collect 77 PUs; end with 77 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :5
Combat Move - Masaharu
1 Tank moved from Tulun to Kyzal
1 Tank moved from Kyzal to Kaask
3 Artillerys, 2 Infantry and 1 Tank moved from Tulun to Kaask
1 Infantry moved from Bratsk to Kaask
3 Tanks moved from Ulaan Ude to Kaask
1 Bomber moved from Quingdao to Kaask
3 Infantry moved from N.Japan to sz15
3 Infantry and 3 S.Subs moved from sz15 to sz2
3 Transports moved from sz2 to sz7
5 Infantry moved from N.Japan to sz7
5 Infantry and 3 Transports moved from sz7 to sz2
8 Infantry moved from sz2 to Palana
7 Infantry moved from Kamchatka to Palana
1 L.Fighter moved from Akina to sz4Purchase Units - Masaharu
Masaharu buy 2 Bombers, 6 Infantry and 3 Tanks; Remaining resources: 0 PUs;Combat - Masaharu
Battle in sz4
Masaharu attack with 1 L.Fighter
Americans defend with 3 Transports
Masaharu roll dice for 1 L.Fighter in sz4, round 1 : 1/1 hits
Americans roll dice for 3 Transports in sz4, round 1 : 2/3 hits
1 Transport owned by the Americans and 1 L.Fighter owned by the Masaharu lost in sz4
Americans win with 2 Transports remaining. Battle score for attacker is -6
Casualties for Americans: 1 Transport
Casualties for Masaharu: 1 L.Fighter
Battle in Palana
Masaharu attack with 15 Infantry
Americans defend with 4 Infantry and 2 Tanks
Masaharu roll dice for 15 Infantry in Palana, round 1 : 1/15 hits
Russians roll dice for 4 Infantry and 2 Tanks in Palana, round 1 : 1/6 hits
1 Infantry owned by the Americans and 1 Infantry owned by the Masaharu lost in Palana
Masaharu roll dice for 14 Infantry in Palana, round 2 : 3/14 hits
Russians roll dice for 3 Infantry and 2 Tanks in Palana, round 2 : 3/5 hits
3 Infantry owned by the Americans and 3 Infantry owned by the Masaharu lost in Palana
Masaharu roll dice for 11 Infantry in Palana, round 3 : 4/11 hits
Russians roll dice for 2 Tanks in Palana, round 3 : 2/2 hits
2 Infantry owned by the Masaharu and 2 Tanks owned by the Americans lost in Palana
Masaharu win, taking Palana from Russians with 9 Infantry remaining. Battle score for attacker is 6
Casualties for Americans: 4 Infantry and 2 Tanks
Casualties for Masaharu: 6 Infantry
Battle in Kaask
Masaharu attack with 3 Artillerys, 1 Bomber, 3 Infantry and 5 Tanks
Russians defend with 1 AAGun, 1 Factory, 1 Fighter, 12 Infantry and 2 Tanks
AA guns fire in Kaask : 0/1 hits
Masaharu roll dice for 3 Artillerys, 1 Bomber, 3 Infantry and 5 Tanks in Kaask, round 1 : 7/12 hits
Russians roll dice for 1 Fighter, 12 Infantry and 2 Tanks in Kaask, round 1 : 8/15 hits
3 Artillerys owned by the Masaharu , 7 Infantry owned by the Russians , 3 Infantry owned by the Masaharu and 2 Tanks owned by the Masaharu lost in Kaask
3 Tanks retreated to Kyzal
Russians win with 1 Fighter, 5 Infantry and 2 Tanks remaining. Battle score for attacker is -14
Casualties for Russians: 7 Infantry
Casualties for Masaharu: 3 Artillerys, 3 Infantry and 2 TanksNon Combat Move - Masaharu
1 Artillery, 3 Infantry and 1 Marine moved from Quingdao to Ulaan Ude
3 Tanks moved from Hsingan to Ulaan Ude
2 Infantry moved from Angarsk to Ustkut
1 Bomber moved from Kaask to QuingdaoPlace Units - Masaharu
3 Tanks placed in Hsingan
2 Bombers and 6 Infantry placed in AkinaTurn Complete - Masaharu
Masaharu collect 39 PUs; end with 39 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :5
Combat Move - Russians
1 Infantry moved from Achinsk to Kyzyl
1 Tank moved from Achinsk to Kyzyl
1 Marine moved from Achinsk to Krasnoyarsk
1 Fighter moved from Kaask to Kyzyl
1 Tank moved from Kaask to KrasnoyarskPurchase Units - Russians
Russians buy 7 Infantry; Remaining resources: 1 PUs;Combat - Russians
Battle in Krasnoyarsk
Russians attack with 1 Marine and 1 Tank
Hisaichi defend with 1 Tank
Russians roll dice for 1 Marine and 1 Tank in Krasnoyarsk, round 1 : 2/2 hits
Hisaichi roll dice for 1 Tank in Krasnoyarsk, round 1 : 1/1 hits
1 Tank owned by the Hisaichi and 1 Marine owned by the Russians lost in Krasnoyarsk
Russians win, taking Krasnoyarsk from Hisaichi with 1 Tank remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Tank
Casualties for Russians: 1 Marine
Battle in Kyzyl
Russians attack with 1 Fighter, 1 Infantry and 1 Tank
Hisaichi defend with 2 Tanks
Russians roll dice for 1 Fighter, 1 Infantry and 1 Tank in Kyzyl, round 1 : 1/3 hits
Hisaichi roll dice for 2 Tanks in Kyzyl, round 1 : 2/2 hits
1 Tank owned by the Hisaichi , 1 Tank owned by the Russians and 1 Infantry owned by the Russians lost in Kyzyl
Russians roll dice for 1 Fighter in Kyzyl, round 2 : 0/1 hits
Hisaichi roll dice for 1 Tank in Kyzyl, round 2 : 1/1 hits
1 Fighter owned by the Russians lost in Kyzyl
Hisaichi win with 1 Tank remaining. Battle score for attacker is -12
Casualties for Hisaichi: 1 Tank
Casualties for Russians: 1 Fighter, 1 Infantry and 1 TankNon Combat Move - Russians
1 Tank moved from Kaask to AchinskPlace Units - Russians
6 Infantry placed in Kaask
1 Infantry placed in AchinskTurn Complete - Russians
Russians collect 14 PUs; end with 15 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :6
Research Technology - Yamamoto
Combat Move - Yamamoto
1 Tank moved from N.Mongolia to Quyan
1 Infantry moved from Ustkut to Bratsk
1 Infantry moved from Kyzal to Tulun
1 Infantry moved from Kyzal to Jinquan
1 Infantry moved from Kyzal to Jinquan
2 Artillerys moved from Kyzal to Jinquan
1 Infantry moved from Kyzal to Jinquan
1 Artillery and 2 Infantry moved from Hanan to N.Chunking
1 Tank moved from Burma to S.Tibet
Yamamoto take S.Tibet from British
1 Tank moved from Burma to E.India
Yamamoto take E.India from British
1 Tank moved from Burma to W.Chunking
Yamamoto take W.Chunking from Chinese
1 Tank moved from W.Chunking to N.Chunking
3 Tanks moved from Burma to Nepal
2 Battleships, 2 Carriers, 4 Destroyers, 4 L.Fighters, 1 S.Sub, 2 Submarines and 2 Transports moved from sz81 to sz50
3 Tanks moved from Flores to sz81
1 Marine moved from Flores to sz81
1 Infantry moved from Nayumo to sz81
1 Infantry moved from S.G to sz81
2 Infantry, 1 Marine, 3 Tanks and 3 Transports moved from sz81 to sz49
2 Infantry, 1 Marine and 3 Tanks moved from sz49 to Moresby
1 S.Sub moved from sz70 to sz50
1 Transport moved from sz81 to sz50
1 T.Boat moved from sz58 to sz50
3 Infantry moved from Malaya to sz60
3 Infantry and 2 Transports moved from sz60 to sz58
1 Artillery moved from Flores to sz58
1 Artillery and 3 Infantry moved from sz58 to Buru
