• do i look like the kinda person that gives up  :roll:


  • You’re right, I can’t fault you for lack of persistence…  :lol:

    Now you’ve got to decide whether or not it’s time for your suicide pilots to save your a$$  :?

    Scramble2.tsvg


  • grrrrr

    2 x ac
    2 x bs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - Americans
                Americans buy 2 carriers and 4 fighters; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 19 Sea Zone
                1 bomber moved from Guam to 56 Sea Zone
                1 bomber moved from Guam to 45 Sea Zone
                1 artillery and 1 infantry moved from Nigeria to French Equatorial Africa
                1 armour, 4 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
                1 armour, 1 battleship, 3 destroyers, 4 infantry, 3 mech_infantrys and 4 transports moved from 91 Sea Zone to 95 Sea Zone
                1 armour, 4 infantry and 3 mech_infantrys moved from 95 Sea Zone to Southern Italy

    Combat - Americans
                Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 1,4
                    Units damaged: 1 carrier owned by the Americans
                Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits.  Rolls: 1,2
                Battle in 95 Sea Zone
                    Americans attack with 1 battleship, 3 destroyers and 4 transports
                    Italians defend with 1 transport
                        1 transport owned by the Italians lost in 95 Sea Zone
                    Americans win with 1 battleship, 3 destroyers and 4 transports remaining. Battle score for attacker is 7
                    Casualties for Italians: 1 transport
                Battle in 19 Sea Zone
                    Americans attack with 1 carrier and 1 cruiser
                    Japanese defend with 2 destroyers and 1 transport
                        Americans roll dice for 1 carrier and 1 cruiser in 19 Sea Zone, round 1 :  0/1 hits
                        Japanese roll dice for 2 destroyers and 1 transport in 19 Sea Zone, round 1 :  0/2 hits
                        Americans roll dice for 1 carrier and 1 cruiser in 19 Sea Zone, round 2 :  0/1 hits
                        Japanese roll dice for 2 destroyers and 1 transport in 19 Sea Zone, round 2 :  1/2 hits
                        1 carrier owned by the Americans lost in 19 Sea Zone
                        Americans roll dice for 1 cruiser in 19 Sea Zone, round 3 :  1/1 hits
                        Japanese roll dice for 2 destroyers and 1 transport in 19 Sea Zone, round 3 :  2/2 hits
                        1 cruiser owned by the Americans and 1 destroyer owned by the Japanese lost in 19 Sea Zone
                    Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is -20
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 carrier and 1 cruiser
                Battle in 45 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 destroyer
                        Americans roll dice for 1 bomber in 45 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 destroyer in 45 Sea Zone, round 1 :  1/1 hits
                        1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 45 Sea Zone
                    Japanese win with no units remaining. Battle score for attacker is -4
                    Casualties for Japanese: 1 destroyer
                    Casualties for Americans: 1 bomber
                Battle in 56 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 1 carrier
                        Americans roll dice for 1 bomber in 56 Sea Zone, round 1 :  1/1 hits
                        Japanese roll dice for 1 carrier in 56 Sea Zone, round 1 :  0/1 hits
                        1 carrier owned by the Japanese lost in 56 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 16
                    Casualties for Japanese: 1 carrier
                Battle in Southern Italy
                    Americans attack with 1 armour, 4 infantry and 3 mech_infantrys
                    Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                        Americans roll dice for 1 armour, 4 infantry and 3 mech_infantrys in Southern Italy, round 1 :  1/8 hits
                        Italians roll dice for 2 aaGuns and 3 infantry in Southern Italy, round 1 :  2/3 hits
                        1 aaGun owned by the Italians and 2 infantry owned by the Americans lost in Southern Italy
                        Americans roll dice for 1 armour, 2 infantry and 3 mech_infantrys in Southern Italy, round 2 :  2/6 hits
                        Italians roll dice for 1 aaGun and 3 infantry in Southern Italy, round 2 :  1/3 hits
                        1 aaGun owned by the Italians , 1 mech_infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
                        Americans roll dice for 1 armour, 2 infantry and 2 mech_infantrys in Southern Italy, round 3 :  1/5 hits
                        Italians roll dice for 2 infantry in Southern Italy, round 3 :  1/2 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
                        Americans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Southern Italy, round 4 :  1/4 hits
                        Italians roll dice for 1 infantry in Southern Italy, round 4 :  1/1 hits
                        1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern Italy
                    Americans captures 18PUs while taking Italians capital
                    Americans win, taking Southern Italy from Italians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
                    Casualties for Italians: 2 aaGuns and 3 infantry
                    Casualties for Americans: 3 infantry and 2 mech_infantrys

