Alexgreat (Axis) vs Shohoku201 (Allies) G40 Alpha3 +NO -Tech


  • OMG! :-o

    SZ 43 Round 3

    Attacker
    :1@3:

    Defender
    :1@2:


  • Attacker
    DiceRolls: 1@3; Total Hits: 01@3: (4)

    Defender
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • SZ 43 Round 4

    Attacker
    DiceRolls: 1@3; Total Hits: 11@3: (2)

    Defender
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • wow…

    3. NON COMBAT MOVEMENT

    FIG from SZ 43 to Celebes
    TT from SZ 45 to SZ 54

    4. MOBILIZATION

    AC in 62
    ART in New South Wales

    5. COLLECT INCOME

    Collect: 14 IPC (territory) + 10 IPC (NO) = 24 IPC Total

    France 3

    1. NON COMBAT MOVEMENT

    INF from England to Scotland
    INF from French Equatorial Africa to Sudan

    Shohoku_Alex_3H_ANZAC.AAM


  • Would like to add one non combat movement to ANZAC

    TT from SZ 54 to SZ 62

    Let me know if this is okay, thanks!

    Shohoku_Alex_3H_ANZAC.AAM

  • '17 '16 '15 '12

    sure


  • Actually I gave it some thought and it doesn’t really matter.  So we can go with either one.

    I did have a general question about China.  When China falls, what happens to the IPC that are left over?

  • '17 '16 '15 '12

    Good morning!

    China yields not a penny, in the hope of being liberated later on and using what money is left immediately.

    As for the Kamikaze:

    You entered Japan Sea Zone with 2 ACs, 3 Fig and one Tac in the combat move phase, attacking with the planes (you rolled for the fighters, so they are not cargo when you entered SZ 6, and the 2 ACs moved in the combat move phase, not in the non-combat phase as the third AC did).

    I will attack both ACs with 3 kamikaze fighters each (3@2). One hit will damage the respective AC and lose the two respective planes as they cant land in this seazone (damaged AC, third AC is fully occupied) or on an AC in an adjacent SZ or on a coastal territory adjacent to SZ 6. Two hits on a given AC will destroy the AC as well.

    In the naval battle, since you hit with both 4s, your BB hit and no reroll of the battle is necessary.

    Do you agree that this is correct? I will then make the rolls.


  • Yes go ahead on the 3@2 for two AC


  • I doubt you would be able to finish Italy and Germany in like 15 minutes.  If not then I will respond tomorrow before noon.


  • Since you are using your kamikazes, my non combat movement for my US naval forces might change.

  • '17 '16 '15 '12

    can`t finish, no, not from work ;)
    But I have a reasonably good idea what to do. Good night!

    Re kamikaze I will take that into consideration before making the rolls, but you sure are entitled to change all of those if I roll.

  • '17 '16 '15 '12

    Need to check on your possible non-combat moves when home, but no bearing at Italy so I do her turn for now. I will update and attach the map later on, but you will be able to see all that happened from the post.

    ITALY 3

    1. PURCHASE (28)

    • TT (7)
    • 5 Mech (20)
      save 1

    2. COMBAT MOVES

    Arm from Alexandria blitzes through Egypt, ends in T-Jordan
    Egypt <– Inf from Greece via TT off Egypt and back again
    Con <-- Inf from Tang
    Morocco <-- Art Alg; 1 Inf Gib and Inf Alg via TT, allowing naval bombardment from BB, 1 CR
    A
    DiceRolls: 1@4 1@3 2@2 1@1; Total Hits: 41@4: (1)1@3: (2)2@2: (1, 1)1@1: (4)
    D
    DiceRolls: 2@2; Total Hits: 12@2: (2, 4)

  • '17 '16 '15 '12

    Mor taken with loss of one inf

    3. NON-COMBAT MOVEMENT

    Inf Tang –> Ken
    Bomber, 2 Fig Alex --> S-Italy
    3 Inf, Art N-Ita --> S-Ita
    2 Arm, 5 Inf, Art, Mech, 2 AA N-Italy --> Yugo

    4. MOBILIZATION

    TT SZ 97
    5 Mech N-Italy

    5. INCOME

    21 (terr) + 15 (NO) + 1 saved = 37  (will check this number when sending map)

  • '17 '16 '15 '12

    For UK 3 you forgot to role for 2 subs convoy damage SZ 110

    DiceRolling 4d6:
    (1, 4, 6, 6)


  • I don’t see a convoy sign in SZ 110.

  • '17 '16 '15 '12

    there is one, actually. Strongly assumed so in my mind….sry

  • '17 '16 '15 '12

    Lets see if all my many words on kamikaze mount up to something tangible:

    Kamikaze rolls for US 3

    AC #1
    DiceRolls: 3@2; Total Hits: 13@2: (6, 3, 2)

    AC #2
    DiceRolls: 3@2; Total Hits: 03@2: (6, 4, 6)

  • '17 '16 '15 '12

    I took away a Tac and a Fig for now, feel free to change to two Figs, pls.

    Germany 4

    1. PURCHASE (57)

    • 2AC (32)
    • DD (8)
    • 3 Inf (9)
    • 2 Art (8)

    2. COMBAT MOVES

    Raid UK with 3 Fig SZ 112, 3 Tac -Germ, Fig W-Germ , 2 Bomber W-Germ (I don’t think you intercept with the 7 figs, but if yes, we will do air battle)

    Scotland <– BB, 11 TT off Novogorod to SZ 111, taking 11 Inf, 6 Arm, 5 Art (leaves one Inf in Nov); 2 AC, CR from SZ 112
    A
    DiceRolls: 1@4 7@3 10@2 7@1; Total Hits: 101@4: (1)7@3: (3, 2, 6, 6, 2, 5, 5)10@2: (2, 2, 1, 4, 2, 5, 6, 2, 6, 3)7@1: (3, 3, 3, 5, 4, 3, 1)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    SZ  125 (the Russian sub) <-- 1 Sub from SZ 112 (I assume you submerge)

    Poland <– 2 Tac from W-Germany; 4 Inf, Mech Germ; 2 Mech S-Germ; Inf Hung
    A
    DiceRolls: 2@3 8@1; Total Hits: 52@3: (1, 1)8@1: (3, 4, 6, 4, 1, 1, 3, 1)
    D
    DiceRolls: 2@2; Total Hits: 12@2: (3, 1)

    Romania <-- Inf Bul; 1 Arm, 4 Inf, 2 Art Yugo
    A
    DiceRolls: 1@3 4@2 2@1; Total Hits: 11@3: (5)4@2: (4, 3, 5, 2)2@1: (4, 4)
    D
    DiceRolls: 2@2; Total Hits: 12@2: (1, 6)

  • '17 '16 '15 '12

    Rom
    A
    DiceRolls: 1@3 4@2 1@1; Total Hits: 21@3: (5)4@2: (5, 3, 5, 1)1@1: (1)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (6)

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