TripleA Turn Summary for game: World War II Classic
Game History
Round: 7 Purchase Units - Russians Russians buy 1 aaGun, 1 armour and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Russia to Kazakh S.S.R. Russians take Kazakh S.S.R. from Japanese 1 armour moved from Kazakh S.S.R. to Russia 1 infantry moved from Evenki National Okrug to Novosibirsk 1 infantry moved from Evenki National Okrug to Novosibirsk 1 fighter moved from Baltic Sea Zone to Novosibirsk Combat - Russians Battle in Novosibirsk Russians attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Novosibirsk, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Russians roll dice for 1 fighter and 1 infantry in Novosibirsk, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter moved from Novosibirsk to Russia 1 fighter moved from Baltic Sea Zone to Karelia S.S.R. 8 infantry moved from Russia to Karelia S.S.R. 4 armour moved from Evenki National Okrug to Karelia S.S.R. 4 infantry moved from Evenki National Okrug to Russia 1 armour and 1 transport moved from East Canada Sea Zone to Baltic Sea Zone Place Units - Russians 1 aaGun and 4 infantry placed in Karelia S.S.R. 1 armour placed in Russia Turn Complete - Russians Russians collect 20 PUs; end with 20 PUsCombat Hit Differential Summary :
Japanese regular : 0.33 Russians regular : -0.50