Game History
Round: 14 Purchase Units - Americans Americans buy 6 infantry; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry moved from Piedmont to Venice 4 infantry moved from Burgundy to Piedmont 6 infantry moved from Canada to SZ 2 6 infantry and 3 transports moved from SZ 2 to SZ 16 6 infantry moved from SZ 16 to Marseilles 1 infantry and 4 transports moved from SZ 8 to SZ 2 7 infantry moved from United States of America to Canada Combat - Americans Combat Move - Americans Place Units - Americans 6 infantry placed in United States of America Turn Complete - Americans Americans collect 20 PUs; end with 22 PUsMe1945 (Allies) vs AlexGreat (Axis), G40 Final Alpha, TripleA, NT
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ah, I think edit mode is still on, pls check.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Russians
Russians buy 4 armour, 1 artillery and 5 infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 mech_infantry moved from Persia to Iraq
Russians take Iraq from Neutral_Axis
1 infantry moved from Archangel to Belarus
1 infantry moved from Smolensk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 armour moved from Karelia to Finland
Russians take Finland from Germans
1 armour moved from Finland to Vyborg
2 infantry moved from Karelia to Vyborg
2 artilleries moved from Karelia to VyborgCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 1 : 1/4 hits
Germans roll dice for 2 infantry in Belarus, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits
Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 2 infantry
Casualties for Russians: 2 infantry
Battle in Vyborg
Russians attack with 1 armour, 2 artilleries and 2 infantry
Germans defend with 1 armour and 1 artillery
Russians roll dice for 1 armour, 2 artilleries and 2 infantry in Vyborg, round 1 : 1/5 hits
Germans roll dice for 1 armour and 1 artillery in Vyborg, round 1 : 1/2 hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Vyborg
Russians roll dice for 1 armour, 2 artilleries and 1 infantry in Vyborg, round 2 : 3/4 hits
Germans roll dice for 1 armour in Vyborg, round 2 : 1/1 hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vyborg
Russians win, taking Vyborg from Germans with 1 armour and 2 artilleries remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 artillery
Casualties for Russians: 2 infantry
Russians win with 1 armour and 2 artilleries remaining. Battle score for attacker is 4
Casualties for Germans: 1 armour and 1 artillery
Casualties for Russians: 2 infantry
Recording Battle StatisticsNon Combat Move - Russians
1 aaGun moved from Karelia to Vyborg
1 tactical_bomber moved from Belarus to Bryansk
1 fighter moved from Belarus to Bryansk
4 infantry moved from Archangel to Smolensk
1 artillery moved from Archangel to Smolensk
3 infantry moved from Smolensk to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Volgograd to Rostov
9 infantry moved from Russia to Smolensk
1 infantry moved from Northwest Persia to Caucasus
2 aaGuns moved from Amur to Buryatia
8 infantry moved from Amur to Buryatia
1 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Western UkrainePlace Units - Russians
4 armour, 1 artillery and 5 infantry placed in RussiaTurn Complete - Russians
Russians collect 36 PUs; end with 36 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 47 PUs
Turning on Edit Mode
EDIT: Russians player Adding units owned by PlayerID named:Russians to Kansu: 1 fighter
EDIT: Russians player Removing units owned by PlayerID named:Russians from Amur: 1 fighter
EDIT: Turning off Edit ModeTerritory Summary for Russians :
Kansu : 1 fighter
Yenisey : 9 infantry
Buryatia : 2 aaGuns and 8 infantry
Bryansk : 2 aaGuns, 2 artilleries, 1 fighter, 19 infantry and 1 tactical_bomber
Rostov : 1 infantry
Vyborg : 1 aaGun, 1 armour and 2 artilleries
Russia : 1 airfield, 4 armour, 1 artillery, 1 factory_major and 5 infantry
Ukraine : 1 factory_minor
Western Ukraine : 1 infantry
Volgograd : 1 factory_minor
Caucasus : 1 infantry
Smolensk : 1 aaGun, 1 armour, 1 artillery, 20 infantry and 3 mech_infantrys
125 Sea Zone : 1 submarine
Iraq : 1 flag, 1 mech_infantry
Northwest Persia : 1 flag, Finland : 1 flag,
Production/PUs Summary :Germans : 44 / 54
Russians : 36 / 47
Japanese : 54 / 55
Americans : 52 / 74
Chinese : 6 / 7
British : 31 / 37
UK_Pacific : 7 / 7
Italians : 17 / 17
ANZAC : 10 / 15
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
Used Edit mode to move ftr from Amur to Kansu. For some reason TripleA doesn’t allow this legal move.