    Non Combat Move - Americans
                2 infantry moved from Brazil to 86 Sea Zone
                2 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
                2 infantry moved from 91 Sea Zone to Gibraltar
                1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
                1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
                1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
                1 bomber moved from 56 Sea Zone to Java
                1 transport moved from 35 Sea Zone to 37 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from Western United States to 10 Sea Zone
                1 armour, 1 artillery, 1 battleship, 2 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 26 Sea Zone to Hawaiian Islands

    Place Units - Americans
                2 carriers placed in 10 Sea Zone
                4 fighters placed in Western United States

    Turn Complete - Americans
                Americans collect 56 PUs; end with 75 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 95 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - Chinese
                Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
                Chinese buy 3 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Suiyuyan to Shensi
                      Chinese take Shensi from Japanese
                1 infantry moved from Sikang to Szechwan

    Combat - Chinese
                Battle in Szechwan
                    Chinese attack with 1 infantry
                    Japanese defend with 1 artillery
                        Chinese roll dice for 1 infantry in Szechwan, round 1 :  1/1 hits
                        Japanese roll dice for 1 artillery in Szechwan, round 1 :  0/1 hits
                        1 artillery owned by the Japanese lost in Szechwan
                    Chinese win, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is 4
                    Casualties for Japanese: 1 artillery

    Non Combat Move - Chinese

    Place Units - Chinese
                1 infantry placed in Suiyuyan
                1 infantry placed in Chahar
                1 infantry placed in Szechwan
                Chinese undo move 1.
                1 infantry placed in Szechwan

    Turn Complete - Chinese
                Chinese collect 7 PUs; end with 7 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Combat Move - British
                1 fighter and 2 tactical_bombers moved from United Kingdom to 112 Sea Zone
                1 infantry and 1 mech_infantry moved from United Kingdom to 109 Sea Zone
                1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
                      British take 109 Sea Zone from Germans
                1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
                1 infantry moved from Iraq to Trans-Jordan
                      British take Trans-Jordan from Italians
                2 infantry moved from Celebes to 44 Sea Zone
                2 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone
                2 infantry moved from 36 Sea Zone to French Indo China
                1 infantry moved from Burma to Yunnan
                      Chinese take Yunnan from Japanese

    Combat - British
                Battle in 112 Sea Zone
                    British attack with 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport
                    Germans defend with 3 destroyers
                        British roll dice for 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport in 112 Sea Zone, round 1 :  1/4 hits
                        Germans roll dice for 3 destroyers in 112 Sea Zone, round 1 :  0/3 hits
                        1 destroyer owned by the Germans lost in 112 Sea Zone
                        British roll dice for 1 destroyer, 1 fighter, 2 tactical_bombers and 1 transport in 112 Sea Zone, round 2 :  1/4 hits
                        Germans roll dice for 2 destroyers in 112 Sea Zone, round 2 :  1/2 hits
                        1 tactical_bomber owned by the British and 1 destroyer owned by the Germans lost in 112 Sea Zone
                        British roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 112 Sea Zone, round 3 :  1/3 hits
                        Germans roll dice for 1 destroyer in 112 Sea Zone, round 3 :  1/1 hits
                        1 destroyer owned by the Germans and 1 destroyer owned by the British lost in 112 Sea Zone
                    British win with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 5
                    Casualties for Germans: 3 destroyers
                    Casualties for British: 1 destroyer and 1 tactical_bomber
                Battle in Norway
                Battle in French Indo China
                    British attack with 2 infantry
                    Japanese defend with 1 factory_minor and 1 infantry
                        British roll dice for 2 infantry in French Indo China, round 1 :  0/2 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 1 :  1/1 hits
                        1 infantry owned by the British lost in French Indo China
                        British roll dice for 1 infantry in French Indo China, round 2 :  1/1 hits
                        Japanese roll dice for 1 infantry in French Indo China, round 2 :  0/1 hits
                        1 infantry owned by the Japanese lost in French Indo China
                    British win, taking Norway from Germans, taking French Indo China from Japanese with 1 infantry remaining. Battle score for attacker is 0
                    Casualties for Japanese: 1 infantry
                    Casualties for British: 1 infantry

