North Sea rd 1. Ger score 3 hits. What sinks? retreat Russian sub?
Me1945 (Allies) vs AlexGreat (Axis), G40 Final Alpha, TripleA, NT
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Place Units - UK_Pacific
1 infantry placed in IndiaTurn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs total
Some units change owners in territory IndiaProduction/PUs Summary :
Germans : 50 / 58
Russians : 25 / 32
Japanese : 60 / 65
Americans : 54 / 77
Chinese : 10 / 12
British : 32 / 41
UK_Pacific : 5 / 5
Italians : 14 / 13
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - Italians
Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to unitsNon Combat Move - Italians
Place Units - Italians
1 artillery and 1 infantry placed in Northern Italy
2 infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 10 PUs (4 lost to blockades); end with 10 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 submarine moved from 62 Sea Zone to 34 Sea Zone
1 fighter moved from 33 Sea Zone to 34 Sea Zone
1 destroyer moved from 54 Sea Zone to 34 Sea ZoneCombat - ANZAC
Battle in 34 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 submarine
ANZAC win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
ANZAC win with 1 destroyer, 1 fighter and 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Recording Battle StatisticsNon Combat Move - ANZAC
1 fighter moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Trans-Jordan to 81 Sea Zone
1 infantry moved from Trans-Jordan to 81 Sea ZonePlace Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea ZoneTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :6
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
1 infantry moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea ZoneTurn Complete - French
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Germans
Germans buy 3 armour, 8 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
19 armour, 5 artilleries, 14 infantry and 8 mech_infantrys moved from Belarus to Bryansk
1 armour moved from Novgorod to Bryansk
1 armour moved from Novgorod to Bryansk
1 armour moved from Novgorod to Bryansk
1 mech_infantry moved from Novgorod to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
1 fighter moved from Novgorod to Bryansk
1 fighter moved from Novgorod to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 mech_infantry moved from Eastern Poland to Bryansk
1 tactical_bomber moved from Slovakia Hungary to Bryansk
1 fighter moved from Poland to Bryansk
1 tactical_bomber moved from Poland to Bryansk
1 bomber moved from Western Germany to Bryansk
1 bomber moved from Western Germany to BryanskCombat - Germans
Battle in Bryansk
Germans attack with 22 armour, 5 artilleries, 2 bombers, 3 fighters, 14 infantry, 13 mech_infantrys and 4 tactical_bombers
Russians defend with 3 aaGuns, 4 armour, 5 artilleries, 1 fighter, 50 infantry, 4 mech_infantrys and 1 tactical_bomber
retreated to Bryansk
Russians win with 4 armour, 5 artilleries, 1 fighter, 7 infantry, 4 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -165
Casualties for Germans: 22 armour, 5 artilleries, 3 fighters, 14 infantry, 13 mech_infantrys and 3 tactical_bombers
Casualties for Russians: 3 aaGuns and 43 infantry
Recording Battle StatisticsNon Combat Move - Germans
2 bombers and 1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Archangel to Belarus
4 infantry moved from Novgorod to Belarus
1 infantry moved from Finland to Karelia
1 aaGun moved from Eastern Poland to Belarus
1 infantry moved from Bessarabia to Eastern Poland
1 artillery and 2 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Baltic States
1 infantry moved from 115 Sea Zone to Baltic States
1 infantry moved from 115 Sea Zone to Baltic States
1 infantry moved from 115 Sea Zone to Baltic States
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to GermanyPlace Units - Germans
3 armour placed in Novgorod
4 mech_infantrys placed in Germany
6 infantry placed in Western Germany
2 infantry placed in GermanyTurn Complete - Germans
Germans collect 48 PUs (2 lost to blockades); end with 48 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Russians
Russians buy 10 infantry; Remaining resources: 2 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Smolensk to Archangel
Russians take Archangel from GermansCombat - Russians
Recording Battle StatisticsNon Combat Move - Russians
5 infantry moved from Russia to Bryansk
5 artilleries moved from Russia to Bryansk
2 infantry moved from Volgograd to Rostov
4 infantry moved from Samara to Russia
1 infantry moved from Samara to Vologda
1 infantry moved from Samara to Tambov
1 mech_infantry moved from Tobruk to 96 Sea Zone
1 infantry moved from Sikang to Szechwan
1 armour moved from Shensi to Kweichow
5 infantry moved from Shensi to Kweichow
1 armour moved from Yenisey to Olgiy
1 aaGun moved from Dzavhan to Olgiy
1 aaGun moved from Dzavhan to Olgiy
5 infantry moved from Dzavhan to Olgiy
4 infantry moved from Dzavhan to Olgiy