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Forgot 9inf in Yenisey. Please allow me to get them in Timguska.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Japanese
Japanese buy 1 airfield, 4 armour, 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
UK_Pacific is now being played by: Human
Mongolians are now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanCombat Move - Japanese
Giving bonus movement to units
1 fighter moved from 42 Sea Zone to 45 Sea Zone
1 mech_infantry moved from French Indo China to Shan State
1 tactical_bomber moved from 41 Sea Zone to Shan State
1 fighter moved from 41 Sea Zone to Shan State
1 fighter moved from 42 Sea Zone to Shan State
1 infantry moved from Korea to Amur
Japanese take Amur from Russians
1 infantry moved from Korea to Amur
1 infantry moved from Korea to Amur
1 infantry moved from Manchuria to Amur
1 armour moved from Manchuria to Amur
1 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Amur
2 artilleries and 5 infantry moved from Kweichow to Yunnan
1 bomber moved from French Indo China to Yunnan
1 tactical_bomber moved from French Indo China to Yunnan
1 fighter moved from French Indo China to Yunnan
1 fighter and 3 tactical_bombers moved from French Indo China to Shan StateCombat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yunnan
Japanese attack with 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese win, taking Yunnan from Chinese with 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Japanese win with 2 artilleries, 1 bomber, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Shan State
Japanese attack with 3 fighters, 1 mech_infantry and 4 tactical_bombers
British defend with 1 infantry
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for British: 1 infantry
Japanese win with 2 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is -7
Casualties for Japanese: 1 fighter
Casualties for British: 1 infantry
Recording Battle Statistics
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Olgiy
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Dzavhan
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Tsagaan Olom
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Central Mongolia
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Buyant-Uhaa
Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttatchment attached to Ulaanbaatar
Setting uses for triggers used this phase.
Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
Setting uses for triggers used this phase.
Setting uses for triggers used this phase.Non Combat Move - Japanese
1 infantry moved from Sumatra to 41 Sea Zone
1 carrier, 1 cruiser, 1 infantry and 1 transport moved from 41 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to French Indo China
1 artillery moved from Java to 42 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 destroyer and 1 transport moved from 42 Sea Zone to 36 Sea Zone
1 artillery moved from 36 Sea Zone to French Indo China
1 transport moved from 20 Sea Zone to 36 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 6 submarines moved from 6 Sea Zone to 36 Sea Zone
1 fighter moved from 45 Sea Zone to French Indo China
1 fighter moved from Japan to French Indo China
1 bomber and 2 tactical_bombers moved from Japan to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 fighter moved from 36 Sea Zone to French Indo China
1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 aaGun moved from Manchuria to Jehol
1 fighter moved from Shan State to French Indo China
1 fighter moved from Shan State to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 tactical_bomber moved from Shan State to French Indo China
1 bomber, 1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
1 infantry moved from Suiyuyan to Hopei
1 artillery moved from Suiyuyan to HopeiPlace Units - Japanese
Turning on Edit Mode
EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Amur: 1 infantry
EDIT: Japanese player Removing units owned by PlayerID named:Japanese from Amur: 1 infantry
EDIT: Japanese player Adding units owned by PlayerID named:Japanese to Jehol: 2 infantry
EDIT: Turning off Edit Mode
