Did they post an update from the last time we started? Same map module?
Latest posts made by alldescends
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RE: Kobu vs. alldescends Alpha+3, No Tech
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RE: Kobu vs. alldescends Alpha+3, No Tech
I have time, but this week/weekend might be a little sporadic since we are packing and moving. I am good with starting a new one though as long as you don’t expect to much on response time.
I will let you pick the side, I don’t care too much.
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RE: Kobu vs. alldescends Alpha+3, No Tech
US Turn 7 Complete
Collects 57 + 15 + 2 Saved = 74
I think that is the game at this point. Did you want me to continue on until Japan’s next turn?
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RE: Kobu vs. alldescends Alpha+3, No Tech
My bad, I never knew about that bombardment rule. I will give you that extra hit on defense because of the ambiguity of the roll.
Attack:
Rolls: 1@4 1@1; Total Hits: 21@4: (2)1@1: (1)
Defense:
Rolls: 2@4 2@3; Total Hits: 32@4: (2, 2)2@3: (2, 6)
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RE: Kobu vs. alldescends Alpha+3, No Tech
Rolls: 6@2; Total Hits: 16@2: (4, 6, 5, 6, 1, 3)
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RE: Kobu vs. alldescends Alpha+3, No Tech
Borneo 6 Rounds
Attack
Rolls: 12@2; Total Hits: 312@2: (1, 5, 2, 6, 4, 6, 2, 5, 6, 4, 6, 5)
Defense
Input ErrorThere was an error in your dice throw: “6” is not correct syntax.
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RE: Kobu vs. alldescends Alpha+3, No Tech
I am going to need casualties for this.
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RE: Kobu vs. alldescends Alpha+3, No Tech
US Turn 7
Spends 77 saves 2
Buys 4 Transports, 4 Infantry, 4 Artiller, 1 Fighter 1 Tac.
Borneo
Attack
Rolls: 2@2; Total Hits: 02@2: (3, 6)
Defense
Rolls: 1@2; Total Hits: 01@2: (3)
Zone35
Destroyed.Kwangtung:
Bombardments
Rolls: 1@4, 2@3; Total Hits: 21@4,: (4)2@3: (5, 2)
Attack:
Rolls: 3@4 1@3 2@1; Total Hits: 23@4: (4, 5, 1)1@3: (6)2@1: (2, 4)
Defense:
Rolls: 5@3 2@1; Total Hits: 35@3: (1, 6, 1, 3, 4)2@1: (3, 5)