1 Transport moved from sz60 to sz58
1 Tank moved from Flores to sz58
1 Infantry moved from Celebs to sz58
1 Infantry and 1 Tank moved from sz58 to BuruPurchase Units - Yamamoto
Yamamoto buy 12 Infantry, 4 Mech.Infs and 5 S.Subs; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in sz50
Yamamoto attack with 2 Battleships, 2 Carriers, 4 Destroyers, 4 L.Fighters, 2 S.Subs, 2 Submarines, 1 T.Boat and 3 Transports
Anzac defend with 1 Battleship, 2 Carriers, 3 EarlyFighters, 1 Fighter, 1 S.Sub, 7 Submarines, 1 T.Boat and 3 Transports
Yamamoto roll dice for 2 S.Subs and 2 Submarines in sz50, round 1 : 2/4 hits
Units damaged: 1 Battleship owned by the Anzac
1 T.Boat owned by the Anzac lost in sz50
Anzac roll dice for 1 S.Sub and 7 Submarines in sz50, round 1 : 1/8 hits
Units damaged: 1 Battleship owned by the Yamamoto
Yamamoto roll dice for 2 Battleships, 2 Carriers, 4 Destroyers, 4 L.Fighters, 1 T.Boat and 3 Transports in sz50, round 1 : 6/13 hits
Anzac roll dice for 1 Battleship, 2 Carriers, 3 EarlyFighters, 1 Fighter and 3 Transports in sz50, round 1 : 4/10 hits
Units damaged: 1 Battleship owned by the Yamamoto
3 Transports owned by the Anzac , 3 Submarines owned by the Anzac and 3 Transports owned by the Yamamoto lost in sz50
Yamamoto roll dice for 2 S.Subs and 2 Submarines in sz50, round 2 : 2/4 hits
Anzac roll dice for 1 S.Sub and 4 Submarines in sz50, round 2 : 1/5 hits
Yamamoto roll dice for 2 Battleships, 2 Carriers, 4 Destroyers, 4 L.Fighters and 1 T.Boat in sz50, round 2 : 4/13 hits
Anzac roll dice for 1 Battleship, 2 Carriers, 3 EarlyFighters and 1 Fighter in sz50, round 2 : 4/7 hits
2 Destroyers owned by the Yamamoto , 1 EarlyFighter owned by the Anzac , 4 Submarines owned by the Anzac , 1 S.Sub owned by the Anzac , 2 Submarines owned by the Yamamoto and 1 T.Boat owned by the Yamamoto lost in sz50
Yamamoto roll dice for 2 S.Subs in sz50, round 3 : 0/2 hits
Yamamoto roll dice for 2 Battleships, 2 Carriers, 2 Destroyers and 4 L.Fighters in sz50, round 3 : 5/10 hits
Anzac roll dice for 1 Battleship, 2 Carriers, 2 EarlyFighters and 1 Fighter in sz50, round 3 : 4/6 hits
2 Carriers owned by the Anzac , 2 S.Subs owned by the Yamamoto , 2 EarlyFighters owned by the Anzac , 2 Carriers owned by the Yamamoto and 1 Fighter owned by the Anzac lost in sz50
Yamamoto roll dice for 2 Battleships, 2 Destroyers and 4 L.Fighters in sz50, round 4 : 6/8 hits
Anzac roll dice for 1 Battleship in sz50, round 4 : 1/1 hits
1 Destroyer owned by the Yamamoto and 1 Battleship owned by the Anzac lost in sz50
Yamamoto win with 2 Battleships, 1 Destroyer and 4 L.Fighters remaining. Battle score for attacker is 51
Casualties for Anzac: 1 Battleship, 2 Carriers, 3 EarlyFighters, 1 Fighter, 1 S.Sub, 7 Submarines, 1 T.Boat and 3 Transports
Casualties for Yamamoto: 2 Carriers, 3 Destroyers, 2 S.Subs, 2 Submarines, 1 T.Boat and 3 Transports
Battle in Buru
Yamamoto attack with 1 Artillery, 4 Infantry and 1 Tank
Dutch defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 4 Infantry and 1 Tank in Buru, round 1 : 1/6 hits
Dutch roll dice for 1 Infantry in Buru, round 1 : 0/1 hits
1 Infantry owned by the Dutch lost in Buru
Yamamoto win, taking Buru from Dutch with 1 Artillery, 4 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Dutch: 1 Infantry
Battle in Quyan
Yamamoto attack with 1 Tank
Chinese defend with 1 AAGun, 1 Bomber and 1 Fighter
Yamamoto roll dice for 1 Tank in Quyan, round 1 : 0/1 hits
Chinese roll dice for 1 Bomber and 1 Fighter in Quyan, round 1 : 1/2 hits
1 Tank owned by the Yamamoto lost in Quyan
Chinese win with 1 Bomber and 1 Fighter remaining. Battle score for attacker is -5
Casualties for Yamamoto: 1 Tank
Battle in Moresby
Yamamoto attack with 2 Infantry, 1 Marine and 3 Tanks
British defend with 1 AAGun, 1 Factory and 3 Tanks
Yamamoto roll dice for 2 Infantry, 1 Marine and 3 Tanks in Moresby, round 1 : 3/6 hits
British roll dice for 3 Tanks in Moresby, round 1 : 1/3 hits
3 Tanks owned by the British and 1 Infantry owned by the Yamamoto lost in Moresby
Yamamoto win, taking Moresby from British with 1 Infantry, 1 Marine and 3 Tanks remaining. Battle score for attacker is 13
Casualties for British: 3 Tanks
Casualties for Yamamoto: 1 Infantry
Battle in N.Chunking
Yamamoto attack with 1 Artillery, 2 Infantry and 1 Tank
British defend with 1 Infantry
Yamamoto roll dice for 1 Artillery, 2 Infantry and 1 Tank in N.Chunking, round 1 : 0/4 hits
Chinese roll dice for 1 Infantry in N.Chunking, round 1 : 0/1 hits
Yamamoto roll dice for 1 Artillery, 2 Infantry and 1 Tank in N.Chunking, round 2 : 1/4 hits
Chinese roll dice for 1 Infantry in N.Chunking, round 2 : 0/1 hits
1 Infantry owned by the British lost in N.Chunking
Yamamoto win, taking N.Chunking from Chinese with 1 Artillery, 2 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Nepal
Yamamoto attack with 3 Tanks
British defend with 1 Infantry
Yamamoto roll dice for 3 Tanks in Nepal, round 1 : 2/3 hits
British roll dice for 1 Infantry in Nepal, round 1 : 1/1 hits
1 Infantry owned by the British and 1 Tank owned by the Yamamoto lost in Nepal
Yamamoto win, taking Nepal from British with 2 Tanks remaining. Battle score for attacker is -3
Casualties for British: 1 Infantry
Casualties for Yamamoto: 1 TankNon Combat Move - Yamamoto
6 Mech.Infs moved from Hongkong to Chunking
3 Tanks moved from Kichedung to Sian
3 Infantry moved from N.French I. to Burma
1 T.Boat moved from sz67 to sz74
3 Infantry moved from Mindor to Manila
1 Transport moved from sz67 to sz79
4 L.Fighters moved from sz50 to DavaoPlace Units - Yamamoto
3 S.Subs placed in sz74
2 S.Subs placed in sz67
4 Mech.Infs placed in Hongkong
8 Infantry placed in Tokyo
4 Infantry placed in DavaoTurn Complete - Yamamoto
Yamamoto collect 95 PUs; end with 95 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Yamamoto from Tokyo: 8 Infantry
EDIT: Adding units owned by Yamamoto to S.Japan: 4 Infantry
EDIT: Adding units owned by Yamamoto to Japan: 4 Infantry
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :6
Combat Move - Chinese
1 Infantry moved from N.Shangsi to E.Shansi
Chinese take E.Shansi from Hisaichi
1 Infantry moved from Shangsi to Shansi
Chinese take Shansi from Hisaichi
4 Infantry moved from Xining to Tsingnan
1 Artillery moved from Xining to Tsingnan
1 Artillery moved from Xining to Tsingnan
2 Infantry moved from S.Mongolia to Gobi
1 EarlyFighter moved from Urumal to Gobi
1 Fighter moved from Quyan to Gobi