3 armour placed in Manchuria
1 armour and 2 infantry placed in French Indo China
1 airfield placed in French Indo China
1 fighter placed in JapanTurn Complete - Japanese
Japanese collect 57 PUs; end with 57 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Politics - Americans
Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Setting uses for triggers used this phase.Purchase Units - Americans
Americans buy 1 artillery, 2 carriers, 1 fighter, 1 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;Combat Move - Americans
Giving bonus movement to units
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 armour moved from Hawaiian Islands to 26 Sea Zone
1 armour, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 armour moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
1 battleship moved from 26 Sea Zone to 33 Sea Zone
2 cruisers moved from 26 Sea Zone to 33 Sea ZoneCombat - Americans
Battle in Caroline Islands
Americans attack with 1 armour and 1 infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 1 cruiser in Caroline Islands, round 1 : 1/2 hits
Americans roll dice for 1 armour and 1 infantry in Caroline Islands, round 1 : 2/2 hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 1 : 0/2 hits
2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Americans win with 1 armour and 1 infantry remaining. Battle score for attacker is 11
Casualties for Japanese: 1 aaGun and 2 infantry
Recording Battle StatisticsNon Combat Move - Americans
3 carriers moved from 26 Sea Zone to 33 Sea Zone
2 fighters moved from 26 Sea Zone to 33 Sea Zone
3 destroyers moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 49 Sea Zone to 33 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to Wake Island
2 destroyers moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 109 Sea Zone to 92 Sea Zone
2 cruisers moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from Eastern United States to Gibraltar
1 tactical_bomber moved from Eastern United States to GibraltarPlace Units - Americans
2 carriers and 1 transport placed in 10 Sea Zone
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
1 transport placed in 101 Sea ZoneTurn Complete - Americans
Americans collect 52 PUs; end with 52 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: games.strategy.engine.data.ProductionFrontier called productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;Combat Move - Chinese
Giving bonus movement to unitsNon Combat Move - Chinese
3 infantry moved from Kansu to Shensi
8 infantry moved from Sikang to Shensi
1 fighter moved from Sikang to ShensiPlace Units - Chinese
2 infantry placed in ShensiTurn Complete - Chinese
Chinese collect 5 PUs; end with 6 PUs total -
sz95 scramble? Can you give me OOL?
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Pls scramble. Re OOL I trust you to do it in my best interest (in essence kid wants to play…no time for deliberations :) ).
Just go ahead, pls! -
PS: Where did this bomber come from? I truly cannot remember, but I thought my bombers were safe.
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Combat Move - British
Giving bonus movement to units
1 armour moved from United Kingdom to 109 Sea Zone
1 artillery moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 109 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
1 artillery moved from 92 Sea Zone to Algeria
1 armour moved from 92 Sea Zone to Algeria
1 bomber moved from Egypt to Romania
1 carrier moved from 98 Sea Zone to 95 Sea Zone
1 fighter moved from United Kingdom to 95 Sea Zone
1 fighter moved from 98 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 95 Sea Zone
1 tactical_bomber moved from Egypt to 95 Sea Zone
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 destroyer moved from 98 Sea Zone to 95 Sea Zone
1 cruiser moved from 98 Sea Zone to 95 Sea Zone
1 cruiser moved from 81 Sea Zone to 95 Sea Zone
1 battleship moved from 81 Sea Zone to 95 Sea Zone
1 infantry moved from Ethiopia to Italian Somaliland
British take Italian Somaliland from Italians
Game Loaded
Japanese are now being played by: Human
Germans are now being played by: Human