2 infantry moved from Dzavhan to Olgiy
1 infantry moved from Dzavhan to OlgiyPlace Units - Russians
10 infantry placed in RussiaTurn Complete - Russians
Russians collect 26 PUs; end with 28 PUs total
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUsTerritory Summary for Russians :
Kweichow : 1 armour and 5 infantry
Szechwan : 1 infantry
India : 1 fighter
Olgiy : 1 flag, 2 aaGuns, 1 armour and 12 infantry
Dzavhan : 1 flag, Tsagaan Olom : 1 flag, Tobruk : 1 flag, Bryansk : 5 artilleries and 5 infantry
Rostov : 2 infantry
Archangel : 1 infantry
Russia : 1 airfield, 1 factory_major and 14 infantry
Tambov : 1 infantry
Ukraine : 1 factory_minor
Vologda : 1 infantry
Volgograd : 1 factory_minor
96 Sea Zone : 1 mech_infantry
123 Sea Zone : 1 submarine
Iraq : 1 flag, Northwest Persia : 1 flag,
Production/PUs Summary :Germans : 49 / 58
Russians : 26 / 34
Japanese : 60 / 65
Americans : 54 / 77
Chinese : 10 / 12
British : 32 / 41
UK_Pacific : 5 / 5
Italians : 14 / 10
ANZAC : 10 / 15
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Japanese
Japanese buy 4 armour, 1 carrier, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs;Combat Move - Japanese
Giving bonus movement to units
1 armour moved from Ulaanbaatar to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Dzavhan to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour moved from Central Mongolia to Suiyuyan
Japanese take Suiyuyan from Chinese
3 armour and 10 infantry moved from Central Mongolia to Chahar
1 armour moved from Suiyuyan to Chahar
1 artillery moved from Hunan to Yunnan
1 infantry moved from Hunan to Yunnan
1 bomber moved from French Indo China to Yunnan
1 submarine moved from 36 Sea Zone to 34 Sea Zone
1 fighter moved from 36 Sea Zone to 34 Sea Zone
1 fighter moved from 36 Sea Zone to 34 Sea Zone
1 fighter moved from 36 Sea Zone to 34 Sea Zone
1 fighter moved from 36 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 34 Sea Zone
1 armour moved from Anhwe to Hopei
1 mech_infantry moved from Anhwe to Hopei
1 bomber moved from French Indo China to HopeiCombat - Japanese
Battle in Hopei
Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
Chinese defend with 1 infantry
Japanese win, taking Hopei from Chinese with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Chahar
Japanese attack with 4 armour and 10 infantry
Chinese defend with 1 infantry
Japanese win, taking Chahar from Chinese with 4 armour and 10 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 4 armour and 10 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 bomber and 1 infantry
Chinese defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Japanese win with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 34 Sea Zone
Japanese attack with 4 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer and 1 submarine
1 submarine owned by the ANZAC Submerged
Japanese win with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Japanese win with 4 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Recording Battle StatisticsNon Combat Move - Japanese
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 aaGun moved from Central Mongolia to Chahar
1 bomber moved from Hopei to French Indo China
1 bomber moved from Yunnan to French Indo China
1 armour moved from Manchuria to Chahar
1 armour moved from Manchuria to Chahar
1 mech_infantry moved from Manchuria to Chahar
1 fighter moved from French Indo China to Burma
1 fighter moved from French Indo China to Burma
1 fighter moved from French Indo China to Burma
1 fighter moved from 36 Sea Zone to Burma
4 fighters and 3 tactical_bombers moved from 34 Sea Zone to 36 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to 37 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery moved from 37 Sea Zone to Malaya
1 infantry moved from French Indo China to Siam
1 infantry moved from Soviet Far East to SiberiaPlace Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone
1 fighter placed in Japan
1 armour placed in Malaya
3 armour placed in ManchuriaTurn Complete - Japanese
Japanese collect 61 PUs (4 lost to blockades); end with 62 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Americans
Americans buy 1 battleship, 3 bombers and 1 carrier; Remaining resources: 5 PUs;Combat Move - Americans
Giving bonus movement to units
1 artillery moved from Libya to 96 Sea Zone
1 artillery and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Greece
1 mech_infantry moved from Morocco to Tunisia
Americans take Tunisia from Italians
1 fighter moved from 96 Sea Zone to Greece
1 tactical_bomber moved from Tobruk to Greece
1 cruiser moved from 96 Sea Zone to 99 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 armour moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 6 Sea Zone
1 armour moved from 6 Sea Zone to Korea
Americans take Korea from Japanese
1 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
1 mech_infantry moved from 6 Sea Zone to KoreaCombat - Americans
???
