@dawgoneit thank you too :-)
'12L souL (Axis) v. LuckyLindy (Allies +9)
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Since the only roll was a bombing roll, I hope you will not mind.
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Ita41:
Purchase:
bb dd 6 inf artcombat:
ncm:
3 arm ind -> fic
5 inf art ind -> bur
2 arm trj -> ind
14 inf art trj -> per
4 inf cau -> rus
bb 14 -> 15
ftr man -> jpnmobilize:
bb dd 14, 3 inf man, 3 inf art caucollect:
38+10=48, has 48go ahead, but I reserve the right to change my turn.
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ok, i will just re-do the british turn
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Britain turn 41
Purchase
30 IPC
10 infantry
Combat Moves
sbr IND
TRJ (14 infantry, artillery, 2 tanks) v 10 infantry (SUM), 11 fighters (Z38), support shots with 2 cruisers, 7 battleshipsdice…
IND bombing damage
Rolls: 1@5; Total Hits: 11@5: (3)
TRJ
A - 10 infantry, 11 fighters, 2 cruisers, 7 battleships
Rolls: 10@1 13@3 7@4; Total Hits: 910@1: (2, 3, 4, 4, 3, 1, 5, 6, 4, 2)13@3: (5, 5, 6, 2, 1, 6, 5, 1, 2, 5, 5, 6, 1)7@4: (6, 2, 1, 1, 5, 6, 5)
D - 14 infantry, artillery, 2 tanks
Rolls: 15@2 2@3; Total Hits: 515@2: (1, 2, 2, 5, 5, 5, 5, 3, 4, 3, 5, 3, 1, 4, 5)2@3: (1, 4)
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TRJ round 2
A - 5 infantry, 11 fighters
Rolls: 5@1 11@3; Total Hits: 85@1: (1, 1, 3, 1, 2)11@3: (2, 5, 5, 1, 2, 1, 5, 2, 5, 4, 4)
D - 5 infantry, artillery, 2 tanks
Rolls: 6@2 2@3; Total Hits: 46@2: (1, 5, 6, 4, 2, 2)2@3: (5, 1)
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TRJ taken with infantry, 11 fighters
Noncombat Moves
bomber from IND to SUM
tank from AUS to HAW
transport from Z47 to Z53
5 transports from Z63 to Z65Mobilize
8 infantry in GBR
2 infantry in SUMIncome
22 + 5 NO = 27
Thanks for allowing the addition. It was just a little too early to do my move this morning and I did not have the courage to try that risky attack, and of course you see why now!
Cheers
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go ahead, but I reserve the right to change my turn.
Of course. Your turn starts now from the British 41 map.
Cheers
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Ita41:
Purchase:
bb dd 2 inf art ftrcombat:
trn 15 -> 16 load 2 inf cau -> 15 unload trj *support 2 bb
15 ftr 15 -> 16trj
aRolls: 2@1 15@3 2@4; Total Hits: 92@1: (6, 5)15@3: (4, 1, 3, 6, 1, 1, 4, 1, 4, 5, 2, 6, 3, 5, 3)2@4: (1, 6)
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d
Rolls: 1@2; Total Hits: 11@2: (1)
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ncm:
bb 14 -> 15
2 inf cau -> per
15 ftr trj -> 15mobilize:
2 inf art man, ftr ita, bb dd 14collect:
39+10=49, has 49 -
America turn 41
Purchase
57 IPC
2 infantry
10 tankssave 1 IPC
Combat Moves
TRJ (infantry) v artillery, fighter (Z34)
PAN (infantry) v 2 infantry, 6 fighters (EUS)
ECA (infantry) v 2 infantry (WCA), 7 fighters (EUS)
BRY (infantry) v infantry (FAR) walking in, 6 fighters (Z63)
SUD (empty) v artillery (Z34)
EAF (empty) v artillery (Z34)dice…
TRJ
A - artillery, fighter
Rolls: 1@2 1@3; Total Hits: 11@2: (2)1@3: (5)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (4)
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PAN
A - 2 infantry, 6 fighters
Rolls: 2@1 6@3; Total Hits: 32@1: (2, 2)6@3: (3, 6, 3, 3, 5, 6)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (6)
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ECA
A - 2 infantry, 7 fighters
Rolls: 2@1 7@3; Total Hits: 32@1: (2, 6)7@3: (6, 3, 5, 2, 4, 3, 6)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (6)
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BRY
A - infantry, 6 fighters
Rolls: 1@1 6@3; Total Hits: 41@1: (2)6@3: (1, 4, 4, 1, 1, 3)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (1)
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BRY holds
Noncombat Moves
11 transports from Z63 to Z65
8 infantry from WCA to Z65 to British transports. 6 infantry to 3 transports, then 1 infantry each to the other two.
2 tanks from WUS to EUS
6 fighters from PAN to EUS
7 fighters from ECA to EUS
39 submarines from Z38 to Z34
fleet from Z63 to Z57
6 fighters from BRY to Z57
fleet from Z51 to Z57
infantry, artillery from CAR to MID
fighter from TRJ to Z34
infantry from STC to FARMobilize
2 infantry, 10 tanks in EUS
Income
41 + 15 NO + 1 saved = 57
Soviet turn 42
sbr Japan
dice…
Japan AA gun
Rolls: 1@5; Total Hits: 11@5: (3)
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Japan bombing damage
Rolls: 1@6; Total Hits: 11@6: (5)
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5 damage to Japan, 12 total damage
bomber lands in OKI
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Ger42:
Purchase:
bb 3 trn ca bmb 4 inf artcombat:
2 trn 12 load 4 inf alg -> 9 unload eca
2 ftr 12, 6 ftr 9 -> eca
6 bmb cub -> eus *sbr
10 arm ind -> trj
2 trn 19 load 4 inf cub unload pan *support 4 bb
10 ftr 19 -> paneus
aaRolls: 6@1; Total Hits: 46@1: (1, 1, 1, 2, 1, 4)
pan
aRolls: 4@1 10@3 4@4; Total Hits: 124@1: (3, 1, 4, 5)10@3: (4, 2, 3, 6, 1, 2, 2, 5, 1, 2)4@4: (3, 1, 2, 4)
dRolls: 2@2; Total Hits: 02@2: (3, 6)
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well, that’s pretty dumb.
dmg eus
Rolling 2d6:
(3, 4)eca
aRolls: 4@1 8@3; Total Hits: 64@1: (2, 1, 5, 3)8@3: (1, 3, 3, 2, 5, 5, 1, 6)
dRolls: 2@2; Total Hits: 02@2: (5, 3)