French is now being played by: Human
British are now being played by: Human
Chinese are now being played by: Human
Dutch is now being played by: Human
Neutral_Axis are now being played by: Human
Neutral_Allies are now being played by: Human
ANZAC is now being played by: Human
Russians are now being played by: Human
Mongolians are now being played by: Human
UK_Pacific is now being played by: Human
Neutral_True is now being played by: Human
Italians are now being played by: Human
Americans are now being played by: HumanCombat - British
Italians scrambles 1 units out of Southern Italy to defend against the attack in 95 Sea Zone
Battle in 95 Sea Zone
British attack with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 tactical_bombers
Germans defend with 1 fighter; Italians defend with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 3 transports
Italians roll dice for 4 submarines in 95 Sea Zone, round 1 : 0/4 hits
British roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 2 tactical_bombers in 95 Sea Zone, round 1 : 7/9 hits
Italians roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters and 3 transports in 95 Sea Zone, round 1 : 4/7 hits
Units damaged: 1 battleship owned by the British
1 carrier owned by the Italians , 1 destroyer owned by the Italians , 1 cruiser owned by the British , 4 submarines owned by the Italians and 2 destroyers owned by the British lost in 95 Sea Zone
British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 tactical_bombers in 95 Sea Zone, round 2 : 3/6 hits
Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 3 transports in 95 Sea Zone, round 2 : 4/5 hits
1 fighter owned by the Italians , 1 battleship owned by the Italians , 2 fighters owned by the British , 1 cruiser owned by the Italians and 1 carrier owned by the British lost in 95 Sea Zone
British roll dice for 1 battleship, 1 cruiser and 2 tactical_bombers in 95 Sea Zone, round 3 : 2/4 hits
Italians roll dice for 2 fighters and 3 transports in 95 Sea Zone, round 3 : 0/2 hits
1 fighter owned by the Italians and 1 fighter owned by the Germans lost in 95 Sea Zone
3 transports owned by the Italians lost in 95 Sea Zone
British win with 1 battleship, 1 cruiser and 2 tactical_bombers remaining. Battle score for attacker is 67
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 3 transports
British win with 1 battleship, 1 cruiser and 2 tactical_bombers remaining. Battle score for attacker is 67
Casualties for Germans: 1 fighter
Casualties for British: 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
Casualties for Italians: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 4 submarines and 3 transports
Battle in Romania
British attack with 1 bomber
Germans defend with 2 bombers
British roll dice for 1 bomber in Romania, round 1 : 1/1 hits
Germans roll dice for 2 bombers in Romania, round 1 : 0/2 hits
1 bomber owned by the Germans lost in Romania
British roll dice for 1 bomber in Romania, round 2 : 0/1 hits
Germans roll dice for 1 bomber in Romania, round 2 : 1/1 hits
1 bomber owned by the British lost in Romania
Germans win with 1 bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 bomber
Casualties for British: 1 bomber
Battle in Algeria
British attack with 1 armour, 1 artillery and 2 infantry
Germans defend with 1 tactical_bomber
British roll dice for 1 armour, 1 artillery and 2 infantry in Algeria, round 1 : 3/4 hits
Italians roll dice for 1 tactical_bomber in Algeria, round 1 : 1/1 hits
1 infantry owned by the British and 1 tactical_bomber owned by the Germans lost in Algeria
British win, taking Algeria from Italians with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 infantry
British win with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 infantry
Recording Battle StatisticsNon Combat Move - British
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 95 Sea Zone to Malta
2 fighters moved from United Kingdom to 92 Sea Zone
1 armour moved from Egypt to 81 Sea Zone
1 infantry moved from Egypt to 81 Sea Zone
1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Eastern Persia
British take Eastern Persia from Neutral_Allies
