Moralecheck and Others,
I’m sorry but I don’t understand what you meant by the statement that they would “always be shielded by Infantry they carried over”.
If you meant that the aircraft would be defended by the Infantry CARGO,…no,…the Infantry do not defend the aircraft,…just like if a Sea Transport were attacked the cargo doesn’t defend, it is only cargo.
The Air Transporting of TWO Infantry type units is accomplished entirely in the non-combat phase between two airbases that you owned/controlled at the beginning of your turn so no combat should occur.
The reasoning behind allowing for TWO Infantry to be air transported in non-combat is you HAVE TO START AND END AT AIRBASES. This means you have to invest IPCs in airbases to reap the benefits of this capability. And it’s limited to INFANTRY type units.
And as for never using Sea Transports, they have the capabilty to transport units that the Air Transport can’t, like TANKS. So if the U.S.A. wants to attack with any Tanks they’ll have to be transported by Sea Transports.
And the Air Transports range would be FOUR movements, or FIVE when starting from an Airbase. I’m guessing that you thought the range of an Air Transport was the same as a a Bomber. It isn’t. It is the same as a Fighter. FOUR, or FIVE from an airbase.
I hope this further explains Air Transporting in non-combat. You’d really benefit from reading the thread I meantioned previously in response #13 if you haven’t already.
“Tall Paul”