    Non Combat Move - British
                2 aaGuns, 2 artilleries and 1 infantry moved from Burma to Yunnan
                3 armour and 1 mech_infantry moved from India to Yunnan
                1 transport moved from 80 Sea Zone to 39 Sea Zone
                1 artillery and 1 infantry moved from Kenya to 72 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
                1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
                1 artillery and 2 infantry moved from Iraq to Trans-Jordan
                1 infantry moved from Kenya to Anglo Egyptian Sudan
                1 fighter and 1 tactical_bomber moved from 112 Sea Zone to Southern Italy

    Place Units - British
                1 factory_minor placed in Iraq
                1 factory_minor placed in Persia
                1 artillery and 1 infantry placed in Union of South Africa

    Turn Complete - British
                Total Cost from Convoy Blockades: 0
                    Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5
                British collect 33 PUs; end with 33 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Place Units - UK_Pacific
                3 armour, 1 artillery and 1 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 27 PUs; end with 27 PUs total
                Some Units in India change ownership: 3 armour, 1 artillery and 1 infantry


  • fked up & did see planes in s.italy, so gunna replay it!!!



  • Scramble 1x UK tactical bomber to SZ 97…  :-P


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Combat Move - Italians
                1 bomber moved from Libya to Southern Italy
                1 fighter moved from Libya to Southern Italy
                1 infantry moved from Libya to 96 Sea Zone
                1 artillery moved from Libya to 96 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                1 transport moved from 97 Sea Zone to 96 Sea Zone
                1 infantry moved from Libya to 96 Sea Zone
                1 armour moved from Libya to 96 Sea Zone
                1 armour, 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone
                2 infantry moved from 97 Sea Zone to Southern Italy
                1 armour moved from 97 Sea Zone to Southern Italy
                1 artillery moved from 97 Sea Zone to Southern Italy
                1 fighter moved from Northern Italy to Southern Italy
                2 infantry moved from Northern Italy to Southern Italy
                1 artillery moved from Northern Italy to Southern Italy

    Combat - Italians
                Americans scrambles 1 units out of Southern Italy to defend against the attack in 97 Sea Zone
                Americans scrambles to create a battle in territory 97 Sea Zone
                Battle in 97 Sea Zone
                    Italians attack with 2 transports
                    British defend with 1 tactical_bomber
                        British roll dice for 1 tactical_bomber in 97 Sea Zone, round 1 :  1/1 hits
                        1 transport owned by the Italians lost in 97 Sea Zone
                        1 armour owned by the Italians and 1 infantry owned by the Italians lost in Southern Italy
                    1 transport owned by the Italians retreated to 96 Sea Zone
                    British win with 1 tactical_bomber remaining. Battle score for attacker is -7
                    Casualties for Italians: 1 transport
                Battle in Southern Italy
                    Italians attack with 1 artillery, 1 bomber, 2 fighters and 2 infantry
                    British defend with 1 fighter; Americans defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                        Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Southern Italy, round 1 :  2/6 hits
                        Americans roll dice for 1 armour, 1 fighter, 1 infantry and 1 mech_infantry in Southern Italy, round 1 :  0/4 hits
                        1 mech_infantry owned by the Americans and 1 infantry owned by the Americans lost in Southern Italy
                        Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Southern Italy, round 2 :  1/6 hits
                        Americans roll dice for 1 armour and 1 fighter in Southern Italy, round 2 :  0/2 hits
                        1 armour owned by the Americans lost in Southern Italy
                        Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Southern Italy, round 3 :  1/6 hits
                        Americans roll dice for 1 fighter in Southern Italy, round 3 :  0/1 hits
                        1 fighter owned by the British lost in Southern Italy
                    Italians win, taking Southern Italy from Americans with 1 artillery, 1 bomber, 2 fighters and 2 infantry remaining. Battle score for attacker is 14
                    Casualties for British: 1 fighter
                    Casualties for Italians: 1 armour and 1 infantry
                    Casualties for Americans: 1 armour, 1 infantry and 1 mech_infantry
                Moving scrambled unit from 97 Sea Zone to Greece