1 armour moved from 80 Sea Zone to Eastern Persia
1 mech_infantry moved from Egypt to Iraq
2 artilleries moved from Egypt to Alexandria
3 infantry moved from Egypt to Alexandria
1 infantry moved from Egypt to Alexandria
1 artillery moved from Egypt to Anglo Egyptian Sudan
1 bomber moved from French West Africa to Trans-Jordan
1 infantry moved from Egypt to Trans-Jordan
1 tactical_bomber could not land in 95 Sea Zone and was removedPlace Units - British
1 factory_minor placed in Persia
1 transport placed in 81 Sea Zone
1 submarine placed in 98 Sea Zone
1 fighter placed in EgyptTurn Complete - British
British collect 32 PUs; end with 34 PUs total
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUsTerritory Summary for British :
India : 3 aaGuns, 1 airfield, 1 armour, 1 harbour, 7 infantry and 2 mech_infantrys
Iceland : 1 airfield
Quebec : 1 factory_minor
Trans-Jordan : 1 bomber and 1 infantry
Alexandria : 2 artilleries and 4 infantry
Gibraltar : 1 harbour
New Brunswick Nova Scotia : 1 harbour
Egypt : 1 factory_minor, 1 fighter and 1 harbour
Union of South Africa : 1 factory_minor and 1 harbour
Scotland : 1 airfield
Malta : 1 aaGun, 1 infantry and 1 tactical_bomber
United Kingdom : 5 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 10 infantry and 1 mech_infantry
Anglo Egyptian Sudan : 1 artillery
Algeria : 1 flag, 1 armour, 1 artillery and 1 infantry
Italian Somaliland : 1 flag, 1 infantry
Ethiopia : 1 flag, 80 Sea Zone : 1 transport
95 Sea Zone : 1 battleship and 1 cruiser
Iraq : 1 mech_infantry
92 Sea Zone : 1 destroyer, 2 fighters and 2 transports
Eastern Persia : 1 flag, 1 armour and 1 infantry
81 Sea Zone : 1 transport
Persia : 1 flag, 1 factory_minor
98 Sea Zone : 1 submarineProduction/PUs Summary :
Germans : 44 / 54
Russians : 35 / 47
Japanese : 57 / 57
Americans : 52 / 72
Chinese : 5 / 6
British : 32 / 39
UK_Pacific : 6 / 0
Italians : 16 / 17
ANZAC : 10 / 15
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
It came from Egypt. Bombers were not completely safe. I had irresistible desire in R4 to buy AC in the Black sea and attack the bombers with 2 Russian planes. Would cost me $23 (=16 + 7 to repair IC in SUkr). Good luck in India.
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ah well, still trying to correctly discern UK tacs from strats in TripleA :)
Battle did not go well I see, was closely in my favour I recall, but in any case should have been more casualties for you. Not that it matters much with the sorrowful state Italy is in, anyway. Still, there was hope :)
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TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - Italians
Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;Combat Move - Italians
Giving bonus movement to units
1 bomber moved from Southern Italy to 81 Sea ZoneCombat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Recording Battle StatisticsNon Combat Move - Italians
1 bomber moved from 81 Sea Zone to Libya
1 armour moved from Yugoslavia to Southern ItalyPlace Units - Italians
1 artillery and 2 infantry placed in Southern Italy
1 artillery and 1 infantry placed in Northern ItalyTurn Complete - Italians
Italians collect 16 PUs; end with 16 PUs total -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 1 PUs;Combat Move - ANZAC
Giving bonus movement to unitsNon Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Celebes
1 fighter moved from New South Wales to 33 Sea Zone
1 destroyer moved from 62 Sea Zone to 34 Sea Zone
1 cruiser moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from Alexandria to Egypt
1 infantry moved from Alexandria to EgyptPlace Units - ANZAC
1 destroyer placed in 62 Sea Zone
2 infantry placed in New South WalesTurn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs total
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUsProduction/PUs Summary :
Germans : 44 / 54
Russians : 35 / 47
Japanese : 57 / 57
Americans : 52 / 72
Chinese : 5 / 6
British : 32 / 39
UK_Pacific : 6 / 6
Italians : 16 / 16
ANZAC : 10 / 16
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :4
Politics - French
Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Setting uses for triggers used this phase.Combat Move - French
Giving bonus movement to unitsNon Combat Move - French
1 fighter moved from Gibraltar to Algeria
1 infantry moved from Alexandria to Egypt
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 destroyer moved from 98 Sea Zone to 95 Sea ZoneTurn Complete - French
Production/PUs Summary :
Germans : 44 / 54
Russians : 35 / 47
Japanese : 57 / 57
Americans : 52 / 72
Chinese : 5 / 6
British : 32 / 39
UK_Pacific : 6 / 6
Italians : 16 / 16
ANZAC : 10 / 16
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Germans
Germans buy 1 armour, 1 fighter, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;Combat Move - Germans
Giving bonus movement to units
1 submarine moved from 115 Sea Zone to 112 Sea Zone
1 infantry moved from Norway to Finland
Germans take Finland from Russians
1 armour moved from Novgorod to Karelia
Germans take Karelia from Russians
1 armour moved from Karelia to Novgorod
1 armour moved from Novgorod to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Novgorod
1 armour moved from Germany to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 armour, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 armour moved from 115 Sea Zone to Vyborg
1 infantry moved from 115 Sea Zone to Vyborg
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 armour moved from Germany to 114 Sea Zone
1 infantry moved from Poland to 114 Sea Zone
1 armour, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 infantry moved from 115 Sea Zone to Vyborg
1 armour moved from 115 Sea Zone to Vyborg
1 armour moved from Novgorod to Vyborg
1 infantry moved from Novgorod to Vyborg
1 bomber moved from Romania to 95 Sea Zone
1 tactical_bomber moved from Western Germany to 95 Sea Zone
1 fighter moved from Western Germany to 95 Sea Zone
1 fighter moved from Denmark to 95 Sea ZoneCombat - Germans
Battle in Vyborg
Germans attack with 3 armour and 3 infantry
Russians defend with 1 aaGun, 1 armour and 2 artilleries
Germans win, taking Vyborg from Russians with 3 armour and 2 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun, 1 armour and 2 artilleries
Germans win with 3 armour and 2 infantry remaining. Battle score for attacker is 16
Casualties for Germans: 1 infantry
Casualties for Russians: 1 aaGun, 1 armour and 2 artilleries
Battle in 95 Sea Zone
Germans attack with 1 bomber, 2 fighters and 1 tactical_bomber
French defend with 1 destroyer; British defend with 1 battleship and 1 cruiser
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 2 fighters
Casualties for French: 1 destroyer
Casualties for British: 1 battleship and 1 cruiser
Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 20
Casualties for Germans: 2 fighters
Casualties for French: 1 destroyer
Casualties for British: 1 battleship and 1 cruiser
Recording Battle StatisticsNon Combat Move - Germans
1 tactical_bomber moved from 95 Sea Zone to Libya
1 bomber moved from 95 Sea Zone to Western Germany
1 destroyer moved from 115 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from Norway to Western Germany
1 tactical_bomber moved from Norway to Western Germany
1 fighter moved from Norway to Western Germany
1 tactical_bomber moved from Eastern Poland to Novgorod
3 armour, 2 artilleries and 6 infantry moved from Bessarabia to Eastern Poland
1 aaGun moved from Eastern Poland to Bessarabia
1 aaGun moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
1 armour moved from Western Germany to Poland
1 armour moved from Denmark to Germany
1 mech_infantry moved from Denmark to Germany
1 infantry moved from Novgorod to BelarusPlace Units - Germans
1 armour, 1 fighter and 1 mech_infantry placed in Novgorod
3 infantry placed in France
3 infantry placed in Western Germany
4 mech_infantrys placed in GermanyTurn Complete - Germans
Germans collect 46 PUs (2 lost to blockades); end with 46 PUs total
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Politics - Russians
Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
Setting uses for triggers used this phase.Purchase Units - Russians