1 Bomber moved from Quyan to Gobi
1 Infantry moved from Urumal to QuyanPurchase Units - Chinese
Chinese buy 1 Bunker, 8 Infantry and 1 Tank; Remaining resources: 0 PUs;Combat - Chinese
Battle in Gobi
Chinese attack with 1 Bomber, 1 EarlyFighter, 1 Fighter and 2 Infantry
Hisaichi defend with 1 Tank
Chinese roll dice for 1 Bomber, 1 EarlyFighter, 1 Fighter and 2 Infantry in Gobi, round 1 : 1/5 hits
Hisaichi roll dice for 1 Tank in Gobi, round 1 : 1/1 hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Gobi
Chinese win, taking Gobi from Hisaichi with 1 Bomber, 1 EarlyFighter, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 3
Casualties for Hisaichi: 1 Tank
Casualties for Chinese: 1 InfantryNon Combat Move - Chinese
1 Bomber moved from Gobi to Xining
1 EarlyFighter moved from Gobi to Tsingnan
1 Fighter moved from Gobi to TsingnanPlace Units - Chinese
1 Bunker, 2 Infantry and 1 Tank placed in Urumal
6 Infantry placed in XiningTurn Complete - Chinese
Chinese collect 25 PUs; end with 25 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :6
Combat Move - Hisaichi
1 Tank moved from Kyzyl to Achinsk
1 Tank moved from Ulaan to S.Mongolia
Hisaichi take S.Mongolia from Chinese
1 Tank moved from S.Mongolia to Tsingnan
7 Tanks moved from Ulaan to Tsingnan
4 Tanks moved from Gansu to Tsingnan
2 Artillerys moved from Sikang to Tsingnan
1 Infantry moved from Sikang to Tsingnan
1 Infantry moved from Szechwan to Shangsi
Hisaichi take Shangsi from Chinese
1 Tank moved from Peking to N.Shangsi
Hisaichi take N.Shangsi from Chinese
3 Tanks moved from Tientsin to Shansi
2 Tanks moved from Peking to E.Shansi
1 Infantry moved from Peking to E.Shansi
1 Tank moved from W.Mongolia to Abakan
Hisaichi take Haixi from Chinese
Hisaichi take Abakan from Russians
1 Tank moved from W.Mongolia to Maltan
Hisaichi take Maltan from Russians
2 Marines moved from Burma to Bengal
3 Tanks moved from N.French I. to Bengal
1 Artillery moved from Bali to sz59
1 Tank moved from Lambok to sz59
1 Tank moved from Soem to sz59
1 Artillery, 2 Tanks and 3 Transports moved from sz59 to sz81
1 Artillery moved from sz81 to Ceram
Hisaichi take Ceram from Dutch
1 Tank moved from sz81 to Sarong
1 Tank moved from sz81 to New Guinea
Hisaichi take New Guinea from British
1 Battleship moved from sz59 to sz81Purchase Units - Hisaichi
Hisaichi buy 3 Mech.Infs, 6 S.Subs and 1 T.Boat; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in Sarong
Hisaichi attack with 1 Tank
British defend with 1 Infantry
Hisaichi roll dice for 1 Battleship in Sarong, round 1 : 0/1 hits
Hisaichi roll dice for 1 Tank in Sarong, round 1 : 1/1 hits
Dutch roll dice for 1 Infantry in Sarong, round 1 : 1/1 hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the British lost in Sarong
Dutch win with no units remaining. Battle score for attacker is -3
Casualties for Hisaichi: 1 Tank
Casualties for British: 1 Infantry
Battle in Shansi
Hisaichi attack with 3 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 3 Tanks in Shansi, round 1 : 2/3 hits
Chinese roll dice for 1 Infantry in Shansi, round 1 : 0/1 hits
1 Infantry owned by the Chinese lost in Shansi
Hisaichi win, taking Shansi from Chinese with 3 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 Infantry
Battle in E.Shansi
Hisaichi attack with 1 Infantry and 2 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 1 Infantry and 2 Tanks in E.Shansi, round 1 : 1/3 hits
Chinese roll dice for 1 Infantry in E.Shansi, round 1 : 1/1 hits
1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in E.Shansi
Hisaichi win, taking E.Shansi from Chinese with 2 Tanks remaining. Battle score for attacker is 0
Casualties for Hisaichi: 1 Infantry
Casualties for Chinese: 1 Infantry
Battle in Achinsk
Hisaichi attack with 1 Tank
Russians defend with 1 AAGun, 1 Factory, 1 Infantry and 1 Tank
Hisaichi roll dice for 1 Tank in Achinsk, round 1 : 1/1 hits
Russians roll dice for 1 Infantry and 1 Tank in Achinsk, round 1 : 0/2 hits
1 Infantry owned by the Russians lost in Achinsk
Hisaichi roll dice for 1 Tank in Achinsk, round 2 : 0/1 hits
Russians roll dice for 1 Tank in Achinsk, round 2 : 0/1 hits
Hisaichi roll dice for 1 Tank in Achinsk, round 3 : 1/1 hits
Russians roll dice for 1 Tank in Achinsk, round 3 : 1/1 hits
1 Tank owned by the Hisaichi and 1 Tank owned by the Russians lost in Achinsk
Russians win with no units remaining. Battle score for attacker is 2
Casualties for Hisaichi: 1 Tank
Casualties for Russians: 1 Infantry and 1 Tank
Battle in Tsingnan
Hisaichi attack with 2 Artillerys, 1 Infantry and 12 Tanks
Chinese defend with 1 AAGun, 2 Artillerys, 1 EarlyFighter, 1 Fighter and 7 Infantry
Hisaichi roll dice for 2 Artillerys, 1 Infantry and 12 Tanks in Tsingnan, round 1 : 7/15 hits
Chinese roll dice for 2 Artillerys, 1 EarlyFighter, 1 Fighter and 7 Infantry in Tsingnan, round 1 : 5/11 hits
1 Infantry owned by the Hisaichi , 2 Tanks owned by the Hisaichi , 7 Infantry owned by the Chinese and 2 Artillerys owned by the Hisaichi lost in Tsingnan
Hisaichi roll dice for 10 Tanks in Tsingnan, round 2 : 3/10 hits
Chinese roll dice for 2 Artillerys, 1 EarlyFighter and 1 Fighter in Tsingnan, round 2 : 2/4 hits
2 Artillerys owned by the Chinese , 2 Tanks owned by the Hisaichi and 1 EarlyFighter owned by the Chinese lost in Tsingnan
Hisaichi roll dice for 8 Tanks in Tsingnan, round 3 : 3/8 hits
Chinese roll dice for 1 Fighter in Tsingnan, round 3 : 1/1 hits
1 Tank owned by the Hisaichi and 1 Fighter owned by the Chinese lost in Tsingnan
Hisaichi win, taking Tsingnan from Chinese with 7 Tanks remaining. Battle score for attacker is 5
Casualties for Hisaichi: 2 Artillerys, 1 Infantry and 5 Tanks
Casualties for Chinese: 2 Artillerys, 1 EarlyFighter, 1 Fighter and 7 InfantryNon Combat Move - Hisaichi
4 Infantry moved from Korea to sz74
4 Infantry and 2 Transports moved from sz74 to sz60
4 Infantry moved from sz60 to Malaya
2 EarlyFighters moved from Malaya to sz81
1 Carrier, 2 Destroyers and 2 Submarines moved from sz59 to sz81
2 Infantry moved from Tientsin to Peking
4 Infantry moved from Korea to Tientsin
1 Infantry and 1 Marine moved from Seoul to sz79
1 Infantry, 1 Marine and 1 Transport moved from sz79 to sz68
1 Infantry and 1 Marine moved from sz68 to Manila
1 Infantry moved from Seoul to Korea
5 Mech.Infs moved from Seoul to PekingPlace Units - Hisaichi
3 Mech.Infs placed in Peking
6 S.Subs and 1 T.Boat placed in sz79
Hisaichi undo move 2.