    Non Combat Move - Italians
                1 tactical_bomber could not land in Greece and was removed
                1 fighter moved from Southern Italy to Libya
                1 bomber moved from Southern Italy to Libya
                1 fighter moved from Southern Italy to Northern Italy

    Turn Complete - Italians
                Italians collect 11 PUs; end with 11 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Purchase Units - ANZAC
                ANZAC buy 2 destroyers and 1 transport; Remaining resources: 0 PUs;

    Combat Move - ANZAC
                1 infantry moved from Italian Somaliland to Ethiopia
                1 submarine moved from 62 Sea Zone to 33 Sea Zone

    Combat - ANZAC

    Non Combat Move - ANZAC

    Place Units - ANZAC
                2 destroyers and 1 transport placed in 62 Sea Zone

    Turn Complete - ANZAC
                ANZAC collect 11 PUs; end with 11 PUs total
                Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
                Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :4

    Combat Move - French

    Non Combat Move - French

    Turn Complete - French


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Politics - Germans

    Purchase Units - Germans
                Germans buy 2 armour, 1 battleship, 2 destroyers and 4 infantry; Remaining resources: 0 PUs; 0 techTokens;

    Combat Move - Germans
                1 destroyer moved from 125 Sea Zone to 112 Sea Zone
                1 armour moved from Archangel to Karelia
                1 artillery moved from Archangel to Novgorod
                4 infantry moved from Slovakia Hungary to Romania
                1 artillery moved from Slovakia Hungary to Romania
                1 artillery moved from Germany to Slovakia Hungary
                1 armour moved from Germany to Romania
                2 mech_infantrys moved from Western Germany to Poland
                1 infantry moved from Baltic States to Belarus
                1 armour moved from Baltic States to Belarus
                1 artillery moved from Baltic States to Belarus
                7 infantry moved from Novgorod to Archangel
                1 infantry moved from Novgorod to Karelia
                2 armour moved from Novgorod to Archangel
                1 artillery moved from Novgorod to Archangel
                1 infantry moved from Slovakia Hungary to Romania
                3 infantry moved from Eastern Poland to Bessarabia
                3 armour moved from Eastern Poland to Bessarabia
                2 tactical_bombers moved from Eastern Poland to Bessarabia
                1 fighter moved from Eastern Poland to Romania
                1 artillery moved from Eastern Poland to Bessarabia
                1 armour moved from Baltic States to Bessarabia
                4 infantry moved from Baltic States to Belarus
                2 artilleries moved from Baltic States to Belarus
                2 infantry moved from Western Germany to Germany
                1 armour moved from Western Germany to Poland
                1 artillery moved from Western Germany to Germany
                1 bomber moved from Novgorod to Russia

