scramble to sz109/111?
do the fight but submerge if I hit first thing in sz106?
And there is Map Option “Convoy Blockades Roll Dice For Cost” checked by default - if we uncheck it, surface ships with attack capability and planes will always cause loss of 1 PU and subs 2 PU. This way especially non-combat edits after end of turn are assisted. How do you prefer?