3 S.Subs placed in sz1
3 S.Subs and 1 T.Boat placed in sz79Turn Complete - Hisaichi
Hisaichi collect 80 PUs; end with 80 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :6
Combat Move - Thai
6 Tanks moved from Bengal to Bhopa
Thai take Bhopa from British
2 Artillerys, 5 Infantry and 3 Marines moved from Burma to Bengal
4 Tanks moved from Phuket to Burma
2 Tanks moved from Malaya to Burma
2 Infantry moved from Phuket to Thailand
3 Infantry moved from Malaya to Thailand
1 Tank moved from N.S to sz60
1 Tank moved from S.Borneo to sz60
3 Infantry moved from S.Borneo to sz60
1 Infantry moved from S.Borneo to sz60
2 Tanks moved from sz60 to Malaya
4 Infantry moved from sz60 to MalayaPurchase Units - Thai
Thai buy 6 Infantry, 2 Marines and 2 Mech.Infs; Remaining resources: 0 PUs;Combat - Thai
Non Combat Move - Thai
Place Units - Thai
2 Infantry, 2 Marines and 2 Mech.Infs placed in Phuket
4 Infantry placed in S.BorneoTurn Complete - Thai
Thai collect 29 PUs; end with 29 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :6
Combat Move - British
1 Infantry moved from C.India to E.India
1 Artillery moved from C.India to E.India
8 Tanks moved from Calcutta to C.India
1 Lancaster moved from Calcutta to E.IndiaPurchase Units - British
British buy 2 B.Transports, 1 Bunker, 8 Infantry and 3 Tanks; Remaining resources: 0 PUs;Combat - British
Battle in E.India
British attack with 1 Artillery, 1 Infantry and 1 Lancaster
Yamamoto defend with 1 Tank
British roll dice for 1 Artillery, 1 Infantry and 1 Lancaster in E.India, round 1 : 2/3 hits
Yamamoto roll dice for 1 Tank in E.India, round 1 : 0/1 hits
1 Tank owned by the Yamamoto lost in E.India
British win, taking E.India from Yamamoto with 1 Artillery, 1 Infantry and 1 Lancaster remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 TankNon Combat Move - British
1 Lancaster moved from E.India to Calcutta
1 Infantry moved from C.India to NagpurPlace Units - British
1 Bunker and 3 Tanks placed in Dheli
2 B.Transports placed in sz63
6 Infantry placed in Calcutta
2 Infantry placed in JanecaTurn Complete - British
British collect 42 PUs; end with 42 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :6
Combat Move - Anzac
1 Battleship moved from sz37 to sz46
2 Infantry moved from W.Australuia to sz51
2 Infantry moved from W.Australuia to sz51
4 Infantry and 2 Transports moved from sz51 to sz57
2 Infantry moved from sz57 to Java
Anzac take Java from Thai
1 Infantry moved from sz57 to Bali
Anzac take Bali from Hisaichi
1 Infantry moved from sz57 to Bali
1 Infantry moved from W.Australuia to Derby
1 Marine moved from Darwin to N.Australia
1 Elite moved from Darwin to N.Australia
1 Infantry moved from Melbourne to S.W.AustraliaPurchase Units - Anzac
Anzac buy 4 Submarines; Remaining resources: 2 PUs;Combat - Anzac
Non Combat Move - Anzac
Place Units - Anzac
4 Submarines placed in sz37Turn Complete - Anzac
Anzac collect 29 PUs; end with 31 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :6
Combat Move - Americans
4 S.Subs moved from sz25 to sz10
2 S.Subs moved from sz23 to sz5
1 Carrier moved from sz20 to sz18
2 EarlyFighters moved from sz20 to sz18
1 S.Sub moved from sz24 to sz18
2 Artillerys, 3 B.Transports, 1 Elite and 3 Infantry moved from sz20 to sz42
1 Elite moved from sz42 to Arawa
1 Artillery moved from sz42 to Arawa
1 Artillery moved from sz42 to Buala
1 Infantry moved from sz42 to Buala
1 Infantry moved from sz42 to Buala
1 Infantry moved from sz42 to Arawa
5 Submarines moved from sz20 to sz42
2 Destroyers moved from sz20 to sz42
2 Infantry moved from Alaska to sz4
2 Artillerys moved from Alaska to sz4
2 Infantry moved from sz4 to Palana
2 Artillerys moved from sz4 to Palana
1 B29 moved from Alaska to Palana
1 Bomber moved from Alaska to Palana
1 Cruiser and 1 Infantry moved from sz10 to sz4
1 Infantry moved from sz4 to Palana
1 Destroyer moved from sz10 to sz4
2 Submarines moved from sz10 to sz4
1 Infantry moved from Anchorage to Alaska
3 Infantry moved from Terrace to N.Canada
1 Artillery moved from Terrace to N.Canada
1 Tank moved from Washington to N.Canada
British take Canada from Masaharu
2 Submarines moved from sz25 to sz20
2 Destroyers moved from sz25 to sz20
2 Infantry moved from Sanfrancisco to Los Angeles
1 Tank moved from Seattle to Los Angeles
1 Artillery moved from Washington to Canada
1 Infantry moved from Washington to Canada
1 Infantry moved from Vancouver to CanadaPurchase Units - Americans
Americans buy 3 B.Transports, 1 Carrier, 6 Elites, 1 L.Fighter and 1 Marine; Remaining resources: 0 PUs;Combat - Americans
Battle in N.Canada
Americans attack with 1 Artillery, 3 Infantry and 1 Tank
Masaharu defend with 1 Infantry
Americans roll dice for 1 Artillery, 3 Infantry and 1 Tank in N.Canada, round 1 : 2/5 hits
Masaharu roll dice for 1 Infantry in N.Canada, round 1 : 1/1 hits
1 Infantry owned by the Masaharu and 1 Infantry owned by the Americans lost in N.Canada
Americans win, taking N.Canada from Masaharu with 1 Artillery, 2 Infantry and 1 Tank remaining. Battle score for attacker is 0
Casualties for Masaharu: 1 Infantry
Casualties for Americans: 1 Infantry
Battle in Palana
Americans attack with 2 Artillerys, 1 B29, 1 Bomber and 3 Infantry
Masaharu defend with 9 Infantry
Americans roll dice for 1 Cruiser in Palana, round 1 : 0/1 hits
Americans roll dice for 2 Artillerys, 1 B29, 1 Bomber and 3 Infantry in Palana, round 1 : 4/7 hits
Masaharu roll dice for 9 Infantry in Palana, round 1 : 3/9 hits
4 Infantry owned by the Masaharu and 3 Infantry owned by the Americans lost in Palana
Americans roll dice for 2 Artillerys, 1 B29 and 1 Bomber in Palana, round 2 : 2/4 hits
Masaharu roll dice for 5 Infantry in Palana, round 2 : 4/5 hits
2 Artillerys owned by the Americans , 1 B29 owned by the Americans , 2 Infantry owned by the Masaharu and 1 Bomber owned by the Americans lost in Palana
Masaharu win with 3 Infantry remaining. Battle score for attacker is -34
Casualties for Masaharu: 6 Infantry
Casualties for Americans: 2 Artillerys, 1 B29, 1 Bomber and 3 InfantryNon Combat Move - Americans
Place Units - Americans
2 B.Transports placed in sz25
Americans undo move 1.
1 B.Transport placed in sz25
2 Elites placed in Pearl Habour
2 B.Transports and 1 Carrier placed in sz23
4 Elites, 1 L.Fighter and 1 Marine placed in Los Angeles
Americans undo move 4.