    Combat - Germans
                Battle in Belarus
                    Germans attack with 1 armour, 3 artilleries and 5 infantry
                    Russians defend with 1 infantry
                        Germans roll dice for 1 armour, 3 artilleries and 5 infantry in Belarus, round 1 :  3/9 hits
                        Russians roll dice for 1 infantry in Belarus, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Belarus
                    Germans win, taking Belarus from Russians with 1 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 112 Sea Zone
                    Germans attack with 1 destroyer
                    British defend with 1 transport
                        1 transport owned by the British lost in 112 Sea Zone
                    Germans win with 1 destroyer remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport
                Battle in Bessarabia
                    Germans attack with 4 armour, 1 artillery, 3 infantry and 2 tactical_bombers
                    Russians defend with 1 infantry
                        Germans roll dice for 4 armour, 1 artillery, 3 infantry and 2 tactical_bombers in Bessarabia, round 1 :  2/10 hits
                        Russians roll dice for 1 infantry in Bessarabia, round 1 :  1/1 hits
                        1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
                    Germans win, taking Bessarabia from Russians with 4 armour, 1 artillery, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                    Casualties for Germans: 1 infantry
                    Casualties for Russians: 1 infantry
                Strategic bombing raid in Russia
                        AA guns fire in Russia :  0/1 hits
                    Bombing raid in Russia rolls: 6 and causes: 6 damage to unit: airfield
                    Bombing raid in Russia causes 6 damage total.
                Battle in Romania
                    Germans attack with 1 armour, 1 artillery, 1 fighter and 5 infantry
                    Russians defend with 2 artilleries
                        Germans roll dice for 1 armour, 1 artillery, 1 fighter and 5 infantry in Romania, round 1 :  2/8 hits
                        Russians roll dice for 2 artilleries in Romania, round 1 :  0/2 hits
                        2 artilleries owned by the Russians lost in Romania
                    Germans win, taking Romania from Russians with 1 armour, 1 artillery, 1 fighter and 5 infantry remaining. Battle score for attacker is 8
                    Casualties for Russians: 2 artilleries

    Non Combat Move - Germans
                1 bomber moved from Russia to Novgorod
                2 tactical_bombers moved from Bessarabia to Poland
                1 fighter moved from Romania to Novgorod

    Place Units - Germans
                2 armour and 4 infantry placed in Germany
                1 battleship and 2 destroyers placed in 93 Sea Zone

    Turn Complete - Germans
                Germans collect 47 PUs; end with 47 PUs total
                Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Purchase Units - Russians
                Russians buy 12 infantry; Remaining resources: 0 PUs;

    Combat Move - Russians
                1 infantry moved from Western Ukraine to Eastern Poland
                1 artillery and 15 infantry moved from Western Ukraine to Bessarabia
                1 infantry moved from Chahar to Anhwe
                      Chinese take Anhwe from Japanese
                1 infantry moved from Kansu to Suiyuyan
                1 infantry moved from Tsinghai to Shensi

    Combat - Russians
                Battle in Eastern Poland
                    Russians attack with 1 infantry
                    Germans defend with 3 aaGuns
                        3 aaGuns owned by the Germans lost in Eastern Poland
                    Russians win, taking Eastern Poland from Germans with 1 infantry remaining. Battle score for attacker is 12
                    Casualties for Germans: 3 aaGuns
                Battle in Bessarabia
                    Russians attack with 1 artillery and 15 infantry
                    Germans defend with 4 armour, 1 artillery and 2 infantry
                        Russians roll dice for 1 artillery and 15 infantry in Bessarabia, round 1 :  2/16 hits
                        Germans roll dice for 4 armour, 1 artillery and 2 infantry in Bessarabia, round 1 :  4/7 hits
                        4 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bessarabia
                        Russians roll dice for 1 artillery and 11 infantry in Bessarabia, round 2 :  1/12 hits
                        Germans roll dice for 4 armour and 1 artillery in Bessarabia, round 2 :  3/5 hits
                        3 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bessarabia
                        Russians roll dice for 1 artillery and 8 infantry in Bessarabia, round 3 :  1/9 hits
                        Germans roll dice for 4 armour in Bessarabia, round 3 :  2/4 hits
                        2 infantry owned by the Russians and 1 armour owned by the Germans lost in Bessarabia
                        Russians roll dice for 1 artillery and 6 infantry in Bessarabia, round 4 :  1/7 hits
                        Germans roll dice for 3 armour in Bessarabia, round 4 :  1/3 hits
                        1 infantry owned by the Russians and 1 armour owned by the Germans lost in Bessarabia
                        Russians roll dice for 1 artillery and 5 infantry in Bessarabia, round 5 :  0/6 hits
                        Germans roll dice for 2 armour in Bessarabia, round 5 :  1/2 hits
                        1 infantry owned by the Russians lost in Bessarabia
                        Russians roll dice for 1 artillery and 4 infantry in Bessarabia, round 6 :  2/5 hits
                        Germans roll dice for 2 armour in Bessarabia, round 6 :  0/2 hits
                        2 armour owned by the Germans lost in Bessarabia
                    Russians win, taking Bessarabia from Germans with 1 artillery and 4 infantry remaining. Battle score for attacker is 1
                    Casualties for Germans: 4 armour, 1 artillery and 2 infantry
                    Casualties for Russians: 11 infantry

