As was mentioned several times…… The Jap planes DON’T refuse to fight in asia as they work their way to WEu. Yes you can do Pearl on J1. If Bury is stacked, either you can hit it with good odds in which case good for Japan or you don’t hit it on round 1. Bury cannot be stacked for ever. If Jap builds 3 transports on J1 which is fairly typical, do you really want ANY allied units on the Asian coast?
How often does French-Indo get taken by the brits on R1? Usually, Brit is looking to retake Egy. If so, big deal…the allies got lucky and so what? With 4 transports assuming Brits kill one, 4 transports and 2 battleships take out anything the allies have on the asian coast.
If the allies are leaving around lots of units so that you need your air to mop them up, great, victory Axis. Again, in a KGF, Jap attacks China and Pearl on J1 as it takes until J3 for air assests to get in place in WEu.
So, the allies (US) are dropping units of in Algeria, so that Infantry you build on US1 moves to Persia on US6. Six rounds later…, SIX rounds later those early builds are just now coming into play. I wonder what Jap would have in store for any leading stack of US forces by round 6?
I played the US that way against Fortress Europe when I first was confronted with Fortress Europe. You know what was frustrating? NOT being able to get allied units past Egypt. Jap rotates transports from Sz60,61 to Sz36. That means Jap almost always has 2+ transports that can drop off infantry right where those leading US forces want to be, and that is backed up by a stack of Tanks.
You will find that you will have to hang out in Lib until your US stack is big enough to slowly march across Egy, then TRj, then Per. That is 3 different places the Japanese KNOW you will move to, so they will position their forces so that you are bottled up in Africa.
So, just know that Jap WILL use their air assets for whatever suits them on J1 (read Pearl and China and places unknown). Then as the assets migrate to WEu they will still attack anything juicy or necessary. What land forces your build on US1-3 will be facing attack in Persia 6 rounds later which gives the Japanese alot of time to have tanks and naval assets in place to deal with that extremely long supply line. The US will be trying to figure out how to get their builds past the Japs and near the USSR via Africa and Germany will be leaning VERY far forward.
Japan can build a tank on round 3 on Japan, that tank will be in FIC on Round 4 ready to attack Persia on round 5. On the other hand, the Infantry the US builds on Round 1 will take until round 6 to be able to attack Persia. There is no way for the US to build enough of a stack to move past Persia when confronted with a very short supply line of the Japanese and the Jap player knows where your builds will be for 6 rounds…Eus, then Alg, Lib, Egy, Trj then finally Per.
I do look forward to being able to dissect a Fortress Europe defeat. I wish it were easier to review historical TripleA games.