1 L.Fighter placed in sz23
4 Elites and 1 Marine placed in Los AngelesTurn Complete - Americans
Americans collect 77 PUs; end with 77 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :6
Combat Move - Masaharu
3 Tanks moved from Kyzal to Gobi
2 Bombers moved from Akina to sz4
3 S.Subs moved from sz2 to sz4
1 Bomber moved from Quingdao to sz4Purchase Units - Masaharu
Masaharu buy 1 Fighter, 7 Infantry and 3 Tanks; Remaining resources: 0 PUs;Combat - Masaharu
Battle in sz4
Masaharu attack with 3 Bombers and 3 S.Subs
Americans defend with 1 Cruiser, 1 Destroyer, 2 Submarines and 2 Transports
Masaharu roll dice for 3 S.Subs in sz4, round 1 : 2/3 hits
Americans roll dice for 2 Submarines in sz4, round 1 : 0/2 hits
Masaharu roll dice for 3 Bombers in sz4, round 1 : 2/3 hits
Americans roll dice for 1 Cruiser, 1 Destroyer and 2 Transports in sz4, round 1 : 1/4 hits
1 S.Sub owned by the Masaharu , 2 Transports owned by the Americans and 2 Submarines owned by the Americans lost in sz4
Masaharu roll dice for 2 S.Subs in sz4, round 2 : 1/2 hits
Masaharu roll dice for 3 Bombers in sz4, round 2 : 1/3 hits
Americans roll dice for 1 Cruiser and 1 Destroyer in sz4, round 2 : 1/2 hits
1 S.Sub owned by the Masaharu , 1 Destroyer owned by the Americans and 1 Cruiser owned by the Americans lost in sz4
Masaharu win with 3 Bombers and 1 S.Sub remaining. Battle score for attacker is 24
Casualties for Americans: 1 Cruiser, 1 Destroyer, 2 Submarines and 2 Transports
Casualties for Masaharu: 2 S.Subs
Battle in Gobi
Masaharu attack with 3 Tanks
Chinese defend with 1 Infantry
Masaharu roll dice for 3 Tanks in Gobi, round 1 : 2/3 hits
Chinese roll dice for 1 Infantry in Gobi, round 1 : 0/1 hits
1 Infantry owned by the Chinese lost in Gobi
Masaharu win, taking Gobi from Chinese with 3 Tanks remaining. Battle score for attacker is 2
Casualties for Chinese: 1 InfantryNon Combat Move - Masaharu
3 Tanks moved from Ulaan Ude to Jinquan
1 Infantry moved from Ulaan Ude to Kyzal
1 Artillery, 2 Infantry and 1 Marine moved from Ulaan Ude to Tulun
2 Infantry moved from Ustkut to Tulun
3 Tanks moved from Hsingan to Ulaan Ude
3 Transports moved from sz2 to sz15
6 Infantry moved from Akina to sz15
6 Infantry moved from sz15 to Vladivostok
1 T.Boat moved from sz2 to sz1
3 Bombers moved from sz4 to PalanaPlace Units - Masaharu
1 Fighter and 7 Infantry placed in Akina
3 Tanks placed in HsinganTurn Complete - Masaharu
Masaharu collect 38 PUs; end with 38 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :6
Combat Move - Russians
1 Infantry moved from Kaask to Kyzal
1 Tank moved from Krasnoyarsk to Kyzal
1 Infantry moved from Kaask to Kyzyl
Russians take Kyzyl from HisaichiPurchase Units - Russians
Russians buy 7 Infantry; Remaining resources: 1 PUs;Combat - Russians
Battle in Kyzal
Russians attack with 1 Infantry and 1 Tank
Masaharu defend with 1 Infantry
Russians roll dice for 1 Infantry and 1 Tank in Kyzal, round 1 : 1/2 hits
Hisaichi roll dice for 1 Infantry in Kyzal, round 1 : 0/1 hits
1 Infantry owned by the Masaharu lost in Kyzal
Russians win, taking Kyzal from Hisaichi with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
Casualties for Masaharu: 1 InfantryNon Combat Move - Russians
Place Units - Russians
4 Infantry placed in Achinsk
3 Infantry placed in KaaskTurn Complete - Russians
Russians collect 15 PUs; end with 16 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :7
Research Technology - Yamamoto
Combat Move - Yamamoto
2 units repaired.
1 Infantry moved from Bratsk to Krasnoyarsk
Yamamoto take Krasnoyarsk from Russians
1 Artillery moved from Jinquan to Kyzal
1 Infantry moved from Tulun to Kyzal
2 Infantry moved from Jinquan to Kyzal
1 Artillery moved from Jinquan to Kyzyl
1 Infantry moved from Jinquan to Kyzyl
6 Mech.Infs moved from Chunking to E.India
1 Tank moved from S.Tibet to Cheng
Yamamoto take W.Tibet from British
Yamamoto take Cheng from Chinese
1 Tank moved from Nepal to Agra
Yamamoto take Agra from British
1 Tank moved from Nepal to Bhopal
Yamamoto take Bhopal from British
2 Infantry moved from N.Chunking to E.Tibet
1 Tank moved from N.Chunking to E.Tibet
1 Artillery moved from N.Chunking to E.Tibet
3 Tanks moved from Sian to E.Tibet
1 Tank moved from Moresby to Sarong
Yamamoto take Sarong from Dutch
2 Tanks moved from Moresby to E.G
Yamamoto take E.G from British
2 Tanks moved from E.G to N.G
1 Artillery moved from Buru to sz58
1 Tank moved from Buru to sz58
4 Infantry moved from Buru to sz58
1 Artillery, 4 Infantry, 1 Tank and 3 Transports moved from sz58 to sz59
1 Tank moved from sz59 to Java
1 Artillery moved from sz59 to Bali
1 Infantry moved from sz59 to Bali
1 Infantry moved from sz59 to Bali
1 Infantry moved from sz59 to Java
1 Infantry moved from sz59 to Bali
4 Mech.Infs moved from Hongkong to Chunking
3 Infantry moved from Burma to Bengal
2 Battleships and 1 Destroyer moved from sz50 to sz57
3 Transports moved from sz49 to sz58
1 Infantry moved from Bava to sz58
1 Infantry moved from sz58 to Celebs
4 Infantry moved from S.Japan to Nagasaki
1 T.Boat moved from sz74 to sz75
1 Infantry moved from Manila to sz75
1 Infantry moved from sz75 to Iwo Jima
2 S.Subs moved from sz67 to sz74Purchase Units - Yamamoto
Yamamoto buy 1 Fighter, 14 Infantry, 6 Mech.Infs and 3 S.Subs; Remaining resources: 0 PUs;Combat - Yamamoto
Battle in sz57
Yamamoto attack with 2 Battleships and 1 Destroyer
Anzac defend with 2 Transports
Yamamoto roll dice for 2 Battleships and 1 Destroyer in sz57, round 1 : 1/3 hits
Anzac roll dice for 2 Transports in sz57, round 1 : 0/2 hits
1 Transport owned by the Anzac lost in sz57
Yamamoto roll dice for 2 Battleships and 1 Destroyer in sz57, round 2 : 1/3 hits
Anzac roll dice for 1 Transport in sz57, round 2 : 0/1 hits
1 Transport owned by the Anzac lost in sz57
Yamamoto win with 2 Battleships and 1 Destroyer remaining. Battle score for attacker is 12
Casualties for Anzac: 2 Transports
Battle in E.India
Yamamoto attack with 6 Mech.Infs
British defend with 1 Artillery and 1 Infantry
Yamamoto roll dice for 6 Mech.Infs in E.India, round 1 : 2/6 hits
British roll dice for 1 Artillery and 1 Infantry in E.India, round 1 : 0/2 hits
1 Infantry owned by the British and 1 Artillery owned by the British lost in E.India
Yamamoto win, taking E.India from British with 6 Mech.Infs remaining. Battle score for attacker is 6
Casualties for British: 1 Artillery and 1 Infantry
Battle in Bali
Yamamoto attack with 1 Artillery and 3 Infantry
Anzac defend with 2 Infantry
Yamamoto roll dice for 1 Artillery and 3 Infantry in Bali, round 1 : 1/4 hits
Anzac roll dice for 2 Infantry in Bali, round 1 : 0/2 hits
1 Infantry owned by the Anzac lost in Bali
Yamamoto roll dice for 1 Artillery and 3 Infantry in Bali, round 2 : 1/4 hits