    Non Combat Move - Russians
                2 aaGuns moved from Western Ukraine to Bessarabia
                1 infantry moved from Vologda to Nenetsia
                2 artilleries and 8 infantry moved from Russia to Vologda

    Place Units - Russians
                3 infantry placed in Ukraine
                9 infantry placed in Russia

    Turn Complete - Russians
                Russians collect 29 PUs; end with 29 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Purchase Units - Japanese
                Japanese buy 1 battleship, 1 carrier and 2 infantry; Remaining resources: 1 PUs; 1 SuicideAttackTokens;

    Combat Move - Japanese
                1 infantry moved from Sakha to Buryatia
                      Japanese take Buryatia from Russians
                2 infantry moved from Manchuria to Jehol
                1 artillery moved from Manchuria to Jehol
                3 armour moved from Korea to Jehol
                1 infantry moved from Hopei to Anhwe
                1 artillery moved from Hopei to Anhwe
                1 infantry moved from Kweichow to Anhwe
                1 fighter moved from Hunan to 36 Sea Zone
                1 infantry moved from Japan to 6 Sea Zone
                1 artillery moved from Japan to 6 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
                1 destroyer moved from 19 Sea Zone to 16 Sea Zone
                1 fighter moved from Hunan to Anhwe
                1 tactical_bomber moved from Hunan to Anhwe
                1 infantry moved from Jehol to 19 Sea Zone
                1 infantry moved from Jehol to 19 Sea Zone
                2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
                1 bomber moved from Hunan to 37 Sea Zone
                1 fighter moved from Japan to Kiangsu

    Combat - Japanese
                Battle in Anhwe
                    Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                    Russians defend with 1 infantry
                        Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Anhwe, round 1 :  2/5 hits
                        Chinese roll dice for 1 infantry in Anhwe, round 1 :  0/1 hits
                        1 infantry owned by the Russians lost in Anhwe
                    Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                    Casualties for Russians: 1 infantry
                Battle in 37 Sea Zone
                    Japanese attack with 1 bomber
                    Americans defend with 1 transport
                        1 transport owned by the Americans lost in 37 Sea Zone
                    Japanese win with 1 bomber remaining. Battle score for attacker is 7
                    Casualties for Americans: 1 transport
                Battle in 36 Sea Zone
                    Japanese attack with 1 fighter
                    British defend with 1 transport
                        1 transport owned by the British lost in 36 Sea Zone
                    Japanese win with 1 fighter remaining. Battle score for attacker is 7
                    Casualties for British: 1 transport

    Non Combat Move - Japanese
                Turning on Edit Mode
                EDIT: Changing ownership of Guam from Americans to Japanese
                EDIT: Adding units owned by Japanese to Guam: 1 infantry
                EDIT: Turning off Edit Mode
                1 fighter moved from 36 Sea Zone to Kiangsi
                1 bomber moved from 37 Sea Zone to Kiangsi
                3 infantry moved from 20 Sea Zone to Kiangsi
                1 artillery moved from 20 Sea Zone to Kiangsi
                1 fighter moved from Anhwe to Kiangsu
                1 tactical_bomber moved from Anhwe to Kiangsi
                1 transport moved from 6 Sea Zone to 17 Sea Zone
                1 infantry moved from Iwo Jima to 17 Sea Zone
                1 infantry and 1 transport moved from 17 Sea Zone to 21 Sea Zone

    Place Units - Japanese
                Turning on Edit Mode
                EDIT: Removing units owned by Japanese from 21 Sea Zone: 1 infantry and 1 transport
                EDIT: Adding units owned by Japanese to 21 Sea Zone: 1 transport
                EDIT: Turning off Edit Mode
                1 battleship and 1 carrier placed in 6 Sea Zone
                2 infantry placed in Korea