Russians repair 5 damage on 5 factory_minors; Remaining resources: 42 PUs;
Russians buy 1 armour, 2 artilleries, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;Combat Move - Russians
Giving bonus movement to units
1 infantry moved from Bryansk to Belarus
1 fighter moved from Bryansk to Belarus
1 tactical_bomber moved from Bryansk to Belarus
1 armour moved from Smolensk to Archangel
Russians take Archangel from Germans
1 armour moved from Archangel to SmolenskCombat - Russians
Battle in Belarus
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Belarus, round 1 : 1/3 hits
Germans roll dice for 1 infantry in Belarus, round 1 : 0/1 hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Russians win with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Recording Battle StatisticsNon Combat Move - Russians
5 infantry moved from Timguska to Novosibirsk
1 infantry moved from Timguska to Novosibirsk
3 infantry moved from Timguska to Kansu
2 infantry moved from Olgiy to Kansu
1 fighter moved from Kansu to Shensi
1 infantry moved from Dzavhan to Ulaanbaatar
2 infantry moved from Buyant-Uhaa to Ulaanbaatar
2 aaGuns moved from Buryatia to Ulaanbaatar
8 infantry moved from Buryatia to Ulaanbaatar
1 infantry moved from Caucasus to Kazakhstan
1 infantry moved from Western Ukraine to Bryansk
1 infantry moved from Rostov to Bryansk
5 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Bryansk
2 armour moved from Russia to Novosibirsk
2 armour moved from Russia to Bryansk
3 mech_infantrys moved from Smolensk to Bryansk
1 fighter moved from Belarus to Russia
1 tactical_bomber moved from Belarus to Russia
1 mech_infantry moved from Iraq to Egypt
1 submarine moved from 125 Sea Zone to 123 Sea ZonePlace Units - Russians
1 armour and 1 mech_infantry placed in Volgograd
2 artilleries and 8 infantry placed in RussiaTurn Complete - Russians
Russians collect 33 PUs; end with 33 PUs total
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 41 PUsTerritory Summary for Russians :
Shensi : 1 fighter
Kansu : 5 infantry
Kazakhstan : 1 infantry
Olgiy : 1 flag, Dzavhan : 1 flag, Central Mongolia : 1 flag, Buyant-Uhaa : 1 flag, Ulaanbaatar : 1 flag, 2 aaGuns and 12 infantry
Tsagaan Olom : 1 flag, Egypt : 1 mech_infantry
Belarus : 1 infantry
Bryansk : 2 aaGuns, 2 armour, 3 artilleries, 20 infantry and 3 mech_infantrys
Russia : 1 airfield, 2 artilleries, 1 factory_major, 1 fighter, 8 infantry and 1 tactical_bomber
Ukraine : 1 factory_minor
Novosibirsk : 2 armour and 6 infantry
Volgograd : 1 armour, 1 factory_minor and 1 mech_infantry
Smolensk : 1 aaGun, 1 armour, 1 artillery and 25 infantry
123 Sea Zone : 1 submarine
Iraq : 1 flag, Northwest Persia : 1 flag,
Production/PUs Summary :Germans : 46 / 56
Russians : 33 / 41
Japanese : 57 / 57
Americans : 52 / 72
Chinese : 5 / 6
British : 32 / 39
UK_Pacific : 6 / 6
Italians : 16 / 16
ANZAC : 10 / 16
French : 5 / 0
Dutch : 3 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0 -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Japanese
Japanese buy 4 armour, 1 carrier, 1 factory_minor and 1 mech_infantry; Remaining resources: 1 PUs;Combat Move - Japanese
Giving bonus movement to units
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 artillery moved from French Indo China to 36 Sea Zone
2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 4 submarines moved from 36 Sea Zone to 44 Sea Zone
1 submarine moved from 36 Sea Zone to 34 Sea Zone
1 destroyer moved from 36 Sea Zone to 34 Sea Zone
1 bomber moved from French Indo China to 34 Sea Zone
1 bomber moved from French Indo China to Celebes
2 artilleries and 5 infantry moved from Yunnan to Burma
Japanese take Burma from UK_Pacific
1 armour moved from French Indo China to Burma
1 infantry moved from Amur to Siberia
Japanese take Siberia from Russians
4 infantry moved from Jehol to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 armour moved from Buryatia to Sakha
Japanese take Sakha from Russians
3 armour moved from Manchuria to Buyant-Uhaa
6 infantry moved from Amur to Buyant-Uhaa
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from 44 Sea Zone to Celebes
1 fighter moved from French Indo China to Celebes