Battle in Greece
Americans attack with 1 artillery, 1 fighter and 1 tactical_bomber
Italians defend with 1 infantry
Americans roll dice for 1 cruiser in Greece, round 1 : 0/1 hits
Americans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Greece, round 1 : 2/3 hits
Italians roll dice for 1 infantry in Greece, round 1 : 0/1 hits
1 infantry owned by the Italians lost in Greece
Americans win, taking Philippines from Japanese, taking Greece from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Americans win with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Recording Battle StatisticsNon Combat Move - Americans
3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 19 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 fighters moved from 33 Sea Zone to 6 Sea Zone
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
2 tactical_bombers moved from Wake Island to 19 Sea Zone
2 fighters moved from Wake Island to 6 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 armour moved from 26 Sea Zone to Hawaiian Islands
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 bomber moved from Western United States to Wake Island
1 bomber moved from Caroline Islands to Wake Island
1 fighter moved from Greece to Syria
1 carrier and 1 fighter moved from 96 Sea Zone to 99 Sea Zone
1 tactical_bomber moved from Greece to 99 Sea Zone
2 infantry moved from Gibraltar to 91 Sea Zone
2 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from Algeria to Tunisia
1 artillery moved from Algeria to Tunisia
1 infantry moved from Morocco to Algeria
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
2 destroyers moved from 91 Sea Zone to 96 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 fighter moved from Eastern United States to Western United States
1 mech_infantry moved from Central United States to Western United States
1 mech_infantry moved from Eastern United States to Western United States
1 aaGun moved from Western United States to British ColumbiaPlace Units - Americans
1 battleship and 1 carrier placed in 10 Sea Zone
3 bombers placed in Western United StatesTurn Complete - Americans
Americans collect 62 PUs; end with 67 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 92 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;Combat Move - Chinese
Giving bonus movement to units
4 infantry moved from Kweichow to Hopei
1 infantry moved from Kweichow to Hopei
1 fighter and 9 infantry moved from Kweichow to YunnanCombat - Chinese
Battle in Hopei
Chinese attack with 5 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese roll dice for 5 infantry in Hopei, round 1 : 1/5 hits
Japanese roll dice for 1 armour and 1 mech_infantry in Hopei, round 1 : 1/2 hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Japanese lost in Hopei
Chinese roll dice for 4 infantry in Hopei, round 2 : 0/4 hits
Japanese roll dice for 1 armour in Hopei, round 2 : 0/1 hits
Chinese roll dice for 4 infantry in Hopei, round 3 : 1/4 hits
Japanese roll dice for 1 armour in Hopei, round 3 : 1/1 hits
1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Chinese: 2 infantry
Chinese win with 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 armour and 1 mech_infantry
Casualties for Chinese: 2 infantry
Battle in Yunnan
Chinese attack with 1 fighter and 9 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 fighter and 9 infantry in Yunnan, round 1 : 2/10 hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 1 : 1/2 hits
1 infantry owned by the Japanese , 1 infantry owned by the Chinese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 fighter and 8 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Chinese win with 1 fighter and 8 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 infantry
Recording Battle StatisticsNon Combat Move - Chinese
1 fighter moved from Yunnan to SikangPlace Units - Chinese
4 infantry placed in YunnanTurn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Combat Move - British
Giving bonus movement to units
2 fighters moved from India to French Indo ChinaCombat - British
Battle in French Indo China
British attack with 2 fighters
Japanese defend with 1 airfield, 2 bombers and 1 factory_minor
British roll dice for 2 fighters in French Indo China, round 1 : 1/2 hits
Japanese roll dice for 2 bombers in French Indo China, round 1 : 0/2 hits
1 bomber owned by the Japanese lost in French Indo China
British roll dice for 2 fighters in French Indo China, round 2 : 1/2 hits
Japanese roll dice for 1 bomber in French Indo China, round 2 : 1/1 hits
1 bomber owned by the Japanese and 1 fighter owned by the British lost in French Indo China
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 bombers
Casualties for British: 1 fighter
British win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Japanese: 2 bombers
