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Alpha 3 Intelligence Report - Straight from the front lines!
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@Cmdr:
He mentioned something about the possibility of relocating the fighter and tactical bomber to S. italy as well, so Germany didn’t have to do that job.
I think that is one of the best ideas so far. I never understood why 2/3 of Italy’s air force was in a territory that didn’t have the air base and wasn’t the capital.
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Yes, I enjoy it as well. The talk is relocate Fighter, TB to S. Italy, convert TB into SB.
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@Cmdr:
Yes, I enjoy it as well. The talk is relocate Fighter, TB to S. Italy, convert TB into SB.
I think it is cool to save some of the German Air Force and all but that means if UK does the fleet raid on it’s first turn Italy will lose most of it’s Air Force with most of it’s Navy.
That is a large amount of real estate to lose before even taking their first turn…
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That all depends. You can still choose to move German fighters there and use those, or you can keep your fighters for Germany nad use the Italian ones.
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@Cmdr:
That all depends. You can still choose to move German fighters there and use those, or you can keep your fighters for Germany nad use the Italian ones.
That is true and I did not think of that. That means when the UK takes it’s first turn I get to pick my poison at least :(
Any word if LH is going to do anything to give Japan a boost? I would have preferred to see Italy stronger or Russia weaker but at this point I will be happy with anything the Axis get to give the game more Balance.
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Not to my knowledge. To my knowledge he’s only talking about reassigning equipment in the Atlantic and moving the Mexican NO to anywhere else.
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@Cmdr:
Not to my knowledge. To my knowledge he’s only talking about reassigning equipment in the Atlantic and moving the Mexican NO to anywhere else.
IMHO the Axis could use a little more help than that.
It looks like I will have to go back to the drawing board to find a way to win as the Axis against my friends :( Operation Sea Lion here I come!
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I have just recommended (yesterday) that perhaps Germany/Italy should only need 7 Victory Cities to win, to offset this, Japan should have 7 Victory Cities to win. This would allow America to choose which war s/he wants to focus on while punishing America for ignoring one side or the other. (Without America, Japan can easily get 7 VCs. Without America, Germany/Italy can easily get 7 VCs. With America, Japan or Germany/Italy might get 7 VCs, if they play strategy!)
Larry is “considering it”
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I still like the 6VCs on the Pacific side, 7VC on Euro side would definitely get America involved on Euro side- maybe :|
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I still like the 6VCs on the Pacific side, 7VC on Euro side would definitely get America involved on Euro side- maybe :|
I want to test it. I fear it might be too easy for Japan to get a win if America is dedicating 75% of it’s income to stop Germany… -
Sounds like he’s talking about keeping the Mexican NO, and changing the Archangel one to require US trns. I like this idea, its a good compromise in that it requires US help to get the bonus, leaves the Mexican NO for possible raiding, and in my games Russia has gotten this NO perhaps 15% of the time.
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@Zallomallo:
I should probably put this on the Harris website, but I like 2 per territory that the US liberates, or takes from European Axis. (maybe Pro Allied too? probably not)
Or perhaps two IPCs per US bomber stationed in England up to a maximum of 6 IPCs(8?) symbolizing the US effort of bombing Germany.
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I would like to see the U-boats a bit more potent. Once Germany loses them there’s hardly any incentive to rebuy any. Also, the sz in which they can currently do some damage are very easily defended and at the cost of at most 2 IPC to the Allied player he will, on the subsequent turn, destroy 1 or two subs. That’s a heck of a lot more IPCs worth…
I always liked the rule (optional?) in revised that each German sub in the Atlantic by the end of each last Allied turn makes the Allies pay 1 IPC to the bank.
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I don’t really see the need to do an Alpha 3 at all… what’s wrong with alpha2?
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There is an optional rule that German U-Boats convoy raid at 3 dmg. If that was made standard, it would make them much more effective AND once you clear the waters, it might be useful for you to build a bit more to cripple America with as well.
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@Cmdr:
There is an optional rule that German U-Boats convoy raid at 3 dmg. If that was made standard, it would make them much more effective AND once you clear the waters, it might be useful for you to build a bit more to cripple America with as well.
Totally agree with you on that. Actually, isn’t an OOB option rule?
Typing this question me in such manner that I go grab my rulebook…
Yep it is, I knew I saw it. At page 22 of Europe Rulebook :
Optionnal Rule : Winston churchill once said : “The only thing that really frightened me during the war was the U-Boat peril”. You can represent this peril by each German submarine causing the loss of 3IPCs instead of 2.So, we don’t need a Alpha 3 for this. That optionnal rule is there since the first day of Global '40
That being said, I don’t think USA would suffer from this, its too easy for USA to protect nearby water areas
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Make the optional rule standard in Alpha 3.
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make it so german subs convoy raid at a 2 in zones agacent to the convoy zone and 4 while on it.
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@Cmdr:
Make the optional rule standard in Alpha 3.
Or standard and optional to remove xD
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Any ideas about when Alfa +3 will get posted?