Anzac roll dice for 1 Infantry in Bali, round 2 : 0/1 hits
1 Infantry owned by the Anzac lost in Bali
Yamamoto win, taking Bali from Anzac with 1 Artillery and 3 Infantry remaining. Battle score for attacker is 4
Casualties for Anzac: 2 Infantry
Battle in Kyzal
Yamamoto attack with 1 Artillery and 3 Infantry
Russians defend with 1 Infantry and 1 Tank
Yamamoto roll dice for 1 Artillery and 3 Infantry in Kyzal, round 1 : 1/4 hits
Russians roll dice for 1 Infantry and 1 Tank in Kyzal, round 1 : 0/2 hits
1 Infantry owned by the Russians lost in Kyzal
Yamamoto roll dice for 1 Artillery and 3 Infantry in Kyzal, round 2 : 0/4 hits
Russians roll dice for 1 Tank in Kyzal, round 2 : 0/1 hits
Yamamoto roll dice for 1 Artillery and 3 Infantry in Kyzal, round 3 : 2/4 hits
Russians roll dice for 1 Tank in Kyzal, round 3 : 0/1 hits
1 Tank owned by the Russians lost in Kyzal
Yamamoto win, taking Kyzal from Russians with 1 Artillery and 3 Infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 Infantry and 1 Tank
Battle in N.G
Yamamoto attack with 2 Tanks
Anzac defend with 1 Infantry
Yamamoto roll dice for 2 Tanks in N.G, round 1 : 1/2 hits
British roll dice for 1 Infantry in N.G, round 1 : 0/1 hits
1 Infantry owned by the Anzac lost in N.G
Yamamoto win, taking N.G from British with 2 Tanks remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Battle in Kyzyl
Yamamoto attack with 1 Artillery and 1 Infantry
Russians defend with 1 Infantry
Yamamoto roll dice for 1 Artillery and 1 Infantry in Kyzyl, round 1 : 0/2 hits
Russians roll dice for 1 Infantry in Kyzyl, round 1 : 0/1 hits
Yamamoto roll dice for 1 Artillery and 1 Infantry in Kyzyl, round 2 : 1/2 hits
Russians roll dice for 1 Infantry in Kyzyl, round 2 : 1/1 hits
1 Infantry owned by the Russians and 1 Infantry owned by the Yamamoto lost in Kyzyl
Yamamoto win, taking Kyzyl from Russians with 1 Artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 Infantry
Casualties for Yamamoto: 1 Infantry
Battle in Java
Yamamoto attack with 1 Infantry and 1 Tank
Anzac defend with 2 Infantry
Yamamoto roll dice for 1 Infantry and 1 Tank in Java, round 1 : 0/2 hits
Anzac roll dice for 2 Infantry in Java, round 1 : 1/2 hits
1 Infantry owned by the Yamamoto lost in Java
Yamamoto roll dice for 1 Tank in Java, round 2 : 1/1 hits
Anzac roll dice for 2 Infantry in Java, round 2 : 1/2 hits
1 Infantry owned by the Anzac and 1 Tank owned by the Yamamoto lost in Java
Anzac win with 1 Infantry remaining. Battle score for attacker is -5
Casualties for Anzac: 1 Infantry
Casualties for Yamamoto: 1 Infantry and 1 Tank
Battle in E.Tibet
Yamamoto attack with 1 Artillery, 2 Infantry and 4 Tanks
Neutral defend with 1 Bunker and 4 Infantry
Yamamoto roll dice for 1 Artillery, 2 Infantry and 4 Tanks in E.Tibet, round 1 : 3/7 hits
Units damaged: 1 Bunker owned by the Neutral
Neutral roll dice for 1 Bunker and 4 Infantry in E.Tibet, round 1 : 4/5 hits
1 Artillery owned by the Yamamoto , 2 Infantry owned by the Neutral , 2 Infantry owned by the Yamamoto and 1 Tank owned by the Yamamoto lost in E.Tibet
Yamamoto roll dice for 3 Tanks in E.Tibet, round 2 : 3/3 hits
Neutral roll dice for 1 Bunker and 2 Infantry in E.Tibet, round 2 : 1/3 hits
1 Bunker owned by the Neutral , 2 Infantry owned by the Neutral and 1 Tank owned by the Yamamoto lost in E.Tibet
Yamamoto win, taking E.Tibet from Neutral with 2 Tanks remaining. Battle score for attacker is -4
Casualties for Neutral: 1 Bunker and 4 Infantry
Casualties for Yamamoto: 1 Artillery, 2 Infantry and 2 TanksNon Combat Move - Yamamoto
4 L.Fighters moved from Davao to Tokyo
1 Transport moved from sz79 to sz74
4 Infantry moved from Tokyo to S.JapanPlace Units - Yamamoto
3 S.Subs placed in sz74
1 Fighter and 7 Infantry placed in Tokyo
6 Mech.Infs placed in Hongkong
4 Infantry placed in Davao
3 Infantry placed in MoresbyTurn Complete - Yamamoto
Yamamoto collect 111 PUs; end with 111 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :7
Combat Move - Chinese
1 Infantry moved from Quyan to W.Mongolia
Chinese take W.Mongolia from Hisaichi
1 Tank moved from Urumal to Cheng
1 Bomber moved from Xining to ChengPurchase Units - Chinese
Chinese buy 1 Bunker, 8 Infantry and 1 Marine; Remaining resources: 0 PUs;Combat - Chinese
Battle in Cheng
Chinese attack with 1 Bomber and 1 Tank
Yamamoto defend with 1 Tank
Chinese roll dice for 1 Bomber and 1 Tank in Cheng, round 1 : 0/2 hits
Yamamoto roll dice for 1 Tank in Cheng, round 1 : 1/1 hits
1 Tank owned by the Chinese lost in Cheng
retreated to Cheng
Yamamoto win with 1 Tank remaining. Battle score for attacker is -5
Casualties for Chinese: 1 TankNon Combat Move - Chinese
1 Bomber moved from Cheng to XiningPlace Units - Chinese
1 Bunker and 6 Infantry placed in Xining
2 Infantry and 1 Marine placed in UrumalTurn Complete - Chinese
Chinese collect 16 PUs; end with 16 PUs total
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Quyan: 1 AAGun
EDIT: Adding units owned by Chinese to Urumal: 1 AAGun
EDIT: Turning off Edit Mode -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :7
Combat Move - Hisaichi
1 Tank moved from Abakan to Achinsk
1 Tank moved from Maltan to Achinsk
2 Tanks moved from Bengal to Nagpur
1 Tank moved from Bengal to Nagpur
4 Infantry moved from Malaya to sz60
4 Infantry moved from sz60 to Java
1 Infantry and 1 Marine moved from Manila to sz68
1 Infantry, 1 Marine and 1 Transport moved from sz68 to sz60
1 Infantry and 1 Marine moved from sz60 to Java
2 Submarines moved from sz81 to sz46
2 EarlyFighters moved from sz81 to sz46
1 Tank moved from New Guinea to sz81
1 Artillery moved from Ceram to sz81
1 Artillery, 1 Tank and 2 Transports moved from sz81 to sz59
1 Transport moved from sz81 to sz59
1 Artillery moved from sz59 to Java
1 Tank moved from sz59 to Java
1 Battleship, 1 Carrier and 2 Destroyers moved from sz81 to sz59
2 Marines moved from Bengal to E.India
1 Tank moved from Tsingnan to Nancheng
Hisaichi take Nancheng from Chinese
1 Tank moved from Tsingnan to Ming Jong
Hisaichi take Ming Jong from Chinese
1 Tank moved from Tsingnan to Quyan
Hisaichi take Quyan from Chinese
4 Tanks moved from Tsingnan to W.MongoliaPurchase Units - Hisaichi
Hisaichi buy 16 Mech.Infs; Remaining resources: 0 PUs;Combat - Hisaichi
Battle in sz46
Hisaichi attack with 2 EarlyFighters and 2 Submarines
Anzac defend with 1 Battleship
Hisaichi roll dice for 2 Submarines in sz46, round 1 : 0/2 hits
Hisaichi roll dice for 2 EarlyFighters in sz46, round 1 : 1/2 hits
Units damaged: 1 Battleship owned by the Anzac
Anzac roll dice for 1 Battleship in sz46, round 1 : 1/1 hits
1 Submarine owned by the Hisaichi lost in sz46
Hisaichi roll dice for 1 Submarine in sz46, round 2 : 1/1 hits