Casualties for British: 1 fighter
Recording Battle StatisticsNon Combat Move - British
1 fighter moved from French Indo China to Yunnan
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
1 infantry moved from 39 Sea Zone to India
1 armour moved from West India to India
3 armour moved from Persia to West India
1 artillery moved from Eastern Persia to West India
4 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 artillery moved from Tobruk to 96 Sea Zone
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry moved from Tobruk to Alexandria
1 armour moved from Egypt to SyriaPlace Units - British
3 armour placed in Persia
1 bomber and 1 fighter placed in EgyptTurn Complete - British
British collect 32 PUs; end with 33 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs -
UK Pacific map
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Forget to move 2UK trn sz96>99. Map is attached.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - Italians
Italians buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 armour, 4 artilleries and 4 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Southern Italy to YugoslaviaNon Combat Move - Italians
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Northern Italy to Yugoslavia
1 aaGun moved from Northern Italy to Southern ItalyPlace Units - Italians
1 infantry placed in Southern Italy
1 infantry and 1 mech_infantry placed in Southern ItalyTurn Complete - Italians
Italians collect 7 PUs (4 lost to blockades); end with 7 PUs total -
Me, pls review your unloading in SZ 39 of two inf to India from a lone and unescorted TT. I think you cannot unload, as there is a hostile sub und you dont have a warship escort. If I am correct, pls redo this part of your turn. Since the porgrame allowed, I might overlook something?
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guess I do overlook something: non-combat, right?
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The rule applies to an amphibious assault.
Instead, transports are not allowed to unload land units for an amphibious assault in a sea zone containing an enemy sub(s) belonging to a power with which they are at war unless at least one of his warships was also present in the sea zone at the end of the Combat Move phase.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Purchase Units - ANZAC
ANZAC buy 2 armour and 1 infantry; Remaining resources: 0 PUs;Combat Move - ANZAC
Giving bonus movement to units
1 submarine moved from 34 Sea Zone to 19 Sea Zone
ANZAC take 19 Sea Zone from Japanese
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 33 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
2 artilleries moved from 19 Sea Zone to Manchuria
1 fighter moved from 19 Sea Zone to Manchuria
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from JapaneseCombat - ANZAC
Battle in Manchuria
ANZAC attack with 2 artilleries, 1 fighter and 2 infantry
Japanese defend with 3 armour and 1 factory_minor
ANZAC roll dice for 2 artilleries, 1 fighter and 2 infantry in Manchuria, round 1 : 2/5 hits
Japanese roll dice for 3 armour in Manchuria, round 1 : 2/3 hits
2 infantry owned by the ANZAC and 2 armour owned by the Japanese lost in Manchuria
ANZAC roll dice for 2 artilleries and 1 fighter in Manchuria, round 2 : 2/3 hits
Japanese roll dice for 1 armour in Manchuria, round 2 : 0/1 hits
1 armour owned by the Japanese lost in Manchuria
ANZAC win, taking Manchuria from Japanese with 2 artilleries and 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 3 armour
Casualties for ANZAC: 2 infantry
ANZAC win with 2 artilleries and 1 fighter remaining. Battle score for attacker is 12
Casualties for Japanese: 3 armour
Casualties for ANZAC: 2 infantry
Recording Battle StatisticsNon Combat Move - ANZAC
1 fighter moved from Manchuria to 19 Sea Zone
1 destroyer moved from 62 Sea Zone to 55 Sea Zone
2 infantry moved from 99 Sea Zone to GreecePlace Units - ANZAC
2 armour and 1 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :7
Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
2 infantry moved from 99 Sea Zone to Greece
1 fighter moved from 99 Sea Zone to Iraq
Turning on Edit Mode
EDIT: French player Removing units owned by PlayerID named:ANZAC from 33 Sea Zone: 1 cruiser
EDIT: French player Adding units owned by PlayerID named:ANZAC to 19 Sea Zone: 1 cruiser
EDIT: Turning off Edit ModeTurn Complete - French
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Moved ANZAC CA to sz19 from sz33.
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its not the first time I react like this, even if the rules are clear. Apologies, its just that this rule is so counter-intuitive (same with the kamikaze, only to apply in combat, but not if US lands tons of material in non-combat.