    Turn Complete - Japanese
                Japanese collect 38 PUs; end with 39 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Purchase Units - Americans
                Americans buy 4 artilleries, 4 destroyers, 4 infantry, 1 submarine and 4 transports; Remaining resources: 1 PUs;

    Combat Move - Americans
                1 bomber moved from Java to 20 Sea Zone
                1 destroyer moved from 95 Sea Zone to 96 Sea Zone
                1 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
                2 infantry moved from Gibraltar to 91 Sea Zone
                3 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 95 Sea Zone
                3 infantry and 1 mech_infantry moved from 95 Sea Zone to Southern Italy
                1 artillery and 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan

    Combat - Americans
                Battle in 20 Sea Zone
                    Americans attack with 1 bomber
                    Japanese defend with 2 transports
                        2 transports owned by the Japanese lost in 20 Sea Zone
                    Americans win with 1 bomber remaining. Battle score for attacker is 14
                    Casualties for Japanese: 2 transports
                Battle in 96 Sea Zone
                    Americans attack with 1 destroyer
                    Italians defend with 1 artillery, 1 infantry and 1 transport
                        1 artillery owned by the Italians , 1 transport owned by the Italians and 1 infantry owned by the Italians lost in 96 Sea Zone
                    Americans win with 1 destroyer remaining. Battle score for attacker is 14
                    Casualties for Italians: 1 artillery, 1 infantry and 1 transport
                Battle in Southern Italy
                    Americans attack with 3 infantry and 1 mech_infantry
                    Italians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
                        Americans roll dice for 1 battleship in Southern Italy, round 1 :  1/1 hits
                        Americans roll dice for 3 infantry and 1 mech_infantry in Southern Italy, round 1 :  1/4 hits
                        Italians roll dice for 1 artillery and 2 infantry in Southern Italy, round 1 :  1/3 hits
                        1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Southern Italy
                        Americans roll dice for 2 infantry and 1 mech_infantry in Southern Italy, round 2 :  2/3 hits
                        Italians roll dice for 1 artillery in Southern Italy, round 2 :  1/1 hits
                        1 artillery owned by the Italians and 1 infantry owned by the Americans lost in Southern Italy
                    Americans captures 11PUs while taking Italians capital
                    Americans win, taking Southern Italy from Italians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                    Casualties for Italians: 1 artillery and 2 infantry
                    Casualties for Americans: 2 infantry

    Non Combat Move - Americans
                1 transport moved from 95 Sea Zone to 99 Sea Zone
                1 transport moved from 95 Sea Zone to 98 Sea Zone
                1 transport moved from 95 Sea Zone to 97 Sea Zone
                1 transport moved from 95 Sea Zone to 94 Sea Zone
                1 bomber moved from 20 Sea Zone to French Indo China
                1 armour, 1 artillery and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
                1 armour, 1 artillery, 1 battleship, 2 destroyers, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
                1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands
                2 carriers moved from 10 Sea Zone to 26 Sea Zone
                4 fighters moved from Western United States to 26 Sea Zone

    Place Units - Americans
                1 submarine placed in 10 Sea Zone
                4 artilleries and 4 infantry placed in Eastern United States
                4 destroyers and 4 transports placed in 101 Sea Zone

    Turn Complete - Americans
                Americans collect 56 PUs; end with 68 PUs total
                Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
                Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
                Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Purchase Units - Chinese
                Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
                Chinese buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;

    Combat Move - Chinese
                1 infantry moved from Shensi to Hopei
                      Chinese take Hopei from Japanese
                3 infantry moved from Szechwan to Kweichow
                      Chinese take Kweichow from Japanese

    Combat - Chinese

    Non Combat Move - Chinese

    Place Units - Chinese
                1 artillery and 1 infantry placed in Kweichow