1 Battleship owned by the Anzac lost in sz46
Hisaichi win with 2 EarlyFighters and 1 Submarine remaining. Battle score for attacker is 14
Casualties for Hisaichi: 1 Submarine
Casualties for Anzac: 1 Battleship
Battle in Achinsk
Hisaichi attack with 2 Tanks
Russians defend with 1 AAGun, 1 Factory and 4 Infantry
Hisaichi roll dice for 2 Tanks in Achinsk, round 1 : 1/2 hits
Russians roll dice for 4 Infantry in Achinsk, round 1 : 1/4 hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the Russians lost in Achinsk
Hisaichi roll dice for 1 Tank in Achinsk, round 2 : 0/1 hits
Russians roll dice for 3 Infantry in Achinsk, round 2 : 1/3 hits
1 Tank owned by the Hisaichi lost in Achinsk
Russians win with 3 Infantry remaining. Battle score for attacker is -8
Casualties for Hisaichi: 2 Tanks
Casualties for Russians: 1 Infantry
Battle in Java
Hisaichi attack with 1 Artillery, 5 Infantry, 1 Marine and 1 Tank
Anzac defend with 1 Infantry
Hisaichi roll dice for 1 Battleship in Java, round 1 : 1/1 hits
1 Infantry owned by the Anzac lost in Java
Hisaichi win, taking Java from Anzac with 1 Artillery, 5 Infantry, 1 Marine and 1 Tank remaining. Battle score for attacker is 2
Casualties for Anzac: 1 Infantry
Battle in Nagpur
Hisaichi attack with 3 Tanks
British defend with 1 Infantry
Hisaichi roll dice for 3 Tanks in Nagpur, round 1 : 1/3 hits
British roll dice for 1 Infantry in Nagpur, round 1 : 1/1 hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the British lost in Nagpur
Hisaichi win, taking Nagpur from British with 2 Tanks remaining. Battle score for attacker is -3
Casualties for Hisaichi: 1 Tank
Casualties for British: 1 Infantry
Battle in W.Mongolia
Hisaichi attack with 4 Tanks
Chinese defend with 1 Infantry
Hisaichi roll dice for 4 Tanks in W.Mongolia, round 1 : 2/4 hits
Chinese roll dice for 1 Infantry in W.Mongolia, round 1 : 1/1 hits
1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in W.Mongolia
Hisaichi win, taking W.Mongolia from Chinese with 3 Tanks remaining. Battle score for attacker is -3
Casualties for Hisaichi: 1 Tank
Casualties for Chinese: 1 InfantryNon Combat Move - Hisaichi
1 AAGun moved from Tsingnan to Gobi
1 Tank moved from N.Shangsi to Tsingnan
1 Infantry moved from Shangsi to Gansu
2 Tanks moved from E.Shansi to Gansu
3 Tanks moved from Shansi to Gansu
8 Mech.Infs moved from Peking to Gobi
2 Infantry moved from Peking to Ulaan
4 Infantry moved from Tientsin to Peking
1 Infantry moved from Korea to sz79
1 Infantry and 3 S.Subs moved from sz79 to sz1
1 T.Boat moved from sz79 to sz15
1 Infantry moved from sz1 to Yakutsk
3 Infantry moved from Amursk to sz1
3 Infantry moved from sz1 to Yakutsk
2 EarlyFighters moved from sz46 to MoresbyPlace Units - Hisaichi
3 Mech.Infs placed in N.French I.
3 Mech.Infs placed in Peking
8 Mech.Infs placed in Seoul
2 Mech.Infs placed in AmurskTurn Complete - Hisaichi
Hisaichi collect 82 PUs; end with 82 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :7
Combat Move - Thai
1 Tank moved from Bhopa to W.India
Thai take W.India from British
1 Tank moved from W.India to Dheli
5 Tanks moved from Bhopa to DheliPurchase Units - Thai
Thai buy 1 Fighter, 8 Infantry and 1 Marine; Remaining resources: 0 PUs;Combat - Thai
Battle in Dheli
Thai attack with 6 Tanks
British defend with 1 AAGun, 1 Bunker, 1 Factory and 6 Tanks
Thai roll dice for 6 Tanks in Dheli, round 1 : 2/6 hits
Units damaged: 1 Bunker owned by the British
British roll dice for 1 Bunker and 6 Tanks in Dheli, round 1 : 2/7 hits
1 Tank owned by the British and 2 Tanks owned by the Thai lost in Dheli
Thai roll dice for 4 Tanks in Dheli, round 2 : 0/4 hits
British roll dice for 1 Bunker and 5 Tanks in Dheli, round 2 : 4/6 hits
4 Tanks owned by the Thai lost in Dheli
British win with 1 Bunker and 5 Tanks remaining. Battle score for attacker is -25
Casualties for British: 1 Tank
Casualties for Thai: 6 TanksNon Combat Move - Thai
2 Artillerys, 4 Infantry and 3 Marines moved from Bengal to E.India
1 Infantry moved from Bengal to E.India
6 Tanks moved from Burma to E.India
5 Infantry moved from Thailand to Burma
2 Mech.Infs moved from Phuket to Bengal
2 Infantry moved from Phuket to Thailand
2 Marines moved from Phuket to Thailand
4 Infantry moved from Malaya to Thailand
2 Tanks moved from Malaya to Burma
4 Infantry moved from S.Borneo to sz60
4 Infantry moved from sz60 to MalayaPlace Units - Thai
1 Fighter, 4 Infantry and 1 Marine placed in Phuket
4 Infantry placed in S.BorneoTurn Complete - Thai
Thai collect 28 PUs; end with 28 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :7
Combat Move - British
1 unit repaired.
1 Infantry moved from C.India to Nagpur
2 Tanks moved from Dheli to Nagpur
British take Bhopa from Thai
2 Tanks moved from Dheli to Bhopal
1 Tank moved from Dheli to W.Tibet
British take W.Tibet from Yamamoto
6 Infantry moved from Calcutta to C.India
1 S.Sub moved from sz63 to sz57
1 S.Sub moved from sz63 to sz57
2 T.Boats moved from sz66 to sz61
1 Carrier moved from sz66 to sz56
1 Fighter moved from sz66 to sz57
1 EarlyFighter moved from sz66 to sz57
1 Lancaster moved from Calcutta to Amdanam
1 Infantry moved from Janeca to sz6
1 Tank moved from Janeca to sz6
1 Infantry, 1 Tank and 1 Transport moved from sz6 to sz11
1 Infantry moved from sz11 to Midway
1 Tank moved from sz11 to MidwayPurchase Units - British
British buy 1 B.Transport, 2 Bunkers and 11 Infantry; Remaining resources: 0 PUs;Combat - British
Battle in sz57
British attack with 1 EarlyFighter, 1 Fighter and 2 S.Subs
Yamamoto defend with 2 Battleships and 1 Destroyer
British roll dice for 2 S.Subs in sz57, round 1 : 2/2 hits
Units damaged: 2 Battleships owned by the Yamamoto
British roll dice for 1 EarlyFighter and 1 Fighter in sz57, round 1 : 1/2 hits
Yamamoto roll dice for 2 Battleships and 1 Destroyer in sz57, round 1 : 2/3 hits
1 EarlyFighter owned by the British , 1 Destroyer owned by the Yamamoto and 1 S.Sub owned by the British lost in sz57
British roll dice for 1 S.Sub in sz57, round 2 : 0/1 hits
British roll dice for 1 Fighter in sz57, round 2 : 0/1 hits
Yamamoto roll dice for 2 Battleships in sz57, round 2 : 2/2 hits
1 Fighter owned by the British and 1 S.Sub owned by the British lost in sz57
Yamamoto win with 2 Battleships remaining. Battle score for attacker is -28
Casualties for British: 1 EarlyFighter, 1 Fighter and 2 S.Subs
Casualties for Yamamoto: 1 Destroyer
Battle in Bhopal
British attack with 2 Tanks
Yamamoto defend with 1 Tank
British roll dice for 2 Tanks in Bhopal, round 1 : 0/2 hits
Yamamoto roll dice for 1 Tank in Bhopal, round 1 : 0/1 hits
British roll dice for 2 Tanks in Bhopal, round 2 : 0/2 hits
Yamamoto roll dice for 1 Tank in Bhopal, round 2 : 0/1 hits