1 fighter moved from French Indo China to Celebes
1 fighter moved from French Indo China to Celebes
1 tactical_bomber moved from French Indo China to Celebes
1 tactical_bomber moved from French Indo China to Celebes
1 tactical_bomber moved from French Indo China to CelebesCombat - Japanese
Battle in 34 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 submarine
ANZAC defend with 1 destroyer
Japanese win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Japanese win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Celebes
Japanese attack with 1 artillery, 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers
ANZAC defend with 4 fighters; Americans defend with 1 fighter and 2 infantry
Japanese win, taking Celebes from Dutch with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 50
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 4 fighters
Casualties for Americans: 1 fighter and 2 infantry
Japanese win with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 50
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 4 fighters
Casualties for Americans: 1 fighter and 2 infantry
Recording Battle StatisticsNon Combat Move - Japanese
1 fighter moved from Celebes to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 fighter moved from Celebes to 44 Sea Zone
1 tactical_bomber moved from Celebes to 44 Sea Zone
1 tactical_bomber moved from Celebes to 44 Sea Zone
1 tactical_bomber moved from Celebes to 44 Sea Zone
1 bomber moved from Celebes to Borneo
1 bomber moved from 34 Sea Zone to French Indo China
1 fighter moved from Japan to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 submarine moved from 36 Sea Zone to 39 Sea Zone
1 aaGun moved from Jehol to Buyant-Uhaa
1 infantry moved from Hopei to Anhwe
1 artillery moved from Hopei to AnhwePlace Units - Japanese
1 carrier placed in 36 Sea Zone
2 armour placed in French Indo China
1 factory_minor placed in Malaya
2 armour and 1 mech_infantry placed in ManchuriaTurn Complete - Japanese
Japanese collect 64 PUs; end with 65 PUs total
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs -
TripleA Turn Summary for game: World War II Global 1940 Alpha 3, version: 2.8
Game History
Round :5
Purchase Units - Americans
Americans buy 1 bomber, 2 fighters, 1 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 1 PUs;Combat Move - Americans
Giving bonus movement to units
1 artillery moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Morocco
Americans take Morocco from Italians
1 artillery moved from 91 Sea Zone to Morocco
1 destroyer moved from 33 Sea Zone to 34 Sea Zone
2 fighters moved from 33 Sea Zone to 34 Sea ZoneCombat - Americans
Battle in 34 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 34 Sea Zone, round 1 : 0/1 hits
Americans roll dice for 1 destroyer and 2 fighters in 34 Sea Zone, round 1 : 2/3 hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 1 : 0/1 hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 34 Sea Zone
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Recording Battle StatisticsNon Combat Move - Americans
2 fighters moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Wake Island
1 tactical_bomber moved from Western United States to Wake Island
2 carriers moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 92 Sea Zone to 91 Sea Zone
1 carrier and 2 fighters moved from 92 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to Malta
1 tactical_bomber moved from Gibraltar to Malta
1 cruiser moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Eastern United States to Central United StatesPlace Units - Americans
1 transport placed in 101 Sea Zone
1 transport placed in 10 Sea Zone
1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers placed in Western United StatesTurn Complete - Americans
Americans collect 53 PUs; end with 54 PUs total
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUsProduction/PUs Summary :
Germans : 46 / 56
Russians : 30 / 41
Japanese : 64 / 70
Americans : 53 / 74
Chinese : 5 / 6
British : 32 / 39
UK_Pacific : 5 / 6
Italians : 15 / 16
ANZAC : 10 / 16
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0