    Turn Complete - Chinese
                Chinese collect 10 PUs; end with 10 PUs total
                Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Combat Move - British
                1 infantry moved from Norway to Finland
                      British take Finland from Germans
                1 infantry moved from Anglo Egyptian Sudan to Egypt
                2 artilleries and 4 infantry moved from Trans-Jordan to Egypt
                1 armour moved from Morocco to Tunisia
                1 artillery and 1 infantry moved from Union of South Africa to Rhodesia
                1 artillery and 1 infantry moved from India to 39 Sea Zone
                1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
                1 artillery and 1 infantry moved from 37 Sea Zone to Siam
                1 infantry moved from French Indo China to Kwangsi
                      Chinese take Kwangsi from Japanese
                3 armour and 1 mech_infantry moved from Yunnan to Hunan
                      Chinese take Hunan from Japanese
                3 armour and 1 mech_infantry moved from Hunan to Anhwe

    Combat - British
                Battle in Siam
                Battle in Anhwe
                    British attack with 3 armour and 1 mech_infantry
                    Japanese defend with 1 artillery and 2 infantry
                        British roll dice for 3 armour and 1 mech_infantry in Anhwe, round 1 :  2/4 hits
                        Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 1 :  0/3 hits
                        2 infantry owned by the Japanese lost in Anhwe
                        British roll dice for 3 armour and 1 mech_infantry in Anhwe, round 2 :  1/4 hits
                        Japanese roll dice for 1 artillery in Anhwe, round 2 :  1/1 hits
                        1 mech_infantry owned by the British and 1 artillery owned by the Japanese lost in Anhwe
                    British win, taking Siam from Japanese, taking Anhwe from Japanese with 3 armour remaining. Battle score for attacker is 6
                    Casualties for Japanese: 1 artillery and 2 infantry
                    Casualties for British: 1 mech_infantry
                Battle in Egypt
                    British attack with 2 artilleries and 5 infantry
                    Italians defend with 2 armour, 2 artilleries, 1 harbour, 1 infantry and 1 mech_infantry
                        British roll dice for 2 artilleries and 5 infantry in Egypt, round 1 :  1/7 hits
                        Italians roll dice for 2 armour, 2 artilleries, 1 infantry and 1 mech_infantry in Egypt, round 1 :  2/6 hits
                        2 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
                        British roll dice for 2 artilleries and 3 infantry in Egypt, round 2 :  2/5 hits
                        Italians roll dice for 2 armour, 2 artilleries and 1 mech_infantry in Egypt, round 2 :  2/5 hits
                        2 infantry owned by the British , 1 artillery owned by the Italians and 1 mech_infantry owned by the Italians lost in Egypt
                        British roll dice for 2 artilleries and 1 infantry in Egypt, round 3 :  0/3 hits
                        Italians roll dice for 2 armour and 1 artillery in Egypt, round 3 :  1/3 hits
                        1 infantry owned by the British lost in Egypt
                    2 artilleries owned by the British retreated to Trans-Jordan
                    Italians win with 2 armour and 1 artillery remaining. Battle score for attacker is -4
                    Casualties for British: 5 infantry
                    Casualties for Italians: 1 artillery, 1 infantry and 1 mech_infantry

    Non Combat Move - British
                1 transport moved from 81 Sea Zone to 72 Sea Zone
                1 mech_infantry moved from Norway to Vyborg
                1 aaGun moved from Yunnan to French Indo China
                1 aaGun, 2 artilleries and 2 infantry moved from Yunnan to Hunan
                3 armour moved from India to Yunnan

    Place Units - British
                3 infantry placed in Iraq
                3 mech_infantrys placed in Persia
                1 factory_minor placed in Norway

    Turn Complete - British
                British collect 35 PUs; end with 35 PUs total


  • TripleA Turn Summary for game: WWII Global 1940 Alpha 3 Balanced Mod, version: 3.3

    Game History

    Round :5

    Place Units - UK_Pacific
                3 armour placed in French Indo China
                3 infantry placed in India

    Turn Complete - UK_Pacific
                UK_Pacific collect 28 PUs; end with 28 PUs total
                Units Change Ownership
                    Some Units in India change ownership: 3 infantry
                    Some Units in French Indo China change ownership: 3 armour

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