British roll dice for 2 Tanks in Bhopal, round 3 : 1/2 hits
Yamamoto roll dice for 1 Tank in Bhopal, round 3 : 0/1 hits
1 Tank owned by the Yamamoto lost in Bhopal
British win, taking Bhopal from Yamamoto with 2 Tanks remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 Tank
Battle in Nagpur
British attack with 1 Infantry and 2 Tanks
Hisaichi defend with 2 Tanks
British roll dice for 1 Infantry and 2 Tanks in Nagpur, round 1 : 0/3 hits
Hisaichi roll dice for 2 Tanks in Nagpur, round 1 : 1/2 hits
1 Infantry owned by the British lost in Nagpur
British roll dice for 2 Tanks in Nagpur, round 2 : 1/2 hits
Hisaichi roll dice for 2 Tanks in Nagpur, round 2 : 2/2 hits
1 Tank owned by the Hisaichi and 2 Tanks owned by the British lost in Nagpur
Hisaichi win with 1 Tank remaining. Battle score for attacker is -7
Casualties for Hisaichi: 1 Tank
Casualties for British: 1 Infantry and 2 TanksNon Combat Move - British
1 Destroyer moved from sz66 to sz56
1 Destroyer moved from sz66 to sz56
1 Submarine moved from sz65 to sz56
1 Submarine moved from sz65 to sz56
3 Submarines moved from sz65 to sz56Place Units - British
1 Bunker placed in Calcutta
1 Bunker placed in Dheli
8 Infantry placed in Calcutta
3 Infantry placed in Dheli
1 B.Transport placed in sz6Turn Complete - British
British collect 38 PUs; end with 38 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :7
Combat Move - Anzac
4 Submarines moved from sz37 to sz46Purchase Units - Anzac
Anzac buy 5 Transports; Remaining resources: 1 PUs;Combat - Anzac
Battle in sz46
Anzac attack with 4 Submarines
Hisaichi defend with 1 Submarine
Anzac roll dice for 4 Submarines in sz46, round 1 : 1/4 hits
Hisaichi roll dice for 1 Submarine in sz46, round 1 : 0/1 hits
1 Submarine owned by the Hisaichi lost in sz46
Anzac win with 4 Submarines remaining. Battle score for attacker is 6
Casualties for Hisaichi: 1 SubmarineNon Combat Move - Anzac
Place Units - Anzac
5 Transports placed in sz37Turn Complete - Anzac
Anzac collect 26 PUs; end with 27 PUs total -
TripleA Turn Summary for game: The Rising Sun, version: 1.7.2
Game History
Round :7
Combat Move - Americans
3 Carriers moved from sz18 to sz70
2 Fighters moved from sz18 to Davao
4 EarlyFighters moved from sz18 to Davao
1 S.Sub moved from sz18 to sz75
1 Destroyer moved from sz18 to sz75
1 Submarine moved from sz18 to sz70
1 Destroyer moved from sz18 to sz70
2 Battleships moved from sz18 to sz70
1 Infantry moved from Marcus to sz18
1 Artillery moved from Marcus to sz18
1 Artillery, 1 Infantry and 1 Transport moved from sz18 to sz70
1 Infantry moved from sz70 to Davao
1 Artillery moved from sz70 to Davao
1 Infantry moved from Buala to sz42
1 Artillery moved from Buala to sz42
1 Elite moved from Arawa to sz42
1 Artillery moved from Arawa to sz42
1 Infantry moved from Arawa to sz42
1 Infantry moved from Buala to sz42
2 Artillerys, 3 B.Transports, 1 Elite and 3 Infantry moved from sz42 to sz70
2 Artillerys moved from sz70 to Davao
3 Infantry moved from sz70 to Davao
1 Elite moved from sz70 to Davao
5 Submarines moved from sz42 to sz70
2 Destroyers moved from sz42 to sz70
2 S.Subs moved from sz5 to sz4
4 S.Subs moved from sz10 to sz4
1 Destroyer and 1 Submarine moved from sz10 to sz4
2 Elites moved from Pearl Habour to sz25
1 B.Transport and 2 Elites moved from sz25 to sz30
1 Infantry moved from Los Angeles to sz23
1 Tank moved from Los Angeles to sz23
2 Marines moved from Los Angeles to sz23
1 Marine moved from Los Angeles to sz23
1 Elite moved from Los Angeles to sz23
1 Elite moved from Los Angeles to sz23
2 B.Transports, 2 Elites, 1 Infantry, 3 Marines and 1 Tank moved from sz23 to sz12
1 Carrier moved from sz23 to sz12
1 L.Fighter moved from sz23 to sz12
2 Destroyers moved from sz20 to sz11
2 Submarines moved from sz20 to sz11Purchase Units - Americans
Americans buy 8 Artillerys, 2 B.Transports, 1 Elite, 7 Infantry and 1 L.Fighter; Remaining resources: 3 PUs;Combat - Americans
Battle in sz4
Americans attack with 1 Destroyer, 6 S.Subs and 1 Submarine
Masaharu defend with 1 S.Sub
Americans roll dice for 6 S.Subs and 1 Submarine in sz4, round 1 : 2/7 hits
Masaharu roll dice for 1 S.Sub in sz4, round 1 : 0/1 hits
1 S.Sub owned by the Masaharu lost in sz4
Americans win with 1 Destroyer, 6 S.Subs and 1 Submarine remaining. Battle score for attacker is 9
Casualties for Masaharu: 1 S.Sub
Battle in Davao
Americans attack with 3 Artillerys, 4 EarlyFighters, 1 Elite, 2 Fighters and 4 Infantry
Yamamoto defend with 1 AAGun, 1 Factory and 11 Infantry
AA guns fire in Davao : 2/6 hits
2 EarlyFighters owned by the Americans lost in Davao
Americans roll dice for 2 Battleships in Davao, round 1 : 1/2 hits
1 Infantry owned by the Yamamoto lost in Davao
Americans roll dice for 3 Artillerys, 2 EarlyFighters, 1 Elite, 2 Fighters and 4 Infantry in Davao, round 1 : 2/12 hits
Yamamoto roll dice for 10 Infantry in Davao, round 1 : 3/10 hits
2 Infantry owned by the Yamamoto and 3 Infantry owned by the Americans lost in Davao
Americans roll dice for 3 Artillerys, 2 EarlyFighters, 1 Elite, 2 Fighters and 1 Infantry in Davao, round 2 : 3/9 hits
Yamamoto roll dice for 8 Infantry in Davao, round 2 : 2/8 hits
1 Artillery owned by the Americans , 3 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Davao
Americans roll dice for 2 Artillerys, 2 EarlyFighters, 1 Elite and 2 Fighters in Davao, round 3 : 4/7 hits
Yamamoto roll dice for 5 Infantry in Davao, round 3 : 2/5 hits
1 Artillery owned by the Americans , 1 Elite owned by the Americans and 4 Infantry owned by the Yamamoto lost in Davao
Americans roll dice for 1 Artillery, 2 EarlyFighters and 2 Fighters in Davao, round 4 : 5/5 hits
Yamamoto roll dice for 1 Infantry in Davao, round 4 : 1/1 hits
1 Infantry owned by the Yamamoto and 1 EarlyFighter owned by the Americans lost in Davao
Americans win, taking Davao from Yamamoto with 1 Artillery, 1 EarlyFighter and 2 Fighters remaining. Battle score for attacker is -22
Casualties for Yamamoto: 11 Infantry
Casualties for Americans: 2 Artillerys, 3 EarlyFighters, 1 Elite and 4 Infantry
Battle in sz75
Americans attack with 1 Destroyer and 1 S.Sub
Yamamoto defend with 1 T.Boat
Americans roll dice for 1 S.Sub in sz75, round 1 : 1/1 hits
1 T.Boat owned by the Yamamoto lost in sz75
Americans win with 1 Destroyer and 1 S.Sub remaining. Battle score for attacker is 5
Casualties for Yamamoto: 1 T.BoatNon Combat Move - Americans
2 Fighters moved from Davao to sz70
1 EarlyFighter moved from Davao to sz70Place Units - Americans
1 B.Transport placed in sz23
1 B.Transport placed in sz25
3 Infantry placed in Pearl Habour
8 Artillerys, 1 Elite, 4 Infantry and 1 L.Fighter placed in Los AngelesTurn Complete - Americans
Americans collect 81 PUs; end with 84 PUs total