v1.1
Calling all Beancounters and B.O.B.C.A.T. (Buyers Of Battleships, Cruisers, Armor, Tacs) team members to the games!
There have been many opinions and threads, for and against, the cost of some or all 4 of these units.
It is time to get some data.
I call on others to start BOBCAT vs. Beancounter games as well, please help add to the data pool. We can learn things from each other and all can become better players from what is learned.
-Please label your game as BOBCAT or BOBCATT somewhere
-next players to go Game 2, Game 3 Game 4, etc.
-Beancounters, label what units would feel would not purchase (1,2,3 or all 4 of these (or other things))
Maybe even list on this thread that you would like to try a game and are looking for an opponent.
General concept:
BOBCAT (Buyers Of Battleships, Cruisers, Armor, Tacs) team members agree to buy a certain amount of IPC per 1-3 rounds of this stuff. This is per side, not per country.EDIT: The first game played should not have these restrictions, but played with the idea of restrictions in mind. The first game is for data gathering purposes.
EDIT: As per request we will add BOBCATT (Buyers Of Battleships, Cruisers, Armor, Tacs,Tech). Tech is related to this, but the data should be kept separate because Techs affect the BOBCAT data in many ways.
Beancounters (may need a better name here) may not buy these 4 things; they may only use those types of units that they start with.
This challenge needs more data to make the challenge work. (Like how much IPC (or units) must be spent per round (or average in 1-3 rounds, or on round 2 thru 4, or whatever this will mold into to work) for the BOBCAT player on BOBCAT units).